#include "Common/x64Emitter.h" #include "VideoCommon/VertexLoaderBase.h" class VertexLoaderX64 : public VertexLoaderBase, public Gen::X64CodeBlock { public: VertexLoaderX64(const TVtxDesc& vtx_desc, const VAT& vtx_att); protected: std::string GetName() const override { return "VertexLoaderX64"; } bool IsInitialized() override; int RunVertices(int primitive, int count, DataReader src, DataReader dst) override; private: u32 m_src_ofs = 0; u32 m_dst_ofs = 0; Gen::FixupBranch m_skip_vertex; Gen::OpArg GetVertexAddr(int array, u64 attribute); int ReadVertex(Gen::OpArg data, u64 attribute, int format, int count_in, int count_out, bool dequantize, u8 scaling_exponent, AttributeFormat* native_format); void ReadColor(Gen::OpArg data, u64 attribute, int format); void GenerateVertexLoader(); };