// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #ifndef _PLUGIN_DSP_HLE_CONFIG_H #define _PLUGIN_DSP_HLE_CONFIG_H #include struct CConfig { bool m_EnableHLEAudio; //is the RE0 fix enabled in config? bool m_EnableRE0Fix; //is the RE0 supposed to be used? //this value includes game.ini, avoiding overwrite of config bool m_RE0Fix; CConfig(); void Load(); void Save(); void LoadGameIni(const char*); }; extern CConfig g_Config; #endif // _PLUGIN_DSP_HLE_CONFIG_H