// Copyright 2020 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "DiscIO/WiiEncryptionCache.h" #include #include #include #include #include "Common/Align.h" #include "Common/CommonTypes.h" #include "DiscIO/Blob.h" #include "DiscIO/VolumeWii.h" namespace DiscIO { WiiEncryptionCache::WiiEncryptionCache(BlobReader* blob) : m_blob(blob) { } WiiEncryptionCache::~WiiEncryptionCache() = default; const std::array* WiiEncryptionCache::EncryptGroup(u64 offset, u64 partition_data_offset, u64 partition_data_decrypted_size, const Key& key, const HashExceptionCallback& hash_exception_callback) { // Only allocate memory if this function actually ends up getting called if (!m_cache) { m_cache = std::make_unique>(); m_cached_offset = std::numeric_limits::max(); } ASSERT(offset % VolumeWii::GROUP_TOTAL_SIZE == 0); const u64 group_offset_in_partition = offset / VolumeWii::GROUP_TOTAL_SIZE * VolumeWii::GROUP_DATA_SIZE; const u64 group_offset_on_disc = partition_data_offset + offset; if (m_cached_offset != group_offset_on_disc) { std::function hash_exception_callback_2; if (hash_exception_callback) { hash_exception_callback_2 = [offset, &hash_exception_callback]( VolumeWii::HashBlock hash_blocks[VolumeWii::BLOCKS_PER_GROUP]) { return hash_exception_callback(hash_blocks, offset); }; } if (!VolumeWii::EncryptGroup(group_offset_in_partition, partition_data_offset, partition_data_decrypted_size, key, m_blob, m_cache.get(), hash_exception_callback_2)) { m_cached_offset = std::numeric_limits::max(); // Invalidate the cache return nullptr; } m_cached_offset = group_offset_on_disc; } return m_cache.get(); } bool WiiEncryptionCache::EncryptGroups(u64 offset, u64 size, u8* out_ptr, u64 partition_data_offset, u64 partition_data_decrypted_size, const Key& key, const HashExceptionCallback& hash_exception_callback) { while (size > 0) { const std::array* group = EncryptGroup(Common::AlignDown(offset, VolumeWii::GROUP_TOTAL_SIZE), partition_data_offset, partition_data_decrypted_size, key, hash_exception_callback); if (!group) return false; const u64 offset_in_group = offset % VolumeWii::GROUP_TOTAL_SIZE; const u64 bytes_to_read = std::min(VolumeWii::GROUP_TOTAL_SIZE - offset_in_group, size); std::memcpy(out_ptr, group->data() + offset_in_group, bytes_to_read); offset += bytes_to_read; size -= bytes_to_read; out_ptr += bytes_to_read; } return true; } } // namespace DiscIO