/////////////////////////////////////////////////////////////////////////////// // Name: wx/x11/toplevel.h // Purpose: wxTopLevelWindowX11 is the X11 implementation of wxTLW // Author: Julian Smart // Modified by: // Created: 20.09.01 // Copyright: (c) 2002 Julian Smart // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_X11_TOPLEVEL_H_ #define _WX_X11_TOPLEVEL_H_ // ---------------------------------------------------------------------------- // wxTopLevelWindowX11 // ---------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxTopLevelWindowX11 : public wxTopLevelWindowBase { public: // constructors and such wxTopLevelWindowX11() { Init(); } wxTopLevelWindowX11(wxWindow *parent, wxWindowID id, const wxString& title, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_FRAME_STYLE, const wxString& name = wxFrameNameStr) { Init(); (void)Create(parent, id, title, pos, size, style, name); } bool Create(wxWindow *parent, wxWindowID id, const wxString& title, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_FRAME_STYLE, const wxString& name = wxFrameNameStr); virtual ~wxTopLevelWindowX11(); // implement base class pure virtuals virtual void Maximize(bool maximize = true); virtual bool IsMaximized() const; virtual void Iconize(bool iconize = true); virtual bool IsIconized() const; virtual void SetIcons(const wxIconBundle& icons); virtual void Restore(); virtual bool Show( bool show = true ); virtual bool ShowFullScreen( bool show, long style = wxFULLSCREEN_ALL ); virtual bool IsFullScreen() const { return m_fsIsShowing; } virtual void SetTitle( const wxString& title); virtual wxString GetTitle() const; // implementation void SetNeedResizeInIdle( bool set = true ) { m_needResizeInIdle = set; } void SetConfigureGeometry( int x, int y, int width, int height ) { m_x = x; m_y = y; m_width = width; m_height = height; } virtual bool SetShape(const wxRegion& region); // For implementation purposes - sometimes decorations make the // client area smaller virtual wxPoint GetClientAreaOrigin() const; virtual void OnInternalIdle(); protected: // common part of all ctors void Init(); // set the icon for the window void DoSetIcon( const wxIcon& icon ); // For implementation of delayed resize events bool m_needResizeInIdle; virtual void DoGetClientSize( int *width, int *height ) const; virtual void DoGetSize( int *width, int *height ) const; virtual void DoSetClientSize(int width, int height); virtual void DoSetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO); virtual void DoGetPosition( int *x, int *y ) const; // Is the frame currently iconized? bool m_iconized; // Should the frame be maximized when it will be shown? set by Maximize() // when it is called while the frame is hidden bool m_maximizeOnShow; // Data to save/restore when calling ShowFullScreen long m_fsStyle; // Passed to ShowFullScreen wxRect m_fsOldSize; bool m_fsIsMaximized; bool m_fsIsShowing; wxString m_title; // Geometry int m_x,m_y,m_width,m_height; }; // list of all frames and modeless dialogs //extern WXDLLIMPEXP_DATA_CORE(wxWindowList) wxModelessWindows; #endif // _WX_X11_TOPLEVEL_H_