// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #pragma once #include #include "D3DBase.h" #include "D3DTexture.h" #include "VideoCommon.h" #include "BPMemory.h" class TextureCache { public: struct TCacheEntry { D3DTexture2D* texture; u32 addr; u32 size_in_bytes; u64 hash; u32 paletteHash; u32 oldpixel; int frameCount; unsigned int w, h, fmt, MipLevels; int Scaledw, Scaledh; float scaleX, scaleY; // for hires texutres bool isRenderTarget; bool isNonPow2; TCacheEntry() : texture(NULL), addr(0), size_in_bytes(0), hash(0), paletteHash(0), oldpixel(0), frameCount(0), w(0), h(0), fmt(0), MipLevels(0), Scaledw(0), Scaledh(0), scaleX(1.f), scaleY(1.f), isRenderTarget(false), isNonPow2(true) {} void Destroy(bool shutdown); bool IntersectsMemoryRange(u32 range_address, u32 range_size); }; static void Init(); static void Cleanup(); static void Shutdown(); static void Invalidate(bool shutdown); static void InvalidateRange(u32 start_address, u32 size); static TCacheEntry* TextureCache::Load(unsigned int stage, u32 address, unsigned int width, unsigned int height, unsigned int tex_format, unsigned int tlutaddr, unsigned int tlutfmt, bool UseNativeMips, unsigned int maxlevel); static void CopyRenderTargetToTexture(u32 address, bool bFromZBuffer, bool bIsIntensityFmt, u32 copyfmt, unsigned int bScaleByHalf, const EFBRectangle &source_rect); private: typedef std::map TexCache; static u8* temp; static TexCache textures; };