// Copyright 2008 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. //DL facts: // Ikaruga uses (nearly) NO display lists! // Zelda WW uses TONS of display lists // Zelda TP uses almost 100% display lists except menus (we like this!) // Super Mario Galaxy has nearly all geometry and more than half of the state in DLs (great!) // Note that it IS NOT GENERALLY POSSIBLE to precompile display lists! You can compile them as they are // while interpreting them, and hope that the vertex format doesn't change, though, if you do it right // when they are called. The reason is that the vertex format affects the sizes of the vertices. #include "Common/CommonTypes.h" #include "Common/MsgHandler.h" #include "Common/Logging/Log.h" #include "Core/FifoPlayer/FifoRecorder.h" #include "Core/HW/Memmap.h" #include "VideoCommon/BPMemory.h" #include "VideoCommon/CommandProcessor.h" #include "VideoCommon/CPMemory.h" #include "VideoCommon/DataReader.h" #include "VideoCommon/Fifo.h" #include "VideoCommon/OpcodeDecoding.h" #include "VideoCommon/Statistics.h" #include "VideoCommon/VertexLoaderManager.h" #include "VideoCommon/VideoCommon.h" #include "VideoCommon/XFMemory.h" bool g_bRecordFifoData = false; namespace OpcodeDecoder { static bool s_bFifoErrorSeen = false; static u32 InterpretDisplayList(u32 address, u32 size) { u8* startAddress; if (Fifo::UseDeterministicGPUThread()) startAddress = (u8*)Fifo::PopFifoAuxBuffer(size); else startAddress = Memory::GetPointer(address); u32 cycles = 0; // Avoid the crash if Memory::GetPointer failed .. if (startAddress != nullptr) { // temporarily swap dl and non-dl (small "hack" for the stats) Statistics::SwapDL(); Run(DataReader(startAddress, startAddress + size), &cycles, true); INCSTAT(stats.thisFrame.numDListsCalled); // un-swap Statistics::SwapDL(); } return cycles; } static void InterpretDisplayListPreprocess(u32 address, u32 size) { u8* startAddress = Memory::GetPointer(address); Fifo::PushFifoAuxBuffer(startAddress, size); if (startAddress != nullptr) { Run(DataReader(startAddress, startAddress + size), nullptr, true); } } static void UnknownOpcode(u8 cmd_byte, void *buffer, bool preprocess) { // TODO(Omega): Maybe dump FIFO to file on this error PanicAlertT( "GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang. Enjoy." , cmd_byte, buffer, preprocess ? "preprocess=true" : "preprocess=false"); { SCPFifoStruct &fifo = CommandProcessor::fifo; PanicAlert( "Illegal command %02x\n" "CPBase: 0x%08x\n" "CPEnd: 0x%08x\n" "CPHiWatermark: 0x%08x\n" "CPLoWatermark: 0x%08x\n" "CPReadWriteDistance: 0x%08x\n" "CPWritePointer: 0x%08x\n" "CPReadPointer: 0x%08x\n" "CPBreakpoint: 0x%08x\n" "bFF_GPReadEnable: %s\n" "bFF_BPEnable: %s\n" "bFF_BPInt: %s\n" "bFF_Breakpoint: %s\n" "bFF_GPLinkEnable: %s\n" "bFF_HiWatermarkInt: %s\n" "bFF_LoWatermarkInt: %s\n" ,cmd_byte, fifo.CPBase, fifo.CPEnd, fifo.CPHiWatermark, fifo.CPLoWatermark, fifo.CPReadWriteDistance ,fifo.CPWritePointer, fifo.CPReadPointer, fifo.CPBreakpoint ,fifo.bFF_GPReadEnable ? "true" : "false" ,fifo.bFF_BPEnable ? "true" : "false" ,fifo.bFF_BPInt ? "true" : "false" ,fifo.bFF_Breakpoint ? "true" : "false" ,fifo.bFF_GPLinkEnable ? "true" : "false" ,fifo.bFF_HiWatermarkInt ? "true" : "false" ,fifo.bFF_LoWatermarkInt ? "true" : "false" ); } } void Init() { s_bFifoErrorSeen = false; } void Shutdown() { } template u8* Run(DataReader src, u32* cycles, bool in_display_list) { u32 totalCycles = 0; u8* opcodeStart; while (true) { opcodeStart = src.GetPointer(); if (!src.size()) goto end; u8 cmd_byte = src.Read(); int refarray; switch (cmd_byte) { case GX_NOP: totalCycles += 6; // Hm, this means that we scan over nop streams pretty slowly... break; case GX_UNKNOWN_RESET: totalCycles += 6; // Datel software uses this command DEBUG_LOG(VIDEO, "GX Reset?: %08x", cmd_byte); break; case GX_LOAD_CP_REG: { if (src.size() < 1 + 4) goto end; totalCycles += 12; u8 sub_cmd = src.Read(); u32 value = src.Read(); LoadCPReg(sub_cmd, value, is_preprocess); if (!is_preprocess) INCSTAT(stats.thisFrame.numCPLoads); } break; case GX_LOAD_XF_REG: { if (src.size() < 4) goto end; u32 Cmd2 = src.Read(); int transfer_size = ((Cmd2 >> 16) & 15) + 1; if (src.size() < transfer_size * sizeof(u32)) goto end; totalCycles += 18 + 6 * transfer_size; if (!is_preprocess) { u32 xf_address = Cmd2 & 0xFFFF; LoadXFReg(transfer_size, xf_address, src); INCSTAT(stats.thisFrame.numXFLoads); } src.Skip(transfer_size); } break; case GX_LOAD_INDX_A: //used for position matrices refarray = 0xC; goto load_indx; case GX_LOAD_INDX_B: //used for normal matrices refarray = 0xD; goto load_indx; case GX_LOAD_INDX_C: //used for postmatrices refarray = 0xE; goto load_indx; case GX_LOAD_INDX_D: //used for lights refarray = 0xF; goto load_indx; load_indx: if (src.size() < 4) goto end; totalCycles += 6; if (is_preprocess) PreprocessIndexedXF(src.Read(), refarray); else LoadIndexedXF(src.Read(), refarray); break; case GX_CMD_CALL_DL: { if (src.size() < 8) goto end; u32 address = src.Read(); u32 count = src.Read(); if (in_display_list) { totalCycles += 6; WARN_LOG(VIDEO,"recursive display list detected"); } else { if (is_preprocess) InterpretDisplayListPreprocess(address, count); else totalCycles += 6 + InterpretDisplayList(address, count); } } break; case GX_CMD_UNKNOWN_METRICS: // zelda 4 swords calls it and checks the metrics registers after that totalCycles += 6; DEBUG_LOG(VIDEO, "GX 0x44: %08x", cmd_byte); break; case GX_CMD_INVL_VC: // Invalidate Vertex Cache totalCycles += 6; DEBUG_LOG(VIDEO, "Invalidate (vertex cache?)"); break; case GX_LOAD_BP_REG: // In skipped_frame case: We have to let BP writes through because they set // tokens and stuff. TODO: Call a much simplified LoadBPReg instead. { if (src.size() < 4) goto end; totalCycles += 12; u32 bp_cmd = src.Read(); if (is_preprocess) { LoadBPRegPreprocess(bp_cmd); } else { LoadBPReg(bp_cmd); INCSTAT(stats.thisFrame.numBPLoads); } } break; // draw primitives default: if ((cmd_byte & 0xC0) == 0x80) { // load vertices if (src.size() < 2) goto end; u16 num_vertices = src.Read(); int bytes = VertexLoaderManager::RunVertices( cmd_byte & GX_VAT_MASK, // Vertex loader index (0 - 7) (cmd_byte & GX_PRIMITIVE_MASK) >> GX_PRIMITIVE_SHIFT, num_vertices, src, Fifo::WillSkipCurrentFrame(), is_preprocess); if (bytes < 0) goto end; src.Skip(bytes); // 4 GPU ticks per vertex, 3 CPU ticks per GPU tick totalCycles += num_vertices * 4 * 3 + 6; } else { if (!s_bFifoErrorSeen) UnknownOpcode(cmd_byte, opcodeStart, is_preprocess); ERROR_LOG(VIDEO, "FIFO: Unknown Opcode(0x%02x @ %p, preprocessing = %s)", cmd_byte, opcodeStart, is_preprocess ? "yes" : "no"); s_bFifoErrorSeen = true; totalCycles += 1; } break; } // Display lists get added directly into the FIFO stream if (!is_preprocess && g_bRecordFifoData && cmd_byte != GX_CMD_CALL_DL) { u8* opcodeEnd; opcodeEnd = src.GetPointer(); FifoRecorder::GetInstance().WriteGPCommand(opcodeStart, u32(opcodeEnd - opcodeStart)); } } end: if (cycles) { *cycles = totalCycles; } return opcodeStart; } template u8* Run(DataReader src, u32* cycles, bool in_display_list); template u8* Run(DataReader src, u32* cycles, bool in_display_list); } // namespace OpcodeDecoder