// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include "Globals.h" #include "VolumeCreator.h" #include "Filesystem.h" #include "ISOProperties.h" #include "PatchAddEdit.h" #include "ARCodeAddEdit.h" #include "ConfigManager.h" #include "StringUtil.h" struct WiiPartition { DiscIO::IVolume *Partition; DiscIO::IFileSystem *FileSystem; std::vector Files; }; std::vector WiiDisc; DiscIO::IVolume *OpenISO = NULL; DiscIO::IFileSystem *pFileSystem = NULL; std::vector onFrame; std::vector arCodes; BEGIN_EVENT_TABLE(CISOProperties, wxDialog) EVT_CLOSE(CISOProperties::OnClose) EVT_BUTTON(ID_CLOSE, CISOProperties::OnCloseClick) EVT_BUTTON(ID_EDITCONFIG, CISOProperties::OnEditConfig) EVT_CHOICE(ID_EMUSTATE, CISOProperties::SetRefresh) EVT_CHOICE(ID_EMU_ISSUES, CISOProperties::SetRefresh) EVT_LISTBOX(ID_PATCHES_LIST, CISOProperties::ListSelectionChanged) EVT_BUTTON(ID_EDITPATCH, CISOProperties::PatchButtonClicked) EVT_BUTTON(ID_ADDPATCH, CISOProperties::PatchButtonClicked) EVT_BUTTON(ID_REMOVEPATCH, CISOProperties::PatchButtonClicked) EVT_LISTBOX(ID_CHEATS_LIST, CISOProperties::ListSelectionChanged) EVT_BUTTON(ID_EDITCHEAT, CISOProperties::ActionReplayButtonClicked) EVT_BUTTON(ID_ADDCHEAT, CISOProperties::ActionReplayButtonClicked) EVT_BUTTON(ID_REMOVECHEAT, CISOProperties::ActionReplayButtonClicked) EVT_MENU(IDM_BNRSAVEAS, CISOProperties::OnBannerImageSave) EVT_TREE_ITEM_RIGHT_CLICK(ID_TREECTRL, CISOProperties::OnRightClickOnTree) EVT_MENU(IDM_EXTRACTFILE, CISOProperties::OnExtractFile) EVT_MENU(IDM_EXTRACTDIR, CISOProperties::OnExtractDir) EVT_CHOICE(ID_LANG, CISOProperties::OnChangeBannerLang) END_EVENT_TABLE() CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& position, const wxSize& size, long style) : wxDialog(parent, id, title, position, size, style) { OpenISO = DiscIO::CreateVolumeFromFilename(fileName); if (DiscIO::IsVolumeWiiDisc(OpenISO)) { for (u32 i = 0; i < 0xFFFFFFFF; i++) // yes, technically there can be that many partitions... { WiiPartition temp; if ((temp.Partition = DiscIO::CreateVolumeFromFilename(fileName, 0, i)) != NULL) { if ((temp.FileSystem = DiscIO::CreateFileSystem(temp.Partition)) != NULL) { temp.FileSystem->GetFileList(temp.Files); WiiDisc.push_back(temp); } } else break; } } else { // TODO : Should we add a way to browse the wad file ? if (!DiscIO::IsVolumeWadFile(OpenISO)) { pFileSystem = DiscIO::CreateFileSystem(OpenISO); pFileSystem->GetFileList(GCFiles); } } OpenGameListItem = new GameListItem(fileName); bRefreshList = false; CreateGUIControls(DiscIO::IsVolumeWadFile(OpenISO)); GameIniFile = FULL_GAMECONFIG_DIR + (OpenISO->GetUniqueID()) + ".ini"; if (GameIni.Load(GameIniFile.c_str())) LoadGameConfig(); else { FILE *f = fopen(GameIniFile.c_str(), "w"); fprintf(f, "# %s - %s\n", OpenISO->GetUniqueID().c_str(), OpenISO->GetName().c_str()); fprintf(f, "[Core] Values set here will override the main dolphin settings.\n"); fprintf(f, "[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.\n"); fprintf(f, "[OnFrame] Add memory patches to be applied every frame here.\n"); fprintf(f, "[ActionReplay] Add action replay cheats here.\n"); fclose(f); if (GameIni.Load(GameIniFile.c_str())) LoadGameConfig(); else wxMessageBox(wxString::Format(_("Could not create %s"), wxString::FromAscii(GameIniFile.c_str()).c_str()), _("Error"), wxOK|wxICON_ERROR, this); } // Disk header and apploader m_Name->SetValue(wxString(OpenISO->GetName().c_str(), wxConvUTF8)); m_GameID->SetValue(wxString(OpenISO->GetUniqueID().c_str(), wxConvUTF8)); switch (OpenISO->GetCountry()) { case DiscIO::IVolume::COUNTRY_EUROPE: m_Country->SetValue(wxT("EUROPE")); break; case DiscIO::IVolume::COUNTRY_FRANCE: m_Country->SetValue(wxT("FRANCE")); break; case DiscIO::IVolume::COUNTRY_ITALY: m_Country->SetValue(wxT("ITALY")); break; case DiscIO::IVolume::COUNTRY_USA: m_Country->SetValue(wxT("USA")); break; case DiscIO::IVolume::COUNTRY_JAPAN: m_Country->SetValue(wxT("JAPAN")); break; case DiscIO::IVolume::COUNTRY_KOREA: m_Country->SetValue(wxT("KOREA")); break; case DiscIO::IVolume::COUNTRY_TAIWAN: m_Country->SetValue(wxT("TAIWAN")); break; case DiscIO::IVolume::COUNTRY_SDK: m_Country->SetValue(wxT("No Country (SDK)")); break; default: m_Country->SetValue(wxT("UNKNOWN")); break; } wxString temp; temp = _T("0x") + wxString::FromAscii(OpenISO->GetMakerID().c_str()); m_MakerID->SetValue(temp); m_Date->SetValue(wxString::FromAscii(OpenISO->GetApploaderDate().c_str())); m_FST->SetValue(wxString::Format(_T("%u"), OpenISO->GetFSTSize())); // Banner ChangeBannerDetails((int)SConfig::GetInstance().m_InterfaceLanguage); m_Banner->SetBitmap(OpenGameListItem->GetImage()); m_Banner->Connect(wxID_ANY, wxEVT_RIGHT_DOWN, wxMouseEventHandler(CISOProperties::RightClickOnBanner), (wxObject*)NULL, this); // Filesystem browser/dumper if (DiscIO::IsVolumeWiiDisc(OpenISO)) { for (u32 i = 0; i < WiiDisc.size(); i++) { fileIter beginning = WiiDisc.at(i).Files.begin(), end = WiiDisc.at(i).Files.end(), pos = WiiDisc.at(i).Files.begin(); wxTreeItemId PartitionRoot = m_Treectrl->AppendItem(RootId, wxString::Format(wxT("Partition %i"), i), -1, -1, 0); CreateDirectoryTree(PartitionRoot, beginning, end, pos, (char *)"/"); if (i == 0) m_Treectrl->Expand(PartitionRoot); } } else { // TODO : Should we add a way to browse the wad file ? if (!DiscIO::IsVolumeWadFile(OpenISO)) { fileIter beginning = GCFiles.begin(), end = GCFiles.end(), pos = GCFiles.begin(); CreateDirectoryTree(RootId, beginning, end, pos, (char *)"/"); } } m_Treectrl->Expand(RootId); std::string filename, extension; SplitPath(fileName, 0, &filename, &extension); // hyperiris: temp fix, need real work wxString name; WxUtils::CopySJISToString(name, OpenGameListItem->GetName(0).c_str()); SetTitle(wxString::Format(wxT("%s%s"), wxString::FromAscii(StringFromFormat("%s%s: %s - ", filename.c_str(), extension.c_str(), OpenGameListItem->GetUniqueID().c_str()).c_str()).c_str(), name.c_str()).c_str()); } CISOProperties::~CISOProperties() { if (IsVolumeWiiDisc(OpenISO)) { for (std::vector::const_iterator PartIter = WiiDisc.begin(); PartIter != WiiDisc.end(); ++PartIter) { delete PartIter->FileSystem; // Remember the FileList is a member of DiscIO::IFileSystem delete PartIter->Partition; } WiiDisc.clear(); } else if (!IsVolumeWadFile(OpenISO)) delete pFileSystem; delete OpenISO; } void CISOProperties::CreateDirectoryTree(wxTreeItemId& parent, fileIter& begin, fileIter& end, fileIter& iterPos, char *directory) { bool bRoot = true; if(iterPos == begin) ++iterPos; else bRoot = false; char *name = (char *)((*iterPos)->m_FullPath); if(iterPos == end) return; do { if((*iterPos)->IsDirectory()) { char *dirName; name[strlen(name) - 1] = '\0'; dirName = strrchr(name, DIR_SEP_CHR); if(!dirName) dirName = name; else dirName++; wxTreeItemId item = m_Treectrl->AppendItem(parent, wxString::FromAscii(dirName)); CreateDirectoryTree(item, begin, end, ++iterPos, name); } else { char *fileName = strrchr(name, DIR_SEP_CHR); if(!fileName) fileName = name; else fileName++; m_Treectrl->AppendItem(parent, wxString::FromAscii(fileName)); ++iterPos; } if(iterPos == end) break; name = (char *)((*iterPos)->m_FullPath); } while(bRoot || strstr(name, directory)); } void CISOProperties::CreateGUIControls(bool IsWad) { m_Close = new wxButton(this, ID_CLOSE, _("Close"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); EditConfig = new wxButton(this, ID_EDITCONFIG, _("Edit Config"), wxDefaultPosition, wxDefaultSize); EditConfig->SetToolTip(_("This will let you Manually Edit the INI config file")); // Notebook m_Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize); m_GameConfig = new wxPanel(m_Notebook, ID_GAMECONFIG, wxDefaultPosition, wxDefaultSize); m_Notebook->AddPage(m_GameConfig, _("GameConfig")); m_PatchPage = new wxPanel(m_Notebook, ID_PATCH_PAGE, wxDefaultPosition, wxDefaultSize); m_Notebook->AddPage(m_PatchPage, _("Patches")); m_CheatPage = new wxPanel(m_Notebook, ID_ARCODE_PAGE, wxDefaultPosition, wxDefaultSize); m_Notebook->AddPage(m_CheatPage, _("AR Codes")); m_Information = new wxPanel(m_Notebook, ID_INFORMATION, wxDefaultPosition, wxDefaultSize); m_Notebook->AddPage(m_Information, _("Info")); m_Filesystem = new wxPanel(m_Notebook, ID_FILESYSTEM, wxDefaultPosition, wxDefaultSize); m_Notebook->AddPage(m_Filesystem, _("Filesystem")); wxBoxSizer* sButtons; sButtons = new wxBoxSizer(wxHORIZONTAL); sButtons->Add(EditConfig, 0, wxALL, 5); sButtons->Add(0, 0, 1, wxEXPAND, 5); sButtons->Add(m_Close, 0, wxALL, 5); ////////////////////////////////////////////////////////////////////////// // GameConfig editing - Overrides and emulation state sbGameConfig = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Game-Specific Settings")); OverrideText = new wxStaticText(m_GameConfig, ID_OVERRIDE_TEXT, _("These settings override core Dolphin settings.\nUndetermined means the game uses Dolphin's setting."), wxDefaultPosition, wxDefaultSize); // Core sbCoreOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Core")); UseDualCore = new wxCheckBox(m_GameConfig, ID_USEDUALCORE, _("Enable Dual Core"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); SkipIdle = new wxCheckBox(m_GameConfig, ID_IDLESKIP, _("Enable Idle Skipping"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); OptimizeQuantizers = new wxCheckBox(m_GameConfig, ID_OPTIMIZEQUANTIZERS, _("Optimize Quantizers"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); TLBHack = new wxCheckBox(m_GameConfig, ID_TLBHACK, _("TLB Hack"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); // Wii Console sbWiiOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Wii Console")); EnableProgressiveScan = new wxCheckBox(m_GameConfig, ID_ENABLEPROGRESSIVESCAN, _("Enable Progressive Scan"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); EnableWideScreen = new wxCheckBox(m_GameConfig, ID_ENABLEWIDESCREEN, _("Enable WideScreen"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); if (!DiscIO::IsVolumeWiiDisc(OpenISO) && !DiscIO::IsVolumeWadFile(OpenISO)) { sbWiiOverrides->ShowItems(false); EnableProgressiveScan->Hide(); EnableWideScreen->Hide(); } // Video sbVideoOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Video")); ForceFiltering = new wxCheckBox(m_GameConfig, ID_FORCEFILTERING, _("Force Filtering"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); EFBCopyDisable = new wxCheckBox(m_GameConfig, ID_EFBCOPYDISABLE, _("Disable Copy to EFB"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); EFBCopyDisableHotKey = new wxCheckBox(m_GameConfig, ID_EFBCOPYDISABLEHOTKEY, _("With Hotkey E"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); EFBToTextureEnable = new wxCheckBox(m_GameConfig, ID_EFBTOTEXTUREENABLE, _("Enable EFB To RAM"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); SafeTextureCache = new wxCheckBox(m_GameConfig, ID_SAFETEXTURECACHE, _("Safe Texture Cache"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); DstAlphaPass = new wxCheckBox(m_GameConfig, ID_DSTALPHAPASS, _("Distance Alpha Pass"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); UseXFB = new wxCheckBox(m_GameConfig, ID_USEXFB, _("Use XFB"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); // Hack Hacktext = new wxStaticText(m_GameConfig, ID_HACK_TEXT, _("Projection Hack for: "), wxDefaultPosition, wxDefaultSize); arrayStringFor_Hack.Add(_("None")); arrayStringFor_Hack.Add(_("Zelda Twilight Princess Bloom hack")); arrayStringFor_Hack.Add(_("Sonic and the Black Knight")); arrayStringFor_Hack.Add(_("Bleach Versus Crusade")); arrayStringFor_Hack.Add(_("Final Fantasy CC Echo of Time")); arrayStringFor_Hack.Add(_("Harvest Moon Magical Melody")); arrayStringFor_Hack.Add(_("Baten Kaitos")); arrayStringFor_Hack.Add(_("Baten Kaitos Origin")); arrayStringFor_Hack.Add(_("Skies of Arcadia")); Hack = new wxChoice(m_GameConfig, ID_HACK, wxDefaultPosition, wxDefaultSize, arrayStringFor_Hack, 0, wxDefaultValidator); //HLE Audio sbHLEaudioOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("HLE Audio")); UseRE0Fix = new wxCheckBox(m_GameConfig, ID_RE0FIX, _("Use RE0 Fix"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); // Emulation State sEmuState = new wxBoxSizer(wxHORIZONTAL); EmuStateText = new wxStaticText(m_GameConfig, ID_EMUSTATE_TEXT, _("Emulation State: "), wxDefaultPosition, wxDefaultSize); arrayStringFor_EmuState.Add(_("Not Set")); arrayStringFor_EmuState.Add(_("Broken")); arrayStringFor_EmuState.Add(_("Problems: ")); arrayStringFor_EmuState.Add(_("Intro")); arrayStringFor_EmuState.Add(_("In Game")); arrayStringFor_EmuState.Add(_("Perfect")); EmuState = new wxChoice(m_GameConfig, ID_EMUSTATE, wxDefaultPosition, wxDefaultSize, arrayStringFor_EmuState, 0, wxDefaultValidator); EmuIssues = new wxTextCtrl(m_GameConfig,ID_EMU_ISSUES, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0,wxDefaultValidator); wxBoxSizer* sConfigPage; sConfigPage = new wxBoxSizer(wxVERTICAL); sbGameConfig->Add(OverrideText, 0, wxEXPAND|wxALL, 5); sbCoreOverrides->Add(UseDualCore, 0, wxEXPAND|wxLEFT, 5); sbCoreOverrides->Add(SkipIdle, 0, wxEXPAND|wxLEFT, 5); sbCoreOverrides->Add(TLBHack, 0, wxEXPAND|wxLEFT, 5); sbCoreOverrides->Add(OptimizeQuantizers, 0, wxEXPAND|wxLEFT, 5); sbWiiOverrides->Add(EnableProgressiveScan, 0, wxEXPAND|wxLEFT, 5); sbWiiOverrides->Add(EnableWideScreen, 0, wxEXPAND|wxLEFT, 5); sbVideoOverrides->Add(ForceFiltering, 0, wxEXPAND|wxLEFT, 5); sbVideoOverrides->Add(EFBCopyDisable, 0, wxEXPAND|wxLEFT, 5); sbVideoOverrides->Add(EFBCopyDisableHotKey, 0, wxEXPAND|wxLEFT, 5); sbVideoOverrides->Add(EFBToTextureEnable, 0, wxEXPAND|wxLEFT, 5); sbVideoOverrides->Add(SafeTextureCache, 0, wxEXPAND|wxLEFT, 5); sbVideoOverrides->Add(DstAlphaPass, 0, wxEXPAND|wxLEFT, 5); sbVideoOverrides->Add(UseXFB, 0, wxEXPAND|wxLEFT, 5); sbVideoOverrides->Add(Hacktext, 0, wxEXPAND|wxLEFT, 5); sbVideoOverrides->Add(Hack, 0, wxEXPAND|wxLEFT, 5); sbHLEaudioOverrides->Add(UseRE0Fix, 0, wxEXPAND|wxLEFT, 5); sbGameConfig->Add(sbCoreOverrides, 0, wxEXPAND); sbGameConfig->Add(sbWiiOverrides, 0, wxEXPAND); sbGameConfig->Add(sbVideoOverrides, 0, wxEXPAND); sbGameConfig->Add(sbHLEaudioOverrides, 0, wxEXPAND); sConfigPage->Add(sbGameConfig, 0, wxEXPAND|wxALL, 5); sEmuState->Add(EmuStateText, 0, wxALIGN_CENTER_VERTICAL); sEmuState->Add(EmuState, 0, wxEXPAND); sEmuState->Add(EmuIssues,1,wxEXPAND); sConfigPage->Add(sEmuState, 0, wxEXPAND|wxALL, 5); m_GameConfig->SetSizer(sConfigPage); sConfigPage->Layout(); ////////////////////////////////////////////////////////////////////////// // Patches sPatches = new wxBoxSizer(wxVERTICAL); Patches = new wxCheckListBox(m_PatchPage, ID_PATCHES_LIST, wxDefaultPosition, wxDefaultSize, arrayStringFor_Patches, wxLB_HSCROLL, wxDefaultValidator); sPatchButtons = new wxBoxSizer(wxHORIZONTAL); EditPatch = new wxButton(m_PatchPage, ID_EDITPATCH, _("Edit..."), wxDefaultPosition, wxDefaultSize, 0); AddPatch = new wxButton(m_PatchPage, ID_ADDPATCH, _("Add..."), wxDefaultPosition, wxDefaultSize, 0); RemovePatch = new wxButton(m_PatchPage, ID_REMOVEPATCH, _("Remove"), wxDefaultPosition, wxDefaultSize, 0); EditPatch->Enable(false); RemovePatch->Enable(false); wxBoxSizer* sPatchPage; sPatchPage = new wxBoxSizer(wxVERTICAL); sPatches->Add(Patches, 1, wxEXPAND|wxALL, 0); sPatchButtons->Add(EditPatch, 0, wxEXPAND|wxALL, 0); sPatchButtons->AddStretchSpacer(); sPatchButtons->Add(AddPatch, 0, wxEXPAND|wxALL, 0); sPatchButtons->Add(RemovePatch, 0, wxEXPAND|wxALL, 0); sPatches->Add(sPatchButtons, 0, wxEXPAND|wxALL, 0); sPatchPage->Add(sPatches, 1, wxEXPAND|wxALL, 5); m_PatchPage->SetSizer(sPatchPage); sPatchPage->Layout(); ////////////////////////////////////////////////////////////////////////// // Action Replay Cheats sCheats = new wxBoxSizer(wxVERTICAL); Cheats = new wxCheckListBox(m_CheatPage, ID_CHEATS_LIST, wxDefaultPosition, wxDefaultSize, arrayStringFor_Cheats, wxLB_HSCROLL, wxDefaultValidator); sCheatButtons = new wxBoxSizer(wxHORIZONTAL); EditCheat = new wxButton(m_CheatPage, ID_EDITCHEAT, _("Edit..."), wxDefaultPosition, wxDefaultSize, 0); AddCheat = new wxButton(m_CheatPage, ID_ADDCHEAT, _("Add..."), wxDefaultPosition, wxDefaultSize, 0); RemoveCheat = new wxButton(m_CheatPage, ID_REMOVECHEAT, _("Remove"), wxDefaultPosition, wxDefaultSize, 0); EditCheat->Enable(false); RemoveCheat->Enable(false); wxBoxSizer* sCheatPage; sCheatPage = new wxBoxSizer(wxVERTICAL); sCheats->Add(Cheats, 1, wxEXPAND|wxALL, 0); sCheatButtons->Add(EditCheat, 0, wxEXPAND|wxALL, 0); sCheatButtons->AddStretchSpacer(); sCheatButtons->Add(AddCheat, 0, wxEXPAND|wxALL, 0); sCheatButtons->Add(RemoveCheat, 0, wxEXPAND|wxALL, 0); sCheats->Add(sCheatButtons, 0, wxEXPAND|wxALL, 0); sCheatPage->Add(sCheats, 1, wxEXPAND|wxALL, 5); m_CheatPage->SetSizer(sCheatPage); sCheatPage->Layout(); ////////////////////////////////////////////////////////////////////////// // ISO Details sbISODetails = new wxStaticBoxSizer(wxVERTICAL, m_Information, _("ISO Details")); sISODetails = new wxGridBagSizer(0, 0); sISODetails->AddGrowableCol(1); m_NameText = new wxStaticText(m_Information, ID_NAME_TEXT, _("Name:"), wxDefaultPosition, wxDefaultSize); m_Name = new wxTextCtrl(m_Information, ID_NAME, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY); m_GameIDText = new wxStaticText(m_Information, ID_GAMEID_TEXT, _("Game ID:"), wxDefaultPosition, wxDefaultSize); m_GameID = new wxTextCtrl(m_Information, ID_GAMEID, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY); m_CountryText = new wxStaticText(m_Information, ID_COUNTRY_TEXT, _("Country:"), wxDefaultPosition, wxDefaultSize); m_Country = new wxTextCtrl(m_Information, ID_COUNTRY, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY); m_MakerIDText = new wxStaticText(m_Information, ID_MAKERID_TEXT, _("Maker ID:"), wxDefaultPosition, wxDefaultSize); m_MakerID = new wxTextCtrl(m_Information, ID_MAKERID, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY); m_DateText = new wxStaticText(m_Information, ID_DATE_TEXT, _("Date:"), wxDefaultPosition, wxDefaultSize); m_Date = new wxTextCtrl(m_Information, ID_DATE, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY); m_FSTText = new wxStaticText(m_Information, ID_FST_TEXT, _("FST Size:"), wxDefaultPosition, wxDefaultSize); m_FST = new wxTextCtrl(m_Information, ID_FST, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY); // Banner Details sbBannerDetails = new wxStaticBoxSizer(wxVERTICAL, m_Information, _("Banner Details")); sBannerDetails = new wxGridBagSizer(0, 0); sBannerDetails->AddGrowableCol(1); sBannerDetails->AddGrowableCol(2); sBannerDetails->AddGrowableCol(3); m_LangText = new wxStaticText(m_Information, ID_LANG_TEXT, _("Show Language:"), wxDefaultPosition, wxDefaultSize); arrayStringFor_Lang.Add(_("English")); arrayStringFor_Lang.Add(_("German")); arrayStringFor_Lang.Add(_("French")); arrayStringFor_Lang.Add(_("Spanish")); arrayStringFor_Lang.Add(_("Italian")); arrayStringFor_Lang.Add(_("Dutch")); m_Lang = new wxChoice(m_Information, ID_LANG, wxDefaultPosition, wxDefaultSize, arrayStringFor_Lang, 0, wxDefaultValidator); m_Lang->SetSelection((int)SConfig::GetInstance().m_InterfaceLanguage); m_ShortText = new wxStaticText(m_Information, ID_SHORTNAME_TEXT, _("Short Name:"), wxDefaultPosition, wxDefaultSize); m_ShortName = new wxTextCtrl(m_Information, ID_SHORTNAME, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY); m_MakerText = new wxStaticText(m_Information, ID_MAKER_TEXT, _("Maker:"), wxDefaultPosition, wxDefaultSize); m_Maker = new wxTextCtrl(m_Information, ID_MAKER, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY); m_CommentText = new wxStaticText(m_Information, ID_COMMENT_TEXT, _("Comment:"), wxDefaultPosition, wxDefaultSize); m_Comment = new wxTextCtrl(m_Information, ID_COMMENT, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE|wxTE_READONLY); m_BannerText = new wxStaticText(m_Information, ID_BANNER_TEXT, _("Banner:"), wxDefaultPosition, wxDefaultSize); m_Banner = new wxStaticBitmap(m_Information, ID_BANNER, wxNullBitmap, wxDefaultPosition, wxSize(96, 32), 0); wxBoxSizer* sInfoPage; sInfoPage = new wxBoxSizer(wxVERTICAL); sISODetails->Add(m_NameText, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5); sISODetails->Add(m_Name, wxGBPosition(0, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5); sISODetails->Add(m_GameIDText, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5); sISODetails->Add(m_GameID, wxGBPosition(1, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5); sISODetails->Add(m_CountryText, wxGBPosition(2, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5); sISODetails->Add(m_Country, wxGBPosition(2, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5); sISODetails->Add(m_MakerIDText, wxGBPosition(3, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5); sISODetails->Add(m_MakerID, wxGBPosition(3, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5); sISODetails->Add(m_DateText, wxGBPosition(4, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5); sISODetails->Add(m_Date, wxGBPosition(4, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5); sISODetails->Add(m_FSTText, wxGBPosition(5, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5); sISODetails->Add(m_FST, wxGBPosition(5, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5); sbISODetails->Add(sISODetails, 0, wxEXPAND, 5); sBannerDetails->Add(m_LangText, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5); sBannerDetails->Add(m_Lang, wxGBPosition(0, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5); sBannerDetails->Add(m_ShortText, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5); sBannerDetails->Add(m_ShortName, wxGBPosition(1, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5); sBannerDetails->Add(m_MakerText, wxGBPosition(2, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5); sBannerDetails->Add(m_Maker, wxGBPosition(2, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5); sBannerDetails->Add(m_CommentText, wxGBPosition(3, 0), wxGBSpan(1, 1), wxALL, 5); sBannerDetails->Add(m_Comment, wxGBPosition(3, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5); sBannerDetails->Add(m_BannerText, wxGBPosition(4, 0), wxGBSpan(1, 1), wxALL, 5); sBannerDetails->Add(m_Banner, wxGBPosition(4, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5); sbBannerDetails->Add(sBannerDetails, 0, wxEXPAND, 0); sInfoPage->Add(sbISODetails, 0, wxEXPAND|wxALL, 5); sInfoPage->Add(sbBannerDetails, 0, wxEXPAND|wxALL, 5); m_Information->SetSizer(sInfoPage); sInfoPage->Layout(); ////////////////////////////////////////////////////////////////////////// // Filesystem tree m_Treectrl = new wxTreeCtrl(m_Filesystem, ID_TREECTRL, wxDefaultPosition, wxDefaultSize, wxTR_DEFAULT_STYLE, wxDefaultValidator); RootId = m_Treectrl->AddRoot(wxT("Disc"), -1, -1, 0); wxBoxSizer* sTreePage; sTreePage = new wxBoxSizer(wxVERTICAL); sTreePage->Add(m_Treectrl, 1, wxEXPAND|wxALL, 5); m_Filesystem->SetSizer(sTreePage); sTreePage->Layout(); // It's a wad file, so we remove the FileSystem page if (IsWad) m_Notebook->RemovePage(4); ////////////////////////////////////////////////////////////////////////// // Add notebook and buttons to the dialog wxBoxSizer* sMain; sMain = new wxBoxSizer(wxVERTICAL); sMain->Add(m_Notebook, 1, wxEXPAND|wxALL, 5); sMain->Add(sButtons, 0, wxEXPAND, 5); sMain->SetMinSize(wxSize(400,500)); SetSizerAndFit(sMain); } void CISOProperties::OnClose(wxCloseEvent& WXUNUSED (event)) { if (!SaveGameConfig()) wxMessageBox(wxString::Format(_("Could not save %s"), wxString::FromAscii(GameIniFile.c_str())), _("Error"), wxOK|wxICON_ERROR, this); EndModal(bRefreshList ? wxID_OK : wxID_CANCEL); } void CISOProperties::OnCloseClick(wxCommandEvent& WXUNUSED (event)) { Close(); } void CISOProperties::RightClickOnBanner(wxMouseEvent& event) { wxMenu popupMenu; popupMenu.Append(IDM_BNRSAVEAS, _("Save as...")); PopupMenu(&popupMenu); event.Skip(); } void CISOProperties::OnBannerImageSave(wxCommandEvent& WXUNUSED (event)) { wxString dirHome; wxFileDialog dialog(this, _("Save as..."), wxGetHomeDir(&dirHome), wxString::Format(_("%s.png"), m_GameID->GetLabel().c_str()), _("*.*"), wxFD_SAVE|wxFD_OVERWRITE_PROMPT, wxDefaultPosition, wxDefaultSize); if (dialog.ShowModal() == wxID_OK) { m_Banner->GetBitmap().ConvertToImage().SaveFile(dialog.GetPath()); } } void CISOProperties::OnRightClickOnTree(wxTreeEvent& event) { m_Treectrl->SelectItem(event.GetItem()); wxMenu popupMenu; if (m_Treectrl->ItemHasChildren(m_Treectrl->GetSelection())) ;//popupMenu.Append(IDM_EXTRACTDIR, _("Extract Directory...")); else popupMenu.Append(IDM_EXTRACTFILE, _("Extract File...")); PopupMenu(&popupMenu); event.Skip(); } void CISOProperties::OnExtractFile(wxCommandEvent& WXUNUSED (event)) { wxString Path; wxString File; File = m_Treectrl->GetItemText(m_Treectrl->GetSelection()); Path = wxFileSelector( wxT("Export File"), wxEmptyString, File, wxEmptyString, wxString::Format ( wxT("All files (%s)|%s"), wxFileSelectorDefaultWildcardStr, wxFileSelectorDefaultWildcardStr ), wxFD_SAVE, this); if (!Path || !File) return; while (m_Treectrl->GetItemParent(m_Treectrl->GetSelection()) != m_Treectrl->GetRootItem()) { wxString temp; temp = m_Treectrl->GetItemText(m_Treectrl->GetItemParent(m_Treectrl->GetSelection())); File = temp + wxT(DIR_SEP_CHR) + File; m_Treectrl->SelectItem(m_Treectrl->GetItemParent(m_Treectrl->GetSelection())); } if (DiscIO::IsVolumeWiiDisc(OpenISO)) { int partitionNum = wxAtoi(File.SubString(10, 11)); File.Remove(0, 12); // Remove "Partition x/" WiiDisc.at(partitionNum).FileSystem->ExportFile(File.mb_str(), Path.mb_str()); } else pFileSystem->ExportFile(File.mb_str(), Path.mb_str()); } void CISOProperties::OnExtractDir(wxCommandEvent& WXUNUSED (event)) { } void CISOProperties::SetRefresh(wxCommandEvent& event) { bRefreshList = true; if (event.GetId() == ID_EMUSTATE) EmuIssues->Enable(event.GetSelection() == 2); } void CISOProperties::LoadGameConfig() { bool bTemp; int iTemp; std::string sTemp; if (GameIni.Get("Core", "UseDualCore", &bTemp)) UseDualCore->Set3StateValue((wxCheckBoxState)bTemp); else UseDualCore->Set3StateValue(wxCHK_UNDETERMINED); if (GameIni.Get("Core", "SkipIdle", &bTemp)) SkipIdle->Set3StateValue((wxCheckBoxState)bTemp); else SkipIdle->Set3StateValue(wxCHK_UNDETERMINED); if (GameIni.Get("Core", "OptimizeQuantizers", &bTemp)) OptimizeQuantizers->Set3StateValue((wxCheckBoxState)bTemp); else OptimizeQuantizers->Set3StateValue(wxCHK_UNDETERMINED); if (GameIni.Get("Core", "TLBHack", &bTemp)) TLBHack->Set3StateValue((wxCheckBoxState)bTemp); else TLBHack->Set3StateValue(wxCHK_UNDETERMINED); if (GameIni.Get("Wii", "ProgressiveScan", &bTemp)) EnableProgressiveScan->Set3StateValue((wxCheckBoxState)bTemp); else EnableProgressiveScan->Set3StateValue(wxCHK_UNDETERMINED); if (GameIni.Get("Wii", "Widescreen", &bTemp)) EnableWideScreen->Set3StateValue((wxCheckBoxState)bTemp); else EnableWideScreen->Set3StateValue(wxCHK_UNDETERMINED); if (GameIni.Get("Video", "ForceFiltering", &bTemp)) ForceFiltering->Set3StateValue((wxCheckBoxState)bTemp); else ForceFiltering->Set3StateValue(wxCHK_UNDETERMINED); if (GameIni.Get("Video", "EFBCopyDisable", &bTemp)) EFBCopyDisable->Set3StateValue((wxCheckBoxState)bTemp); else EFBCopyDisable->Set3StateValue(wxCHK_UNDETERMINED); if (GameIni.Get("Video", "EFBCopyDisableHotKey", &bTemp)) EFBCopyDisableHotKey->Set3StateValue((wxCheckBoxState)bTemp); else EFBCopyDisableHotKey->Set3StateValue(wxCHK_UNDETERMINED); if (GameIni.Get("Video", "EFBToTextureEnable", &bTemp)) EFBToTextureEnable->Set3StateValue((wxCheckBoxState)bTemp); else EFBToTextureEnable->Set3StateValue(wxCHK_UNDETERMINED); if (GameIni.Get("Video", "SafeTextureCache", &bTemp)) SafeTextureCache->Set3StateValue((wxCheckBoxState)bTemp); else SafeTextureCache->Set3StateValue(wxCHK_UNDETERMINED); if (GameIni.Get("Video", "DstAlphaPass", &bTemp)) DstAlphaPass->Set3StateValue((wxCheckBoxState)bTemp); else DstAlphaPass->Set3StateValue(wxCHK_UNDETERMINED); if (GameIni.Get("Video", "UseXFB", &bTemp)) UseXFB->Set3StateValue((wxCheckBoxState)bTemp); else UseXFB->Set3StateValue(wxCHK_UNDETERMINED); if (GameIni.Get("HLEaudio", "UseRE0Fix", &bTemp)) UseRE0Fix->Set3StateValue((wxCheckBoxState)bTemp); else UseRE0Fix->Set3StateValue(wxCHK_UNDETERMINED); GameIni.Get("Video", "ProjectionHack", &iTemp, -1); Hack->SetSelection(iTemp); GameIni.Get("EmuState", "EmulationStateId", &iTemp, -1); EmuState->SetSelection(iTemp); GameIni.Get("EmuState", "EmulationIssues", &sTemp); if (!sTemp.empty()) { EmuIssues->SetValue(wxString::FromAscii(sTemp.c_str())); bRefreshList = true; } EmuIssues->Enable(EmuState->GetSelection() == 2); PatchList_Load(); ActionReplayList_Load(); } bool CISOProperties::SaveGameConfig() { if (UseDualCore->Get3StateValue() == wxCHK_UNDETERMINED) GameIni.DeleteKey("Core", "UseDualCore"); else GameIni.Set("Core", "UseDualCore", UseDualCore->Get3StateValue()); if (SkipIdle->Get3StateValue() == wxCHK_UNDETERMINED) GameIni.DeleteKey("Core", "SkipIdle"); else GameIni.Set("Core", "SkipIdle", SkipIdle->Get3StateValue()); if (OptimizeQuantizers->Get3StateValue() == wxCHK_UNDETERMINED) GameIni.DeleteKey("Core", "OptimizeQuantizers"); else GameIni.Set("Core", "OptimizeQuantizers", OptimizeQuantizers->Get3StateValue()); if (TLBHack->Get3StateValue() == wxCHK_UNDETERMINED) GameIni.DeleteKey("Core", "TLBHack"); else GameIni.Set("Core", "TLBHack", TLBHack->Get3StateValue()); if (EnableProgressiveScan->Get3StateValue() == wxCHK_UNDETERMINED) GameIni.DeleteKey("Wii", "ProgressiveScan"); else GameIni.Set("Wii", "ProgressiveScan", EnableProgressiveScan->Get3StateValue()); if (EnableWideScreen->Get3StateValue() == wxCHK_UNDETERMINED) GameIni.DeleteKey("Wii", "Widescreen"); else GameIni.Set("Wii", "Widescreen", EnableWideScreen->Get3StateValue()); if (ForceFiltering->Get3StateValue() == wxCHK_UNDETERMINED) GameIni.DeleteKey("Video", "ForceFiltering"); else GameIni.Set("Video", "ForceFiltering", ForceFiltering->Get3StateValue()); if (EFBCopyDisable->Get3StateValue() == wxCHK_UNDETERMINED) GameIni.DeleteKey("Video", "EFBCopyDisable"); else GameIni.Set("Video", "EFBCopyDisable", EFBCopyDisable->Get3StateValue()); if (EFBCopyDisableHotKey->Get3StateValue() == wxCHK_UNDETERMINED) GameIni.DeleteKey("Video", "EFBCopyDisableHotKey"); else GameIni.Set("Video", "EFBCopyDisableHotKey", EFBCopyDisableHotKey->Get3StateValue()); if (EFBToTextureEnable->Get3StateValue() == wxCHK_UNDETERMINED) GameIni.DeleteKey("Video", "EFBToTextureEnable"); else GameIni.Set("Video", "EFBToTextureEnable", EFBToTextureEnable->Get3StateValue()); if (SafeTextureCache->Get3StateValue() == wxCHK_UNDETERMINED) GameIni.DeleteKey("Video", "SafeTextureCache"); else GameIni.Set("Video", "SafeTextureCache", SafeTextureCache->Get3StateValue()); if (DstAlphaPass->Get3StateValue() == wxCHK_UNDETERMINED) GameIni.DeleteKey("Video", "DstAlphaPass"); else GameIni.Set("Video", "DstAlphaPass", DstAlphaPass->Get3StateValue()); if (UseXFB->Get3StateValue() == wxCHK_UNDETERMINED) GameIni.DeleteKey("Video", "UseXFB"); else GameIni.Set("Video", "UseXFB", UseXFB->Get3StateValue()); if (UseRE0Fix->Get3StateValue() == wxCHK_UNDETERMINED) GameIni.DeleteKey("HLEaudio", "UseRE0Fix"); else GameIni.Set("HLEaudio", "UseRE0Fix", UseRE0Fix->Get3StateValue()); if (EmuState->GetSelection() == -1) GameIni.DeleteKey("Video", "ProjectionHack"); else GameIni.Set("Video", "ProjectionHack", Hack->GetSelection()); if (EmuState->GetSelection() == -1) GameIni.DeleteKey("EmuState", "EmulationStateId"); else GameIni.Set("EmuState", "EmulationStateId", EmuState->GetSelection()); GameIni.Set("EmuState", "EmulationIssues", (const char*)EmuIssues->GetValue().mb_str(wxConvUTF8)); PatchList_Save(); ActionReplayList_Save(); return GameIni.Save(GameIniFile.c_str()); } void CISOProperties::OnEditConfig(wxCommandEvent& WXUNUSED (event)) { if (wxFileExists(wxString::FromAscii(GameIniFile.c_str()))) { SaveGameConfig(); wxFileType* filetype = wxTheMimeTypesManager->GetFileTypeFromExtension(_("ini")); if(filetype == NULL) // From extension failed, trying with MIME type now { filetype = wxTheMimeTypesManager->GetFileTypeFromMimeType(_("text/plain")); if(filetype == NULL) // MIME type failed, aborting mission { PanicAlert("Filetype 'ini' is unknown! Will not open!"); return; } } wxString OpenCommand; OpenCommand = filetype->GetOpenCommand(wxString::FromAscii(GameIniFile.c_str())); if(OpenCommand.IsEmpty()) PanicAlert("Couldn't find open command for extension 'ini'!"); else if(wxExecute(OpenCommand, wxEXEC_SYNC) == -1) PanicAlert("wxExecute returned -1 on application run!"); GameIni.Load(GameIniFile.c_str()); LoadGameConfig(); bRefreshList = true; // Just in case } // Once we're done with the ini edit, give the focus back to Dolphin SetFocus(); } void CISOProperties::ListSelectionChanged(wxCommandEvent& event) { switch (event.GetId()) { case ID_PATCHES_LIST: if (Patches->GetSelection() != wxNOT_FOUND) { EditPatch->Enable(); RemovePatch->Enable(); } break; case ID_CHEATS_LIST: if (Cheats->GetSelection() != wxNOT_FOUND) { EditCheat->Enable(); RemoveCheat->Enable(); } break; } } void CISOProperties::PatchList_Load() { onFrame.clear(); Patches->Clear(); PatchEngine::LoadPatchSection("OnFrame", onFrame, GameIni); u32 index = 0; for (std::vector::const_iterator it = onFrame.begin(); it != onFrame.end(); ++it) { PatchEngine::Patch p = *it; Patches->Append(wxString::FromAscii(p.name.c_str())); Patches->Check(index, p.active); ++index; } } void CISOProperties::PatchList_Save() { std::vector lines; u32 index = 0; for (std::vector::const_iterator onFrame_it = onFrame.begin(); onFrame_it != onFrame.end(); ++onFrame_it) { lines.push_back(Patches->IsChecked(index) ? "+$" + onFrame_it->name : "$" + onFrame_it->name); for (std::vector::const_iterator iter2 = onFrame_it->entries.begin(); iter2 != onFrame_it->entries.end(); ++iter2) { std::string temp; ToStringFromFormat(&temp, "0x%08X:%s:0x%08X", iter2->address, PatchEngine::PatchTypeStrings[iter2->type], iter2->value); lines.push_back(temp); } ++index; } GameIni.SetLines("OnFrame", lines); lines.clear(); } void CISOProperties::PatchButtonClicked(wxCommandEvent& event) { int selection = Patches->GetSelection(); switch (event.GetId()) { case ID_EDITPATCH: { CPatchAddEdit dlg(selection, this); dlg.ShowModal(); } break; case ID_ADDPATCH: { CPatchAddEdit dlg(-1, this, 1, _("Add Patch")); if (dlg.ShowModal() == wxID_OK) { Patches->Append(wxString::FromAscii(onFrame.back().name.c_str())); Patches->Check((unsigned int)(onFrame.size() - 1), onFrame.back().active); } } break; case ID_REMOVEPATCH: onFrame.erase(onFrame.begin() + Patches->GetSelection()); break; } PatchList_Save(); Patches->Clear(); PatchList_Load(); EditPatch->Enable(false); RemovePatch->Enable(false); } void CISOProperties::ActionReplayList_Load() { arCodes.clear(); Cheats->Clear(); ActionReplay::LoadCodes(arCodes, GameIni); u32 index = 0; for (std::vector::const_iterator it = arCodes.begin(); it != arCodes.end(); ++it) { ActionReplay::ARCode arCode = *it; Cheats->Append(wxString::FromAscii(arCode.name.c_str())); Cheats->Check(index, arCode.active); ++index; } } void CISOProperties::ActionReplayList_Save() { std::vector lines; u32 index = 0; for (std::vector::const_iterator iter = arCodes.begin(); iter != arCodes.end(); ++iter) { ActionReplay::ARCode code = *iter; lines.push_back(Cheats->IsChecked(index) ? "+$" + code.name : "$" + code.name); for (std::vector::const_iterator iter2 = code.ops.begin(); iter2 != code.ops.end(); ++iter2) { lines.push_back(std::string(wxString::Format(wxT("%08X %08X"), iter2->cmd_addr, iter2->value).mb_str())); } ++index; } GameIni.SetLines("ActionReplay", lines); } void CISOProperties::ActionReplayButtonClicked(wxCommandEvent& event) { int selection = Cheats->GetSelection(); switch (event.GetId()) { case ID_EDITCHEAT: { CARCodeAddEdit dlg(selection, this); dlg.ShowModal(); } break; case ID_ADDCHEAT: { CARCodeAddEdit dlg(-1, this, 1, _("Add ActionReplay Code")); if (dlg.ShowModal() == wxID_OK) { Cheats->Append(wxString::FromAscii(arCodes.back().name.c_str())); Cheats->Check((unsigned int)(arCodes.size() - 1), arCodes.back().active); } } break; case ID_REMOVECHEAT: arCodes.erase(arCodes.begin() + Cheats->GetSelection()); break; } ActionReplayList_Save(); Cheats->Clear(); ActionReplayList_Load(); EditCheat->Enable(false); RemoveCheat->Enable(false); } void CISOProperties::OnChangeBannerLang(wxCommandEvent& event) { ChangeBannerDetails(event.GetSelection()); } void CISOProperties::ChangeBannerDetails(int lang) { wxString name, description; WxUtils::CopySJISToString(name, OpenGameListItem->GetName(lang).c_str()); WxUtils::CopySJISToString(description, OpenGameListItem->GetDescription(lang).c_str()); m_ShortName->SetValue(name); m_Maker->SetValue(wxString::FromAscii(OpenGameListItem->GetCompany().c_str()));//dev too m_Comment->SetValue(description); }