// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include #include #include #include // For InputGateOn() // This is a really bad layering violation, but it's the cleanest // place I could find to put it. #include "Core/ConfigManager.h" #include "Core/Host.h" #include "InputCommon/ControllerInterface/Device.h" namespace ciface { namespace Core { // // Device :: ~Device // // Destructor, delete all inputs/outputs on device destruction // Device::~Device() { // delete inputs for (Device::Input* input : m_inputs) delete input; // delete outputs for (Device::Output* output : m_outputs) delete output; } void Device::AddInput(Device::Input* const i) { m_inputs.push_back(i); } void Device::AddOutput(Device::Output* const o) { m_outputs.push_back(o); } Device::Input* Device::FindInput(const std::string& name) const { for (Input* input : m_inputs) { if (input->GetName() == name) return input; } return nullptr; } Device::Output* Device::FindOutput(const std::string& name) const { for (Output* output : m_outputs) { if (output->GetName() == name) return output; } return nullptr; } bool Device::Control::InputGateOn() { if (SConfig::GetInstance().m_BackgroundInput) return true; else if (Host_RendererHasFocus() || Host_UIHasFocus()) return true; else return false; } // // DeviceQualifier :: ToString // // Get string from a device qualifier / serialize // std::string DeviceQualifier::ToString() const { if (source.empty() && (cid < 0) && name.empty()) return ""; std::ostringstream ss; ss << source << '/'; if (cid > -1) ss << cid; ss << '/' << name; return ss.str(); } // // DeviceQualifier :: FromString // // Set a device qualifier from a string / unserialize // void DeviceQualifier::FromString(const std::string& str) { std::istringstream ss(str); std::getline(ss, source = "", '/'); // silly std::getline(ss, name, '/'); std::istringstream(name) >> (cid = -1); std::getline(ss, name = ""); } // // DeviceQualifier :: FromDevice // // Set a device qualifier from a device // void DeviceQualifier::FromDevice(const Device* const dev) { name = dev->GetName(); cid = dev->GetId(); source = dev->GetSource(); } bool DeviceQualifier::operator==(const Device* const dev) const { if (dev->GetId() == cid) if (dev->GetName() == name) if (dev->GetSource() == source) return true; return false; } bool DeviceQualifier::operator==(const DeviceQualifier& devq) const { return std::tie(cid, name, source) == std::tie(devq.cid, devq.name, devq.source); } std::shared_ptr DeviceContainer::FindDevice(const DeviceQualifier& devq) const { std::lock_guard lk(m_devices_mutex); for (const auto& d : m_devices) { if (devq == d.get()) return d; } return nullptr; } std::vector DeviceContainer::GetAllDeviceStrings() const { std::lock_guard lk(m_devices_mutex); std::vector device_strings; DeviceQualifier device_qualifier; for (const auto& d : m_devices) { device_qualifier.FromDevice(d.get()); device_strings.emplace_back(device_qualifier.ToString()); } return device_strings; } std::string DeviceContainer::GetDefaultDeviceString() const { std::lock_guard lk(m_devices_mutex); if (m_devices.empty()) return ""; DeviceQualifier device_qualifier; device_qualifier.FromDevice(m_devices[0].get()); return device_qualifier.ToString(); } Device::Input* DeviceContainer::FindInput(const std::string& name, const Device* def_dev) const { if (def_dev) { Device::Input* const inp = def_dev->FindInput(name); if (inp) return inp; } std::lock_guard lk(m_devices_mutex); for (const auto& d : m_devices) { Device::Input* const i = d->FindInput(name); if (i) return i; } return nullptr; } Device::Output* DeviceContainer::FindOutput(const std::string& name, const Device* def_dev) const { return def_dev->FindOutput(name); } } }