#include "Attachment.h" namespace WiimoteEmu { class Guitar : public Attachment { public: Guitar(); void GetState( u8* const data, const bool focus ); enum { BUTTON_PLUS = 0x04, BUTTON_MINUS = 0x10, BAR_DOWN = 0x40, BAR_UP = 0x0100, FRET_YELLOW = 0x0800, FRET_GREEN = 0x1000, FRET_BLUE = 0x2000, FRET_RED = 0x4000, FRET_ORANGE = 0x8000, }; private: Buttons* m_buttons; Buttons* m_frets; Buttons* m_strum; Triggers* m_whammy; AnalogStick* m_stick; }; }