// Copyright 2011 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include #include "VideoCommon/VideoBackendBase.h" namespace MMIO { class Mapping; } namespace SW { class VideoSoftware : public VideoBackendBase { bool Initialize(void *window_handle) override; void Shutdown() override; std::string GetName() const override; std::string GetDisplayName() const override; void Video_Prepare() override; void Video_Cleanup() override; void ShowConfig(void* parent) override; unsigned int PeekMessages() override; }; }