set(SRCS glslang/GenericCodeGen/CodeGen.cpp glslang/GenericCodeGen/Link.cpp glslang/MachineIndependent/Constant.cpp glslang/MachineIndependent/glslang_tab.cpp glslang/MachineIndependent/InfoSink.cpp glslang/MachineIndependent/Initialize.cpp glslang/MachineIndependent/Intermediate.cpp glslang/MachineIndependent/intermOut.cpp glslang/MachineIndependent/IntermTraverse.cpp glslang/MachineIndependent/limits.cpp glslang/MachineIndependent/linkValidate.cpp glslang/MachineIndependent/parseConst.cpp glslang/MachineIndependent/ParseHelper.cpp glslang/MachineIndependent/PoolAlloc.cpp glslang/MachineIndependent/preprocessor/Pp.cpp glslang/MachineIndependent/preprocessor/PpAtom.cpp glslang/MachineIndependent/preprocessor/PpContext.cpp glslang/MachineIndependent/preprocessor/PpMemory.cpp glslang/MachineIndependent/preprocessor/PpScanner.cpp glslang/MachineIndependent/preprocessor/PpSymbols.cpp glslang/MachineIndependent/preprocessor/PpTokens.cpp glslang/MachineIndependent/propagateNoContraction.cpp glslang/MachineIndependent/reflection.cpp glslang/MachineIndependent/RemoveTree.cpp glslang/MachineIndependent/Scan.cpp glslang/MachineIndependent/ShaderLang.cpp glslang/MachineIndependent/SymbolTable.cpp glslang/MachineIndependent/Versions.cpp hlsl/hlslGrammar.cpp hlsl/hlslOpMap.cpp hlsl/hlslParseables.cpp hlsl/hlslParseHelper.cpp hlsl/hlslScanContext.cpp hlsl/hlslTokenStream.cpp OGLCompilersDLL/InitializeDll.cpp SPIRV/disassemble.cpp SPIRV/doc.cpp SPIRV/GlslangToSpv.cpp SPIRV/InReadableOrder.cpp SPIRV/Logger.cpp SPIRV/SpvBuilder.cpp SPIRV/SPVRemapper.cpp ) if(WIN32) list(APPEND SRCS glslang/OSDependent/Windows/ossource.cpp) else() list(APPEND SRCS glslang/OSDependent/Unix/ossource.cpp) endif() if(NOT MSVC) # glslang requires C++11 at a minimum to compile. add_definitions(-std=c++11) # Silence some warnings that occur frequently to reduce noise in build logs. add_definitions(-Wno-shadow) add_definitions(-Wno-reorder) add_definitions(-Wno-sign-compare) add_definitions(-Wno-parentheses) add_definitions(-Wno-unused-variable) endif() add_library(glslang STATIC ${SRCS})