// Copyright (C) 2003-2009 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #ifndef _OPENALSTREAM_H_ #define _OPENALSTREAM_H_ #include "SoundStream.h" #include "Thread.h" //#include //using namespace std; #include "../../../../Externals/OpenAL/al/al.h" #include "../../../../Externals/OpenAL/al/alc.h" // public use #define SFX_MAX_SOURCE 1 class OpenALStream: public SoundStream { public: OpenALStream(CMixer *mixer, void *hWnd = NULL): SoundStream(mixer) {}; virtual ~OpenALStream() {}; virtual bool Start(); virtual void SoundLoop(); virtual void Stop(); static bool isValid() { return true; } virtual bool usesMixer() const { return true; } virtual void Update(); #ifdef _WIN32 static DWORD WINAPI ThreadFunc(void* args); #else static void* soundThread(void* args); #endif private: Common::Thread *thread; Common::CriticalSection soundCriticalSection; Common::Event soundSyncEvent; }; #endif