# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # firespin , 2014-2015 # Gpower2 , 2011 # link_to_the_past , 2013-2017 # Panos , 2013 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2017-05-29 18:31+0200\n" "PO-Revision-Date: 2017-05-29 16:32+0000\n" "Last-Translator: JosJuice\n" "Language-Team: Greek (http://www.transifex.com/delroth/dolphin-emu/language/" "el/)\n" "Language: el\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: Source/Core/DolphinWX/AboutDolphin.cpp:35 msgid "" "\n" "Dolphin is a free and open-source GameCube and Wii emulator.\n" "\n" "This software should not be used to play games you do not legally own.\n" msgstr "" "\n" "Το Dolphin είναι ένας δωρεάν και ανοιχτού κώδικα εξομοιωτής για GameCube και " "Wii.\n" "\n" "Αυτό το λογισμικό δεν πρέπει αν χρησιμοποιηθεί για να παίξετε παιχνίδια που " "δεν σας ανήκουν νόμιμα.\n" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:773 msgid " (internal IP)" msgstr "(εσωτερική IP)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:267 msgid " (too many to display)" msgstr "(πολλά αποτελέσματα για να εμφανιστούν)" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:119 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:548 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:654 msgid " Game : " msgstr "Παιχνίδι : " #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:769 msgid "! NOT" msgstr "! NOT" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:38 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memory Card?" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:187 #, c-format msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt." msgstr "" "Το \"%s\" απέτυχε να γίνει scrubbed. Πιθανότατα το αρχείο εικόνας είναι " "φθαρμένο." #: Source/Core/DiscIO/CompressedBlob.cpp:162 #, c-format msgid "\"%s\" is already compressed! Cannot compress it further." msgstr "Το \"%s\" είναι ήδη συμπιεσμένο! Δε γίνεται να συμπιεστεί περαιτέρω." #: Source/Core/Core/ConfigManager.cpp:928 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" "Το \"%s\" είναι ένα μη έγκυρο αρχείο GCM/ISO, ή δεν είναι ένα ISO GC/Wii." #: Source/Core/DolphinWX/MemcardManager.cpp:172 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sΑντιγραφή%1$s" #: Source/Core/DiscIO/CompressedBlob.cpp:239 #, c-format msgid "%i of %i blocks. Compression ratio %i%%" msgstr "%i από %i μπλοκ. Αναλογία συμπίεσης %i%%" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50 #, c-format msgid "%i%%" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:48 #, c-format msgid "%i%% (Normal Speed)" msgstr "%i%% (Κανονική Ταχύτητα)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:62 #, c-format msgid "" "%s\n" "was not loaded because it has the same internal filename as previously " "loaded save\n" "%s" msgstr "" "%s\n" "δεν φορτώθηκε επειδή έχει το ίδιο εσωτερικό όνομα αρχείου με την αποθήκευση " "που φορτώθηκε προηγουμένως.\n" "%s" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:84 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " File size (0x%) does not match the size recorded in the header (0x" "%x)" msgstr "" "%s\n" "δεν φορτώθηκε επειδή είναι ένα μη έγκυρο αρχείο GCI.\n" " Το μέγεθος το αρχείου (0x%) δεν ταιριάζει με το μέγεθος που έχει " "καταχωρηθεί στην κεφαλίδα (0x%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:75 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " Number of blocks claimed to be %u" msgstr "" "%s\n" "δεν φορτώθηκε επειδή είναι ένα μη έγκυρο αρχείο GCI.\n" " Ο αριθμός των μπλοκ φέρεται να είναι %u" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:115 #, c-format msgid "" "%s\n" "was not loaded because there are not enough free blocks on the virtual " "memory card" msgstr "" "%s\n" "δεν φορτώθηκε επειδή δεν υπάρχουν αρκετά ελεύθερα μπλοκ στην εικονική κάρτα " "μνήμης" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:104 #, c-format msgid "" "%s\n" "was not loaded because there is less than 10%% free blocks available on the " "memory card\n" "Total Blocks: %d; Free Blocks: %d" msgstr "" "%s\n" "δεν φορτώθηκε επειδή υπάρχουν λιγότερα από 10%% ελεύθερα μπλοκ διαθέσιμα " "στην κάρτα μνήμης\n" "Συνολικά Μπλοκ: %d; Ελεύθερα Μπλοκ: %d" #: Source/Core/DolphinWX/GameListCtrl.cpp:548 #, c-format msgid "%s (Disc %i)" msgstr "%s (Δίσκος %i)" #: Source/Core/Core/Boot/Boot.cpp:240 #, c-format msgid "%s IPL found in %s directory. The disc might not be recognized" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:186 #: Source/Core/Core/HW/WiiSaveCrypted.cpp:365 #, c-format msgid "%s already exists, overwrite?" msgstr "%s υπάρχει ήδη, θέλετε αντικατάσταση;" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:67 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card file size is invalid (0x%x bytes)" msgstr "" "%s απέτυχε να φορτώσει ως κάρτα μνήμης.\n" " Το μέγεθος του αρχείου της κάρτας δεν είναι έγκυρο (0x%x bytes)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:83 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card size is invalid (0x%x bytes)" msgstr "" "%s απέτυχε να φορτώσει ως κάρτα μνήμης.\n" " Το μέγεθος της κάρτας δεν είναι έγκυρο (0x%x bytes)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:60 #, c-format msgid "" "%s failed to load as a memory card.\n" "File is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" "%s απέτυχε να φορτώσει ως κάρτα μνήμης.\n" "Το αρχείο δεν είναι αρκετά μεγάλο ώστε να αποτελεί έγκυρο αρχείο κάρτας " "μνήμης (0x%x bytes)" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:191 #, c-format msgid "" "%s is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:185 #, c-format msgid "%s was not a directory, moved to *.original" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:178 #, c-format msgid "%sDelete%s" msgstr "%sΔιαγραφή%s" #: Source/Core/DolphinWX/MemcardManager.cpp:176 #, c-format msgid "%sExport GCI%s" msgstr "%sΕξαγωγή GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:174 #, c-format msgid "%sImport GCI%s" msgstr "%sΕισαγωγή GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:780 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u Ελεύθερα μπλοκ; %u Ελεύθερες Θέσεις Φακέλων" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:880 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:946 #, c-format msgid "%u frames" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:900 #, c-format msgid "%u objects" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:915 #, c-format msgid "%zu FIFO bytes" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:935 #, c-format msgid "%zu memory bytes" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:768 msgid "&& AND" msgstr "&& AND" #: Source/Core/DolphinWX/MainMenuBar.cpp:510 msgid "&About" msgstr "&Περί" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106 msgid "&Add New Code..." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:371 msgid "&Add function" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:436 msgid "&Address" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:173 msgid "&Audio Settings" msgstr "&Ρυθμίσεις Ήχου" #: Source/Core/DolphinWX/MainMenuBar.cpp:189 msgid "&Automatic Start" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:81 msgid "&Boot from DVD Backup" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:324 msgid "&Breakpoints" msgstr "&Σημεία Διακοπής" #: Source/Core/DolphinWX/MainMenuBar.cpp:229 msgid "&Cheat Manager" msgstr "&Διαχειριστής Cheat" #: Source/Core/DolphinWX/MainMenuBar.cpp:370 msgid "&Clear JIT Cache" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:433 msgid "&Clear Symbols" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:174 msgid "&Controller Settings" msgstr "&Ρυθμίσεις Χειριστηρίων" #: Source/Core/DolphinWX/MainMenuBar.cpp:473 msgid "&Create Signature File..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:53 msgid "&Debug" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1000 msgid "&Delete File..." msgstr "&Διαγραφή Αρχείου..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1035 msgid "&Delete selected ISOs..." msgstr "&Διαγραφή επιλεγμένων ISO..." #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/Debugger/WatchView.cpp:265 msgid "&Delete watch" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:366 msgid "&Disable JIT Cache" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206 msgid "&Edit Code..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:44 msgid "&Emulation" msgstr "&Εξομοίωση" #: Source/Core/DolphinWX/MainMenuBar.cpp:43 msgid "&File" msgstr "&Αρχείο" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:358 msgid "&Follow branch" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:197 msgid "&Font..." msgstr "&Γραμματοσειρά..." #: Source/Core/DolphinWX/MainMenuBar.cpp:124 msgid "&Frame Advance" msgstr "&Προώθηση ανά Καρέ" #: Source/Core/DolphinWX/MainMenuBar.cpp:444 msgid "&Generate Symbols From" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:508 msgid "&GitHub Repository" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:172 msgid "&Graphics Settings" msgstr "&Ρυθμίσεις Γραφικών" #: Source/Core/DolphinWX/MainMenuBar.cpp:58 msgid "&Help" msgstr "&Βοήθεια" #: Source/Core/DolphinWX/MainMenuBar.cpp:175 msgid "&Hotkey Settings" msgstr "&Ρυθμίσεις Πλήκτρων Συντόμευσης" #: Source/Core/DolphinWX/MainMenuBar.cpp:355 msgid "&Interpreter Core" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:52 #: Source/Core/DolphinWX/MainMenuBar.cpp:326 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/MainMenuBar.cpp:362 msgid "&JIT Block Linking Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:386 msgid "&JIT FloatingPoint Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:387 msgid "&JIT Integer Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:384 msgid "&JIT LoadStore Floating Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:380 msgid "&JIT LoadStore Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:385 msgid "&JIT LoadStore Paired Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:382 msgid "&JIT LoadStore lXz Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:381 msgid "&JIT LoadStore lbzx Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:383 msgid "&JIT LoadStore lwz Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:377 msgid "&JIT Off (JIT Core)" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:388 msgid "&JIT Paired Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:389 msgid "&JIT SystemRegisters Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:128 msgid "&Load State" msgstr "&Φόρτωση Σημείου Αποθήκευσης" #: Source/Core/DolphinWX/MainMenuBar.cpp:446 msgid "&Load Symbol Map" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:372 msgid "&Log JIT Instruction Coverage" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:325 msgid "&Memory" msgstr "&Μνήμη" #: Source/Core/DolphinWX/MainMenuBar.cpp:215 msgid "&Memory Card Manager (GC)" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:45 msgid "&Movie" msgstr "&Ταινία" #: Source/Core/DolphinWX/MainMenuBar.cpp:79 msgid "&Open..." msgstr "&Άνοιγμα..." #: Source/Core/DolphinWX/MainMenuBar.cpp:46 msgid "&Options" msgstr "&Ρυθμίσεις" #: Source/Core/DolphinWX/MainMenuBar.cpp:486 msgid "&Patch HLE Functions" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:539 msgid "&Pause" msgstr "&Παύση" #: Source/Core/DolphinWX/MainMenuBar.cpp:541 msgid "&Play" msgstr "&Αναπαραγωγή" #. i18n: "Profile" is used as a verb, not a noun. #: Source/Core/DolphinWX/MainMenuBar.cpp:496 msgid "&Profile Blocks" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:55 msgid "&Profiler" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:969 msgid "&Properties" msgstr "&Ιδιότητες" #: Source/Core/DolphinWX/MainMenuBar.cpp:442 msgid "&RSO Modules" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:144 msgid "&Read-Only Mode" msgstr "&Μόνο Για Ανάγνωση" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:44 msgid "&Refresh" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:83 msgid "&Refresh Game List" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:320 msgid "&Registers" msgstr "&Καταχωρητές" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108 msgid "&Remove Code" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:487 msgid "&Rename Symbols from File..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:121 msgid "&Reset" msgstr "&Επανεκκίνηση" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:370 msgid "&Run To Here" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:449 msgid "&Save Symbol Map" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:373 msgid "&Search for an Instruction" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:439 msgid "&Signature Database" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:327 msgid "&Sound" msgstr "&Ήχος" #: Source/Core/DolphinWX/MainMenuBar.cpp:120 msgid "&Stop" msgstr "&Διακοπή" #: Source/Core/DolphinWX/MainMenuBar.cpp:54 msgid "&Symbols" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:47 msgid "&Tools" msgstr "&Εργαλεία" #: Source/Core/DolphinWX/MainMenuBar.cpp:328 msgid "&Video" msgstr "&Βίντεο" #: Source/Core/DolphinWX/MainMenuBar.cpp:48 msgid "&View" msgstr "&Προβολή" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/MainMenuBar.cpp:323 msgid "&Watch" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:506 msgid "&Website" msgstr "&Ιστοσελίδα" #: Source/Core/DolphinWX/GameListCtrl.cpp:970 msgid "&Wiki" msgstr "&Wiki" #: Source/Core/DolphinWX/MainMenuBar.cpp:498 msgid "&Write to profile.txt, Show" msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:29 msgid "" "(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of " "Nintendo. Dolphin is not affiliated with Nintendo in any way." msgstr "" "(c) 2003-2015+ Dolphin Team. \"GameCube\" και \"Wii\" είναι εμπορικά σήματα " "της Nintendo. Το Dolphin δεν συσχετίζεται με την Nintendo με οποιονδήποτε " "τρόπο." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1264 msgid "(off)" msgstr "(ανενεργό)" #: Source/Core/DolphinWX/TASInputDlg.cpp:143 #: Source/Core/DolphinWX/TASInputDlg.cpp:250 msgid "+" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:770 msgid "+ ADD" msgstr "+ ADD" #: Source/Core/DolphinWX/TASInputDlg.cpp:145 #: Source/Core/DolphinWX/TASInputDlg.cpp:250 msgid "-" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:147 msgid "1" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:550 msgid "1.5x Native (960x792)" msgstr "1.5x Αρχική (960x792)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "16-bit" msgstr "16-bit" #: Source/Core/DolphinWX/TASInputDlg.cpp:149 msgid "2" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:552 msgid "2.5x Native (1600x1320)" msgstr "2.5x Αρχική (1600x1320)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:551 msgid "2x Native (1280x1056) for 720p" msgstr "2x Αρχική (1280x1056) για 720p" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "32-bit" msgstr "32-bit" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:254 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:123 msgid "3D" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:255 msgid "3D depth" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:553 msgid "3x Native (1920x1584) for 1080p" msgstr "3x Αρχική (1920x1584) για 1080p" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:554 msgid "4x Native (2560x2112) for 1440p" msgstr "4x Αρχική (2560x2112) για 1440p" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:555 msgid "5x Native (3200x2640)" msgstr "5x Αρχική (3200x2640)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:556 msgid "6x Native (3840x3168) for 4K" msgstr "6x Αρχική (3840x3168) για 4K" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:557 msgid "7x Native (4480x3696)" msgstr "7x Αρχική (4480x3696)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "8-bit" msgstr "8-bit" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:558 msgid "8x Native (5120x4224) for 5K" msgstr "8x Αρχική (5120x4224) για 5K" #: Source/Core/DolphinWX/PatchAddEdit.cpp:40 msgid "" msgstr "<Εισάγετε όνομα εδώ>" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:425 msgid "" msgstr "<Δε βρέθηκαν αναλύσεις>" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34 msgid "" msgstr "<Τίποτα>" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:56 msgid "" msgstr "<Γλώσσα Συστήματος>" #: Source/Core/DolphinWX/TASInputDlg.cpp:89 #: Source/Core/DolphinWX/TASInputDlg.cpp:249 msgid "A" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:22 msgid "A NetPlay window is already open!" msgstr "Ένα παράθυρο NetPlay είναι ήδη ανοιχτό!" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:490 msgid "A disc is already about to be inserted." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:162 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:193 msgid "A game is not currently running." msgstr "Αυτή τη στιγμή δεν εκτελείται κάποιο παιχνίδι." #: Source/Core/DolphinWX/FrameTools.cpp:850 msgid "" "A shutdown is already in progress. Unsaved data may be lost if you stop the " "current emulation before it completes. Force stop?" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:358 msgid "" "A supported Bluetooth device could not be found,\n" "so you must connect Wii Remotes manually." msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:550 msgid "A sync can only be triggered when a Wii game is running." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:195 msgid "" "ALERT:\n" "\n" "All players must use the same Dolphin version.\n" "All memory cards, SD cards and cheats must be identical between players or " "disabled.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "Wii Remote support in netplay is experimental and should not be expected to " "work.\n" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:128 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:246 msgid "AR Codes" msgstr "Κωδικοί AR" #: Source/Core/DolphinWX/AboutDolphin.h:13 msgid "About Dolphin" msgstr "Σχετικά με το Dolphin" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:755 msgid "Accuracy:" msgstr "Ακρίβεια:" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:78 msgid "Action" msgstr "" #: Source/Core/Core/ARDecrypt.cpp:475 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Σφάλμα Αποκωδικοποίησης Κωδικού Action Replay:\n" "Αποτυχία Ελέγχου Ισοτιμίας\n" "\n" "Προβληματικός Κωδικός:\n" "%s" #: Source/Core/Core/ActionReplay.cpp:493 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Σφάλμα Action Replay: Μη έγκυρο μέγεθος (%08x : διεύθυνση = %08x) στην " "Προσθήκη Κωδικού (%s)" #: Source/Core/Core/ActionReplay.cpp:583 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Σφάλμα Action Replay: Μη έγκυρο μέγεθος (%08x : διεύθυνση = %08x) σε Fill " "και Slide (%s)" #: Source/Core/Core/ActionReplay.cpp:370 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Σφάλμα Action Replay: Μη έγκυρο μέγεθος (%08x : διεύθυνση = %08x) σε Ram " "Write και Fill (%s)" #: Source/Core/Core/ActionReplay.cpp:430 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Σφάλμα Action Replay: Μη έγκυρο μέγεθος (%08x : διεύθυνση = %08x) σε Write " "To Pointer (%s)" #: Source/Core/Core/ActionReplay.cpp:631 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "Σφάλμα Action Replay: Μη έγκυρη τιμή (%08x) σε Memory Copy (%s)" #: Source/Core/Core/ActionReplay.cpp:508 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" "Σφάλμα Action Replay: Οι λειτουργίες Master Code και Write To CCXXXXXX δεν " "έχουν υλοποιηθεί (%s)\n" "Δεν χρειάζονται master codes. Μην χρησιμοποιείτε master codes." #: Source/Core/Core/ActionReplay.cpp:216 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Σφάλμα Action Replay: μη έγκυρη γραμμή κώδικα AR: %s" #: Source/Core/Core/ActionReplay.cpp:742 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Action Replay: Conditional Code: Μη έγκυρο μέγεθος %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:710 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Action Replay: Μη έγκυρος Normal Code Type %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:766 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay: Normal Code %i: Μη έγκυρο subtype %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:668 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normal Code 0: Μη έγκυρο Subtype %08x (%s)" #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:33 msgid "Active" msgstr "" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:42 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:76 msgid "Adapter Detected" msgstr "Προσαρμογέας Εντοπίστηκε" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:30 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:78 msgid "Adapter Not Detected" msgstr "Προσαρμογέας Δεν Εντοπίστηκε" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:411 msgid "Adapter:" msgstr "Προσαρμογέας:" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:33 #: Source/Core/DolphinWX/PatchAddEdit.cpp:84 msgid "Add" msgstr "Προσθήκη" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:247 msgid "Add ActionReplay Code" msgstr "Προσθήκη Κωδικού ActionReplay" #: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:20 msgid "Add Breakpoint" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:414 msgid "Add New Pane To" msgstr "" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:23 msgid "Add New USB Device" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:842 msgid "Add Patch" msgstr "Προσθήκη Patch" #: Source/Core/Core/HotkeyManager.cpp:60 msgid "Add a Breakpoint" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:61 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:21 msgid "Add a Memory Breakpoint" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:476 msgid "" "Add any named functions missing from a .dsy file, so that these additional " "functions can also be recognized in other games." msgstr "" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:270 msgid "Add memory &breakpoint" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:316 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:488 msgid "Add to &watch" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:74 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:393 msgid "Add..." msgstr "Προσθήκη..." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:68 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:36 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:173 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:28 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:84 msgid "Address" msgstr "Διεύθυνση" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:444 msgid "Address Out of Range" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1073 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" "Ρύθμιση της απαιτούμενης πίεσης του αναλογικού χειριστηρίου για την " "ενεργοποίηση των κουμπιών." #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:41 msgid "Advance Game Port" msgstr "Advance Game Port" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:90 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:846 msgid "Advanced" msgstr "Για προχωρημένους" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:126 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:240 msgid "Advanced Settings" msgstr "Ρυθμίσεις για Προχωρημένους" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:44 msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)" msgstr "Όλα τα αρχεία GC/Wii (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)" #: Source/Core/DolphinWX/FrameTools.cpp:343 msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad, dff)" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1344 msgid "All GameCube GCM files (gcm)" msgstr "Όλα τα αρχεία GameCube GCM (gcm)" #: Source/Core/DolphinWX/FrameTools.cpp:1373 #: Source/Core/DolphinWX/FrameTools.cpp:1385 msgid "All Save States (sav, s##)" msgstr "Όλα τα Σημεία Αποθήκευσης(sav, s##)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1342 msgid "All Wii ISO files (iso)" msgstr "Όλα τα αρχεία Wii ISO (iso)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1357 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Όλα τα συμπιεσμένα αρχεία GC/Wii ISO (gcz)" #: Source/Core/Common/Assert.h:46 #, c-format msgid "" "An error occurred.\n" "\n" " Line: %d\n" " File: %s\n" "\n" "Ignore and continue?" msgstr "" "Παρουσιάστηκε ένα σφάλμα.\n" "\n" " Γραμμή: %d\n" " Αρχείο: %s\n" "\n" "Αγνόηση και συνέχεια;" #: Source/Core/Core/HW/DVD/DVDThread.cpp:162 msgid "An inserted disc was expected but not found." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:660 msgid "Anaglyph" msgstr "Ανάγλυφο" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:274 msgid "Analyze" msgstr "Ανάλυση" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31 msgid "Angle" msgstr "Γωνεία" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:591 msgid "Anisotropic Filtering:" msgstr "Ανισοτροπικό Φιλτράρισμα:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:577 msgid "Anti-Aliasing:" msgstr "Εξομάλυνση Ορίων:" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:381 msgid "Append signature to" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:475 msgid "Append to &Existing Signature File..." msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:223 msgid "Apploader Date:" msgstr "Apploader Ημερομηνία:" #: Source/Core/DiscIO/VolumeDirectory.cpp:327 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "Ο Apploader έχει λάθος μέγεθος... είναι πράγματι apploader;" #: Source/Core/DiscIO/VolumeDirectory.cpp:320 msgid "Apploader unable to load from file" msgstr "Ο Apploader απέτυχε να φορτωθεί από αρχείο" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:88 msgid "Apploader:" msgstr "Apploader:" #: Source/Core/DolphinWX/MainMenuBar.cpp:482 msgid "Apply Signat&ure File..." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:255 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" "Εφαρμογή ενός post-processing εφέ μετά από το τελείωμα ενός καρέ.\n" "\n" "Αν δεν είστε σίγουροι, επιλέξτε (ανενεργό)." #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:315 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:399 msgid "Apply signature file" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:898 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Είστε σίγουροι ότι θέλετε να διαγράψετε το \"%s\";" #: Source/Core/DolphinWX/GameListCtrl.cpp:1138 msgid "Are you sure you want to delete these files? They will be gone forever!" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1137 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Είστε σίγουροι ότι θέλετε να διαγράψετε αυτό το αρχείο; Θα εξαφανιστεί για " "πάντα!" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:423 msgid "Are you trying to use the same file in both slots?" msgstr "Προσπαθείτε να χρησιμοποιήσετε το ίδιο αρχείο και στις δύο slot;" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:96 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:450 msgid "Aspect Ratio:" msgstr "Αναλογία Οθόνης:" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:234 msgid "Assign Controller Ports" msgstr "Ορισμός Θυρών Χειριστηρίων" #: Source/Core/DolphinWX/FrameAui.cpp:82 msgid "At least one pane must remain open." msgstr "Τουλάχιστον ένα pane πρέπει να μένει ανοιχτό." #: Source/Core/DolphinWX/Config/ConfigMain.cpp:86 msgid "Audio" msgstr "Ήχος" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:73 msgid "Audio Backend:" msgstr "Backend Ήχου:" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:110 msgid "Audio Stretching Settings" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:92 msgid "Australia" msgstr "Αυστραλία" #: Source/Core/DolphinWX/AboutDolphin.cpp:40 msgid "Authors" msgstr "Συγγραφείς" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:299 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:447 msgid "Auto" msgstr "Αυτόματα" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:548 msgid "Auto (Multiple of 640x528)" msgstr "Αυτόματα (Πολλαπλάσιο του 640x528)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:547 msgid "Auto (Window Size)" msgstr "Αυτόματα (Μέγεθος Παραθύρου)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:480 msgid "Auto Adjust Window Size" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:109 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Προσαρμόζει αυτόματα το μέγεθος του παραθύρου σύμφωνα με την εσωτερική " "ανάλυση.\n" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." #: Source/Core/DolphinWX/MainMenuBar.cpp:190 msgid "" "Automatically load the Default ISO when Dolphin starts, or the last game you " "loaded, if you have not given it an elf file with the --elf command line. " "[This can be convenient if you are bug-testing with a certain game and want " "to rebuild and retry it several times, either with changes to Dolphin or if " "you are developing a homebrew game.]" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:367 msgid "" "Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from " "crashing.\n" "[This option must be selected before a game is started.]" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:91 #: Source/Core/DolphinWX/TASInputDlg.cpp:250 msgid "B" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:518 msgid "BAT incorrect. Dolphin will now exit" msgstr "BAT εσφαλμένο. Το Dolphin τώρα θα τερματιστεί" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:773 msgid "BP register " msgstr "BP Καταχωρητές" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:85 msgid "Backend Settings" msgstr "Backend Ρυθμίσεις" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:62 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:381 msgid "Backend:" msgstr "Backend:" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:235 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:60 msgid "Background Input" msgstr "Χειρισμός με Ανεστίαστο Παραθ." #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:27 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23 msgid "Backward" msgstr "Πίσω" #: Source/Core/DolphinWX/GameListCtrl.cpp:414 #: Source/Core/DolphinWX/MainMenuBar.cpp:291 #: Source/Core/DolphinWX/MemcardManager.cpp:626 msgid "Banner" msgstr "Εικονίδιο" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:298 msgid "Banner Details" msgstr "Λεπτομέρειες Εικονιδίου:" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:274 msgid "Banner:" msgstr "Εικονίδιο:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:64 msgid "Bar" msgstr "Bar" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:506 msgid "Basic" msgstr "Βασικές" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:107 msgid "Basic Settings" msgstr "Βασικές Ρυθμίσεις" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:29 msgid "Bass" msgstr "Μπάσο" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:315 msgid "Battery" msgstr "Μπαταρία" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:159 msgid "Block Allocation Table checksum failed" msgstr "Αποτυχία ελέγχου checksum για τον BAT" #: Source/Core/DolphinWX/MemcardManager.cpp:630 msgid "Blocks" msgstr "Μπλοκ" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:30 msgid "Blue" msgstr "Μπλε" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Blue Left" msgstr "Αριστερό Μπλε" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33 msgid "Blue Right" msgstr "Δεξί Μπλε" #: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:19 msgid "" "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. " "Passthrough mode cannot be used." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:140 msgid "" "Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device " "was found. Aborting." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:184 msgid "Boot to Pause" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1292 msgid "BootMii NAND backup file (*.bin)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:932 msgid "Borderless Fullscreen" msgstr "Πλήρης Οθόνη Χωρίς Περιθώρια " #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:62 #: Source/Core/DolphinWX/MainMenuBar.cpp:400 msgid "Bottom" msgstr "Βάση" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:342 #, c-format msgid "Bound Controls: %lu" msgstr "Δεσμευμένοι Χειρισμοί: %lu" #: Source/Core/DolphinWX/AboutDolphin.cpp:31 #, c-format msgid "Branch: %s" msgstr "Διακλάδωση: %s" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:56 msgid "Break" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:57 msgid "Break and log" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:249 msgid "Breakpoint" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:402 msgid "Breakpoint encountered! Step out aborted." msgstr "" #: Source/Core/DolphinWX/Debugger/BreakpointWindow.h:18 msgid "Breakpoints" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:40 msgid "Broadband Adapter" msgstr "Προσαρμογέας Ευρυζωνικής" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:330 msgid "Broken" msgstr "Χαλασμένο" #: Source/Core/DolphinWX/GameListCtrl.cpp:374 msgid "Browse for a directory to add" msgstr "Εύρεση φακέλου για προσθήκη" #: Source/Core/DolphinWX/GameListCtrl.cpp:1245 msgid "Browse for output directory" msgstr "Εύρεση φακέλου προορισμού" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52 msgid "Buffer Size:" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:253 msgid "Buffer:" msgstr "Buffer:" #: Source/Core/Core/HW/GCPadEmu.cpp:72 msgid "Button" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:51 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:65 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:48 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:54 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:33 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:258 #: Source/Core/DolphinWX/TASInputDlg.cpp:216 #: Source/Core/DolphinWX/TASInputDlg.cpp:302 #: Source/Core/DolphinWX/TASInputDlg.cpp:413 msgid "Buttons" msgstr "Κουμπιά" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:85 msgid "Bypass XFB" msgstr "Παράκαμψη XFB" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:266 msgid "" "Bypass the clearing of the data cache by the DCBZ instruction. Usually leave " "this option disabled." msgstr "" "Προσπελάστε τον καθαρισμό της cache δεδομένων από την εντολή DCBZ. " "Προτείνεται συνήθως να αφήνεται αυτή η επιλογή απενεργοποιημένη." #: Source/Core/DolphinWX/TASInputDlg.cpp:191 msgid "C" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/TASInputDlg.cpp:373 msgid "C Stick" msgstr "Stick Κάμερας " #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:785 msgid "CP register " msgstr "CP Καταχωρητές" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:71 msgid "CPU Emulator Engine" msgstr "Μηχανή Εξομοίωσης CPU" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:71 msgid "CPU Options" msgstr "Ρυθμίσεις CPU" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:233 msgid "" "Cache custom textures to system RAM on startup.\n" "This can require exponentially more RAM but fixes possible stuttering.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Κάνει Cache τις τροποποιημένες υφές στη μνήμη RAM του συστήματος κατά την " "εκκίνηση.\n" "Αυτό μπορεί να απαιτήσει εκθετικά περισσότερη μνήμη RAM αλλά διορθώνει " "πιθανό τρεμόπαιγμα.\n" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30 msgid "Cached Interpreter (slower)" msgstr "Cached Interpreter (πιο αργή)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:149 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.\n" "Rarely causes slowdowns or graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Υπολογίζει τον φωτισμό των 3D γραφικών ανά pixel αντί ανά vertex, " "εξομαλύνοντας την εμφάνιση των φωτισμένων πολυγώνων και κάνοντας τα " "επιμέρους τρίγωνα λιγότερο εμφανή.\n" "Μπορεί να προκαλέσει σπάνια προβλήματα ή να μειώσει την ταχύτητα " "εξομοίωσης.\n" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:98 msgid "Callstack" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1784 #, c-format msgid "Can't find Wii Remote by connection handle %02x" msgstr "" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:96 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:230 msgid "Cannot set uninitialized memory." msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:369 #, c-format msgid "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid GameCube memory card file" msgstr "" "Αδυναμία χρήσης αυτού του αρχείου ως κάρτα μνήμης.\n" "%s\n" "δεν είναι έγκυρο αρχείο κάρτας μνήμης GameCube" #: Source/Core/DolphinWX/MainMenuBar.cpp:403 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34 msgid "Center" msgstr "Κέντρο" #: Source/Core/DolphinWX/GameListCtrl.cpp:1009 msgid "Change &Disc" msgstr "Αλλαγή &Δίσκου" #: Source/Core/DolphinWX/MainMenuBar.cpp:80 msgid "Change &Disc..." msgstr "Αλλαγή &Δίσκου..." #: Source/Core/Core/HotkeyManager.cpp:24 msgid "Change Disc" msgstr "Αλλαγή Δίσκου" #: Source/Core/Core/Movie.cpp:1277 #, c-format msgid "Change the disc to %s" msgstr "Αλλαγή Δίσκου Σε %s" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:125 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Αλλαγή της γλώσσας περιβάλλοντος.\n" "Απαιτεί επανεκκίνηση." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:157 msgid "Changing cheats will only take effect when the game is restarted." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:160 msgid "Chat" msgstr "Συνομιλία" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:39 msgid "Cheat Code" msgstr "Κωδικός Cheat" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:174 msgid "Cheat Manager" msgstr "Διαχειριστής Cheat" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:130 msgid "Cheat Search" msgstr "Αναζήτηση Cheat" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:284 msgid "Check Partition Integrity" msgstr "Έλεγχος Ακεραιότητας Κατάτμησης" #: Source/Core/DolphinWX/AboutDolphin.cpp:33 msgid "Check for updates: " msgstr "Ελέγξτε για ενημερώσεις:" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:368 msgid "Checking integrity..." msgstr "Έλεγχος ακεραιότητας..." #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49 msgid "Choose a DVD root directory:" msgstr "Επιλέξτε έναν φάκελο ρίζας DVD:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:57 msgid "Choose a NAND root directory:" msgstr "Επιλέξτε έναν φάκελο ρίζας NAND:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43 msgid "Choose a default ISO:" msgstr "Επιλέξτε ένα προεπιλεγμένο ISO:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:164 msgid "Choose a directory to add" msgstr "Επιλέξτε έναν φάκελο για προσθήκη" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:60 msgid "Choose a dump directory:" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:356 msgid "Choose a file to open" msgstr "Επιλέξτε ένα αρχείο για άνοιγμα" #: Source/Core/DolphinWX/MemcardManager.cpp:194 msgid "Choose a memory card:" msgstr "Επιλέξτε μια κάρτα μνήμης:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:63 msgid "Choose an SD Card file:" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:53 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" "Επιλέξτε ένα αρχείο για χρήση ως apploader: (έχει εφαρμογή σε δίσκους που " "απαρτίζονται μόνο από φακέλους)" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:415 msgid "Choose priority input file" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:422 msgid "Choose secondary input file" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:308 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:327 msgid "Choose the folder to extract to" msgstr "Επιλέξτε τον φάκελο προς αποσυμπίεση" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30 msgid "Circle Stick" msgstr "Κυκλικό Stick" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:62 msgid "Classic" msgstr "Κλασικό Χειριστήριο" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:92 msgid "Classic Controller Configuration" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:99 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:51 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:750 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1215 #: Source/Core/DolphinWX/LogWindow.cpp:132 msgid "Clear" msgstr "Καθάρισ." #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:116 msgid "Clear Pixel Shaders" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:102 msgid "Clear Screen" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105 msgid "Clear Textures" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109 msgid "Clear Vertex Shaders" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206 msgid "Clone and &Edit Code..." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:278 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:442 #: Source/Core/DolphinWX/MemcardManager.cpp:233 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:135 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:153 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:954 msgid "Close" msgstr "Κλείσιμο" #: Source/Core/DolphinWX/MainMenuBar.cpp:170 msgid "Co&nfiguration" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.h:82 msgid "Code" msgstr "Κώδικας" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:77 msgid "Code Info" msgstr "Πληροφορίες Κωδικού" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:43 msgid "Code:" msgstr "Κωδικός:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:23 msgid "Code: " msgstr "Κωδικός: " #: Source/Core/DolphinWX/MainMenuBar.cpp:478 msgid "Combine Two Signature Files..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:628 msgid "Comment" msgstr "Σχόλιο" #: Source/Core/DolphinWX/GameListCtrl.cpp:1007 msgid "Compress ISO..." msgstr "Συμπίεση ISO..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1037 msgid "Compress selected ISOs..." msgstr "Συμπίεση επιλεγμένων ISO..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1254 #: Source/Core/DolphinWX/GameListCtrl.cpp:1372 msgid "Compressing ISO" msgstr "Συμπίεση ISO" #: Source/Core/DolphinWX/GameListCtrl.cpp:1453 msgid "" "Compressing a Wii disc image will irreversibly change the compressed copy by " "removing padding data. Your disc image will still work. Continue?" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:245 msgid "Compute" msgstr "Υπολογισμός" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:27 #, c-format msgid "" "Computing MD5 Checksum for:\n" "%s" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:325 msgid "Computing MD5 checksum" msgstr "Υπολογισμός MD5 checksum" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:41 msgid "Computing..." msgstr "Υπολογισμός..." #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:79 msgid "Computing: " msgstr "Υπολογισμός:" #: Source/Core/DolphinWX/MainToolBar.cpp:185 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:604 msgid "Config" msgstr "Ρυθμίσεις" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:167 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:339 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:234 msgid "Configure" msgstr "Ρυθμίσεις" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:196 msgid "Configure Control" msgstr "Ρυθμίσεις Χειριστηρίου" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:108 msgid "Configure Dolphin" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:185 msgid "Configure..." msgstr "Γενικές Ρυθμίσεις..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1277 #: Source/Core/DolphinWX/GameListCtrl.cpp:1302 #: Source/Core/DolphinWX/GameListCtrl.cpp:1367 msgid "Confirm File Overwrite" msgstr "Επιβεβαίωση Αντικατάστασης Αρχείου" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:88 msgid "Confirm on Stop" msgstr "Επιβεβαίωση Διακοπής" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:171 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:190 msgid "Connect" msgstr "Σύνδεση" #: Source/Core/Core/HotkeyManager.cpp:68 #: Source/Core/DolphinWX/MainMenuBar.cpp:212 msgid "Connect Balance Board" msgstr "Σύνδεση Σανίδας Ισορροπίας" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:71 msgid "Connect USB Keyboard" msgstr "Σύνδεση Πληκτρολογίου USB" #: Source/Core/DolphinWX/MainMenuBar.cpp:209 #, c-format msgid "Connect Wii Remote %i" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:64 msgid "Connect Wii Remote 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:65 msgid "Connect Wii Remote 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:66 msgid "Connect Wii Remote 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:67 msgid "Connect Wii Remote 4" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:238 msgid "Connect Wii Remotes" msgstr "" #: Source/Core/DolphinWX/Main.cpp:475 msgid "Connecting..." msgstr "Γίνεται Σύνδεση..." #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:117 msgid "Connection Type:" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:82 msgid "Continue" msgstr "Συνέχεια" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:349 msgid "Continuous Scanning" msgstr "Συνεχής Ανίχνευση" #: Source/Core/Core/HW/GCPadEmu.cpp:57 msgid "Control Stick" msgstr "Stick Ελέγχου " #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:18 msgid "Controller Ports" msgstr "Θύρες Χειριστηρίων" #: Source/Core/DolphinWX/MainToolBar.cpp:189 msgid "Controller settings" msgstr "Ρυθμίσεις Χειριστηρίων" #: Source/Core/DolphinWX/MainToolBar.cpp:188 msgid "Controllers" msgstr "Χειριστήρια" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:269 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.\n" "A higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:266 msgid "" "Controls the separation distance between the virtual cameras.\n" "A higher value creates a stronger feeling of depth while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:686 msgid "Convergence:" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:313 msgid "Convergence: " msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:165 msgid "Convert to GCI" msgstr "Μετατροπή σε GCI" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:212 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:793 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:800 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:818 msgid "Copy" msgstr "Αντιγραφή" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:362 #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:311 msgid "Copy &address" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:364 msgid "Copy &code line" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:363 msgid "Copy &function" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:365 #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:312 msgid "Copy &hex" msgstr "" #: Source/Core/Core/ConfigManager.cpp:1079 msgid "Copy failed" msgstr "Η αντιγραφή απέτυχε" #: Source/Core/DolphinWX/MemcardManager.cpp:806 #, c-format msgid "Copy to Memory Card %c" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:343 msgid "Core" msgstr "Πυρήνας" #. i18n: Performance cost, not monetary cost #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:184 msgid "Cost" msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:238 msgid "" "Could not launch the Wii Menu because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:243 #, c-format msgid "" "Could not launch title %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/ConfigManager.cpp:922 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive or it is not a GameCube/" "Wii backup. Please note that Dolphin cannot play games directly from the " "original GameCube and Wii discs." msgstr "" #: Source/Core/Core/ConfigManager.cpp:994 #, c-format msgid "Could not recognize ISO file %s" msgstr "Αποτυχία αναγνώρισης του αρχείου ISO %s" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:477 #, c-format msgid "Could not save %s." msgstr "Αποτυχία αποθήκευσης του %s." #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:116 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" "Δεν μπόρεσε να γίνει εγγραφή των αρχείων της κάρτας μνήμης %s.\n" "\n" "Μήπως εκτελείτε το Dolphin από CD/DVD, ή το αποθηκευόμενο αρχείο έχει " "προστασία εγγραφής;\n" "\n" "Λαμβάνετε αυτό το μήνυμα μετά από μετακίνηση του φακέλου του εξομοιωτή;\n" "Άμα ναι, τότε μπορεί να χρειαστεί να ορίσετε ξανά την θέση της κάρτας μνήμης " "στις ρυθμίσεις." #: Source/Core/Core/NetPlayClient.cpp:85 msgid "Couldn't Create Client" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:96 msgid "Couldn't create peer." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:692 msgid "Couldn't find open command for extension 'ini'!" msgstr "Αδυναμία εύρεσης εντολής ανοίγματος για την επέκταση 'ini'!" #: Source/Core/Core/BootManager.cpp:397 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" "Αδυναμία εκκίνησης του πυρήνα.\n" "Ελέξγτε τις ρυθμίσεις σας." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:65 #, c-format msgid "Couldn't initialise libusb for Bluetooth passthrough: %s" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:476 msgid "Couldn't look up central server" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:86 msgid "Count" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82 msgid "Count:" msgstr "Πλήθος:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:264 #, c-format msgid "Count: %lu" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:220 msgid "Country:" msgstr "Χώρα:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:56 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:17 msgid "Create AR Code" msgstr "Δημιουργία Κωδικού AR" #: Source/Core/DolphinWX/MainMenuBar.cpp:411 msgid "Create New Perspective" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:474 msgid "" "Create a .dsy file that can be used to recognise these same functions in " "other games." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:238 msgid "" "Create frame dumps and screenshots at the internal resolution of the " "renderer, rather than the size of the window it is displayed within. If the " "aspect ratio is widescreen, the output image will be scaled horizontally to " "preserve the vertical resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:539 msgid "Create new perspective" msgstr "Δημιουργία νέας οπτικής" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:32 msgid "Creator: " msgstr "Δημιουργός: " #: Source/Core/Common/MsgHandler.cpp:68 msgid "Critical" msgstr "Κρίσιμο" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:916 msgid "Crop" msgstr "Κόψιμο" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:252 msgid "" "Crop the picture from its native aspect ratio to 4:3 or 16:9.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:58 msgid "Crossfade" msgstr "Crossfade" #: Source/Core/DolphinWX/FrameTools.cpp:355 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "Ο τρέχων φάκελος άλλαξε από %s σε %s μετά από τον wxFileSelector!" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:135 msgid "Current game" msgstr "Τρέχων παιχνίδι" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:559 msgid "Custom" msgstr "" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:86 msgid "Custom RTC Options" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:75 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:81 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:298 msgid "D-Pad" msgstr "Ψηφιακό Pad" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "DK Bongos" msgstr "DK Bongos" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:39 msgid "DSP Emulator Engine" msgstr "Μηχανή Εξομοίωσης DSP" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:281 msgid "DSP HLE emulation (fast)" msgstr "DSP HLE εξομοίωση (γρήγορη)" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:34 msgid "DSP LLE Debugger" msgstr "" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36 msgid "DSP LLE interpreter (slow)" msgstr "DSP LLE interpreter (αργή)" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35 msgid "DSP LLE recompiler" msgstr "DSP LLE recompiler" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:85 msgid "DVD Root:" msgstr "Ρίζα DVD:" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "Dance Mat" msgstr "Χαλάκι Χορού" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62 msgid "Data Size" msgstr "Μέγεθος Δεδομένων" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:90 msgid "Data Type" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:525 #: Source/Core/DolphinWX/MemcardManager.cpp:560 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Αρχεία Datel MaxDrive/Pro(*.sav)" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:36 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:37 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp:21 msgid "Dead Zone" msgstr "Νεκρή Ζώνη" #: Source/Core/DolphinWX/LogConfigWindow.cpp:46 msgid "Debug" msgstr "Debug" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:119 msgid "Debug Only" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:166 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:116 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:864 msgid "Debugging" msgstr "Debugging" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:88 msgid "Decimal" msgstr "Δεκαδικός" #: Source/Core/DolphinWX/GameListCtrl.cpp:1005 msgid "Decompress ISO..." msgstr "Αποσυμπίεση ISO..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1038 msgid "Decompress selected ISOs..." msgstr "Αποσυμπίεση επιλεγμένων ISO..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1254 #: Source/Core/DolphinWX/GameListCtrl.cpp:1372 msgid "Decompressing ISO" msgstr "Γίνεται αποσυμπίεση ISO" #: Source/Core/Core/HotkeyManager.cpp:99 msgid "Decrease Convergence" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:97 msgid "Decrease Depth" msgstr "Μείωση Βάθους" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Decrease Emulation Speed" msgstr "" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:80 msgid "Decrease IR" msgstr "Μείωση IR" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1213 msgid "Default" msgstr "Προεπιλ." #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:82 msgid "Default ISO:" msgstr "Προεπιλεγμένο ISO:" #: Source/Core/DolphinWX/LogWindow.cpp:101 msgid "Default font" msgstr "Προεπιλεγμένη γραμματοσειρά" #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:48 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1238 msgid "Delete" msgstr "Διαγραφή" #: Source/Core/DolphinWX/MemcardManager.cpp:807 msgid "Delete Save" msgstr "Διαγραφή Αποθήκευσης" #: Source/Core/AudioCommon/WaveFile.cpp:32 #: Source/Core/VideoCommon/AVIDump.cpp:110 #, c-format msgid "Delete the existing file '%s'?" msgstr "Διαγραφή του υπάρχοντος αρχείου '%s';" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:304 msgid "Depth Percentage: " msgstr "Depth Percentage: " #: Source/Core/DolphinWX/VideoConfigDiag.cpp:675 msgid "Depth:" msgstr "Βάθος:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1238 msgid "Description" msgstr "Περιγραφή" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:271 msgid "Description:" msgstr "Περιγραφή:" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:748 msgid "Detect" msgstr "Ανίχνευση" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:286 msgid "Deterministic dual core: " msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:213 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1187 msgid "Device" msgstr "Συσκευή" #. i18n: PID means Product ID (in the context of a USB device), not Process ID #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:63 msgid "Device PID (e.g., 0305)" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:119 msgid "Device Settings" msgstr "Ρυθμίσεις Συσκευής" #. i18n: VID means Vendor ID (in the context of a USB device) #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:61 msgid "Device VID (e.g., 057e)" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:350 msgid "Device not found" msgstr "Η συσκευή δεν βρέθηκε" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:55 msgid "Dial" msgstr "Dial" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:84 msgid "Dims the screen after five minutes of inactivity." msgstr "" "Σκοτεινιάζει την οθόνη μετά από έλλειψη δραστηριότητας για πέντε λεπτά." #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:121 msgid "Direct Connection" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:140 msgid "Directory checksum and directory backup checksum failed" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:795 msgid "Disable" msgstr "Απενεργοποίηση" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:820 msgid "Disable Bounding Box" msgstr "Απενεργοποίηση Bounding Box" #: Source/Core/DolphinWX/MainMenuBar.cpp:416 msgid "Disable Docking" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Disable Emulation Speed Limit" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:634 msgid "Disable Fog" msgstr "Απενεργοποίηση Ομίχλης" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:217 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " "on them (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Απενεργοποιεί την XFB εξομοίωση.\n" "Επιταχύνει αρκετά την εξομοίωση αλλά προκαλεί μεγάλα ελαττώματα σε πολλά " "παιχνίδια που βασίζονται σε αυτήν (ειδικά σε homebrew εφαρμογές).\n" "\n" "Αν δεν είστε σίγουροι, αφήστε το επιλεγμένο." #: Source/Core/DolphinWX/MainMenuBar.cpp:417 msgid "Disable docking of perspective panes to main window" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:157 msgid "" "Disable the bounding box emulation.\n" "This may improve the GPU performance a lot, but some games will break.\n" "\n" "If unsure, leave this checked." msgstr "" "Απενεργοποιεί την εξομοίωση του bounding box.\n" "Αυτό μπορεί να βελτιώσει την απόδοση της GPU αρκετά, αλλά ορισμένα παιχνίδια " "θα χαλάσουν.\n" "\n" "Αν δεν είστε σίγουροι, αφήστε το επιλεγμένο." #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:79 msgid "Disassembly" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:186 msgid "Disc" msgstr "Δίσκος" #: Source/Core/DiscIO/DriveBlob.cpp:146 msgid "Disc Read Error" msgstr "Σφάλμα Ανάγνωσης Δίσκου" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:511 msgid "Display" msgstr "Οθόνη" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:118 msgid "" "Display messages over the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " "information, and JIT cache clearing." msgstr "" "Εμφανίζει μηνύματα πάνω από την περιοχή της εξομοίωσης στην οθόνη.\n" "Στα μηνύματα αυτά περιλαμβάνονται εγγραφές στην κάρτα μνήμης, πληροφορίες " "σχετικά με την CPU και του βίντεο backend, καθώς και καθαρισμού της JIT " "cache." #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:181 msgid "Do you want to clear the list of symbol names?" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:849 msgid "Do you want to stop the current emulation?" msgstr "Θέλετε να σταματήσετε την τρέχουσα εξομοίωση;" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:41 msgid "Dolby Pro Logic II decoder" msgstr "Dolby Pro Logic II αποκωδικοποιητής" #: Source/Core/DolphinWX/AboutDolphin.cpp:26 #: Source/Core/DolphinWX/FrameTools.cpp:675 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:36 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:358 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Ρυθμίσεις Γραφικών Dolphin %s" #: Source/Core/DolphinWX/Config/ConfigMain.h:19 msgid "Dolphin Configuration" msgstr "Ρυθμίσεις Dolphin" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49 msgid "Dolphin Controller Configuration" msgstr "Dolphin Ρυθμίσεις Χειριστηρίου" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:531 #, c-format msgid "Dolphin Emulated Wii Remote Configuration Port %i" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:378 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" #: Source/Core/DolphinWX/FrameTools.cpp:1055 msgid "Dolphin Hotkeys" msgstr "Πλήκτρα Συντόμευσης Dolphin" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:261 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:277 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:296 msgid "Dolphin Map File (*.map)" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:69 msgid "Dolphin NetPlay" msgstr "Dolphin NetPlay" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:40 msgid "Dolphin NetPlay Setup" msgstr "Dolphin NetPlay Ρυθμίσεις" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:168 msgid "Dolphin Signature CSV File (*.csv)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:167 msgid "Dolphin Signature File (*.dsy)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:316 msgid "Dolphin Symbol Rename File (*.sym)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:489 #: Source/Core/DolphinWX/FrameTools.cpp:990 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS Ταινίες (*.dtm)" #: Source/Core/DolphinWX/GameListCtrl.cpp:475 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to " "set a games directory..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:471 msgid "" "Dolphin is currently set to hide all games. Double-click here to show all " "games..." msgstr "" "Το Dolphin είναι ρυθμισμένο να αποκρύπτει όλα τα παιχνίδια. Κάντε διπλό κλικ " "εδώ για να εμφανιστούν όλα τα παιχνίδια..." #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:479 msgid "Dolphin is too old for traversal server" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1314 #: Source/Core/DolphinWX/GameListCtrl.cpp:1387 msgid "Dolphin was unable to complete the requested action." msgstr "Το Dolphin δεν μπόρεσε να ολοκληρώσει την ζητούμενη ενέργεια." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:151 msgid "Dolphin's cheat system is currently disabled." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:331 msgid "Done compressing disc image." msgstr "Συμπιέστηκε η εικόνα του δίσκου." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:51 #: Source/Core/DolphinWX/TASInputDlg.cpp:97 #: Source/Core/DolphinWX/TASInputDlg.cpp:249 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23 msgid "Down" msgstr "Κάτω" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:61 msgid "Download Codes (WiiRD Database)" msgstr "Μεταφόρτωση Κωδικών (WiiRD Database)" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:297 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Μεταφορτώθηκαν %lu κωδικοί. (προστέθηκαν %lu)" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:136 msgid "Drawn Object Range" msgstr "" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:36 msgid "Driver Not Detected" msgstr "Οδηγοί Δεν Εντοπίστηκαν" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36 msgid "Drums" msgstr "Τύμπανα" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:105 msgid "Drums Configuration" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35 msgid "Dummy" msgstr "Dummy" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:96 msgid "Dump" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:161 msgid "Dump Audio" msgstr "Εξαγωγή Ήχου" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:893 msgid "Dump EFB Target" msgstr "Εξαγωγή EFB Target" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:135 msgid "Dump EXRAM" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:144 msgid "Dump FakeVMEM" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:159 msgid "Dump Frames" msgstr "Εξαγωγή Καρέ" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:132 msgid "Dump MRAM" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:115 msgid "Dump Objects" msgstr "Εξαγωγή Αντικειμένων" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:94 msgid "Dump Path:" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:128 msgid "Dump TEV Stages" msgstr "Εξαγωγή TEV Stages" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:129 msgid "Dump Texture Fetches" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:876 msgid "Dump Textures" msgstr "Εξαγωγή Υφών" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:228 msgid "" "Dump decoded game textures to User/Dump/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Εξαγωγή των αποκωδικοποιημένων υφών του παιχνιδιού στο User/Dump/Textures/" "/.\n" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:236 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Εξαγάγει τα περιεχόμενα των EFB αντιγράφων σε User/Dump/Textures/.\n" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262 msgid "Duplicate Bundled ActionReplay Code" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:58 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:66 msgid "Dutch" msgstr "Ολλανδικά" #: Source/Core/DolphinWX/MainMenuBar.cpp:85 msgid "E&xit" msgstr "Έ&ξοδος" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:57 msgid "EFB Cmd" msgstr "" #: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:208 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "ΣΦΑΛΜΑ: Αυτή η έκδοση του Dolphin απαιτεί TAP-Win32 οδηγούς που να είναι " "τουλάχιστον έκδοσης %d.%d -- Αν πρόσφατα αναβαθμίσατε την διανομή του " "Dolphin σας, πιθανότατα απαιτείται μία επανεκκίνηση ώστε τα Windows να δούνε " "τους νέους οδηγούς." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:101 msgid "Early Memory Updates" msgstr "Ενημερώσεις Μνήμης Νωρίς" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.h:17 msgid "Edit ActionReplay Code" msgstr "Επεξεργασία Κωδικού ActionReplay" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:232 msgid "Edit Config" msgstr "Επεξεργασία Ρυθμίσεων" #: Source/Core/DolphinWX/PatchAddEdit.h:23 msgid "Edit Patch" msgstr "Επεξεργασία Patch" #: Source/Core/DolphinWX/MainMenuBar.cpp:408 #: Source/Core/DolphinWX/MainMenuBar.cpp:425 msgid "Edit Perspectives" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:392 msgid "Edit..." msgstr "Επεξεργασία..." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:54 msgid "Effect" msgstr "Εφέ" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:48 msgid "" "Eliminate items from the current scan results that do not match the current " "Search settings." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:715 msgid "Embedded Frame Buffer (EFB)" msgstr "" #: Source/Core/Core/State.cpp:463 msgid "Empty" msgstr "Κενή" #: Source/Core/Core/Core.cpp:229 msgid "Emu Thread already running" msgstr "Το νήμα εξομοίωσης εκτελείται ήδη" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:224 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " "necessary to emulate a number of games properly.\n" "\n" "If unsure, check virtual XFB emulation instead." msgstr "" "Εξομοιώνει τα XFBs με ακρίβεια.\n" "Επιβραδύνει αρκετά την εξομοίωση και αποτρέπει την απόδοση γραφικών υψηλής " "ανάλυσης, αλλά είναι απαραίτητο για την σωστή εξομοίωση ορισμένου αριθμού " "παιχνιδιών.\n" "\n" "Αν δεν είστε σίγουροι, επιλέξτε εικονική XFB εξομοίωση." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:220 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " "slow as real XFB emulation. However, it may still fail for a lot of other " "games (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Εξομοιώνει XFBs χρησιμοποιώντας GPU αντικείμενα υφής.\n" "Διορθώνει πολλά παιχνίδια που δεν δουλεύουν χωρίς XFB εξομοίωση, χωρίς " "παράληλα να είναι αργή όπως η πραγματική XFB εξομοίωση. Παρόλα αυτά μπορεί " "να αποτύχει σε πολλά άλλα παιχνίδια (ειδικά homebrew εφαρμογές).\n" "\n" "Αν δεν είστε σίγουροι, αφήστε το επιλεγμένο." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:263 msgid "Emulate the Wii's Bluetooth adapter" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313 msgid "Emulated Wii Remote" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:328 msgid "Emulation State: " msgstr "Κατάσταση Λειτουργίας:" #: Source/Core/Core/HotkeyManager.cpp:244 msgid "Emulation speed" msgstr "Ταχύτητα εξομοίωσης" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:859 msgid "Enable API Validation Layers" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:102 msgid "Enable AR Logging" msgstr "Ενεργοποίηση Καταγραφής AR" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:51 msgid "Enable Audio Stretching" msgstr "" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32 msgid "Enable CPU Clock Override" msgstr "Ενεργοποίηση Παράκαμψης Ρολογιού CPU " #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57 msgid "Enable Cheats" msgstr "Ενεργοποίηση Cheat" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:37 msgid "Enable Custom RTC" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:258 msgid "Enable Dual Core" msgstr "Ενεργοποίηση Διπλού Πυρήνα" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56 msgid "Enable Dual Core (speedup)" msgstr "Ενεργοποίηση Διπλού Πυρήνα (επιτάχυνση)" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:268 msgid "Enable FPRF" msgstr "Ενεργοποίηση FPRF" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:260 msgid "Enable MMU" msgstr "Ενεργοποίηση MMU" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:499 msgid "Enable Multi-threading" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:921 msgid "Enable Progressive Scan" msgstr "Ενεργοποίηση Προοδευτικής Σάρωσης" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65 msgid "Enable Screen Saver" msgstr "Ενεργοποίηση Προφύλαξης Οθόνης" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:369 msgid "Enable Speaker Data" msgstr "Ενεργοποίηση Δεδομένων Ηχείου" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60 msgid "Enable Usage Statistics Reporting" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:298 msgid "Enable WideScreen" msgstr "Ενεργοποίηση Ευρείας Οθόνης" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:853 msgid "Enable Wireframe" msgstr "Ενεργοποίηση Wireframe" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:136 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:279 msgid "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" msgstr "" "Ενεργοποιεί τη γρήγορη πρόσβαση δίσκου. Μπορεί να προκαλέσει κατάρρευση ή " "άλλα προβλήματα σε μερικά παιχνίδια. (ΕΝΕΡΓΟ = Ταχύτητα, ΑΝΕΝΕΡΓΟ = " "Συμβατότητα)" #: Source/Core/DolphinWX/MemcardManager.cpp:821 msgid "Enable pages" msgstr "Ενεργοποίηση σελίδων" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:106 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Ενεργοποιήστε το αν θέλετε ολόκληρη η οθόνη να χρησιμοποιηθεί για την " "απεικόνιση.\n" "Αν αυτό είναι απενεργοποιημένο, θα δημιουργηθεί ένα παράθυρο απεικόνισης.\n" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:117 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Ενεργοποιήστε το αν θέλετε να χρησιμοποιήσετε το κύριο παράθυρο του Dolphin " "για απεικόνιση αντί για ξεχωριστό παράθυρο απεικόνισης.\n" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:60 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends " "only." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:270 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" "Ενεργοποιεί το Floating Point Result Flag υπολογισμό, απαραίτητο για μερικά " "παιχνίδια. (Ενεργό = Συμβατότητα, Ανενεργό = Ταχύτητα)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:279 msgid "" "Enables multi-threading in the video backend, which may result in " "performance gains in some scenarios.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:120 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Ενεργοποιεί την προοδευτική σάρωση αν υποστηρίζεται από το εξομοιωμένο " "λογισμικό. Τα περισσότερα παιχνίδια δεν την χρειάζονται αυτήν την ρύθμιση.\n" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:61 msgid "Enables stretching of the audio to match emulation speed." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:290 msgid "" "Enables texture decoding using the GPU instead of the CPU. This may result " "in performance gains in some scenarios, or on systems where the CPU is the " "bottleneck.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:263 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Ενεργοποιεί τη Μονάδα Διαχείρισης Μνήμης, απαραίτητο για μερικά παιχνίδια. " "(Ενεργό = Συμβατό, Ανενεργό = Γρήγορο)" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:83 msgid "" "Enables the collection and sharing of usage statistics data with the Dolphin " "development team. This data is used to improve the emulator and help us " "understand how our users interact with the system. No private data is ever " "collected." msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:77 msgid "Enables the use of Action Replay and Gecko cheats." msgstr "Επιτρέπει τη χρήση των κωδικών Action Replay και Gecko." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:276 msgid "" "Enables validation of API calls made by the video backend, which may assist " "in debugging graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:244 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Κωδικοποίηση εξαγώμενων καρέ χρησιμοποιώντας τον FFV1 codec.\n" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:31 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:145 msgid "End" msgstr "Τέλος" #: Source/Core/Core/NetPlayServer.cpp:70 msgid "Enet Didn't Initialize" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:51 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:51 msgid "English" msgstr "Αγγλικά" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:537 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:642 msgid "Enhancements" msgstr "Βελτιώσεις" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:39 msgid "Enter USB device ID" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:538 msgid "Enter a name for the new perspective:" msgstr "Εισάγετε όνομα για τη νέα οπτική:" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:211 msgid "Enter the RSO module address:" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:207 #, c-format msgid "Entry %d/%d" msgstr "Εγγραφή %d/%d" #: Source/Core/DolphinWX/PatchAddEdit.cpp:96 #, c-format msgid "Entry 1/%d" msgstr "Εγγραφή 1/%d" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:109 msgid "Equal" msgstr "Ίσο" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67 #: Source/Core/DolphinWX/LogConfigWindow.cpp:43 #: Source/Core/DolphinWX/Main.cpp:314 Source/Core/DolphinWX/Main.cpp:322 #: Source/Core/DolphinWX/MemcardManager.cpp:554 #: Source/Core/DolphinWX/PatchAddEdit.cpp:242 #: Source/Core/DolphinWX/WxUtils.cpp:70 msgid "Error" msgstr "Σφάλμα" #: Source/Core/DolphinWX/Main.cpp:313 msgid "Error loading selected language. Falling back to system default." msgstr "" "Αποτυχία φόρτωσης της επιλεγμένης γλώσσας. Επαναφορά στην προεπιλογή " "συστήματος." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:390 msgid "Error saving file." msgstr "Σφάλμα αποθήκευσης του αρχείου." #: Source/Core/Common/ChunkFile.h:248 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" "Σφάλμα: Μετά από \"%s\", βρέθηκε %d (0x%X) αντί του σημείου αποθήκευσης %d " "(0x%X). Ματαίωση φόρτωσης σημείου αποθήκευσης..." #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:393 msgid "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:388 msgid "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." msgstr "" #. i18n: This button name refers to a gameplay element in DJ Hero #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:35 msgid "Euphoria" msgstr "Euphoria" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:94 msgid "Europe" msgstr "Ευρώπη" #: Source/Core/Core/HotkeyManager.cpp:31 msgid "Exit" msgstr "Έξοδος" #: Source/Core/DolphinWX/MainMenuBar.cpp:217 msgid "Export All Wii Saves" msgstr "Εξαγωγή Όλων Των Αποθηκεύσεων Wii" #: Source/Core/Core/HotkeyManager.cpp:48 msgid "Export Recording" msgstr "Εξαγωγή Εγγραφής" #: Source/Core/DolphinWX/MainMenuBar.cpp:143 msgid "Export Recording..." msgstr "Εξαγωγή Εγγραφής..." #: Source/Core/DolphinWX/MemcardManager.cpp:809 msgid "Export Save" msgstr "Εξαγωγή Αποθήκευσης" #: Source/Core/DolphinWX/GameListCtrl.cpp:978 msgid "Export Wii save (Experimental)" msgstr "Εξαγωγή Αποθήκευσης Wii (Πειραματικό)" #: Source/Core/DolphinWX/MemcardManager.cpp:810 msgid "Export all saves" msgstr "Εξαγωγή όλων των αποθηκεύσεων" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:54 #: Source/Core/DolphinWX/MemcardManager.cpp:451 msgid "Export failed" msgstr "Αποτυχία εξαγωγής" #: Source/Core/DolphinWX/MemcardManager.cpp:558 msgid "Export save as..." msgstr "Εξαγωγή αποθήκευσης ως..." #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Extension" msgstr "Επέκταση" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:792 msgid "External Frame Buffer (XFB)" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:271 msgid "Extract All Files..." msgstr "Εξαγωγή όλων των αρχείων..." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:277 msgid "Extract Apploader..." msgstr "Εξαγωγή Apploader..." #: Source/Core/DolphinWX/MainMenuBar.cpp:236 msgid "Extract Certificates from NAND" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:278 msgid "Extract DOL..." msgstr "Εξαγωγή DOL..." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:264 msgid "Extract Directory..." msgstr "Εξαγωγή Φακέλου..." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:296 msgid "Extract File" msgstr "Εξαγωγή Αρχείου" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:268 msgid "Extract File..." msgstr "Εξαγωγή Αρχείου..." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:260 msgid "Extract Partition..." msgstr "Εξαγωγή Κατάτμησης..." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:567 #, c-format msgid "Extracting %s" msgstr "Γίνεται εξαγωγή %s" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:554 msgid "Extracting All Files" msgstr "Γίνεται εξαγωγή όλων των αρχείων" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:554 msgid "Extracting Directory" msgstr "Γίνεται εξαγωγή φακέλου" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:555 msgid "Extracting..." msgstr "Γίνεται εξαγωγή..." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:48 #: Source/Core/DolphinWX/MainMenuBar.cpp:231 msgid "FIFO Player" msgstr "Αναπαραγωγή FIFO" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:320 msgid "FP value" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:224 msgid "FST Size:" msgstr "Μέγεθος FST:" #: Source/Core/Core/NetPlayClient.cpp:166 msgid "Failed To Connect!" msgstr "Αποτυχία Σύνδεσης!" #: Source/Core/Core/NetPlayClient.cpp:111 msgid "Failed to Connect!" msgstr "Αποτυχία σύνδεσης!" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:585 msgid "Failed to claim interface for BT passthrough" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:580 #, c-format msgid "Failed to detach kernel driver for BT passthrough: %s" msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:310 msgid "Failed to download codes." msgstr "Αποτυχία μεταφόρτωσης κωδικών." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:357 #, c-format msgid "Failed to extract to %s!" msgstr "Αποτυχία εξαγωγής στο %s!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:569 #, c-format msgid "" "Failed to find new filename.\n" "%s\n" " will be overwritten" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:32 msgid "Failed to listen. Is another instance of the NetPlay server running?" msgstr "Αποτυχία ακρόασης. Τρέχει κάποια άλλη παρουσία του διακομιστή NetPlay;" #: Source/Core/Core/IOS/MIOS.cpp:141 msgid "Failed to load MIOS ELF into memory." msgstr "" #: Source/Core/Core/IOS/MIOS.cpp:132 msgid "" "Failed to load MIOS. It is required for launching GameCube titles from Wii " "mode." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:573 #, c-format msgid "Failed to open Bluetooth device: %s" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:168 #: Source/Core/DiscIO/CompressedBlob.cpp:353 #, c-format msgid "Failed to open the input file \"%s\"." msgstr "Αποτυχία ανοίγματος του αρχείου εισόδου \"%s\"." #: Source/Core/DiscIO/CompressedBlob.cpp:175 #: Source/Core/DiscIO/CompressedBlob.cpp:360 #, c-format msgid "" "Failed to open the output file \"%s\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" #: Source/Core/Core/Movie.cpp:1017 #, c-format msgid "Failed to read %s" msgstr "Αποτυχία ανάγνωσης %s" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:196 #, c-format msgid "" "Failed to read block %u of the save data\n" "Memory card may be truncated\n" "File position: 0x%" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:121 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" "Αποτυχία σωστής ανάγνωσης του αντιγράφου ασφαλείας του BAT\n" "(0x8000-0x9FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:115 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" "Αποτυχία σωστής ανάγνωσης του BAT\n" "(0x6000-0x7FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:667 #, c-format msgid "Failed to read data from GCI file %s" msgstr "Αποτυχία ανάγνωσης δεδομένων από το GCI αρχείο %s" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:109 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" "Αποτυχία σωστής ανάγνωσης του αντιγράφου ασφαλείας των φακέλων\n" "(0x4000-0x5FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:103 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" "Αποτυχία σωστής ανάγνωσης των φακέλων\n" "(0x2000-0x3FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:92 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" "Αποτυχία σωστής ανάγνωσης της κεφαλίδας\n" "(0x0000-0x1FFF)" #: Source/Core/DiscIO/VolumeGC.cpp:51 msgid "Failed to read unique ID from disc image" msgstr "Αποτυχία ανάγνωσης μοναδικού ID από την εικόνα δίσκου" #: Source/Core/DolphinWX/FrameTools.cpp:1274 msgid "Failed to remove this title from the NAND." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:87 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Αποτυχία εγγραφής του BT.DINF στο SYSCONF" #: Source/Core/DiscIO/CompressedBlob.cpp:297 #: Source/Core/DiscIO/CompressedBlob.cpp:391 #, c-format msgid "" "Failed to write the output file \"%s\".\n" "Check that you have enough space available on the target drive." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:761 msgid "Fast" msgstr "Γρήγορη" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:817 msgid "Fast Depth Calculation" msgstr "Γρήγορος Υπολογισμός Βάθους" #: Source/Core/Core/Movie.cpp:1309 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" "Ανεπανόρθωτος αποσυγχρονισμός. Ακύρωση αναπαραγωγής. (Σφάλμα σε " "PlayWiimote: %u != %u, byte %u.)%s" #: Source/Core/DolphinWX/GameListCtrl.cpp:418 msgid "File" msgstr "Αρχείο" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:103 msgid "File Info" msgstr "Πληροφορίες Αρχείου" #: Source/Core/DolphinWX/MainMenuBar.cpp:297 msgid "File Name" msgstr "Όνομα Αρχείου" #: Source/Core/DolphinWX/MainMenuBar.cpp:303 msgid "File Size" msgstr "Μέγεθος Αρχείου" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:305 msgid "File contained no codes." msgstr "Το αρχείο δεν περιείχε κωδικούς." #: Source/Core/DolphinWX/MemcardManager.cpp:401 msgid "File converted to .gci" msgstr "Το αρχείο μετατράπηκε σε .gci" #: Source/Core/DolphinWX/MemcardManager.cpp:417 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "Το αρχείο απέτυχε στο άνοιγμα\n" "ή δεν έχει έγκυρη επέκταση" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:53 #, c-format msgid "" "File has the extension \"%s\".\n" "Valid extensions are (.raw/.gcp)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:414 msgid "File is not recognized as a memory card" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:344 msgid "File not compressed" msgstr "Το αρχείο δεν είναι συμπιεσμένο" #: Source/Core/DolphinWX/MemcardManager.cpp:408 #: Source/Core/DolphinWX/MemcardManager.cpp:457 #: Source/Core/DolphinWX/MemcardManager.cpp:508 msgid "File write failed" msgstr "Αποτυχία εγγραφής αρχείου" #: Source/Core/DiscIO/CompressedBlob.cpp:199 msgid "Files opened, ready to compress." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:436 msgid "Filesystem" msgstr "Αρχεία δίσκου" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:684 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Ο τύπος αρχείου 'ini' είναι άγνωστος! Δε θα γίνει άνοιγμα!" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:83 msgid "Filter Symbols" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:160 msgid "" "Filter all textures, including any that the game explicitly set as " "unfiltered.\n" "May improve quality of certain textures in some games, but will cause issues " "in others.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:84 msgid "Filter the symbol list by name. This is case-sensitive." msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:155 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:234 msgid "Find Next" msgstr "Εύρεση Επόμενου" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:158 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:235 msgid "Find Previous" msgstr "Εύρεση Προηγούμενου" #: Source/Core/DolphinWX/MainMenuBar.cpp:443 msgid "Find functions based on RSO modules (experimental)..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:631 msgid "First Block" msgstr "Πρώτο Μπλοκ" #: Source/Core/DolphinWX/MemcardManager.cpp:816 msgid "Fix Checksums" msgstr "Επιδιόρθωση Checksum" #. i18n: These are the kinds of flags that a CPU uses (e.g. carry), #. not the kinds of flags that represent e.g. countries #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:37 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:180 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:84 msgid "Flags" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:152 msgid "Flow Control" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:49 msgid "Flush" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:63 msgid "Fog Cmd" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:447 msgid "Force 16:9" msgstr "Επιβολή 16:9" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:636 msgid "Force 24-bit Color" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:447 msgid "Force 4:3" msgstr "Επιβολή 4:3" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58 msgid "Force Console as NTSC-J" msgstr "Επιβολή της Κονσόλας ως NTSC-J" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:230 msgid "Force Listen Port:" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:630 msgid "Force Texture Filtering" msgstr "Επιβολή Φιλτραρίσματος Υφών" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "If left unchecked, Dolphin defaults to NTSC-U and automatically enables this " "setting when playing Japanese games." msgstr "" "Επιβάλει τη NTSC-J λειτουργία για να χρησιμοποιηθεί η Ιαπωνική ROM " "γραμματοσειρά.\n" "Άμα αφεθεί αποεπιλεγμένο, το dolphin προεπιλέγει τη NTSC-U και ενεργοποιεί " "αυτόματα αυτήν την ρύθμιση όταν παίζονται Ιαπωνικά παιχνίδια." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:128 msgid "" "Forces the game to output graphics for any aspect ratio.\n" "Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to " "run at 16:9.\n" "Rarely produces good results and often partially breaks graphics and game " "UIs.\n" "Unnecessary (and detrimental) if using any AR/Gecko-code widescreen " "patches.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:282 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.\n" "It has no impact on performance and causes few graphical issues.\n" "\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:41 msgid "" "Format as Shift JIS (Japanese)?\n" "Choose no for Windows-1252 (Western)" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22 msgid "Forward" msgstr "Μπροστά" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:253 msgid "Forward port (UPnP)" msgstr "Προώθηση θύρας (UPnP)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:498 #, c-format msgid "Found %u results for '" msgstr "Βρέθηκαν %u αποτελέσματα για '" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:87 #, c-format msgid "Found %zu save files" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:48 msgid "Frame" msgstr "Καρέ" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:890 #, c-format msgid "Frame %u" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:866 #, c-format msgid "Frame %zu" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:41 msgid "Frame Advance" msgstr "Προώθηση ανά Καρέ" #: Source/Core/Core/HotkeyManager.cpp:42 msgid "Frame Advance Decrease Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:43 msgid "Frame Advance Increase Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:44 msgid "Frame Advance Reset Speed" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:129 msgid "Frame Buffer" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:898 msgid "Frame Dumps Use FFV1" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:245 msgid "Frame Info" msgstr "Πληροφορίες Καρέ" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:113 msgid "Frame Range" msgstr "Εύρος Καρέ" #: Source/Core/Core/HotkeyManager.cpp:245 msgid "Frame advance" msgstr "" #: Source/Core/VideoCommon/RenderBase.cpp:954 #, c-format msgid "Frame dump image(s) '%s' already exists. Overwrite?" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:167 msgid "Frames to Record" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:96 msgid "France" msgstr "Γαλλία" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:895 msgid "Free Look" msgstr "Ελεύθερη Ματιά" #: Source/Core/Core/HotkeyManager.cpp:253 msgid "Freelook" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:82 msgid "Freelook Decrease Speed" msgstr "Ελεύθερη Ματιά Μείωση Ταχύτητας" #: Source/Core/Core/HotkeyManager.cpp:83 msgid "Freelook Increase Speed" msgstr "Ελεύθερη Ματιά Αύξηση Ταχύτητας" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Freelook Move Down" msgstr "Ελεύθερη Ματιά Μετακίνηση Κάτω" #: Source/Core/Core/HotkeyManager.cpp:87 msgid "Freelook Move Left" msgstr "Ελεύθερη Ματιά Μετακίνηση Αριστερά" #: Source/Core/Core/HotkeyManager.cpp:88 msgid "Freelook Move Right" msgstr "Ελεύθερη Ματιά Μετακίνηση Δεξιά" #: Source/Core/Core/HotkeyManager.cpp:85 msgid "Freelook Move Up" msgstr "Ελεύθερη Ματιά Μετακίνηση Πάνω" #: Source/Core/Core/HotkeyManager.cpp:91 msgid "Freelook Reset" msgstr "Ελεύθερη Ματιά Επαναφορά" #: Source/Core/Core/HotkeyManager.cpp:84 msgid "Freelook Reset Speed" msgstr "Ελεύθερη Ματιά Επαναφορά Ταχύτητας" #: Source/Core/Core/HotkeyManager.cpp:89 msgid "Freelook Zoom In" msgstr "Ελεύθερη Ματιά Zoom In" #: Source/Core/Core/HotkeyManager.cpp:90 msgid "Freelook Zoom Out" msgstr "Ελεύθερη Ματιά Zoom Out" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:53 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:57 msgid "French" msgstr "Γαλλικά" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44 msgid "Frets" msgstr "Frets" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:85 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:93 msgid "From" msgstr "Από" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:888 msgid "Full Resolution Frame Dumps" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:182 msgid "FullScr" msgstr "Πλήρης Οθόνη" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:427 msgid "Fullscreen Resolution:" msgstr "Ανάλυση Πλήρους Οθόνης:" #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:35 msgid "Function" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:116 msgid "Function callers" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:110 msgid "Function calls" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "GBA" msgstr "GBA" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:62 msgid "GC Port" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:530 msgid "GCI File(*.gci)" msgstr "Αρχεία GCI(*.gci)" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:38 msgid "GCI Folder" msgstr "GCI Φάκελος" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:52 #, c-format msgid "" "GCI save file was not loaded because it is the wrong region for this memory " "card:\n" "%s" msgstr "" "Το αρχείο αποθήκευσης GCI δεν φορτώθηκε επειδή είναι λάθος η περιοχή για " "αυτή την κάρτα μνήμης:\n" "%s" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:349 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.h:19 msgid "GFX Debugger" msgstr "" #: Source/Core/VideoCommon/CommandProcessor.cpp:492 #, c-format msgid "" "GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang. Enjoy." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:767 msgid "GPU Texture Decoding" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:358 msgid "Game Boy Advance Carts (*.gba)" msgstr "Game Boy Advance Carts (*.gba)" #: Source/Core/DolphinWX/MainMenuBar.cpp:299 msgid "Game ID" msgstr "ID Παιχνιδιού" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:219 msgid "Game ID:" msgstr "ID Παιχνιδιού:" #: Source/Core/Core/NetPlayClient.cpp:797 msgid "Game is already running!" msgstr "Το παιχνίδι εκτελείται ήδη!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:417 #, c-format msgid "" "Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:371 msgid "Game-Specific Settings" msgstr "Ρυθμίσεις Συγκεκριμένου Παιχνιδιού" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:242 msgid "GameConfig" msgstr "Ρυθμίσεις Παιχνιδιού" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:87 msgid "GameCube" msgstr "GameCube" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "GameCube Adapter for Wii U" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:493 #, c-format msgid "GameCube Controller Configuration Port %i" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:148 msgid "GameCube Controllers" msgstr "GameCube Χειριστήρια" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:478 #, c-format msgid "GameCube Keyboard Configuration Port %i" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:357 #: Source/Core/DolphinWX/MemcardManager.cpp:195 msgid "GameCube Memory Cards (*.raw,*.gcp)" msgstr "Κάρτες Μνήμης GameCube (*.raw,*.gcp)" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:288 msgid "GameCube Microphone Slot A" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:293 msgid "GameCube Microphone Slot B" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:522 msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "GameCube αρχεία αποθήκευσης(*.gci;*.gcs;*.sav)" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:129 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:248 msgid "Gecko Codes" msgstr "Κωδικοί Gecko" #: Source/Core/Core/HotkeyManager.cpp:242 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:84 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:108 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:130 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:48 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:372 msgid "General" msgstr "Γενικά" #: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:67 msgid "General and Options" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:62 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:65 msgid "Generate a New Statistics Identity" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:130 msgid "Geometry data" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:52 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:54 msgid "German" msgstr "Γερμανικά" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:100 msgid "Germany" msgstr "Γερμανία" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:79 msgid "Go to Next Frame" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:210 msgid "Go to the current instruction" msgstr "" #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:120 #: Source/Core/DolphinWX/MainToolBar.cpp:186 msgid "Graphics" msgstr "Γραφικά" #: Source/Core/DolphinWX/MainToolBar.cpp:187 msgid "Graphics settings" msgstr "Ρυθμίσεις Γραφικών" #: Source/Core/Core/HotkeyManager.cpp:251 msgid "Graphics toggles" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:110 msgid "Greater Than" msgstr "Μεγαλύτερο από" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:145 msgid "" "Greatly increases quality of textures generated using render-to-texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly increases GPU load and causes relatively few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" "Βελτιώνει πολύ την ποιότητα των υφών που παράγονται χρησιμοποιώντας render " "to texture εφέ.\n" "Αυξάνοντας την εσωτερική ανάλυση βελτιώνεται το αποτέλεσμα αυτής της " "ρύθμισης.\n" "Αυξάνει ελαφρώς το φορτίο της GPU και προκαλεί σχετικά λίγα προβλήματα με τα " "γραφικά.\n" "\n" "Αν δεν είστε σίγουροι, αφήστε το επιλεγμένο." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:30 msgid "Green" msgstr "Πράσινο" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Green Left" msgstr "Αριστερό Πράσινο" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Green Right" msgstr "Δεξί Πράσινο" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:41 msgid "Guitar" msgstr "Κιθάρα" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:99 msgid "Guitar Configuration" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:710 msgid "Hacks" msgstr "Hacks" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:776 #, c-format msgid "" "Hash tap count is set to %d which is non-standard.\n" "You will need to edit the INI manually." msgstr "" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94 msgid "Hashes do not match." msgstr "" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94 msgid "Hashes match!" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:131 msgid "Header checksum failed" msgstr "Αποτυχία ελέγχου κεφαλίδας" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:36 msgid "Height" msgstr "Ύψος" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:324 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:163 msgid "Hex" msgstr "" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:86 msgid "Hexadecimal" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31 msgid "Hide" msgstr "Απόκρυψη" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:489 msgid "Hide Mouse Cursor" msgstr "Απόκρυψη Δείκτη Ποντικιού" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:114 msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Αποκρύπτει τον δείκτη του ποντικιού αν βρίσκεται πάνω από το παράθυρο " "εξομοίωσης.\n" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:42 msgid "" "Higher values can make variable-framerate games run at a higher framerate, " "at the expense of CPU. Lower values can make variable-framerate games run at " "a lower framerate, saving CPU.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock. " msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:151 #: Source/Core/DolphinWX/TASInputDlg.cpp:251 msgid "Home" msgstr "Home" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:173 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:240 msgid "Host" msgstr "Host" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:440 msgid "Host Code:" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:118 msgid "" "Host code size is to large.\n" "Please recheck that you have the correct code" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1027 msgid "Host with Netplay" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:164 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:318 msgid "Hotkeys" msgstr "Πλήκτρα Συντόμευσης" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313 msgid "Hybrid Wii Remote" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:419 msgid "ID" msgstr "ID" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:227 msgid "IOS Version:" msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:123 #, c-format msgid "" "IOS: A file required for SSL services (%s) is invalid. Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:111 #, c-format msgid "" "IOS: Could not read a file required for SSL services (%s). Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:465 msgid "IP Address:" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:113 msgid "IPL Settings" msgstr "Ρυθμίσεις IPL" #: Source/Core/Core/Boot/Boot.cpp:233 #, c-format msgid "IPL with unknown hash %x" msgstr "IPL με άγνωστο hash %x" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:264 #: Source/Core/DolphinWX/TASInputDlg.cpp:135 msgid "IR" msgstr "IR" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:131 msgid "IR Sensitivity:" msgstr "Ευαισθησία IR:" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:255 msgid "ISO Details" msgstr "Λεπτομέρειες ISO" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:75 msgid "ISO Directories" msgstr "Φάκελοι ISO" #: Source/Core/DolphinWX/MemcardManager.cpp:629 msgid "Icon" msgstr "Εικονίδιο" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:233 msgid "Identity generation" msgstr "" #: Source/Core/DolphinWX/Main.cpp:215 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings.\n" "\n" "Do you authorize Dolphin to report this information to Dolphin's developers?" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:721 msgid "Ignore Format Changes" msgstr "Αγνόηση Αλλαγών Format" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:181 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games.\n" "\n" "If unsure, leave this checked." msgstr "" "Αγνοεί οποιαδήποτε αλλαγή στο EFB format.\n" "Βελτιώνει τις επιδόσεις σε πολλά παιχνίδια χωρίς αρνητικές συνέπειες. " "Προκαλεί όμως ελαττώματα στα γραφικά σε ένα μικρό αριθμό παιχνιδιών.\n" "\n" "Αν δεν είστε σίγουροι, αφήστε το επιλεγμένο." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:177 msgid "" "Ignore any requests from the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Αγνοεί οποιοδήποτε αίτημα από την CPU για ανάγνωση ή εγγραφή στο EFB.\n" "Βελτιώνει τις επιδόσεις σε ορισμένα παιχνίδια, αλλά μπορεί να " "απενεργοποιήσει ορισμένα χαρακτηριστικά που σχετίζονται με το gameplay ή με " "εφέ γραφικών.\n" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:164 msgid "" "Implement fullscreen mode with a borderless window spanning the whole screen " "instead of using exclusive mode.\n" "Allows for faster transitions between fullscreen and windowed mode, but " "slightly increases input latency, makes movement less smooth and slightly " "decreases performance.\n" "Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D " "backend.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:235 msgid "Import BootMii NAND Backup..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:808 msgid "Import Save" msgstr "Εισαγωγή Αποθήκευσης" #: Source/Core/DolphinWX/MainMenuBar.cpp:216 msgid "Import Wii Save..." msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:119 msgid "Import failed" msgstr "Η εισαγωγή απέτυχε" #: Source/Core/DolphinWX/MemcardManager.cpp:446 msgid "" "Imported file has gsc extension\n" "but does not have a correct header." msgstr "" "Το εισαγόμενο αρχείο έχει επέκταση gsc\n" "αλλά δεν έχει σωστή κεφαλίδα." #: Source/Core/DolphinWX/MemcardManager.cpp:432 msgid "Imported file has invalid length." msgstr "Το εισαγόμενο αρχείο έχει μη έγκυρο μήκος." #: Source/Core/DolphinWX/MemcardManager.cpp:442 msgid "" "Imported file has sav extension\n" "but does not have a correct header." msgstr "" "Το εισαγόμενο αρχείο έχει sav επέκταση\n" "άλλα δεν έχει σωστή κεφαλίδα." #: Source/Core/DolphinWX/FrameTools.cpp:1298 msgid "Importing NAND backup" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:332 msgid "In Game" msgstr "Εντός Παιχνιδιού" #: Source/Core/Core/HotkeyManager.cpp:100 msgid "Increase Convergence" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:98 msgid "Increase Depth" msgstr "Αύξηση Βάθους" #: Source/Core/Core/HotkeyManager.cpp:38 msgid "Increase Emulation Speed" msgstr "" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:78 msgid "Increase IR" msgstr "Αύξηση IR" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:250 #: Source/Core/DolphinWX/LogConfigWindow.cpp:45 msgid "Info" msgstr "Πληροφορίες" #: Source/Core/Common/MsgHandler.cpp:65 msgid "Information" msgstr "Πληροφορίες" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:738 msgid "Input" msgstr "Είσοδος" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:373 msgid "Insert &blr" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:374 msgid "Insert &nop" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70 msgid "Insert SD Card" msgstr "Εισαγωγή Κάρτας SD" #: Source/Core/DolphinWX/MainMenuBar.cpp:233 msgid "Install WAD..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1016 msgid "Install to the NAND" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1250 msgid "Installing WAD..." msgstr "Γίνεται εγκατάσταση WAD..." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:395 msgid "Integrity Check Error" msgstr "Σφάλμα Ελέγχου Ακεραιότητας" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:388 msgid "Integrity check completed" msgstr "Ο έλεγχος ακεραιότητας ολοκληρώθηκε." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:387 msgid "Integrity check completed. No errors have been found." msgstr "Ο έλεγχος ακεραιότητας ολοκληρώθηκε. Δε βρέθηκαν σφάλματα." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:392 #, c-format msgid "" "Integrity check for %s failed. The disc image is most likely corrupted or " "has been patched incorrectly." msgstr "" "Ο έλεγχος ακεραιότητας για %s απέτυχε. Η εικόνα του δίσκου έχει πιθανότατα " "αλλοιωθεί ή έχει γίνει patched με λάθος τρόπο." #: Source/Core/DolphinWX/Config/ConfigMain.cpp:85 msgid "Interface" msgstr "Διεπαφή" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:140 msgid "Interface Settings" msgstr "Ρυθμίσεις Διεπαφής" #: Source/Core/Core/State.cpp:378 msgid "Internal LZO Error - compression failed" msgstr "Εσωτερικό Σφάλμα LZO - αποτυχία συμπίεσης" #: Source/Core/Core/State.cpp:514 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Εσωτερικό Σφάλμα LZO - αποτυχία αποσυμπίεσης (%d) (%ld, %ld) \n" "Δοκιμάστε να φορτώσετε ξανά το σημείο αποθήκευσης" #: Source/Core/Core/State.cpp:649 msgid "Internal LZO Error - lzo_init() failed" msgstr "Εσωτερικό Σφάλμα LZO - αποτυχία lzo_init()" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:218 msgid "Internal Name:" msgstr "Εσωτερικό Όνομα:" #: Source/Core/Core/HotkeyManager.cpp:252 msgid "Internal Resolution" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:569 msgid "Internal Resolution:" msgstr "Εσωτερική Ανάλυση:" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29 msgid "Interpreter (slowest)" msgstr "Interpreter (πιο αργή απ' όλες)" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:331 msgid "Intro" msgstr "Εισαγωγή" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:157 msgid "Invalid Mixed Code" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:238 #, c-format msgid "Invalid address: %s" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:454 msgid "Invalid bat.map or dir entry." msgstr "Μη έγκυρο bat.map ή εγγραφή φακέλου" #: Source/Core/Core/NetPlayClient.cpp:931 msgid "Invalid host" msgstr "Μη έγκυρος host" #: Source/Core/DolphinWX/MemcardManager.cpp:554 msgid "Invalid index" msgstr "Μη έγκυρο ευρετήριο" #: Source/Core/Core/Movie.cpp:958 msgid "Invalid recording file" msgstr "Μη έγκυρο αρχείο εγγραφής" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:467 msgid "Invalid search parameters (no object selected)" msgstr "Μη έγκυρες παράμετροι αναζήτησης (δεν επιλέχθηκε αντικείμενο)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:450 msgid "Invalid search string (couldn't convert to number)" msgstr "Μη έγκυρο string αναζήτησης (δεν μπορεί να γίνει μετατροπή σε νούμερο)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:438 msgid "Invalid search string (only even string lengths supported)" msgstr "Μη έγκυρο string αναζήτησης (μόνο ζυγά μήκη string υποστηρίζονται)" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:77 msgid "Invalid value." msgstr "Μη έγκυρη τιμή." #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:246 #, c-format msgid "Invalid value: %s" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:55 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:63 msgid "Italian" msgstr "Ιταλικά" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:98 msgid "Italy" msgstr "Ιταλία" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:84 Source/Core/Core/HW/GCPadEmu.cpp:82 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:311 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:65 msgid "Iterative Input" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32 msgid "JIT Arm64 (experimental)" msgstr "JIT Arm64 (πειραματική)" #: Source/Core/DolphinWX/Debugger/JitWindow.h:33 msgid "JIT Block Viewer" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31 msgid "JIT Recompiler (recommended)" msgstr "JIT Recompiler (προτείνεται)" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:110 msgid "Japan" msgstr "Ιαπωνία" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:50 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:48 msgid "Japanese" msgstr "Ιαπωνικά" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:486 msgid "Keep Window on Top" msgstr "Διατήρηση Παραθύρου στην Κορυφή" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:112 msgid "" "Keep the game window on top of all other windows.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Διατηρεί το παράθυρο του παιχνιδιού πάνω από όλα τα υπόλοιπα παράθυρα.\n" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." #: Source/Core/Core/HW/GCKeyboard.cpp:21 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53 msgid "Keyboard" msgstr "Πληκτρολόγιο" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:57 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:61 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:65 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:69 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:73 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:77 msgid "Keys" msgstr "Πλήκτρα" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:230 msgid "Kick Player" msgstr "Διώξιμο Παίκτη" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:112 msgid "Korea" msgstr "Κορέα" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:75 msgid "Korean" msgstr "Κορεάτικα" #. i18n: The left trigger button (labeled L on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:40 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:49 #: Source/Core/DolphinWX/TASInputDlg.cpp:250 #: Source/Core/DolphinWX/TASInputDlg.cpp:393 msgid "L" msgstr "L" #. i18n: The left trigger button (labeled L on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:44 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:53 msgid "L-Analog" msgstr "L-Αναλογική" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:82 msgid "Label" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:130 msgid "Language:" msgstr "Γλώσσα:" #: Source/Core/DolphinWX/MainMenuBar.cpp:116 #, c-format msgid "Last %i" msgstr "Τελευταίο %i" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:49 msgid "Latency:" msgstr "Χρονοκαθυστέρηση: " #: Source/Core/DolphinWX/MainMenuBar.cpp:401 #: Source/Core/DolphinWX/TASInputDlg.cpp:99 #: Source/Core/DolphinWX/TASInputDlg.cpp:249 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24 msgid "Left" msgstr "Αριστερά" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:71 msgid "Left Stick" msgstr "Αριστερό Stick" #: Source/Core/DolphinWX/TASInputDlg.cpp:270 msgid "Left stick" msgstr "Αριστερό Stick" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:987 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Αριστερό κλικ για ανίχνευση εισόδου.\n" "Μεσαίο κλικ για καθάρισμα.\n" "Δεξί κλικ για περισσότερες επιλογές." #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:992 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Αριστερό/Δεξί κλικ για περισσότερες επιλογές.\n" "Μεσαίο κλικ για καθάρισμα." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:111 msgid "Less Than" msgstr "Μικρότερο από" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:66 msgid "" "Lets the system language be set to values that games were not designed for. " "This can allow the use of extra translations for a few games, but can also " "lead to text display issues." msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:39 msgid "License" msgstr "Άδεια" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:62 msgid "Light Cmd" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:92 msgid "" "Limits the emulation speed to the specified percentage.\n" "Note that raising or lowering the emulation speed will also raise or lower " "the audio pitch unless audio stretching is enabled." msgstr "" #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:60 #: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:35 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1234 msgid "Load" msgstr "Φόρτωσ." #: Source/Core/DolphinWX/MainMenuBar.cpp:457 msgid "Load &Bad Map File..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:454 msgid "Load &Other Map File..." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:878 msgid "Load Custom Textures" msgstr "Φόρτωση Τροποποιημένων Υφών" #: Source/Core/DolphinWX/MainMenuBar.cpp:226 msgid "Load GameCube BIOS" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:221 msgid "Load NTSC-J GameCube BIOS from the JAP folder." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:223 msgid "Load NTSC-U GameCube BIOS from the USA folder." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:225 msgid "Load PAL GameCube BIOS from the EUR folder." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:152 msgid "Load State" msgstr "Φόρτωση Σημείου Αποθήκευσης" #: Source/Core/Core/HotkeyManager.cpp:137 msgid "Load State Last 1" msgstr "Φόρτωση Τελευταίας Αποθήκευσης 1" #: Source/Core/Core/HotkeyManager.cpp:146 msgid "Load State Last 10" msgstr "Φόρτωση Τελευταίας Αποθήκευσης 10" #: Source/Core/Core/HotkeyManager.cpp:138 msgid "Load State Last 2" msgstr "Φόρτωση Τελευταίας Αποθήκευσης 2" #: Source/Core/Core/HotkeyManager.cpp:139 msgid "Load State Last 3" msgstr "Φόρτωση Τελευταίας Αποθήκευσης 3" #: Source/Core/Core/HotkeyManager.cpp:140 msgid "Load State Last 4" msgstr "Φόρτωση Τελευταίας Αποθήκευσης 4" #: Source/Core/Core/HotkeyManager.cpp:141 msgid "Load State Last 5" msgstr "Φόρτωση Τελευταίας Αποθήκευσης 5" #: Source/Core/Core/HotkeyManager.cpp:142 msgid "Load State Last 6" msgstr "Φόρτωση Τελευταίας Αποθήκευσης 6" #: Source/Core/Core/HotkeyManager.cpp:143 msgid "Load State Last 7" msgstr "Φόρτωση Τελευταίας Αποθήκευσης 7" #: Source/Core/Core/HotkeyManager.cpp:144 msgid "Load State Last 8" msgstr "Φόρτωση Τελευταίας Αποθήκευσης 8" #: Source/Core/Core/HotkeyManager.cpp:145 msgid "Load State Last 9" msgstr "Φόρτωση Τελευταίας Αποθήκευσης 9" #: Source/Core/Core/HotkeyManager.cpp:102 msgid "Load State Slot 1" msgstr "Φόρτωση Σημείου Αποθήκευσης 1" #: Source/Core/Core/HotkeyManager.cpp:111 msgid "Load State Slot 10" msgstr "Φόρτωση Σημείου Αποθήκευσης 10" #: Source/Core/Core/HotkeyManager.cpp:103 msgid "Load State Slot 2" msgstr "Φόρτωση Σημείου Αποθήκευσης 2" #: Source/Core/Core/HotkeyManager.cpp:104 msgid "Load State Slot 3" msgstr "Φόρτωση Σημείου Αποθήκευσης 3" #: Source/Core/Core/HotkeyManager.cpp:105 msgid "Load State Slot 4" msgstr "Φόρτωση Σημείου Αποθήκευσης 4" #: Source/Core/Core/HotkeyManager.cpp:106 msgid "Load State Slot 5" msgstr "Φόρτωση Σημείου Αποθήκευσης 5" #: Source/Core/Core/HotkeyManager.cpp:107 msgid "Load State Slot 6" msgstr "Φόρτωση Σημείου Αποθήκευσης 6" #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Load State Slot 7" msgstr "Φόρτωση Σημείου Αποθήκευσης 7" #: Source/Core/Core/HotkeyManager.cpp:109 msgid "Load State Slot 8" msgstr "Φόρτωση Σημείου Αποθήκευσης 8" #: Source/Core/Core/HotkeyManager.cpp:110 msgid "Load State Slot 9" msgstr "Φόρτωση Σημείου Αποθήκευσης 9" #: Source/Core/DolphinWX/MainMenuBar.cpp:94 msgid "Load State from Selected Slot" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:93 msgid "Load State..." msgstr "Φόρτωση Σημείου Αποθήκευσης..." #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:262 msgid "Load Wii Save" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:597 msgid "Load Wii System Menu" msgstr "Φόρτωση Μενού Συστήματος Wii" #: Source/Core/DolphinWX/MainMenuBar.cpp:592 #, c-format msgid "Load Wii System Menu %s" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:227 msgid "Load a GameCube BIOS located under Dolphin's GC folder." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:455 msgid "" "Load any .map file containing the function names and addresses for this game." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:276 msgid "Load bad map file" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:231 msgid "" "Load custom textures from User/Load/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Φόρτωση τροποποιημένων υφών από User/Load/Textures//.\n" "\n" " Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Load from selected slot" msgstr "Φόρτωση από την επιλεγμένη θέση" #: Source/Core/Core/HotkeyManager.cpp:259 msgid "Load last state" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:260 msgid "Load map file" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:256 msgid "Load state" msgstr "" #: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:387 #, c-format msgid "Loaded %d good functions, ignored %d bad functions." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:775 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:781 msgid "Localhost" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:55 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:201 #: Source/Core/DolphinWX/LogWindow.h:30 msgid "Log" msgstr "Καταγραφή" #: Source/Core/DolphinWX/LogConfigWindow.cpp:25 msgid "Log Configuration" msgstr "Ρυθμίσεις Καταγραφής" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:477 msgid "Log Render Time to File" msgstr "Καταγραφή σε Αρχείο Χρόνου Απόδοσης" #: Source/Core/DolphinWX/LogConfigWindow.cpp:78 msgid "Log Types" msgstr "Τύποι Καταγραφής" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:205 msgid "" "Log the render time of every frame to User/Logs/render_time.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Καταγράφει τον χρόνο απόδοσης κάθε καρέ στο αρχείο User/Logs/render_time." "txt. Χρησιμοποιήστε αυτό το χαρακτηριστικό όταν θέλετε να μετρήσετε την " "ταχύτητα του Dolphin.\n" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." #: Source/Core/DolphinWX/LogConfigWindow.cpp:73 msgid "Logger Outputs" msgstr "Έξοδοι Καταγραφής" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:131 #: Source/Core/DolphinWX/Frame.cpp:376 msgid "Logging" msgstr "Καταγραφή" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:19 msgid "MD5 Checksum" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:242 msgid "MD5 Checksum:" msgstr "MD5 Checksum:" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:134 msgid "MD5 check..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:524 #: Source/Core/DolphinWX/MemcardManager.cpp:559 msgid "MadCatz Gameshark files(*.gcs)" msgstr "Αρχεία MadCatz Gameshark (*.gcs)" #: Source/Core/DolphinWX/TASInputDlg.cpp:370 msgid "Main Stick" msgstr "Κύριο Stick" #: Source/Core/DolphinWX/MainMenuBar.cpp:479 msgid "" "Make a new .dsy file which can recognise more functions, by combining two " "existing files. The first input file has priority." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:417 #: Source/Core/DolphinWX/MainMenuBar.cpp:295 msgid "Maker" msgstr "Δημιουργός" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:221 msgid "Maker ID:" msgstr "ID Δημιουργού:" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:268 msgid "Maker:" msgstr "Δημιουργός:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:195 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Κάνει τα μακρινά αντικείμενα να είναι περισσότερο ορατά αφαιρώντας την " "ομίχλη, ανεβάζοντας την συνολική λεπτομέρεια.\n" "Η απενεργοποίηση της ομίχλης μπορεί να χαλάσει ορισμένα παιχνίδια που " "βασίζονται σε σωστή εξομοίωση της ομίχλης.\n" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:465 msgid "Match Found" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:59 msgid "Matrix Cmd" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:115 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:122 msgid "Max" msgstr "Μέγιστη" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:87 msgid "May cause slow down in Wii Menu and some games." msgstr "" "Μπορεί να προκαλέσει καθυστερήσεις στο Μενού του Wii και σε ορισμένα " "παιχνίδια." #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:86 #: Source/Core/DolphinWX/Debugger/MemoryWindow.h:28 msgid "Memory" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37 #: Source/Core/DolphinWX/MemcardManager.cpp:207 msgid "Memory Card" msgstr "Κάρτα Μνήμης" #: Source/Core/DolphinWX/MemcardManager.cpp:83 msgid "Memory Card Manager" msgstr "Διαχειριστής Καρτών Μνήμης" #: Source/Core/Core/ConfigManager.cpp:1071 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" "Το όνομα της Κάρτας Μνήμης στην Θέση %c είναι εσφαλμένο\n" "Δεν έχει καθοριστεί Περιοχή \n" "\n" "Η διαδρομή της Θέσης %c έχει αλλάξει σε\n" "%s\n" "Θέλετε να αντιγράψετε το παλιό αρχείο σε αυτή την νέα τοποθεσία;\n" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:371 msgid "Memory Not Ready" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:206 msgid "Memory breakpoint options" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:438 msgid "Memory card already has a save for this title." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:281 msgid "Memory card already opened" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:97 msgid "Memory card file size does not match the header size" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:184 #, c-format msgid "MemoryCard: ClearBlock called on invalid address (0x%x)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:156 #, c-format msgid "MemoryCard: Read called with invalid source address (0x%x)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:168 #, c-format msgid "MemoryCard: Write called with invalid destination address (0x%x)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1284 msgid "" "Merging a new NAND over your currently selected NAND will overwrite any " "channels and savegames that already exist. This process is not reversible, " "so it is recommended that you keep backups of both NANDs. Are you sure you " "want to continue?" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:71 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:39 msgid "Microphone" msgstr "Μικρόφωνο" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:112 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:119 msgid "Min" msgstr "Ελάχιστη" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:939 msgid "Misc" msgstr "Διάφορα" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:143 msgid "Misc Settings" msgstr "Διάφορες Ρυθμίσεις" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:33 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:27 msgid "Modifier" msgstr "Modifier" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:214 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Τροποποιεί τις υφές ώστε να εμφανίζουν το format στο οποίο είναι " "κωδικοποιημένες.\n" "Χρειάζεται επανεκκίνηση της εξομοίωσης στις περισσότερες περιπτώσεις.\n" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:322 msgid "Monoscopic Shadows" msgstr "" #: Source/Core/DolphinWX/LogWindow.cpp:102 msgid "Monospaced font" msgstr "Ισοπλατής γραμματοσειρά" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:102 msgid "Motion Controls and IR" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:291 msgid "Motion Plus" msgstr "Motion Plus" #: Source/Core/Core/HW/GCPadEmu.cpp:68 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:295 msgid "Motor" msgstr "Μοτέρ" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:85 msgid "" "Move the mouse pointer over an option to display a detailed description." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:246 msgid "Movie" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:483 msgid "" "Must use Generate Symbols first! Recognise names of any standard library " "functions used in multiple games, by loading them from a .dsy, .csv, or ." "mega file." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:635 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" "ΣΗΜΕΙΩΣΗ: Το μέγεθος της ροής δεν ταιριάζει με το πραγματικό μήκος των " "δεδομένων.\n" #: Source/Core/DolphinWX/MainMenuBar.cpp:220 msgid "NTSC-J" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:222 msgid "NTSC-U" msgstr "" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:42 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:265 #: Source/Core/DolphinWX/PatchAddEdit.cpp:58 msgid "Name:" msgstr "Όνομα:" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:78 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:186 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30 msgid "Name: " msgstr "Όνομα: " #: Source/Core/DolphinWX/VideoConfigDiag.cpp:549 msgid "Native (640x528)" msgstr "Αρχική (640x528)" #: Source/Core/DolphinWX/MemcardManager.cpp:523 #: Source/Core/DolphinWX/MemcardManager.cpp:559 msgid "Native GCI files(*.gci)" msgstr "Αρχεία Native GCI (*.gci)" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:102 msgid "Netherlands" msgstr "Ολλανδία" #: Source/Core/Core/NetPlayClient.cpp:1086 msgid "Netplay has desynced. There is no way to recover from this." msgstr "" "Το NetPlay έχει αποσυγχρονιστεί. Δεν υπάρχει κανένας τρόπος για να " "επανέλθετε από αυτό." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:40 msgid "New Scan" msgstr "Νέα Ανίχνευση" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:54 msgid "New Texture" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:233 msgid "New identity generated." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:181 #: Source/Core/DolphinWX/MemcardManager.cpp:818 msgid "Next Page" msgstr "Επόμενη Σελίδα" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:47 msgid "Next Scan" msgstr "Επόμενη Ανίχνευση" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:128 msgid "Nickname:" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:474 msgid "No Match" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:416 msgid "No Value Given" msgstr "" #: Source/Core/Core/ConfigManager.h:35 msgid "No audio output" msgstr "Καμία έξοδος ήχου" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:793 msgid "No description available" msgstr "Μη διαθέσιμη περιγραφή" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:882 msgid "No file loaded" msgstr "Δεν φορτώθηκε αρχείο" #: Source/Core/DolphinWX/MemcardManager.cpp:429 msgid "No free directory index entries." msgstr "Δεν υπάρχουν ελεύθερες καταχωρήσεις ευρετηρίου καταλόγου." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:53 msgid "No game is running." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:918 msgid "No recorded file" msgstr "Κανένα εγγεγραμένο αρχείο" #: Source/Core/Core/State.cpp:743 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:27 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1301 msgid "None" msgstr "Καμία" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:108 msgid "Not Equal" msgstr "Όχι ίσο" #: Source/Core/DolphinWX/GameListCtrl.cpp:885 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:287 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:329 msgid "Not Set" msgstr "Μη Ορισμένο" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:394 msgid "Not Valid Hex" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:362 msgid "Not all players have the game. Do you really want to start?" msgstr "" #: Source/Core/DolphinWX/Main.cpp:472 msgid "Not connected" msgstr "Μη Συνδεδεμένο" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:242 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:247 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:252 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:257 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:262 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:267 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:272 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:277 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:291 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:302 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:308 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:313 msgid "Not implemented" msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31 msgid "Notes: " msgstr "Σημειώσεις: " #: Source/Core/DolphinWX/FrameAui.cpp:82 Source/Core/DolphinWX/FrameAui.cpp:86 #: Source/Core/DolphinWX/FrameAui.cpp:510 #: Source/Core/DolphinWX/FrameAui.cpp:555 #: Source/Core/DolphinWX/FrameAui.cpp:562 #: Source/Core/DolphinWX/LogConfigWindow.cpp:42 msgid "Notice" msgstr "Σημείωση" #. i18n: The number of times a code block has been executed #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:182 msgid "NumExec" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189 msgid "Number of Codes: " msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:85 msgid "Nunchuk Configuration" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:189 msgid "Nunchuk orientation" msgstr "Nunchuk προσανατολισμός" #: Source/Core/DolphinWX/TASInputDlg.cpp:183 msgid "Nunchuk stick" msgstr "Nunchuk stick" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:660 msgid "Nvidia 3D Vision" msgstr "Nvidia 3D Vision" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:601 #, c-format msgid "Object %zu" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:125 msgid "Object Range" msgstr "Εύρος Αντικειμένου" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:659 msgid "Off" msgstr "Ανενεργός" #: Source/Core/DolphinWX/PatchAddEdit.cpp:62 msgid "Offset:" msgstr "Offset:" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:90 msgid "On-Screen Display Messages" msgstr "Απεικόνιση Μηνυμάτων Στην Οθόνη" #: Source/Core/DolphinWX/MainMenuBar.cpp:507 msgid "Online &Documentation" msgstr "Online &Εγχειρίδια " #: Source/Core/DolphinWX/MemcardManager.cpp:426 #, c-format msgid "Only %d blocks available" msgstr "Διαθέσιμα μόνο %d μπλοκ" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:349 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:373 msgid "" "Only export symbols with prefix:\n" "(Blank for all symbols)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:545 msgid "Op?" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:23 #: Source/Core/DolphinWX/MainToolBar.cpp:177 msgid "Open" msgstr "Άνοιγμα" #: Source/Core/DolphinWX/GameListCtrl.cpp:990 msgid "Open &containing folder" msgstr "Άνοιγμα &τοποθεσίας αρχείου" #: Source/Core/DolphinWX/GameListCtrl.cpp:976 msgid "Open Wii &save folder" msgstr "Άνοιγμα φακέλου αποθήκευσης Wii" #: Source/Core/DolphinWX/MainToolBar.cpp:177 msgid "Open file..." msgstr "Άνοιγμα αρχείου..." #: Source/Core/AudioCommon/OpenALStream.cpp:56 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: δεν μπορεί να δημιουργηθεί περιεχόμενο για την συσκευή %s" #: Source/Core/AudioCommon/OpenALStream.cpp:66 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: αδυναμία εύρεσης συσκευών ήχου" #: Source/Core/AudioCommon/OpenALStream.cpp:61 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: αδυναμία ανοίγματος της συσκευής %s" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:237 msgid "" "Opens the default (read-only) configuration for this game in an external " "text editor." msgstr "" "Ανοίγει τις προεπιλεγμένες (μόνο για ανάγνωση) ρυθμίσεις για αυτό το " "παιχνίδι σε έναν εξωτερικό επεξεργαστή κειμένου." #: Source/Core/Core/HW/GCKeyboardEmu.cpp:82 Source/Core/Core/HW/GCPadEmu.cpp:80 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:70 msgid "Options" msgstr "Ρυθμίσεις" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:30 msgid "Orange" msgstr "Πορτοκαλί" #: Source/Core/DolphinWX/MemcardManager.cpp:461 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the saves to a new memory card\n" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:141 msgid "Orientation" msgstr "Προσανατολισμός" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:516 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:829 msgid "Other" msgstr "Άλλα" #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:125 msgid "Other State Management" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:136 msgid "Other game" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:260 msgid "Other state hotkeys" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:738 msgid "Output" msgstr "Έξοδος" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:91 msgid "Overlay Information" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64 msgid "Override Language on NTSC Games" msgstr "Παράκαμψη της Γλώσσας σε NTSC Παιχνίδια" #: Source/Core/DolphinWX/MainMenuBar.cpp:141 msgid "P&lay Input Recording..." msgstr "Α&ναπαραγωγή Εγγραφής Χειρισμών..." #: Source/Core/DolphinWX/MainMenuBar.cpp:224 msgid "PAL" msgstr "" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:174 msgid "PPC Size" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:372 msgid "PPC vs x86" msgstr "" #: Source/Core/Core/HW/GCPad.cpp:18 msgid "Pad" msgstr "Χειριστήριο" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:39 msgid "Pads" msgstr "Χειριστήρια" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:140 msgid "Parsing Error" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:235 #, c-format msgid "Partition %zu" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:252 msgid "Passthrough a Bluetooth adapter" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:244 msgid "Patches" msgstr "Patches" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:89 msgid "Paths" msgstr "Φάκελοι" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:73 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:47 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:180 #: Source/Core/DolphinWX/MainToolBar.cpp:229 msgid "Pause" msgstr "Παύση" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:76 msgid "Pause After" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:147 msgid "Pause at End of Movie" msgstr "Παύση στο Τέλος της Ταινίας" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:93 msgid "Pause on Focus Lost" msgstr "Παύση Όταν Χάνεται η Εστίαση" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:123 msgid "Pauses the emulator when focus is taken away from the emulation window." msgstr "" "Προκαλεί παύση στην εξομοίωση όταν χάνεται η εστίαση από το παράθυρο " "εξομοίωσης." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:627 msgid "Per-Pixel Lighting" msgstr "Φωτισμός ανά Pixel" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:334 msgid "Perfect" msgstr "Τέλειο" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:41 msgid "" "Perform a full index of the game's RAM at the current Data Size. Required " "before any Searching can be performed." msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:540 #, c-format msgid "Perspective %d" msgstr "Οπτική %d" #: Source/Core/DolphinWX/MainMenuBar.cpp:425 msgid "Perspectives" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:124 msgid "Pixel Shader" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:126 msgid "Pixel Shader Constants" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:289 msgid "Platform" msgstr "Πλατφόρμα" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:150 #: Source/Core/DolphinWX/MainToolBar.cpp:180 #: Source/Core/DolphinWX/MainToolBar.cpp:234 msgid "Play" msgstr "Αναπαραγωγή" #: Source/Core/Core/HotkeyManager.cpp:47 msgid "Play Recording" msgstr "Αναπαραγωγή Εγγραφής" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:333 msgid "Playable" msgstr "Παίζεται" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:137 msgid "Playback Options" msgstr "Ρυθμίσεις Αναπαραγωγής" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:192 msgid "Players" msgstr "Παίχτες" #: Source/Core/DolphinWX/FrameTools.cpp:853 msgid "Please confirm..." msgstr "Παρακαλώ επιβεβαιώστε..." #: Source/Core/DolphinWX/FrameAui.cpp:510 msgid "Please create a perspective before saving" msgstr "Παρακαλώ δημιουργήστε μια οπτική πριν την αποθήκευση" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:161 #, c-format msgid "Port %i" msgstr "Θύρα %i" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:186 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:226 msgid "Port:" msgstr "" #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:22 msgid "Post Processing Shader Configuration" msgstr "Ρυθμίσεις Post Processing Εφέ" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:611 msgid "Post-Processing Effect:" msgstr "Post-Processing Εφέ:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:882 msgid "Prefetch Custom Textures" msgstr "Προφόρτωση Τροποποιημένων Υφών" #: Source/Core/Core/Movie.cpp:1196 #, c-format msgid "Premature movie end in PlayController. %u + %zu > %u" msgstr "" #: Source/Core/Core/Movie.cpp:1323 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "Πρόωρος τερματισμός της ταινίας σε PlayWiimote. %u + %d > %u" #: Source/Core/Core/Movie.cpp:1297 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "Πρόωρος τερματισμός της ταινίας σε PlayWiimote. %u > %u" #: Source/Core/Core/HotkeyManager.cpp:63 msgid "Press Sync Button" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:180 msgid "Prev Page" msgstr "Προηγούμενη Σελίδα" #: Source/Core/DolphinWX/MemcardManager.cpp:817 msgid "Previous Page" msgstr "Προηγούμενη Σελίδα" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1231 msgid "Profile" msgstr "Προφίλ" #: Source/Core/Core/HotkeyManager.cpp:248 msgid "Program Counter" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.h:55 msgid "Properties" msgstr "Ιδιότητες" #: Source/Core/DolphinWX/MainMenuBar.cpp:363 msgid "Provide safer execution by not linking the JIT blocks." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:343 msgid "Purge Game List Cache" msgstr "Εκκαθάριση Cache Λίστας Παιχνιδιών" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:79 msgid "Put BIOS roms in User/GC/{region}." msgstr "Τοποθετήστε τα BIOS roms σε User/GC/{περιοχή}." #: Source/Core/Common/MsgHandler.cpp:66 msgid "Question" msgstr "Ερώτηση" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:134 msgid "Quit" msgstr "Έξοδος" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:274 msgid "Quit Netplay" msgstr "" #. i18n: The right trigger button (labeled R on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:42 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:51 #: Source/Core/DolphinWX/TASInputDlg.cpp:251 #: Source/Core/DolphinWX/TASInputDlg.cpp:395 msgid "R" msgstr "R" #. i18n: The right trigger button (labeled R on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:46 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:55 msgid "R-Analog" msgstr "R-Αναλογική" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:35 msgid "Radius" msgstr "Ακτίνα" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:800 msgid "Range" msgstr "Εύρος" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation or write operation occurs. #. The string is not a command to read and write something or to allow reading and writing. #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:53 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:185 msgid "Read and write" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation occurs. #. The string does not mean "read-only" in the sense that something cannot be written to. #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:44 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:192 msgid "Read only" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:49 msgid "Read-only mode" msgstr "Μόνο Για Ανάγνωση (Εγγραφής)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:798 msgid "Real" msgstr "Πραγματικό" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:363 msgid "Real Balance Board" msgstr "Πραγματική Σανίδα Ισορροπίας" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313 msgid "Real Wii Remote" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32 msgid "Recenter" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:440 msgid "" "Recognise standard functions from Sys/totaldb.dsy, and use generic zz_ names " "for other functions." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:163 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:204 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:406 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:812 msgid "Record" msgstr "Εγγραφή" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:272 msgid "Record inputs" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:173 msgid "Recording Info" msgstr "Πληροφορίες Εγγραφής" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:187 msgid "Recording Options" msgstr "Ρυθμίσεις Εγγραφής" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:30 msgid "Red" msgstr "Κόκκινο" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Red Left" msgstr "Αριστερό Κόκκινο" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33 msgid "Red Right" msgstr "Δεξί Κόκκινο" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:139 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics. This " "smooths out jagged edges on objects.\n" "Increases GPU load and sometimes causes graphical issues. SSAA is " "significantly more demanding than MSAA, but provides top quality geometry " "anti-aliasing and also applies anti-aliasing to lighting, shader effects, " "and textures.\n" "\n" "If unsure, select None." msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:353 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1192 #: Source/Core/DolphinWX/MainToolBar.cpp:178 msgid "Refresh" msgstr "Ανανέωση" #: Source/Core/Core/HotkeyManager.cpp:25 msgid "Refresh List" msgstr "Ανανέωση Λίστας" #: Source/Core/DolphinWX/MainToolBar.cpp:178 msgid "Refresh game list" msgstr "Ανανέωση λίστας παιχνιδιών" #: Source/Core/DolphinWX/MainMenuBar.cpp:301 msgid "Region" msgstr "Περιοχή" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:102 #: Source/Core/DolphinWX/Debugger/RegisterWindow.h:17 msgid "Registers" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:38 msgid "Relative Input" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:75 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:394 #: Source/Core/DolphinWX/PatchAddEdit.cpp:87 msgid "Remove" msgstr "Αφαίρεση" #: Source/Core/DolphinWX/MainMenuBar.cpp:434 msgid "Remove names from all functions and variables." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:368 msgid "Rename &symbol" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:331 msgid "Rename symbol:" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:193 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Αναπαραγωγή της σκηνής ως wireframe.\n" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:493 msgid "Render to Main Window" msgstr "Αναπαραγωγή στο Κεντρικό Παράθυρο" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:54 msgid "Rendering" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:329 #, c-format msgid "Report: GCIFolder Writing to unallocated block 0x%x" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:28 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:290 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1211 msgid "Reset" msgstr "Επανεκκίνηση" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:124 msgid "Reset Traversal Settings" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:566 msgid "Reset Wii Remote pairings" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:288 msgid "Reset all saved Wii Remote pairings" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:243 msgid "Restart Required" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88 msgid "Results" msgstr "Αποτελέσματα" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:807 msgid "Retry" msgstr "Επανάληψη" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:222 msgid "Revision:" msgstr "Revision:" #: Source/Core/DolphinWX/AboutDolphin.cpp:32 #, c-format msgid "Revision: %s" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:402 #: Source/Core/DolphinWX/TASInputDlg.cpp:95 #: Source/Core/DolphinWX/TASInputDlg.cpp:249 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25 msgid "Right" msgstr "Δεξιά" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:73 msgid "Right Stick" msgstr "Δεξί Stick" #: Source/Core/DolphinWX/TASInputDlg.cpp:271 msgid "Right stick" msgstr "Δεξί Stick" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:204 msgid "Room ID:" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:286 msgid "" "Rounds 2D vertices to whole pixels. Fixes graphical problems in some games " "at higher internal resolutions. This setting has no effect when native " "internal resolution is used.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:67 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:294 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:22 msgid "Rumble" msgstr "Δόνηση" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:187 msgid "Run" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:104 msgid "Russia" msgstr "Ρωσία" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:97 msgid "SD Card Path:" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:137 msgid "SD card" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:129 msgid "Sa&ve State" msgstr "Απ&οθήκευση Σημείου Αποθήκευσης" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:758 msgid "Safe" msgstr "Ασφαλής" #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:63 #: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:38 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:164 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1236 msgid "Save" msgstr "Αποθήκ." #: Source/Core/DolphinWX/MainMenuBar.cpp:464 msgid "Save Code" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:529 msgid "Save GCI as..." msgstr "Αποθήκευση GCI ως..." #: Source/Core/Core/HotkeyManager.cpp:148 #: Source/Core/DolphinWX/MainMenuBar.cpp:101 msgid "Save Oldest State" msgstr "Αποθήκευση Παλαιότερου Σημείου" #: Source/Core/DolphinWX/MainMenuBar.cpp:406 msgid "Save Perspectives" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:151 msgid "Save State" msgstr "Αποθήκευση Σημείου" #: Source/Core/Core/HotkeyManager.cpp:114 msgid "Save State Slot 1" msgstr "Αποθήκευση Σημείου Αποθήκευσης 1" #: Source/Core/Core/HotkeyManager.cpp:123 msgid "Save State Slot 10" msgstr "Αποθήκευση Σημείου Αποθήκευσης 10" #: Source/Core/Core/HotkeyManager.cpp:115 msgid "Save State Slot 2" msgstr "Αποθήκευση Σημείου Αποθήκευσης 2" #: Source/Core/Core/HotkeyManager.cpp:116 msgid "Save State Slot 3" msgstr "Αποθήκευση Σημείου Αποθήκευσης 3" #: Source/Core/Core/HotkeyManager.cpp:117 msgid "Save State Slot 4" msgstr "Αποθήκευση Σημείου Αποθήκευσης 4" #: Source/Core/Core/HotkeyManager.cpp:118 msgid "Save State Slot 5" msgstr "Αποθήκευση Σημείου Αποθήκευσης 5" #: Source/Core/Core/HotkeyManager.cpp:119 msgid "Save State Slot 6" msgstr "Αποθήκευση Σημείου Αποθήκευσης 6" #: Source/Core/Core/HotkeyManager.cpp:120 msgid "Save State Slot 7" msgstr "Αποθήκευση Σημείου Αποθήκευσης 7" #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Save State Slot 8" msgstr "Αποθήκευση Σημείου Αποθήκευσης 8" #: Source/Core/Core/HotkeyManager.cpp:122 msgid "Save State Slot 9" msgstr "Αποθήκευση Σημείου Αποθήκευσης 9" #: Source/Core/DolphinWX/MainMenuBar.cpp:100 msgid "Save State to Selected Slot" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:99 msgid "Save State..." msgstr "Αποθήκευση Σημείου..." #: Source/Core/DolphinWX/MainMenuBar.cpp:459 msgid "Save Symbol Map &As..." msgstr "" #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:124 msgid "Save and Load State" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:348 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:354 msgid "Save as..." msgstr "Αποθήκευση ως..." #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:429 msgid "Save combined output file as" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1355 msgid "Save compressed GCM/ISO" msgstr "Αποθήκευση συμπιεσμένου GCM/ISO" #: Source/Core/DolphinWX/MainMenuBar.cpp:407 msgid "Save currently-toggled perspectives" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1346 msgid "Save decompressed GCM/ISO" msgstr "Αποθήκευση αποσυμπιεσμένου GCM/ISO" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:295 msgid "Save map file as" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:356 msgid "Save signature as" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:257 msgid "Save state" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:465 msgid "" "Save the entire disassembled code. This may take a several seconds and may " "require between 50 and 100 MB of hard drive space. It will only save code " "that is in the first 4 MB of memory. If you are debugging a game that loads ." "rel files with code to memory, you may want to increase the limit to perhaps " "8 MB. That can be done in SymbolDB::SaveMap()." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:460 msgid "" "Save the function names and addresses for this game as a .map file. If you " "want to open the .map file in IDA Pro, use the .idc script." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:450 msgid "" "Save the function names for each address to a .map file in your user " "settings map folder, named after the title ID." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:124 msgid "Save to selected slot" msgstr "Αποθήκευση στην επιλεγμένη θέση" #: Source/Core/DolphinWX/MainMenuBar.cpp:412 msgid "Saved Perspectives" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:565 msgid "Saved Wii Remote pairings can only be reset when a Wii game is running." msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:86 msgid "Saved to /Wii/sd.raw (default size is 128mb)" msgstr "Αποθηκεύτηκε σε /Wii/sd.raw (το προεπιλεγμένο μέγεθος είναι 128mb)" #: Source/Core/Core/Movie.cpp:1026 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" "Η ταινία του σημείου αποθήκευσης %s είναι αλλοιωμένη, γίνεται διακοπή της " "εγγραφής της ταινίας..." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:625 msgid "Scaled EFB Copy" msgstr "Κλιμακούμενα EFB Αντίγραφα" #: Source/Core/DolphinWX/GameListCtrl.cpp:655 #, c-format msgid "Scanning %s" msgstr "Ανίχνευση %s" #: Source/Core/DolphinWX/GameListCtrl.cpp:644 msgid "Scanning for ISOs" msgstr "Αναζήτηση για ISOs" #: Source/Core/DolphinWX/GameListCtrl.cpp:644 msgid "Scanning..." msgstr "Ανίχνευση..." #: Source/Core/DolphinWX/MainToolBar.cpp:183 msgid "ScrShot" msgstr "Στιγμιότυπο" #: Source/Core/VideoCommon/ImageWrite.cpp:52 #, c-format msgid "Screenshot failed: Could not open file \"%s\" (error %d)" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:170 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233 msgid "Search" msgstr "Αναζήτηση" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:117 msgid "Search (clear to use previous value)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:80 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:112 msgid "Search Address" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:263 msgid "Search Current Object" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37 msgid "Search Subfolders" msgstr "Αναζήτηση σε Υποφακέλους" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:226 msgid "Search for Hex Value:" msgstr "" #: Source/Core/Common/SysConf.h:106 Source/Core/Common/SysConf.h:129 #: Source/Core/Common/SysConf.h:149 Source/Core/Common/SysConf.h:170 #, c-format msgid "Section %s not found in SYSCONF" msgstr "Η ενότητα %s δε βρέθηκε στο SYSCONF" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:752 #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:23 msgid "Select" msgstr "Επιλογή" #: Source/Core/DolphinWX/MainMenuBar.cpp:344 msgid "Select Columns" msgstr "Επιλογή Στηλών" #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13 msgid "Select Game" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:558 #, c-format msgid "Select Slot %u - %s" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:130 msgid "Select State Slot" msgstr "Επιλογή Θέσης Αποθήκευσης" #: Source/Core/Core/HotkeyManager.cpp:126 msgid "Select State Slot 1" msgstr "Επιλέξτε Θέση 1" #: Source/Core/Core/HotkeyManager.cpp:135 msgid "Select State Slot 10" msgstr "Επιλέξτε Θέση 10" #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Select State Slot 2" msgstr "Επιλέξτε Θέση 2" #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Select State Slot 3" msgstr "Επιλέξτε Θέση 3" #: Source/Core/Core/HotkeyManager.cpp:129 msgid "Select State Slot 4" msgstr "Επιλέξτε Θέση 4" #: Source/Core/Core/HotkeyManager.cpp:130 msgid "Select State Slot 5" msgstr "Επιλέξτε Θέση 5" #: Source/Core/Core/HotkeyManager.cpp:131 msgid "Select State Slot 6" msgstr "Επιλέξτε Θέση 6" #: Source/Core/Core/HotkeyManager.cpp:132 msgid "Select State Slot 7" msgstr "Επιλέξτε Θέση 7" #: Source/Core/Core/HotkeyManager.cpp:133 msgid "Select State Slot 8" msgstr "Επιλέξτε Θέση 8" #: Source/Core/Core/HotkeyManager.cpp:134 msgid "Select State Slot 9" msgstr "Επιλέξτε Θέση 9" #: Source/Core/DolphinWX/FrameTools.cpp:488 #: Source/Core/DolphinWX/FrameTools.cpp:989 msgid "Select The Recording File" msgstr "Επιλέξτε το Αρχείο Εγγραφής" #: Source/Core/DolphinWX/FrameTools.cpp:1291 msgid "Select a BootMii NAND backup to import" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1240 msgid "Select a Wii WAD file to install" msgstr "Επιλέξτε ένα Wii WAD αρχείο για εγκατάσταση" #: Source/Core/DolphinWX/MemcardManager.cpp:518 msgid "Select a save file to import" msgstr "Επιλέξτε ένα αρχείο αποθήκευσης για εισαγωγή" #: Source/Core/DolphinWX/FrameAui.cpp:328 msgid "Select floating windows" msgstr "Επιλέξτε αιωρούμενα παράθυρα" #: Source/Core/Core/HotkeyManager.cpp:258 msgid "Select state" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:342 msgid "Select the file to load" msgstr "Επιλέξτε το αρχείο για φόρτωση" #: Source/Core/DolphinWX/FrameTools.cpp:1201 msgid "Select the save file" msgstr "Επιλέξτε αρχείο αποθήκευσης" #: Source/Core/DolphinWX/FrameTools.cpp:1372 msgid "Select the state to load" msgstr "Επιλέξτε το σημείο φόρτωσης" #: Source/Core/DolphinWX/FrameTools.cpp:1384 msgid "Select the state to save" msgstr "Επιλέξτε το σημείο αποθήκευσης" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:123 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n" "Force 4:3: Mimic a standard 4:3 analog TV.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" #: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:316 #: Source/Core/InputCommon/InputConfig.cpp:63 msgid "Selected controller profile does not exist" msgstr "Το επιλεγμένο προφίλ χειρισμού δεν υπάρχει" #: Source/Core/DolphinWX/LogWindow.cpp:103 msgid "Selected font" msgstr "Επιλεγμένη γραμματοσειρά" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:100 msgid "" "Selects a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" "Επιλέξτε έναν προσαρμογέα υλικού για χρήση.\n" "\n" "Αν δεν είστε σίγουροι, χρησιμοποιήστε τον πρώτο." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:102 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, select auto." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:261 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better " "feeling of depth if you have the necessary hardware.\n" "Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n" "Anaglyph is used for Red-Cyan colored glasses.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select Off." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:95 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "unless you have a reason to use it you'll want to select OpenGL here.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:88 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "you'll want to use either Direct3D or OpenGL. Different games and different " "GPUs will behave differently on each backend, so for the best emulation " "experience it's recommended to try both and choose the one that's less " "problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:172 msgid "Send" msgstr "Αποστολή" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:126 msgid "Sensor Bar Position:" msgstr "Θέση Sensor Bar:" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:93 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:928 msgid "Server rejected traversal attempt" msgstr "" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:57 #: Source/Core/DolphinWX/MainToolBar.cpp:212 msgid "Set PC" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:119 msgid "Set Value" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:993 msgid "Set as &default ISO" msgstr "Ορισμός ως προεπιλεγμένο &ISO" #: Source/Core/DolphinWX/MemcardManager.cpp:820 #, c-format msgid "Set as default Memory Card %c" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:212 msgid "Set the current instruction" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:62 msgid "Sets the GameCube system language." msgstr "Ορίζει την γλώσσα συστήματος του GameCube." #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:82 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" "Ορίζει την λειτουργία απεικόνισης του Wii σε 60Hz (480i) αντί για 50Hz " "(576i) για τα PAL παιχνίδια.\n" "Μπορεί να μην λειτουργεί για όλα τα παιχνίδια." #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:85 msgid "Sets the Wii system language." msgstr "Ορίζει την γλώσσα συστήματος του Wii." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:57 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. Certain " "backends only." msgstr "" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:270 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "SetupWiiMemory: Αδυναμία δημιουργίας αρχείου setting.txt" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:48 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "Shake" msgstr "Κούνημα" #: Source/Core/DolphinWX/TASInputDlg.cpp:279 #: Source/Core/DolphinWX/TASInputDlg.cpp:375 msgid "Shoulder Buttons" msgstr "Κουμπιά Shoulder" #: Source/Core/DolphinWX/MainMenuBar.cpp:314 msgid "Show &Log" msgstr "Εμφάνιση Παραθύρου Κατα&γραφής " #: Source/Core/DolphinWX/MainMenuBar.cpp:311 msgid "Show &Status Bar" msgstr "Εμφάνιση &Γραμμής Κατάστασης" #: Source/Core/DolphinWX/MainMenuBar.cpp:309 msgid "Show &Toolbar" msgstr "Εμφάνιση Γραμμής &Εργαλείων" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:92 msgid "Show Active Title in Window Title" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:265 msgid "Show Australia" msgstr "Εμφάνιση Αυστραλίας" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:235 msgid "Show Defaults" msgstr "Εμφάνιση Προεπιλογών" #: Source/Core/DolphinWX/MainMenuBar.cpp:340 msgid "Show Drives" msgstr "Εμφάνιση Οδηγών" #: Source/Core/DolphinWX/MainMenuBar.cpp:254 msgid "Show ELF/DOL" msgstr "Εμφάνιση ELF/DOL" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:472 msgid "Show FPS" msgstr "Εμφάνιση FPS" #: Source/Core/DolphinWX/MainMenuBar.cpp:151 msgid "Show Frame Counter" msgstr "Εμφάνιση Μετρητή Καρέ" #: Source/Core/DolphinWX/MainMenuBar.cpp:267 msgid "Show France" msgstr "Εμφάνιση Γαλλίας" #: Source/Core/DolphinWX/MainMenuBar.cpp:250 msgid "Show GameCube" msgstr "Εμφάνιση GameCube" #: Source/Core/DolphinWX/MainMenuBar.cpp:269 msgid "Show Germany" msgstr "Εμφάνιση Γερμανίας" #: Source/Core/DolphinWX/MainMenuBar.cpp:154 msgid "Show Input Display" msgstr "Εμφάνιση Προβολής Χειρισμών" #: Source/Core/DolphinWX/MainMenuBar.cpp:271 msgid "Show Italy" msgstr "Εμφάνιση Ιταλίας" #: Source/Core/DolphinWX/MainMenuBar.cpp:258 msgid "Show JAP" msgstr "Εμφάνιση JAP" #: Source/Core/DolphinWX/MainMenuBar.cpp:273 msgid "Show Korea" msgstr "Εμφάνιση Κορέας" #: Source/Core/DolphinWX/MainMenuBar.cpp:149 msgid "Show Lag Counter" msgstr "Εμφάνιση Μετρητή Καθυστέρησης " #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:278 msgid "Show Language:" msgstr "Εμφάνιση Γλώσσας:" #: Source/Core/DolphinWX/MainMenuBar.cpp:315 msgid "Show Log &Configuration" msgstr "Εμφάνιση Ρυθμίσεων &Καταγραφέα" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:483 msgid "Show NetPlay Messages" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:474 msgid "Show NetPlay Ping" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:275 msgid "Show Netherlands" msgstr "Εμφάνιση Ολλανδίας" #: Source/Core/DolphinWX/MainMenuBar.cpp:260 msgid "Show PAL" msgstr "Εμφάνιση PAL" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:56 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:55 #: Source/Core/DolphinWX/MainToolBar.cpp:209 msgid "Show PC" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:337 msgid "Show Platforms" msgstr "Εμφάνιση Πλατφόρμας" #: Source/Core/DolphinWX/MainMenuBar.cpp:338 msgid "Show Regions" msgstr "Εμφάνιση Περιοχών" #: Source/Core/DolphinWX/MainMenuBar.cpp:277 msgid "Show Russia" msgstr "Εμφάνιση Ρωσίας" #: Source/Core/DolphinWX/MainMenuBar.cpp:279 msgid "Show Spain" msgstr "Εμφάνιση Ισπανίας" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:855 msgid "Show Statistics" msgstr "Εμφάνιση Στατιστικών" #: Source/Core/DolphinWX/MainMenuBar.cpp:156 msgid "Show System Clock" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:281 msgid "Show Taiwan" msgstr "Εμφάνιση Ταϊβάν" #: Source/Core/DolphinWX/MainMenuBar.cpp:262 msgid "Show USA" msgstr "Εμφάνιση USA" #: Source/Core/DolphinWX/MainMenuBar.cpp:285 msgid "Show Unknown" msgstr "Εμφάνιση Αγνώστων" #: Source/Core/DolphinWX/MainMenuBar.cpp:252 msgid "Show WAD" msgstr "Εμφάνιση WAD" #: Source/Core/DolphinWX/MainMenuBar.cpp:248 msgid "Show Wii" msgstr "Εμφάνιση Wii" #: Source/Core/DolphinWX/MainMenuBar.cpp:283 msgid "Show World" msgstr "Εμφάνιση Κόσμου" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:112 msgid "Show a confirmation box before stopping a game." msgstr "Εμφάνιση επιβεβαίωσης πριν τη διακοπή ενός παιχνιδιού." #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:114 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may result " "in major crashes having no explanation at all." msgstr "" "Εμφάνιση μηνύματος όταν προκύψει ένα πιθανά σοβαρό σφάλμα.\n" "Απενεργοποιώντας αυτήν την επιλογή μπορεί να γλιτώσετε από ενοχλητικά μη " "κρίσιμα σφάλματα, αλλά μπορεί να οδηγήσει στο να μην έχουν καμία εξήγηση " "απότομοι τερματισμοί." #: Source/Core/DolphinWX/MemcardManager.cpp:834 msgid "Show first block" msgstr "Εμφάνιση πρώτου μπλοκ" #: Source/Core/DolphinWX/MemcardManager.cpp:833 msgid "Show save blocks" msgstr "Εμφάνιση μπλοκ αποθήκευσης" #: Source/Core/DolphinWX/MemcardManager.cpp:831 msgid "Show save comment" msgstr "Εμφάνιση αποθηκευμένου σχολίου" #: Source/Core/DolphinWX/MemcardManager.cpp:832 msgid "Show save icon" msgstr "Εμφάνιση αποθηκευμένου εικονιδίου" #: Source/Core/DolphinWX/MemcardManager.cpp:830 msgid "Show save title" msgstr "Εμφάνιση αποθηκευμένου τίτλου" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:121 msgid "Show the active title name in the emulation window title." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:199 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Εμφανίζει τον αριθμό των καρέ που απεικονίζονται ανά δευτερόλεπτο, ως τρόπο " "μέτρησης της ταχύτητας εξομοίωσης.\n" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:202 msgid "" "Show the players' maximum Ping while playing on NetPlay.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:209 msgid "" "Show various rendering statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:659 msgid "Side-by-Side" msgstr "Δίπλα - Δίπλα" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:324 msgid "Sideways Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:321 msgid "Sideways Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:306 msgid "Sideways Wii Remote" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:69 msgid "Simplified Chinese" msgstr "Κινέζικα Απλοποιημένα" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:26 msgid "Simulate DK Bongos" msgstr "Προσομοίωση DK Bongos" #: Source/Core/DolphinWX/GameListCtrl.cpp:421 msgid "Size" msgstr "Μέγεθος" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:62 msgid "" "Size of stretch buffer in milliseconds. Values too low may cause audio " "crackling." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:54 #: Source/Core/DolphinWX/MainToolBar.cpp:205 msgid "Skip" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69 msgid "Skip BIOS" msgstr "Παράλειψη BIOS" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:264 msgid "Skip DCBZ clearing" msgstr "Παράληψη εκκαθάρισης DCBZ" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:717 msgid "Skip EFB Access from CPU" msgstr "Παράλειψη EFB Πρόσβασης από τη CPU" #: Source/Core/DolphinWX/MainToolBar.cpp:206 msgid "Skips the next instruction completely" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:257 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:552 #: Source/Core/DolphinWX/MainMenuBar.cpp:555 #, c-format msgid "Slot %u - %s" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85 msgid "Slot A" msgstr "Θέση Α" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85 msgid "Slot B" msgstr "Θέση Β" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:986 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "Η απεικόνιση λογισμικού είναι αρκετές βαθμίδες πιο αργή απ' ότι τα υπόλοιπα " "backends.\n" "Είναι μόνο χρήσιμη για debugging σκοπούς.\n" "Θέλετε όντως να χρησιμοποιήσετε την απεικόνιση λογισμικού; Αν δεν είστε " "σίγουροι, επιλέξτε 'Όχι'." #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:106 msgid "Spain" msgstr "Ισπανία" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:56 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:54 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:60 msgid "Spanish" msgstr "Ισπανικά" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:313 msgid "Speaker Pan" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:135 msgid "Speaker Volume:" msgstr "Ένταση Ηχείου:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:170 msgid "" "Specifies the resolution used to render at. A high resolution greatly " "improves visual quality, but also greatly increases GPU load and can cause " "issues in certain games.\n" "\"Multiple of 640x528\" will result in a size slightly larger than \"Window " "Size\" but yield fewer issues. Generally speaking, the lower the internal " "resolution is, the better your performance will be. Auto (Window Size), " "1.5x, and 2.5x may cause issues in some games.\n" "\n" "If unsure, select Native." msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:100 msgid "Speed Limit:" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:277 msgid "Speed up Disc Transfer Rate" msgstr "Επιτάχυνση του Ρυθμού Μεταφοράς από τον Δίσκο" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:75 msgid "" "Splits the CPU and GPU threads so they can be run on separate cores.\n" "Provides major speed improvements on most modern PCs, but can cause " "occasional crashes/glitches." msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "Standard Controller" msgstr "Τυπικός Controller" #: Source/Core/Core/HW/GCPadEmu.cpp:36 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:29 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:250 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:144 #: Source/Core/DolphinWX/TASInputDlg.cpp:399 msgid "Start" msgstr "Εκκίνηση" #: Source/Core/DolphinWX/MainMenuBar.cpp:230 msgid "Start &NetPlay..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:140 msgid "Start Re&cording Input" msgstr "Εκκίνηση Ε&γγραφής Χειρισμών" #: Source/Core/Core/HotkeyManager.cpp:46 msgid "Start Recording" msgstr "Εκκίνηση Εγγραφής" #: Source/Core/DolphinWX/MainMenuBar.cpp:185 msgid "Start the game directly instead of booting to pause" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:422 #: Source/Core/DolphinWX/MainMenuBar.cpp:305 msgid "State" msgstr "Λειτ." #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:133 msgid "Statistics" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "Steering Wheel" msgstr "Τιμόνι" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:51 #: Source/Core/DolphinWX/MainToolBar.cpp:196 msgid "Step" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:420 msgid "Step &Into" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:421 msgid "Step &Over" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:51 msgid "Step Into" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:422 msgid "Step O&ut" msgstr "" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:53 #: Source/Core/DolphinWX/MainToolBar.cpp:203 msgid "Step Out" msgstr "" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:52 #: Source/Core/DolphinWX/MainToolBar.cpp:199 msgid "Step Over" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:196 msgid "Step into the next instruction" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:204 msgid "Step out of the current function" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:406 msgid "Step out successful!" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:404 msgid "Step out timed out!" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:331 msgid "Step over in progress..." msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:200 msgid "Step over the next instruction" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:316 msgid "Step successful!" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:247 msgid "Stepping" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:656 msgid "Stereoscopic 3D Mode:" msgstr "Στερεοσκοπική 3D Λειτουργία:" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:365 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:693 msgid "Stereoscopy" msgstr "Στερεοσκοπία" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:45 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:60 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:39 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:51 msgid "Stick" msgstr "Stick" #: Source/Core/Core/HotkeyManager.cpp:27 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:414 #: Source/Core/DolphinWX/MainToolBar.cpp:181 msgid "Stop" msgstr "Διακοπή" #: Source/Core/DolphinWX/FrameTools.cpp:1603 msgid "Stop Playing Input" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1588 #: Source/Core/DolphinWX/FrameTools.cpp:1605 #: Source/Core/DolphinWX/MainMenuBar.cpp:142 msgid "Stop Playing/Recording Input" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1601 msgid "Stop Recording Input" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:726 msgid "Store EFB Copies to Texture Only" msgstr "Αποθήκευση EFB Αντιγράφων Μόνο σε Υφή" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:185 msgid "" "Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = EFB Copies to Texture\n" "Disabled = EFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:448 msgid "Stretch to Window" msgstr "Προσαρμογή στο Παράθυρο" #. i18n: Data type used in computing #: Source/Core/DolphinWX/Debugger/WatchView.cpp:91 msgid "String" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:49 msgid "Strum" msgstr "Strum" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:96 #, c-format msgid "Successfully exported %u saves to %s" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:50 #, c-format msgid "Successfully exported file to %s" msgstr "Επιτυχής εξαγωγή αρχείου στο %s" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:115 msgid "Successfully imported save files" msgstr "Επιτυχής εισαγωγή σημείων αποθήκευσης" #: Source/Core/DolphinWX/AboutDolphin.cpp:41 msgid "Support" msgstr "Υποστήριξη" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:689 msgid "Swap Eyes" msgstr "Εναλλαγή Ματιών" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:273 msgid "" "Swaps the left and right eye. Mostly useful if you want to view side-by-side " "cross-eyed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:42 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:267 msgid "Swing" msgstr "Swing" #. i18n: The symbolic name of a code block #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:177 msgid "Symbol" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:104 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95 msgid "Symbols" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:284 msgid "Sync" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:551 msgid "Sync Wii Remotes" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:282 msgid "Sync real Wii Remotes and pair them" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:272 msgid "Synchronize GPU thread" msgstr "Συγχρονισμός του νήματος της GPU" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:274 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" "Συγχρονίζει τα νήματα της GPU και της CPU ώστε να προληφθούν τυχαία " "κολλήματα σε λειτουργία Διπλού Πυρήνα . (Ενεργό = Συμβατότητα, Ανενεργό = " "Ταχύτητα)" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:347 msgid "Syntax error" msgstr "Συντακτικό σφάλμα" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:106 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:100 msgid "System Language:" msgstr "Γλώσσα Συστήματος:" #: Source/Core/DolphinWX/MainMenuBar.cpp:145 #: Source/Core/DolphinWX/TASInputDlg.h:30 msgid "TAS Input" msgstr "TAS Είσοδος" #: Source/Core/DolphinWX/FrameTools.cpp:386 #, c-format msgid "TAS Input - GameCube Controller %d" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:394 #, c-format msgid "TAS Input - Wii Remote %d" msgstr "" #. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details. #. Frame advance is an example of a typical TAS tool. #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:112 msgid "TAS Tools" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:65 msgid "TLUT Cmd" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:415 msgid "Tab Split" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:46 msgid "Table Left" msgstr "Αριστερό Table" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:47 msgid "Table Right" msgstr "Δεξί Table" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:114 msgid "Taiwan" msgstr "Ταϊβάν" #: Source/Core/Core/HotkeyManager.cpp:30 #: Source/Core/DolphinWX/MainMenuBar.cpp:126 msgid "Take Screenshot" msgstr "Δημιουργία Στιγμιότυπου" #: Source/Core/DolphinWX/MainToolBar.cpp:183 msgid "Take screenshot" msgstr "Δημιουργία στιγμιότυπου" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:748 msgid "Test" msgstr "Τέστ" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:53 msgid "Texture" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:738 msgid "Texture Cache" msgstr "Cache Υφών" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:61 msgid "Texture Cmd" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:857 msgid "Texture Format Overlay" msgstr "Επικάλυψη Του Format Υφών" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:128 msgid "Textures" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:189 msgid "" "The \"Safe\" setting eliminates the likelihood of the GPU missing texture " "updates from RAM.\n" "Lower accuracies cause in-game text to appear garbled in certain games.\n" "\n" "If unsure, use the rightmost value." msgstr "" #: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:50 #, c-format msgid "The address %s is invalid." msgstr "" #: Source/Core/Core/ActionReplay.cpp:219 msgid "The address is invalid" msgstr "Η διεύθυνση είναι άκυρη" #: Source/Core/DolphinWX/MemcardManager.cpp:504 msgid "The checksum was successfully fixed." msgstr "Το checksum διορθώθηκε με επιτυχία." #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:171 msgid "The chosen directory is already in the list." msgstr "Ο επιλεγμένος φάκελος βρίσκεται ήδη στη λίστα." #: Source/Core/Core/Movie.cpp:395 #, c-format msgid "" "The disc change to \"%s\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" #: Source/Core/Core/HW/DVD/DVDThread.cpp:340 #, c-format msgid "The disc could not be read (at 0x% - 0x%)." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:116 #, c-format msgid "" "The disc image \"%s\" is corrupt.\n" "Hash of block % is %08x instead of %08x." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:107 #, c-format msgid "The disc image \"%s\" is truncated, some of the data is missing." msgstr "" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:469 msgid "The disc that was about to be inserted couldn't be found." msgstr "" #. i18n: Here, PID means Product ID (for a USB device). #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:150 msgid "The entered PID is invalid." msgstr "" #. i18n: Here, VID means Vendor ID (for a USB device). #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:144 msgid "The entered VID is invalid." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1275 #: Source/Core/DolphinWX/GameListCtrl.cpp:1300 #: Source/Core/DolphinWX/GameListCtrl.cpp:1365 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" "Το αρχείο %s υπάρχει ήδη.\n" "Θέλετε να το αντικαταστήσετε;" #: Source/Core/AudioCommon/WaveFile.cpp:54 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "Αδυναμία ανοίγματος του αρχείου %s για εγγραφή. Παρακαλώ ελέγξτε αν είναι " "ήδη ανοιχτό από άλλο πρόγραμμα." #: Source/Core/AudioCommon/WaveFile.cpp:46 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Το αρχείο %s ήταν ήδη ανοιχτό, η κεφαλίδα του αρχείου δε θα γραφεί." #: Source/Core/DolphinWX/FrameAui.cpp:562 msgid "The name cannot be empty" msgstr "Το όνομα δεν μπορεί να είναι κενό" #: Source/Core/DolphinWX/FrameAui.cpp:555 msgid "The name cannot contain the character ','" msgstr "Το όνομα δεν μπορεί να περιέχει τον χαρακτήρα ','" #: Source/Core/Core/Movie.cpp:235 #, c-format msgid "The recorded game (%s) is not the same as the selected game (%s)" msgstr "" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:174 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "" "Το αποτέλεσμα αποκρυπτογράφησης του κωδικού AR δεν περιέχει καθόλου γραμμές." #: Source/Core/DolphinWX/MemcardManager.cpp:435 msgid "The save you are trying to copy has an invalid file size." msgstr "" #: Source/Core/DolphinWX/Main.cpp:321 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "Η επιλεγμένη γλώσσα δεν υποστηρίζεται από το σύστημά σας. Επαναφορά στην " "προεπιλογή συστήματος." #: Source/Core/Core/NetPlayClient.cpp:204 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Οι εκδόσεις NetPlay του διακομιστή και του πελάτη δεν είναι συμβατές!" #: Source/Core/Core/NetPlayClient.cpp:201 msgid "The server is full!" msgstr "Ο διακομιστής είναι γεμάτος!" #: Source/Core/Core/NetPlayClient.cpp:207 msgid "The server responded: the game is currently running!" msgstr "Ο διακομιστής απάντησε: το παιχνίδι τρέχει!" #: Source/Core/Core/NetPlayClient.cpp:210 msgid "The server sent an unknown error message!" msgstr "Ο διακομιστής επέστρεψε ένα άγνωστο μήνυμα σφάλματος!" #: Source/Core/Core/ConfigManager.cpp:906 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Το επιλεγμένο αρχείο \"%s\" δεν υπάρχει" #: Source/Core/Core/ActionReplay.cpp:222 msgid "The value is invalid" msgstr "Η τιμή είναι άκυρη" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:134 msgid "Theme:" msgstr "Θέμα:" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:163 #, c-format msgid "" "There are too many GCI files in the folder\n" "%s.\n" "Only the first 127 will be available" msgstr "" #: Source/Core/Core/State.cpp:748 msgid "There is nothing to undo!" msgstr "Δεν υπάρχει τίποτα προς αναίρεση!" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:254 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Αυτές οι ρυθμίσεις υπερισχύουν των γενικών ρυθμίσεων του Dolphin.\n" "Αν είναι ακαθόριστη η επιλογή το παιχνίδι χρησιμοποιεί τις γενικές ρυθμίσεις " "του Dolphin. " #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:154 msgid "" "This Action Replay code contains both encrypted and unencrypted lines; you " "should check that you have entered it correctly.\n" "\n" "Do you want to discard all unencrypted lines?" msgstr "" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:159 msgid "This USB device is already whitelisted." msgstr "" #: Source/Core/Core/ConfigManager.cpp:982 msgid "This WAD is not bootable." msgstr "" #: Source/Core/Core/ActionReplay.cpp:852 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Αυτός ο προσομοιωτής action replay δεν υποστηρίζει κωδικούς που αλλάζουν το " "ίδιο το Action Replay." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:247 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press " "SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:60 #, c-format msgid "" "This file does not look like a BootMii NAND backup. (0x% does not " "equal 0x%zx)" msgstr "" #: Source/Core/VideoCommon/MainBase.cpp:137 msgid "" "This game requires bounding box emulation to run properly but your graphics " "card or its drivers do not support it. As a result you will experience bugs " "or freezes while running this game." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:356 msgid "" "This is necessary to get break points and stepping to work as explained in " "the Developer Documentation. But it can be very slow, perhaps slower than 1 " "fps." msgstr "" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:53 msgid "" "This setting allows you to set a custom real time clock (RTC) separate from " "your current system time.\n" "\n" "If you're unsure, leave this disabled." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:296 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = %08x) - forcing AX." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:288 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = %08x) - forcing AXWii." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:317 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:307 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:233 msgid "This will let you manually edit the INI config file." msgstr "" "Αυτό σας επιτρέπει την χειροκίνητη επεξεργασία του αρχείου ρυθμίσεων INI." #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp:25 msgid "Threshold" msgstr "Κατώφλι" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:45 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:270 msgid "Tilt" msgstr "Πλάγιασμα" #: Source/Core/DolphinWX/GameListCtrl.cpp:415 #: Source/Core/DolphinWX/MainMenuBar.cpp:293 #: Source/Core/DolphinWX/MemcardManager.cpp:627 msgid "Title" msgstr "Τίτλος" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:88 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:96 msgid "To" msgstr "Εώς" #: Source/Core/DolphinWX/MainMenuBar.cpp:423 msgid "Toggle &Breakpoint" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:123 msgid "Toggle &Fullscreen" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:317 msgid "Toggle &memory" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:95 msgid "Toggle 3D Anaglyph" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:93 msgid "Toggle 3D Side-by-side" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:94 msgid "Toggle 3D Top-bottom" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:96 msgid "Toggle 3D Vision" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:61 msgid "Toggle All Log Types" msgstr "Εναλλαγή Όλων Τύπων Καταγραφής " #: Source/Core/Core/HotkeyManager.cpp:71 msgid "Toggle Aspect Ratio" msgstr "Εναλλαγή Αναλογίας Οθόνης" #: Source/Core/Core/HotkeyManager.cpp:59 msgid "Toggle Breakpoint" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:70 msgid "Toggle Crop" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:75 msgid "Toggle Custom Textures" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:72 msgid "Toggle EFB Copies" msgstr "Εναλλαγή EFB Αντίγραφα" #: Source/Core/Core/HotkeyManager.cpp:73 msgid "Toggle Fog" msgstr "Εναλλαγή Ομίχλης" #: Source/Core/Core/HotkeyManager.cpp:29 msgid "Toggle Fullscreen" msgstr "Εναλλαγή Πλήρους Οθόνης" #: Source/Core/Core/HotkeyManager.cpp:26 msgid "Toggle Pause" msgstr "Εναλλαγή Παύσης" #: Source/Core/Core/HotkeyManager.cpp:74 msgid "Toggle Texture Dumping" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:409 msgid "Toggle editing of perspectives" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:182 msgid "Toggle fullscreen" msgstr "Εναλλαγή πλήρους οθόνης" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:61 #: Source/Core/DolphinWX/MainMenuBar.cpp:399 msgid "Top" msgstr "Κορυφή" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:659 msgid "Top-and-Bottom" msgstr "Πάνω - Κάτω" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:72 msgid "Traditional Chinese" msgstr "Κινέζικα Παραδοσιακά " #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:122 msgid "Traversal Server" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:35 #, c-format msgid "Traversal Server: %s" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:925 msgid "Traversal server timed out connecting to the host" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:462 msgid "Tried to load an unknown file type." msgstr "Προσπάθεια φόρτωσης ενός άγνωστου τύπου αρχείο." #: Source/Core/Core/HW/GCPadEmu.cpp:62 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:76 msgid "Triggers" msgstr "Σκανδάλες" #: Source/Core/DolphinWX/MainMenuBar.cpp:458 msgid "" "Try to load a .map file that might be from a slightly different version." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:447 msgid "" "Try to load this game's function names automatically - but doesn't check ." "map files stored on the disc image yet." msgstr "" #: Source/Core/Common/SysConf.h:94 Source/Core/Common/SysConf.h:117 msgid "Trying to read from invalid SYSCONF" msgstr "Προσπάθεια ανάγνωσης από ένα μη έγκυρο SYSCONF" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:53 msgid "" "Trying to read from invalid SYSCONF\n" "Wii Remote Bluetooth IDs are not available" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:378 msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:38 msgid "Turntable" msgstr "Πικάπ" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:111 msgid "Turntable Configuration" msgstr "" #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:34 #: Source/Core/DolphinWX/PatchAddEdit.cpp:74 msgid "Type" msgstr "Τύπος" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775 #, c-format msgid "UNKNOWN_%02X" msgstr "ΑΓΝΩΣΤΟ_%02X" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:108 msgid "USA" msgstr "ΗΠΑ" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:42 msgid "USB Gecko" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:242 msgid "" "Unable to create patch from given values.\n" "Entry not modified." msgstr "" "Αδυναμία δημιουργίας patch από τις δοθείσες τιμές.\n" "Η entry δεν μεταβλήθηκε." #: Source/Core/DiscIO/NANDImporter.cpp:197 #, c-format msgid "" "Unable to open %s! Refer to https://dolphin-emu.org/docs/guides/wii-network-" "guide/ to set up certificates." msgstr "" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:136 #, c-format msgid "" "Unable to parse line %u of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:222 #: Source/Core/DiscIO/NANDImporter.cpp:231 #, c-format msgid "Unable to write to file %s" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:149 #: Source/Core/DolphinWX/MainMenuBar.cpp:95 msgid "Undo Load State" msgstr "Αναίρεση Φόρτωσης Σημείου Αποθ. " #: Source/Core/Core/HotkeyManager.cpp:150 #: Source/Core/DolphinWX/MainMenuBar.cpp:102 msgid "Undo Save State" msgstr "Αναίρεση Αποθήκευσης Σημείου Αποθ. " #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:731 msgid "Unexpected 0x80 call? Aborting..." msgstr "Αναπάντεχη 0x80 κλήση; Ματαίωση..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1018 msgid "Uninstall from the NAND" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1264 msgid "" "Uninstalling the WAD will remove the currently installed version of this " "title from the NAND without deleting its save data. Continue?" msgstr "" #: Source/Core/Core/State.cpp:467 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:107 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:79 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:119 msgid "Unknown" msgstr "Άγνωστο" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:1076 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Άγνωστη εντολή DVD %08x - κρίσιμο σφάλμα" #: Source/Core/Common/SysConf.cpp:161 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Άγνωστος τύπος καταχώρησης %i στο SYSCONF (%s@%x)!" #: Source/Core/Core/NetPlayClient.cpp:934 #, c-format msgid "Unknown error %x" msgstr "Άγνωστο σφάλμα %x" #: Source/Core/DolphinWX/MemcardManager.cpp:422 #: Source/Core/DolphinWX/MemcardManager.cpp:465 msgid "Unknown memory card error" msgstr "Άγνωστο σφάλμα της κάρτας μνήμης" #: Source/Core/Core/NetPlayClient.cpp:556 #, c-format msgid "Unknown message received with id : %d" msgstr "Ελήφθη άγνωστο μήνυμα με id : %d" #: Source/Core/Core/NetPlayServer.cpp:710 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "Ελήφθη άγνωστο μήνυμα με:%d από τον παίκτη:%d Αποσύνδεση παίκτη!" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:44 msgid "Unlimited" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:380 msgid "Unpacking" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:50 #: Source/Core/DolphinWX/TASInputDlg.cpp:93 #: Source/Core/DolphinWX/TASInputDlg.cpp:249 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22 msgid "Up" msgstr "Πάνω" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:97 msgid "Update" msgstr "Ενημέρωση" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:99 msgid "Update Screen" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:325 msgid "Upright Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:322 msgid "Upright Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:309 msgid "Upright Wii Remote" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:117 msgid "Usage Statistics Reporting Settings" msgstr "" #: Source/Core/DolphinWX/Main.cpp:226 msgid "Usage statistics reporting" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:87 msgid "" "Usage statistics reporting uses a unique random per-machine identifier to " "distinguish users from one another. This button generates a new random " "identifier for this machine which is dissociated from the previous one." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:462 msgid "Use Fullscreen" msgstr "Χρήση Πλήρους Οθόνης" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:30 msgid "Use Hex" msgstr "Χρήση Hex" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:64 msgid "Use PAL60 Mode (EuRGB60)" msgstr "Χρήση Λειτουργίας PAL60 (EuRGB60)" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:89 msgid "Use Panic Handlers" msgstr "Χρήση Οθονών Πανικού" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:153 msgid "" "Use a less accurate algorithm to calculate depth values.\n" "Causes issues in a few games, but can give a decent speedup depending on the " "game and/or your GPU.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:324 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:437 msgid "Use generic zz_ names for functions." msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:105 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:903 msgid "Utility" msgstr "Εργαλεία" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:460 msgid "V-Sync" msgstr "Κάθετος Συγχρονισμός" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:69 msgid "Value" msgstr "Τιμή" #. i18n: Double means double-precision floating point number #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:73 msgid "Value (double)" msgstr "" #. i18n: Float means floating point number #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:71 msgid "Value (float)" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:410 msgid "Value Too Large" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:101 msgid "" "Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave " "blank to filter each result against its own previous value." msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:78 msgid "Value:" msgstr "Τιμή:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27 msgid "Value: " msgstr "Τιμή: " #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:99 msgid "Various Statistics" msgstr "Διάφορα Στατιστικά" #: Source/Core/DolphinWX/LogConfigWindow.cpp:49 msgid "Verbosity" msgstr "Αναλυτικότητα" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:60 msgid "Vertex Cmd" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:131 msgid "Vertex Description" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:132 msgid "Vertex Matrices" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:824 msgid "Vertex Rounding" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:125 msgid "Vertex Shader" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:127 msgid "Vertex Shader Constants" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:490 msgid "View &code" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:489 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:271 msgid "View &memory" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:325 msgid "View As:" msgstr "" #. i18n: Double means double-precision floating point number #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:507 msgid "View as double" msgstr "" #. i18n: Float means floating point number #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:501 msgid "View as float" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:497 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:505 msgid "View as hexadecimal" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:498 msgid "View as signed integer" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:499 msgid "View as unsigned integer" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:796 msgid "Virtual" msgstr "Εικονικό" #: Source/Core/Core/HotkeyManager.cpp:243 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:67 msgid "Volume" msgstr "Ένταση" #: Source/Core/Core/HotkeyManager.cpp:33 msgid "Volume Down" msgstr "Μείωση Έντασης" #: Source/Core/Core/HotkeyManager.cpp:35 msgid "Volume Toggle Mute" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:34 msgid "Volume Up" msgstr "Αύξηση Έντασης" #: Source/Core/UICommon/WiiUtils.cpp:57 msgid "WAD installation failed: Could not finalise title import." msgstr "" #: Source/Core/UICommon/WiiUtils.cpp:47 #, c-format msgid "WAD installation failed: Could not import content %08x." msgstr "" #: Source/Core/UICommon/WiiUtils.cpp:33 msgid "WAD installation failed: Could not initialise title import." msgstr "" #: Source/Core/UICommon/WiiUtils.cpp:21 msgid "WAD installation failed: The selected file is not a valid WAD." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:133 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Αναμονή για την κάθετη ανανέωση της οθόνης ώστε να μειωθεί το σπάσιμο της " "εικόνας.\n" "Μειώνει τις επιδόσεις αν η ταχύτητα εξομοίωσης είναι μικρότερη από 100%.\n" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." #: Source/Core/Common/MsgHandler.cpp:67 #: Source/Core/DolphinWX/GameListCtrl.cpp:1140 #: Source/Core/DolphinWX/GameListCtrl.cpp:1455 #: Source/Core/DolphinWX/LogConfigWindow.cpp:44 #: Source/Core/DolphinWX/MemcardManager.cpp:587 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:363 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:989 msgid "Warning" msgstr "Προειδοποίηση" #: Source/Core/Core/Boot/Boot.cpp:344 msgid "Warning - starting DOL in wrong console mode!" msgstr "Προειδοποίηση - εκκίνηση DOL σε λάθος λειτουργία κονσόλας!" #: Source/Core/Core/Boot/Boot.cpp:302 msgid "Warning - starting ISO in wrong console mode!" msgstr "Προειδοποίηση - εκκίνηση ISO σε λάθος λειτουργία κονσόλας!" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:601 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" "Προειδοποίηση! Συστήνεται η δημιουργία αντιγράφου ασφαλείας όλων των αρχείων " "στον φάκελο:\n" "%s\n" "Θέλετε να συνεχίσετε;" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:527 #, c-format msgid "" "Warning: Number of blocks indicated by the BAT (%u) does not match that of " "the loaded file header (%u)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:584 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memory card\n" "Continue?" msgstr "" #: Source/Core/Core/Movie.cpp:1075 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %u) (input %u > %u). You should load another save before continuing, or " "load this state with read-only mode off." msgstr "" #: Source/Core/Core/Movie.cpp:1049 #, c-format msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte %u < %u) (frame %u < %u). You should load another save before " "continuing." msgstr "" #: Source/Core/Core/Movie.cpp:1101 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Movie.cpp:1116 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %td. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %td, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" "\n" "On frame %td, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/Debugger/WatchWindow.h:19 msgid "Watch" msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:118 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - το αρχείο δεν είναι ανοιχτό." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:63 msgid "Whammy" msgstr "Whammy" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:211 msgid "" "When playing on NetPlay, show chat messages, buffer changes and desync " "alerts.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:149 msgid "Whitelisted USB Passthrough Devices" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:632 msgid "Widescreen Hack" msgstr "Hack Ευρείας Οθόνης" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:35 msgid "Width" msgstr "Πλάτος" #: Source/Core/Core/HotkeyManager.cpp:250 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:88 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:356 msgid "Wii Console" msgstr "Wii Κονσόλα" #. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu, #. which is (usually) the first thing users see when a Wii console starts. #: Source/Core/Core/TitleDatabase.cpp:113 msgid "Wii Menu" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:91 msgid "Wii NAND Root:" msgstr "Wii NAND Ρίζα:" #: Source/Core/Core/HW/Wiimote.cpp:20 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:63 msgid "Wii Remote" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:333 #, c-format msgid "Wii Remote %i" msgstr "" #: Source/Core/DolphinWX/Main.cpp:478 msgid "Wii Remote Connected" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:80 msgid "Wii Remote Rumble" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:158 msgid "Wii Remote Settings" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:250 msgid "Wii Remotes" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:484 #, c-format msgid "Wii U GameCube Controller Adapter Configuration Port %i" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1241 msgid "Wii WAD files (*.wad)" msgstr "Wii WAD αρχεία (*.wad)" #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:119 msgid "Wii and Wii Remote" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1202 msgid "Wii save files (*.bin)" msgstr "Wii αρχεία αποθήκευσης (*.bin)" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:169 msgid "WiiTools Signature MEGA File (*.mega)" msgstr "" #: Source/Core/DiscIO/WiiWad.cpp:31 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Αδυναμία ανάγνωσης από αρχείο" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:38 msgid "With an address" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:40 msgid "Within a range" msgstr "" #: Source/Core/DolphinWX/LogWindow.cpp:118 msgid "Word Wrap" msgstr "Αναδίπλωση Λέξεων" #: Source/Core/DolphinWX/FrameTools.cpp:1250 #: Source/Core/DolphinWX/FrameTools.cpp:1298 #: Source/Core/DolphinWX/GameListCtrl.cpp:1254 #: Source/Core/DolphinWX/GameListCtrl.cpp:1373 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:368 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:325 msgid "Working..." msgstr "Σε εργασία..." #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:116 msgid "World" msgstr "Κόσμος" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a write operation occurs. #. The string does not mean "write-only" in the sense that something cannot be read from. #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:49 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:198 msgid "Write only" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:260 msgid "Write save/SD data" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:56 msgid "Write to Console" msgstr "Εγγραφή στην Κονσόλα" #: Source/Core/DolphinWX/LogConfigWindow.cpp:54 msgid "Write to File" msgstr "Εγγραφή σε Αρχείο" #: Source/Core/DolphinWX/LogConfigWindow.cpp:58 msgid "Write to Window" msgstr "Εγγραφή στο Παράθυρο" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:50 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:275 #: Source/Core/DolphinWX/TASInputDlg.cpp:250 #: Source/Core/DolphinWX/TASInputDlg.cpp:389 #: Source/Core/DolphinWX/TASInputDlg.cpp:496 msgid "X" msgstr "X" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:789 msgid "XF register " msgstr "XF Καταχωρητές" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:56 msgid "XFB Cmd" msgstr "" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:52 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:277 #: Source/Core/DolphinWX/TASInputDlg.cpp:250 #: Source/Core/DolphinWX/TASInputDlg.cpp:391 #: Source/Core/DolphinWX/TASInputDlg.cpp:498 msgid "Y" msgstr "Y" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:30 msgid "Yellow" msgstr "Κίτρινο" #: Source/Core/DolphinWX/FrameAui.cpp:86 msgid "You can't close panes that have pages in them." msgstr "Δεν μπορείτε να κλείσετε pane που έχουν σελίδες." #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:327 msgid "You must choose a game!" msgstr "Πρέπει να επιλέξετε ένα παιχνίδι!" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:69 msgid "You must enter a name." msgstr "Πρέπει να εισάγετε ένα όνομα." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:373 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Πρέπει να εισάγετε μία έγκυρη οκταδική ή δεκαεξαδική τιμή." #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:887 msgid "You must enter a valid profile name." msgstr "Πρέπει να εισάγετε ένα έγκυρο όνομα προφίλ." #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:242 msgid "You must restart Dolphin in order for the change to take effect." msgstr "" "Πρέπει να κάνετε επανεκκίνηση του Dolphin για να έχει επίπτωση αυτή η αλλαγή." #: Source/Core/Core/DSP/DSPCore.cpp:71 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" "Τα DSP ROMs έχουν εσφαλμένα hashes.\n" "Θέλετε να γίνει διακοπή τώρα για να διορθώσετε το πρόβλημα;\n" "Εάν επιλέξετε \"Όχι\", ο ήχος μπορεί να είναι χαλασμένος." #: Source/Core/Core/ConfigManager.cpp:938 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" "Το αρχείο GCM/ISO φαίνεται να είναι μη έγκυρο (μη έγκυρη χώρα).\n" "Συνέχεια με περιοχή PAL;" #: Source/Core/Common/SysConf.cpp:57 #, c-format msgid "" "Your SYSCONF file is the wrong size.\n" "It should be 0x%04x (but is 0x%04)\n" "Do you want to generate a new one?" msgstr "" "Το αρχείο SYSCONF έχει λάθος μέγεθος.\n" "Θα έπρεπε να είναι 0x%04x (αλλά είναι 0x%04)\n" "Θέλετε να δημιουργηθεί ένα καινούριο;" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:54 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:279 #: Source/Core/DolphinWX/TASInputDlg.cpp:193 #: Source/Core/DolphinWX/TASInputDlg.cpp:397 #: Source/Core/DolphinWX/TASInputDlg.cpp:500 msgid "Z" msgstr "Z" #: Source/Core/DolphinWX/TASInputDlg.cpp:251 msgid "ZL" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:251 msgid "ZR" msgstr "" #: Source/Core/Core/ActionReplay.cpp:885 msgid "Zero 3 code not supported" msgstr "Δεν υποστηρίζεται ο Zero 3 code" #: Source/Core/Core/ActionReplay.cpp:905 #, c-format msgid "Zero code unknown to Dolphin: %08x" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:657 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:704 msgid "[ waiting ]" msgstr "[ σε αναμονή ]" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:54 msgid "apploader (.img)" msgstr "apploader (.img)" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:288 msgid "auto" msgstr "αυτόματα" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:290 msgid "fake-completion" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:289 msgid "none" msgstr "" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:43 msgid "or select a device" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:706 msgid "wxExecute returned -1 on application run!" msgstr "Το wxExecute επέστρεψε -1 κατά την εκκίνηση της εφαρμογής!" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:175 msgid "x86 Size" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:755 msgid "| OR" msgstr "| OR"