# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the dolphin-emu package. # # Translators: # Dario_ff , 2011 # Petiso_Carambanal , 2013-2015 # Diego Fernando , 2013 # Katabi Oka, 2015 # Puniasterus , 2013-2015 # Puniasterus , 2013 # Puniasterus , 2013 # Sithdown , 2013 # Swyter , 2014 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2015-11-04 19:49+0000\n" "PO-Revision-Date: 2015-06-10 07:28+0000\n" "Last-Translator: dolphinbot \n" "Language-Team: Spanish (http://www.transifex.com/projects/p/dolphin-emu/" "language/es/)\n" "Language: es\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: Source/Core/DolphinWX/AboutDolphin.cpp:56 msgid "" "\n" "Dolphin is a free and open-source GameCube and Wii emulator.\n" "\n" "This software should not be used to play games you do not legally own.\n" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:520 msgid " (internal IP)" msgstr "(IP interna)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:207 msgid " (too many to display)" msgstr "(demasiados para mostrar)" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:111 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:422 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:460 msgid " Game : " msgstr " Juego:" #: Source/Core/DolphinWX/InputConfigDiag.cpp:598 msgid "! NOT" msgstr "! NO" #: Source/Core/Core/HW/GCMemcard.cpp:33 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memcard?" msgstr "" "\"%s\" no existe.\n" "¿Crear una nueva tarjeta de memoria de 16 MB?" #: Source/Core/DiscIO/CompressedBlob.cpp:179 #, c-format msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt." msgstr "" "\"%s\" falló al reducir el tamaño del disco cuando se intentaban eliminar " "los sectores vacíos. Probablemente la imagen esté corrupta." #: Source/Core/DiscIO/CompressedBlob.cpp:155 #, c-format msgid "\"%s\" is already compressed! Cannot compress it further." msgstr "¡\"%s\" ya está comprimido! No puede comprimirse más." #: Source/Core/Core/ConfigManager.cpp:701 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" no es un archivo GCM/ISO válido, o no es una ISO GC/Wii." #: Source/Core/DolphinWX/MemcardManager.cpp:201 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sCopiar%1$s" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:68 #, c-format msgid "" "%s\n" "was not loaded because it has the same internal filename as previously " "loaded save\n" "%s" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:88 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " File size (0x%) does not match the size recorded in the header (0x" "%x)" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:79 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " Number of blocks claimed to be %u" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:118 #, c-format msgid "" "%s\n" "was not loaded because there are not enough free blocks on the virtual " "memory card" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:109 #, c-format msgid "" "%s\n" "was not loaded because there is less than 10%% free blocks available on the " "memory card\n" "Total Blocks: %d; Free Blocks: %d" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:392 #, c-format msgid "%s (Disc %i)" msgstr "%s (Disco %i)" #: Source/Core/Core/Boot/Boot.cpp:187 #, c-format msgid "%s IPL found in %s directory. The disc might not be recognized" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:195 #: Source/Core/Core/HW/WiiSaveCrypted.cpp:374 #, c-format msgid "%s already exists, overwrite?" msgstr "%s ya existe. ¿Sobrescribir?" #: Source/Core/Core/HW/GCMemcard.cpp:58 #, fuzzy, c-format msgid "" "%s failed to load as a memory card.\n" "Card file size is invalid (0x%x bytes)" msgstr "" "%s falló al cargar como una tarjeta de memoria.\n" "El tamaño de archivo de la tarjeta no es válido (0x%x bytes)" #: Source/Core/Core/HW/GCMemcard.cpp:73 #, fuzzy, c-format msgid "" "%s failed to load as a memory card.\n" "Card size is invalid (0x%x bytes)" msgstr "" "%s falló al cargar como una tarjeta de memoria.\n" "El tamaño de la tarjeta no es válido (0x%x bytes)" #: Source/Core/Core/HW/GCMemcard.cpp:53 #, fuzzy, c-format msgid "" "%s failed to load as a memory card.\n" "File is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" "%s falló al cargar como una tarjeta de memoria.\n" "El fichero no es suficientemente grande para ser un fichero de tarjeta de " "memoria válido (0x%x bytes)" #: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:220 #, c-format msgid "" "%s is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" #: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:214 #, c-format msgid "%s was not a directory, moved to *.original" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:207 #, c-format msgid "%sDelete%s" msgstr "%sEliminar%s" #: Source/Core/DolphinWX/MemcardManager.cpp:205 #, c-format msgid "%sExport GCI%s" msgstr "%sExportar GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:203 #, c-format msgid "%sImport GCI%s" msgstr "%sImportar GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:785 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u Bloques libres; %u entradas de dir. libres" #: Source/Core/DolphinWX/InputConfigDiag.cpp:597 msgid "&& AND" msgstr "&& Y" #: Source/Core/DolphinWX/FrameTools.cpp:384 msgid "&About..." msgstr "&Acerca de..." #: Source/Core/DolphinWX/FrameTools.cpp:229 msgid "&Audio Settings" msgstr "&Configuración de audio" #: Source/Core/DolphinWX/FrameTools.cpp:132 msgid "&Boot from DVD Backup..." msgstr "&Iniciar desde copia de seguridad en DVD..." #: Source/Core/DolphinWX/FrameTools.cpp:282 msgid "&Breakpoints" msgstr "&Puntos de interrupción" #: Source/Core/DolphinWX/FrameTools.cpp:144 msgid "&Browse for ISOs..." msgstr "&Buscar ISO en..." #: Source/Core/DolphinWX/FrameTools.cpp:244 msgid "&Cheat Manager" msgstr "&Administrador de trucos" #: Source/Core/DolphinWX/FrameTools.cpp:230 msgid "&Controller Settings" msgstr "&Configuración de mandos" #: Source/Core/DolphinWX/GameListCtrl.cpp:861 #, fuzzy msgid "&Delete File..." msgstr "&Borrar ISO..." #: Source/Core/DolphinWX/GameListCtrl.cpp:883 msgid "&Delete selected ISOs..." msgstr "&Borrar ISO seleccionadas..." #: Source/Core/DolphinWX/FrameTools.cpp:198 msgid "&Emulation" msgstr "&Emulación" #: Source/Core/DolphinWX/FrameTools.cpp:147 msgid "&File" msgstr "&Archivo" #: Source/Core/DolphinWX/FrameTools.cpp:419 msgid "&Frame Advance" msgstr "Avanzar &frame" #: Source/Core/DolphinWX/FrameTools.cpp:436 msgid "&Fullscreen" msgstr "&Pantalla completa" #: Source/Core/DolphinWX/FrameTools.cpp:382 msgid "&GitHub Repository" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:228 msgid "&Graphics Settings" msgstr "&Configuración gráfica" #: Source/Core/DolphinWX/FrameTools.cpp:385 msgid "&Help" msgstr "&Ayuda" #: Source/Core/DolphinWX/FrameTools.cpp:231 msgid "&Hotkey Settings" msgstr "&Configuración de atajos" #: Source/Core/DolphinWX/FrameTools.cpp:284 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/FrameTools.cpp:172 msgid "&Load State" msgstr "&Cargar estado" #: Source/Core/DolphinWX/FrameTools.cpp:241 msgid "&Memcard Manager (GC)" msgstr "&Administrador de tarjetas de memoria (GC)" #: Source/Core/DolphinWX/FrameTools.cpp:283 msgid "&Memory" msgstr "&Memoria" #: Source/Core/DolphinWX/FrameTools.cpp:222 msgid "&Movie" msgstr "&Película" #: Source/Core/DolphinWX/FrameTools.cpp:397 msgid "&Open..." msgstr "&Abrir..." #: Source/Core/DolphinWX/FrameTools.cpp:237 msgid "&Options" msgstr "&Opciones" #: Source/Core/DolphinWX/FrameTools.cpp:408 msgid "&Pause" msgstr "&Pausa" #: Source/Core/DolphinWX/FrameTools.cpp:410 msgid "&Play" msgstr "&Jugar" #: Source/Core/DolphinWX/GameListCtrl.cpp:842 msgid "&Properties" msgstr "&Propiedades" #: Source/Core/DolphinWX/FrameTools.cpp:432 msgid "&Read-Only Mode" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:403 msgid "&Refresh List" msgstr "&Actualizar lista" #: Source/Core/DolphinWX/FrameTools.cpp:280 msgid "&Registers" msgstr "&Registros" #: Source/Core/DolphinWX/FrameTools.cpp:416 msgid "&Reset" msgstr "&Reiniciar" #: Source/Core/DolphinWX/FrameTools.cpp:285 msgid "&Sound" msgstr "&Sonido" #: Source/Core/DolphinWX/FrameTools.cpp:413 msgid "&Stop" msgstr "&Detener" #: Source/Core/DolphinWX/FrameTools.cpp:263 msgid "&Tools" msgstr "&Herramientas" #: Source/Core/DolphinWX/FrameTools.cpp:286 msgid "&Video" msgstr "&Vídeo" #: Source/Core/DolphinWX/FrameTools.cpp:369 msgid "&View" msgstr "&Vista" #: Source/Core/DolphinWX/FrameTools.cpp:281 msgid "&Watch" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:380 msgid "&Website" msgstr "&Página web" #: Source/Core/DolphinWX/GameListCtrl.cpp:843 msgid "&Wiki" msgstr "&Wiki" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:54 msgid "(Error: Bad host)" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:58 msgid "(Error: Disconnected)" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:56 msgid "(Error: Dolphin too old)" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:60 msgid "(Error: Socket)" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:62 msgid "(Error: Timeout)" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:64 msgid "(Error: Unknown)" msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:51 msgid "" "(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of " "Nintendo. Dolphin is not affiliated with Nintendo in any way." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:729 msgid "(off)" msgstr "(desactivado)" #: Source/Core/DolphinWX/InputConfigDiag.cpp:599 msgid "+ ADD" msgstr "+ ADD" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:351 msgid "1.5x Native (960x792)" msgstr "Nativo x1.5 (960x792)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51 msgid "16-bit" msgstr "16-bits" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:351 msgid "2.5x Native (1600x1320)" msgstr "Nativo x2.5 (1600x1320)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:351 #, fuzzy msgid "2x Native (1280x1056) for 720p" msgstr "Nativo x2 (1280x1056)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51 msgid "32-bit" msgstr "32-bits" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:352 #, fuzzy msgid "3x Native (1920x1584) for 1080p" msgstr "Nativo x3 (1920x1584)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:352 #, fuzzy msgid "4x Native (2560x2112) for 1440p" msgstr "Nativo x4 (2560x2112)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:352 #, fuzzy msgid "5x Native (3200x2640)" msgstr "Nativo x2.5 (1600x1320)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:353 #, fuzzy msgid "6x Native (3840x3168) for 4K" msgstr "Nativo x2 (1280x1056)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:353 #, fuzzy msgid "7x Native (4480x3696)" msgstr "Nativo x2 (1280x1056)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51 msgid "8-bit" msgstr "8-bits" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:353 #, fuzzy msgid "8x Native (5120x4224) for 5K" msgstr "Nativo x3 (1920x1584)" #: Source/Core/DolphinWX/PatchAddEdit.cpp:40 msgid "" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:278 msgid "" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:28 msgid "" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:72 msgid "" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:291 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:347 msgid "A NetPlay window is already open!" msgstr "¡Ya hay una ventana de NetPlay abierta!" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:121 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:151 msgid "A game is not currently running." msgstr "No hay ningún juego en ejecución." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:321 msgid "" "A supported Bluetooth device could not be found.\n" "You must manually connect your Wiimotes." msgstr "" "No se ha podido encontrar un dispositivo de Bluetooth soportado.\n" "Tendrás que emparejar manualmente tus Wiimotes." #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:118 msgid "" "ALERT:\n" "\n" "Netplay will only work with the following settings:\n" " - DSP Emulator Engine Must be the same on all computers!\n" " - Manually set the extensions for each Wiimote\n" "\n" "All players should use the same Dolphin version and settings.\n" "All memory cards must be identical between players or disabled.\n" "Wiimote support is probably terrible. Don't use it.\n" "\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:54 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:36 msgid "AM-Baseboard" msgstr "Placa base AM" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:116 #: Source/Core/DolphinWX/ISOProperties.cpp:318 msgid "AR Codes" msgstr "Códigos AR" #: Source/Core/DolphinWX/AboutDolphin.h:14 msgid "About Dolphin" msgstr "Acerca de Dolphin" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:500 msgid "Accuracy:" msgstr "Exactitud:" #: Source/Core/Core/ARDecrypt.cpp:478 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Error de descrifrado de código Action Replay:\n" "Falló la comprobación de paridad\n" "\n" "Código culpable:\n" "%s" #: Source/Core/Core/ActionReplay.cpp:474 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Error de Action Replay: Tamaño no válido (%08x : dirección = %08x) en " "Añadido de código (%s)" #: Source/Core/Core/ActionReplay.cpp:562 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Error de Action Replay: Tamaño no válido (%08x : dirección = %08x) en Fill " "and Slide (%s)" #: Source/Core/Core/ActionReplay.cpp:354 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Error de Action Replay: Tamaño no válido (%08x : dirección = %08x) en " "escritura y llenado de RAM (%s)" #: Source/Core/Core/ActionReplay.cpp:414 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Error de Action Replay: Tamaño no válido (%08x : dirección = %08x) en " "Escribir con el puntero (%s)" #: Source/Core/Core/ActionReplay.cpp:609 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "" "Error de Action Replay: Valor no válido (%08x) en copia de la memoria (%s)" #: Source/Core/Core/ActionReplay.cpp:489 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" "Error de Action Replay: Código Maestro y Escribir a CCXXXXXX no han sido " "implementados (%s)\n" "Los códigos maestros no son necesarios. No los uses." #: Source/Core/Core/ActionReplay.cpp:181 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Error de Action Replay: Línea de código AR no válida: %s" #: Source/Core/Core/ActionReplay.cpp:725 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Error de Action Replay: Código condicional: Tamaño no válido %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:693 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Error de Action Replay: Tipo de Código Normal no válido %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:749 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay: Código Normal %i: Subtipo no válido %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:645 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Código Normal 0: Subtipo no válido %08x (%s)" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:182 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:204 msgid "Adapter Detected" msgstr "Adaptador detectado" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:206 msgid "Adapter Not Detected" msgstr "Adaptador no detectado" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:262 msgid "Adapter:" msgstr "Adaptador:" #: Source/Core/DolphinWX/WXInputBase.cpp:68 #: Source/Core/DolphinWX/PatchAddEdit.cpp:80 msgid "Add" msgstr "Añadir" #: Source/Core/DolphinWX/ISOProperties.cpp:1465 msgid "Add ActionReplay Code" msgstr "Añadir código ActionReplay" #: Source/Core/DolphinWX/ISOProperties.cpp:1382 msgid "Add Patch" msgstr "Añadir parche" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38 #: Source/Core/DolphinWX/ISOProperties.cpp:430 #: Source/Core/DolphinWX/ISOProperties.cpp:451 msgid "Add..." msgstr "Añadir..." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:290 msgid "Address" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:850 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" "Ajusta la presión necesaria para que el control analógico pueda activar " "botones." #: Source/Core/DolphinWX/Config/ConfigMain.cpp:76 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:542 msgid "Advanced" msgstr "Avanzado" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:80 msgid "Advanced Settings" msgstr "Configuración avanzada" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43 #: Source/Core/DolphinWX/FrameTools.cpp:680 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "Todos los archivos de GC/Wii (elf, dol, gcm, iso, wbfs, ciso, wad)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1171 msgid "All GameCube GCM files (gcm)" msgstr "Todos los archivos GameCube GCM (gcm)" #: Source/Core/DolphinWX/FrameTools.cpp:1600 #: Source/Core/DolphinWX/FrameTools.cpp:1614 msgid "All Save States (sav, s##)" msgstr "Todos los estados guardados (sav, s##)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1169 msgid "All Wii ISO files (iso)" msgstr "Todos los archivos ISO de Wii (iso)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1192 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Todos los archivos ISO comprimidos de GC/Wii (gcz)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:439 msgid "Anaglyph" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:266 msgid "Analyze" msgstr "Analizar" #: Source/Core/InputCommon/ControllerEmu.cpp:217 msgid "Angle" msgstr "Ángulo" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:392 msgid "Anisotropic Filtering:" msgstr "Filtrado anisotrópico:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:372 msgid "Anti-Aliasing:" msgstr "Antialias:" #: Source/Core/DolphinWX/ISOProperties.cpp:477 msgid "Apploader Date:" msgstr "Fecha Apploader:" #: Source/Core/DiscIO/VolumeDirectory.cpp:311 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "Apploader tiene un tamaño incorrecto... ¿Es realmente un apploader?" #: Source/Core/DiscIO/VolumeDirectory.cpp:305 msgid "Apploader unable to load from file" msgstr "Apploader no puede cargar desde el archivo" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:77 msgid "Apploader:" msgstr "Apploader:" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:123 msgid "Apply" msgstr "Aplicar" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:140 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" "Aplicar un efecto de posprocesamiento después de terminar un fotograma.\n" "\n" "Si no estás seguro, selecciona (off)." #: Source/Core/DolphinWX/InputConfigDiag.cpp:707 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "¿Estás seguro de que quieres borrar \"%s\"?" #: Source/Core/DolphinWX/GameListCtrl.cpp:994 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" msgstr "" "¿Seguro que quieres borrar estos archivos?\n" "¡Desaparecerán para siempre!" #: Source/Core/DolphinWX/GameListCtrl.cpp:985 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "¿Seguro que quieres borrar este archivo? ¡Desaparecerá para siempre!" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:383 msgid "Are you trying to use the same file in both slots?" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:295 msgid "Aspect Ratio:" msgstr "Relación de aspecto:" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:179 #, fuzzy msgid "Assign Controller Ports" msgstr "Mandos" #: Source/Core/DolphinWX/FrameAui.cpp:75 msgid "At least one pane must remain open." msgstr "Al menos una ventana debe permanecer abierta." #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58 msgid "" "Attempt to detect and skip wait-loops.\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:72 msgid "Audio" msgstr "Audio" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:67 msgid "Audio Backend:" msgstr "Motor de audio:" #: Source/Core/AudioCommon/AOSoundStream.cpp:29 msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: Error al abrir dispositivo de salida de audio (AO).\n" #: Source/Core/DolphinWX/ISOProperties.cpp:131 msgid "Australia" msgstr "Australia" #: Source/Core/DolphinWX/AboutDolphin.cpp:61 msgid "Authors" msgstr "Autores" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:43 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:152 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:293 msgid "Auto" msgstr "Automático" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:350 msgid "Auto (Multiple of 640x528)" msgstr "Auto (múltiplo de 640x528)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:350 msgid "Auto (Window Size)" msgstr "Auto (tamaño de ventana)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:314 msgid "Auto adjust Window Size" msgstr "Autoajustar tamaño de ventana" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:99 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Ajusta automáticamente el tamaño de la ventana a tu resolución interna.\n" "\n" "Si no estás seguro, déjala sin marcar." #: Source/Core/Core/HW/GCMemcardDirectory.cpp:531 msgid "BAT incorrect. Dolphin will now exit" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:764 msgid "BP register " msgstr "Registro BP" #: Source/Core/DolphinWX/WXInputBase.cpp:19 msgid "Back" msgstr "Atrás" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:72 msgid "Backend Settings" msgstr "Configuración del motor" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:58 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:234 msgid "Backend:" msgstr "Motor:" #: Source/Core/Core/HotkeyManager.cpp:231 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:247 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:301 #: Source/Core/Core/HW/GCPadEmu.cpp:83 msgid "Background Input" msgstr "Entrada en segundo plano" #: Source/Core/InputCommon/ControllerEmu.cpp:199 msgid "Backward" msgstr "Atrás" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:284 msgid "Balance Board" msgstr "Balance Board" #: Source/Core/DolphinWX/GameListCtrl.cpp:264 #: Source/Core/DolphinWX/MemcardManager.cpp:644 #: Source/Core/DolphinWX/FrameTools.cpp:354 msgid "Banner" msgstr "Imagen" #: Source/Core/DolphinWX/ISOProperties.cpp:590 msgid "Banner Details" msgstr "Detalles de la imagen" #: Source/Core/DolphinWX/ISOProperties.cpp:546 msgid "Banner:" msgstr "Imagen:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:62 msgid "Bar" msgstr "Barra" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:321 msgid "Basic" msgstr "Básico" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:74 msgid "Basic Settings" msgstr "Configuración básica" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:27 msgid "Bass" msgstr "Bajo" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:306 msgid "Battery" msgstr "Batería" #: Source/Core/Core/HW/GCMemcard.cpp:149 msgid "Block Allocation Table checksum failed" msgstr "La suma de verificación de la tabla de localización de bloques falló" #: Source/Core/DolphinWX/MemcardManager.cpp:648 msgid "Blocks" msgstr "Bloques" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26 msgid "Blue" msgstr "Azul" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Blue Left" msgstr "Azul izquierda" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:30 msgid "Blue Right" msgstr "Azul derecha" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:599 msgid "Borderless Fullscreen" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:339 msgid "Bottom" msgstr "Inferior" #: Source/Core/DolphinWX/InputConfigDiag.cpp:250 #, c-format msgid "Bound Controls: %lu" msgstr "Controles asignados: %lu" #: Source/Core/DolphinWX/AboutDolphin.cpp:52 #, c-format msgid "Branch: %s" msgstr "Rama: %s" #: Source/Core/DolphinWX/ISOProperties.cpp:377 msgid "Broken" msgstr "Roto" #: Source/Core/DolphinWX/FrameTools.cpp:548 msgid "Browse" msgstr "Buscar" #: Source/Core/DolphinWX/GameListCtrl.cpp:217 msgid "Browse for a directory to add" msgstr "Busca un directorio para añadir" #: Source/Core/DolphinWX/FrameTools.cpp:548 msgid "Browse for an ISO directory..." msgstr "Buscar un directorio de ISO..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1054 msgid "Browse for output directory" msgstr "Busca un directorio de salida" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:199 msgid "Buffer:" msgstr "Búfer:" #: Source/Core/DolphinWX/TASInputDlg.cpp:129 #: Source/Core/DolphinWX/TASInputDlg.cpp:243 #: Source/Core/DolphinWX/TASInputDlg.cpp:343 #: Source/Core/Core/HW/GCPadEmu.cpp:59 msgid "Buttons" msgstr "Botones" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:80 msgid "Bypass XFB" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:333 msgid "" "Bypass the clearing of the data cache by the DCBZ instruction. Usually leave " "this option disabled." msgstr "" "Se salta la limpieza de la caché de la instrucción DCBZ. Normalmente " "deberías dejar esta opción deshabilitada." #: Source/Core/DolphinWX/TASInputDlg.cpp:327 #: Source/Core/Core/HW/GCPadEmu.cpp:65 msgid "C Stick" msgstr "Stick C" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775 msgid "CP register " msgstr "Registro CP" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:55 msgid "CPU Emulator Engine" msgstr "Motor de emulación de CPU" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:52 msgid "CPU Options" msgstr "Opciones de CPU" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:133 msgid "" "Cache custom textures to system RAM on startup.\n" "This can require exponentially more RAM but fixes possible stuttering.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:26 #, fuzzy msgid "Cached Interpreter (slower)" msgstr "Intérprete (MUY lento)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:111 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.\n" "Rarely causes slowdowns or graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1873 #, c-format msgid "Can't find Wiimote by connection handle %02x" msgstr "No se puede encontrar un Wiimote por el gestor de conexión %02x" #: Source/Core/Core/HW/DVDInterface.cpp:344 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "No se puede leer del DVD_Plugin - DVD-Interface: Error Fatal" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:125 #: Source/Core/DolphinWX/WXInputBase.cpp:33 msgid "Cancel" msgstr "Cancelar" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:330 #, c-format msgid "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid GameCube memory card file" msgstr "" "No se puede usar ese archivo como una tarjeta de memoria.\n" "%s\n" "no es un fichero válido de tarjeta de memoria de GameCube" #: Source/Core/DolphinWX/WXInputBase.cpp:44 msgid "Caps Lock" msgstr "Bloq Mayús" #: Source/Core/InputCommon/ControllerEmu.cpp:230 msgid "Center" msgstr "Centro" #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:20 msgid "Change" msgstr "Cambiar" #: Source/Core/DolphinWX/GameListCtrl.cpp:870 msgid "Change &Disc" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:400 msgid "Change &Disc..." msgstr "Cambiar &disco..." #: Source/Core/Core/HotkeyManager.cpp:15 msgid "Change Disc" msgstr "Cambiar disco" #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13 msgid "Change Game" msgstr "Cambiar juego" #: Source/Core/Core/Movie.cpp:1125 #, c-format msgid "Change the disc to %s" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Cambiar el idioma de la interfaz de usuario.\n" "Requiere reiniciar el programa." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:50 msgid "Changing this will have no effect while the emulator is running." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:137 msgid "Chat" msgstr "Chat" #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:48 msgid "Cheat Code" msgstr "Código de truco" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:166 msgid "Cheat Manager" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:119 msgid "Cheat Search" msgstr "Buscar trucos" #: Source/Core/DolphinWX/ISOProperties.cpp:719 msgid "Check Partition Integrity" msgstr "Comprobar integridad de la partición" #: Source/Core/DolphinWX/AboutDolphin.cpp:55 msgid "Check for updates: " msgstr "Buscar actualizaciones:" #: Source/Core/DolphinWX/ISOProperties.cpp:964 msgid "Checking integrity..." msgstr "Comprobando integridad..." #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:45 msgid "Choose a DVD root directory:" msgstr "Escoge un directorio raíz de DVD:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49 msgid "Choose a NAND root directory:" msgstr "Escoge un directorio raíz para la NAND:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:42 msgid "Choose a default ISO:" msgstr "Escoge una ISO por defecto:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:128 msgid "Choose a directory to add" msgstr "Escoge un directorio para añadir" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:315 msgid "Choose a file to open" msgstr "Escoge un archivo para abrir" #: Source/Core/DolphinWX/MemcardManager.cpp:222 msgid "Choose a memory card:" msgstr "Escoge una tarjeta de memoria:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:46 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" "Escoge el archivo a usar como apploader: (se aplica a los discos construidos " "a partir de directorios solamente)" #: Source/Core/DolphinWX/ISOProperties.cpp:857 #: Source/Core/DolphinWX/ISOProperties.cpp:910 msgid "Choose the folder to extract to" msgstr "Escoge la carpeta de destino" #: Source/Core/InputCommon/ControllerEmu.cpp:216 msgid "Circle Stick" msgstr "Circle Stick" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:57 msgid "Classic" msgstr "Clásico" #: Source/Core/DolphinWX/WXInputBase.cpp:35 #: Source/Core/DolphinWX/InputConfigDiag.cpp:579 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1015 #: Source/Core/DolphinWX/LogWindow.cpp:132 msgid "Clear" msgstr "Limpiar" #: Source/Core/Core/NetPlayServer.cpp:357 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" "El cliente se desconectó mientras el juego estaba ejecutándose. El Juego en " "red se ha desactivado. Debes detener el juego manualmente." #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:118 #: Source/Core/DolphinWX/ISOProperties.cpp:622 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:279 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:129 #: Source/Core/DolphinWX/MemcardManager.cpp:252 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:613 msgid "Close" msgstr "Cerrar" #: Source/Core/DolphinWX/FrameTools.cpp:226 msgid "Co&nfigure..." msgstr "Co&nfigurar..." #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:74 msgid "Code Info" msgstr "Información del código" #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:52 #, fuzzy msgid "Code:" msgstr "Código:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:28 msgid "Code: " msgstr "Código:" #: Source/Core/DolphinWX/WXInputBase.cpp:40 msgid "Command" msgstr "Comando" #: Source/Core/DolphinWX/MemcardManager.cpp:646 msgid "Comment" msgstr "Comentario" #: Source/Core/DolphinWX/AboutDolphin.cpp:54 #, c-format msgid "Compiled: %s @ %s" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:868 msgid "Compress ISO..." msgstr "Comprimir ISO..." #: Source/Core/DolphinWX/GameListCtrl.cpp:885 msgid "Compress selected ISOs..." msgstr "Comprimir ISOs seleccionadas..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1063 #: Source/Core/DolphinWX/GameListCtrl.cpp:1209 msgid "Compressing ISO" msgstr "Comprimiendo ISO" #: Source/Core/DolphinWX/GameListCtrl.cpp:1304 msgid "" "Compressing a Wii disc image will irreversibly change the compressed copy by " "removing padding data. Your disc image will still work. Continue?" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:483 msgid "Compute" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:1245 msgid "Computing MD5 checksum" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:402 #: Source/Core/DolphinWX/FrameTools.cpp:555 msgid "Config" msgstr "Configuración" #: Source/Core/DolphinWX/InputConfigDiag.h:162 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:91 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:235 msgid "Configure" msgstr "Configurar" #: Source/Core/DolphinWX/InputConfigDiag.cpp:130 msgid "Configure Control" msgstr "Configurar control" #: Source/Core/DolphinWX/FrameTools.cpp:555 msgid "Configure..." msgstr "Configurar..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1100 #: Source/Core/DolphinWX/GameListCtrl.cpp:1128 #: Source/Core/DolphinWX/GameListCtrl.cpp:1202 msgid "Confirm File Overwrite" msgstr "Confirmar sobrescritura de archivo" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:99 msgid "Confirm on Stop" msgstr "Confirmar al detenerse" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:95 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:114 msgid "Connect" msgstr "Conectar" #: Source/Core/DolphinWX/FrameTools.cpp:453 #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Connect Balance Board" msgstr "Conectar la Balance Board" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:47 msgid "Connect USB Keyboard" msgstr "Conectar teclado USB" #: Source/Core/DolphinWX/FrameTools.cpp:449 #, c-format msgid "Connect Wiimote %i" msgstr "Conectar Wiimote %i" #: Source/Core/Core/HotkeyManager.cpp:35 msgid "Connect Wiimote 1" msgstr "Conectar Wiimote 1" #: Source/Core/Core/HotkeyManager.cpp:36 msgid "Connect Wiimote 2" msgstr "Conectar Wiimote 2" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Connect Wiimote 3" msgstr "Conectar Wiimote 3" #: Source/Core/Core/HotkeyManager.cpp:38 msgid "Connect Wiimote 4" msgstr "Conectar Wiimote 4" #: Source/Core/DolphinWX/FrameTools.cpp:255 msgid "Connect Wiimotes" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1562 msgid "Connected" msgstr "" #: Source/Core/DolphinWX/Main.cpp:492 msgid "Connecting..." msgstr "Conectando..." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:324 msgid "Continuous Scanning" msgstr "Escaneo continuo" #: Source/Core/DolphinWX/WXInputBase.cpp:38 msgid "Control" msgstr "Control" #: Source/Core/Core/HW/GCPadEmu.cpp:64 #, fuzzy msgid "Control Stick" msgstr "Circle Stick" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:15 #, fuzzy msgid "Controller Ports" msgstr "Mandos" #: Source/Core/DolphinWX/FrameTools.cpp:557 msgid "Controller settings" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:557 msgid "Controllers" msgstr "Mandos" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:144 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.\n" "A higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:143 msgid "" "Controls the separation distance between the virtual cameras.\n" "A higher value creates a stronger feeling of depth while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:364 msgid "Convergence Minimum: " msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:455 msgid "Convergence:" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:194 msgid "Convert to GCI" msgstr "Convertir a GCI" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:159 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:540 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:546 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:563 msgid "Copy" msgstr "" #: Source/Core/Core/ConfigManager.cpp:892 msgid "Copy failed" msgstr "Fallo al copiar" #: Source/Core/DolphinWX/MemcardManager.cpp:810 #, c-format msgid "Copy to Memcard %c" msgstr "Copiar a tarjeta de memoria %c" #: Source/Core/DolphinWX/ISOProperties.cpp:387 msgid "Core" msgstr "Núcleo" #: Source/Core/Core/ConfigManager.cpp:696 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " "backup. Please note that original GameCube and Wii discs cannot be read by " "most PC DVD drives." msgstr "" #: Source/Core/Core/ConfigManager.cpp:806 #, c-format msgid "Could not recognize ISO file %s" msgstr "No se pudo reconocer el archivo ISO %s" #: Source/Core/DolphinWX/ISOProperties.cpp:651 #, c-format msgid "Could not save %s." msgstr "" #: Source/Core/Core/HW/GCMemcardRaw.cpp:110 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" "No se pudo escribir el archivo de tarjeta de memoria %s.\n" "\n" "¿Estás ejecutando Dolphin desde un CD/DVD, o el archivo de guardado está " "protegido contra escritura?\n" "\n" "¿Estás recibiendo esto después de mover el directorio de emulador?\n" "Si es así, entonces es posible que tengas que volver a especificar la " "ubicación de la tarjeta de memoria en las opciones." #: Source/Core/Core/NetPlayClient.cpp:90 msgid "Couldn't Create Client" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:101 msgid "Couldn't create peer." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:1197 msgid "Couldn't find open command for extension 'ini'!" msgstr "No se pudo encontrar el comando para abrir la extensión 'ini'!" #: Source/Core/Core/BootManager.cpp:284 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" "No se pudo iniciar el núcleo.\n" "Revisa tu configuración." #: Source/Core/Common/TraversalClient.cpp:221 #, c-format msgid "Couldn't look up central server %s" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59 msgid "Count:" msgstr "Cuenta:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:203 #, c-format msgid "Count: %lu" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:471 msgid "Country:" msgstr "País:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:21 msgid "Create AR Code" msgstr "Crear Código AR" #: Source/Core/DolphinWX/FrameAui.cpp:542 msgid "Create new perspective" msgstr "Crear nueva perspectiva" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31 msgid "Creator: " msgstr "Creador:" #: Source/Core/Common/MsgHandler.cpp:59 msgid "Critical" msgstr "Crítico" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:582 msgid "Crop" msgstr "Recortar" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:139 #, fuzzy msgid "" "Crop the picture from its native aspect ratio to 4:3 or 16:9.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Recorta la imagen de 4:3 a 5:4 o desde 16:9 a 16:10.\n" "\n" "Si no estás seguro, déjala sin marcar." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:53 msgid "Crossfade" msgstr "Fundido" #: Source/Core/DolphinWX/FrameTools.cpp:693 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "" "¡El directorio actual ha cambiado de %s a %s después de wxFileSelector!" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:353 msgid "Custom" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:77 msgid "D-Pad" msgstr "Pad direccional" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37 msgid "DSP Emulator Engine" msgstr "Motor de emulación DSP" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:33 #: Source/Core/DolphinWX/ISOProperties.cpp:340 msgid "DSP HLE emulation (fast)" msgstr "Emulación DSP HLE (rápido)" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35 msgid "DSP LLE interpreter (slow)" msgstr "Intérprete DSP LLE (lento)" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34 msgid "DSP LLE recompiler" msgstr "Recompilador DSP LLE" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:74 msgid "DVD Root:" msgstr "Raíz DVD:" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50 msgid "Dance Mat" msgstr "Alfombra de baile" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:52 msgid "Data Size" msgstr "Tamaño de datos" #: Source/Core/DolphinWX/MemcardManager.cpp:536 #: Source/Core/DolphinWX/MemcardManager.cpp:575 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Archivos Datel MaxDrive/Pro(*.sav)" #: Source/Core/InputCommon/ControllerEmu.cpp:164 #: Source/Core/InputCommon/ControllerEmu.cpp:179 #: Source/Core/InputCommon/ControllerEmu.cpp:187 #: Source/Core/InputCommon/ControllerEmu.cpp:201 #: Source/Core/InputCommon/ControllerEmu.cpp:215 msgid "Dead Zone" msgstr "Zona muerta" #: Source/Core/DolphinWX/LogConfigWindow.cpp:46 msgid "Debug" msgstr "Depurar" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:104 msgid "Debug Only" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:554 msgid "Debugging" msgstr "Depuración" #: Source/Core/DolphinWX/WXInputBase.cpp:71 msgid "Decimal" msgstr "Decimal" #: Source/Core/DolphinWX/GameListCtrl.cpp:866 msgid "Decompress ISO..." msgstr "Descomprimir ISO..." #: Source/Core/DolphinWX/GameListCtrl.cpp:886 msgid "Decompress selected ISOs..." msgstr "Descomprimir ISO seleccionadas..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1063 #: Source/Core/DolphinWX/GameListCtrl.cpp:1209 msgid "Decompressing ISO" msgstr "Descomprimir ISO" #: Source/Core/Core/HotkeyManager.cpp:68 msgid "Decrease Convergence" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:66 msgid "Decrease Depth" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:52 msgid "Decrease Frame limit" msgstr "Reducir límite de frames" #: Source/Core/Core/HotkeyManager.cpp:46 msgid "Decrease IR" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:1014 msgid "Default" msgstr "Resetear" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:71 msgid "Default ISO:" msgstr "ISO por defecto:" #: Source/Core/DolphinWX/LogWindow.cpp:102 msgid "Default font" msgstr "Fuente por defecto" #: Source/Core/DolphinWX/WXInputBase.cpp:24 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1028 msgid "Delete" msgstr "Borrar" #: Source/Core/DolphinWX/MemcardManager.cpp:811 msgid "Delete Save" msgstr "Borrar guardado" #: Source/Core/VideoCommon/AVIDump.cpp:92 #, c-format msgid "Delete the existing file '%s'?" msgstr "¿Borrar el archivo existente '%s'?" #: Source/Core/DolphinWX/ISOProperties.cpp:357 msgid "Depth Percentage: " msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:448 msgid "Depth:" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:706 msgid "Description" msgstr "Descripción" #: Source/Core/DolphinWX/ISOProperties.cpp:544 msgid "Description:" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:577 msgid "Detect" msgstr "Detectar" #: Source/Core/DolphinWX/ISOProperties.cpp:343 msgid "Deterministic dual core: " msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:146 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1000 msgid "Device" msgstr "Dispositivo" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:109 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:73 msgid "Device Settings" msgstr "Configuración del dispositivo" #: Source/Core/DolphinWX/InputConfigDiag.cpp:259 msgid "Device not found" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:50 msgid "Dial" msgstr "Marcar" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56 msgid "Dims the screen after five minutes of inactivity." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:56 msgid "Direct" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:153 msgid "Direct Connect" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:130 #, fuzzy msgid "Directory checksum and directory backup checksum failed" msgstr "" "Falló la suma de verificación del directorio\n" " y falló la suma de verificación del directorio backup" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:512 msgid "Disable" msgstr "Deshabilitar" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:527 msgid "Disable Bounding Box" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:425 msgid "Disable Fog" msgstr "Deshabilitar niebla" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:128 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " "on them (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Desactivar cualquier emulación de XFB.\n" "Acelera la velocidad de la emulación en gran medida, pero causa fallos " "graves en muchos juegos que dependen de ellos (especialmente aplicaciones " "caseras).\n" "\n" "Si no estás seguro, déjala sin marcar." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:113 msgid "" "Disable the bounding box emulation.\n" "This may improve the GPU performance a lot, but some games will break.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:612 msgid "Disc" msgstr "Disco" #: Source/Core/DiscIO/DriveBlob.cpp:110 Source/Core/DiscIO/DriveBlob.cpp:129 msgid "Disc Read Error" msgstr "Error de lectura de disco" #: Source/Core/DolphinWX/FrameTools.cpp:1562 msgid "Disconnected" msgstr "" #: Source/Core/Common/TraversalClient.cpp:227 msgid "Disconnected from traversal server" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:325 msgid "Display" msgstr "Pantalla" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115 msgid "" "Display messages over the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " "information, and JIT cache clearing." msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:72 msgid "Divide" msgstr "Dividir" #: Source/Core/DolphinWX/FrameTools.cpp:1149 msgid "Do you want to stop the current emulation?" msgstr "¿Quieres detener la emulación actual?" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:38 msgid "Dolby Pro Logic II decoder" msgstr "Decodificador Dolby Pro Logic II" #: Source/Core/DolphinWX/AboutDolphin.cpp:49 #: Source/Core/DolphinWX/FrameTools.cpp:994 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:36 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:212 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Configuración gráfica %s de Dolphin" #: Source/Core/DolphinWX/Config/ConfigMain.h:20 msgid "Dolphin Configuration" msgstr "Configuración de Dolphin" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:44 msgid "Dolphin Controller Configuration" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:426 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Configuración de Wiimote emulado de Dolphin" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:377 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" #: Source/Core/DolphinWX/FrameTools.cpp:1347 msgid "Dolphin Hotkeys" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:95 msgid "Dolphin NetPlay" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:42 msgid "Dolphin NetPlay Setup" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:817 #: Source/Core/DolphinWX/FrameTools.cpp:1271 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Grabación TAS de Dolphin (*.dtm)" #: Source/Core/DolphinWX/GameListCtrl.cpp:324 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to " "browse for files..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:328 msgid "" "Dolphin is currently set to hide all games. Double-click here to show all " "games..." msgstr "" #: Source/Core/Common/TraversalClient.cpp:224 msgid "Dolphin too old for traversal server" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1140 #: Source/Core/DolphinWX/GameListCtrl.cpp:1231 msgid "Dolphin was unable to complete the requested action." msgstr "Dolphin no ha podido completar la acción solicitada." #: Source/Core/DolphinWX/WXInputBase.cpp:50 #: Source/Core/InputCommon/ControllerEmu.cpp:195 msgid "Down" msgstr "Abajo" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:58 msgid "Download Codes (WiiRD Database)" msgstr "Descargar códigos (base de datos de WiiRD)" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:288 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Se descargaron %lu códigos. (%lu añadidos)" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:115 msgid "Drawn Object Range" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:174 msgid "Driver Not Detected" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36 msgid "Drums" msgstr "Tambores" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:29 msgid "Dummy" msgstr "Falso" #: Source/Core/DolphinWX/FrameTools.cpp:220 msgid "Dump Audio" msgstr "Volcar audio" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:567 msgid "Dump EFB Target" msgstr "Volcar objetivo EFB" #: Source/Core/DolphinWX/FrameTools.cpp:218 msgid "Dump Frames" msgstr "Volcar frames" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:101 msgid "Dump Objects" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:109 msgid "Dump TEV Stages" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:110 msgid "Dump Texture Fetches" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:100 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:563 msgid "Dump Textures" msgstr "Volcar texturas" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:131 msgid "" "Dump decoded game textures to User/Dump/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:134 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37 #: Source/Core/DolphinWX/ISOProperties.cpp:518 msgid "Dutch" msgstr "Holandés" #: Source/Core/DolphinWX/FrameTools.cpp:146 msgid "E&xit" msgstr "&Salir" #: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:207 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "ERROR: Esta versión de Dolphin requiere un controlador TAP-Win32 que sea por " "lo menos de versión %d.%d -- Si actualizaste recientemente tu distribución " "de Dolphin, puede que se necesite reiniciar para que Windows reconozca el " "nuevo controlador." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:138 msgid "Early Memory Updates" msgstr "Actualización frecuente de memoria" #: Source/Core/DolphinWX/ARCodeAddEdit.h:21 msgid "Edit ActionReplay Code" msgstr "Editar código ActionReplay" #: Source/Core/DolphinWX/ISOProperties.cpp:305 msgid "Edit Config" msgstr "Editar configuración" #: Source/Core/DolphinWX/PatchAddEdit.h:25 msgid "Edit Patch" msgstr "Editar parche" #: Source/Core/DolphinWX/ISOProperties.cpp:429 #: Source/Core/DolphinWX/ISOProperties.cpp:450 msgid "Edit..." msgstr "Editar..." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:49 msgid "Effect" msgstr "Efecto" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:478 msgid "Embedded Frame Buffer (EFB)" msgstr "" #: Source/Core/Core/Core.cpp:214 msgid "Emu Thread already running" msgstr "El proceso de emulación ya está ejecutándose" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:130 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " "necessary to emulate a number of games properly.\n" "\n" "If unsure, check virtual XFB emulation instead." msgstr "" "Emular XFB con exactitud.\n" "Ralentiza la emulación en gran medida e impide el renderizado en " "resoluciones altas, pero es necesario para emular un número de juegos de " "forma adecuada.\n" "\n" "Si no estás seguro, activa Emulación virtual de XFB." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:129 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " "slow as real XFB emulation. However, it may still fail for a lot of other " "games (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Emular XFB usando texturas de objetos de la GPU.\n" "Arregla muchos juegos que no funcionan sin la emulación XFB, si bien no es " "tan lenta como la emulación real de XFB. Sin embargo, puede fallar con " "muchos otros juegos (especialmente aplicaciones caseras).\n" "\n" "Si no estás seguro, déjala marcada." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:221 msgid "Emulated Wiimote" msgstr "Wiimote emulado" #: Source/Core/DolphinWX/ISOProperties.cpp:375 msgid "Emulation State: " msgstr "Estado de emulación:" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:99 msgid "Enable AR Logging" msgstr "Habilitar Registro de AR" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:24 msgid "Enable CPU Clock Override" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:52 msgid "Enable Cheats" msgstr "Habilitar trucos" #: Source/Core/DolphinWX/ISOProperties.cpp:328 msgid "Enable Dual Core" msgstr "Habilitar doble núcleo" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50 msgid "Enable Dual Core (speedup)" msgstr "Habilitar doble núcleo (mejora)" #: Source/Core/DolphinWX/ISOProperties.cpp:334 msgid "Enable FPRF" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:329 msgid "Enable Idle Skipping" msgstr "Habilitar salto de fotogramas inactivos" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:51 msgid "Enable Idle Skipping (speedup)" msgstr "Habilitar salto de fotogramas inactivos (mejora)" #: Source/Core/DolphinWX/ISOProperties.cpp:330 msgid "Enable MMU" msgstr "Habilitar MMU" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:586 msgid "Enable Progressive Scan" msgstr "Habilitar escaneado progresivo" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:42 msgid "Enable Screen Saver" msgstr "Habilitar salvapantallas" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:345 msgid "Enable Speaker Data" msgstr "Activar envío de datos al altavoz" #: Source/Core/DolphinWX/ISOProperties.cpp:353 msgid "Enable WideScreen" msgstr "Habilitar pantalla panorámica" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:549 msgid "Enable Wireframe" msgstr "Habilitar \"alambrado\" (wireframe)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:107 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "On Direct3D, setting this above 1x will also have the same effect as " "enabling \"Force Texture Filtering\".\n" "\n" "If unsure, select 1x." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:339 msgid "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:824 msgid "Enable pages" msgstr "Habilitar páginas" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:98 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Habilita esta opción si deseas que se use la pantalla completa para la " "representación.\n" "Si esto es desactivado, una ventana de renderizado se creará en su lugar.\n" "\n" "Si no estás seguro, déjala sin marcar." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:102 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Activa esto si quieres usar la ventana principal de Dolphin para renderizar " "en vez de una ventana aparte.\n" "\n" "Si no estás seguro, déjala sin marcar." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:53 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on OS " "X." msgstr "" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:55 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL or Pulse " "backends only." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:335 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:103 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Activa el escaneo progresivo si es soportado por el software emulado.\n" "A muchos juegos no les afecta esto.\n" "\n" "Si no estás seguro, déjala sin marcar." #: Source/Core/DolphinWX/ISOProperties.cpp:331 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Habilita la Unidad de Manejo de Memoria, necesario para algunos juegos. (ON " "= Compatible, OFF = Rápido)" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59 msgid "Enables the use of Action Replay and Gecko cheats." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:136 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Codificar el volcado de los frames usando el códec FFV1.\n" "\n" "Si no estás seguro, déjala sin marcar." #: Source/Core/DolphinWX/WXInputBase.cpp:45 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:121 msgid "End" msgstr "Fin" #: Source/Core/Core/NetPlayServer.cpp:74 msgid "Enet Didn't Initialize" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:49 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:32 #: Source/Core/DolphinWX/ISOProperties.cpp:503 msgid "English" msgstr "Inglés" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:342 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:427 msgid "Enhancements" msgstr "Mejoras" #: Source/Core/DolphinWX/FrameAui.cpp:541 msgid "Enter a name for the new perspective:" msgstr "Escribe un nombre para la nueva perspectiva:" #: Source/Core/DolphinWX/PatchAddEdit.cpp:193 #, c-format msgid "Entry %d/%d" msgstr "Entrada %d/%d" #: Source/Core/DolphinWX/PatchAddEdit.cpp:92 #, c-format msgid "Entry 1/%d" msgstr "Entrada 1/%d" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82 msgid "Equal" msgstr "Igual" #: Source/Core/DolphinWX/Main.cpp:329 Source/Core/DolphinWX/Main.cpp:335 #: Source/Core/DolphinWX/MemcardManager.cpp:566 #: Source/Core/DolphinWX/PatchAddEdit.cpp:229 #: Source/Core/DolphinWX/LogConfigWindow.cpp:43 #: Source/Core/DolphinWX/WxUtils.cpp:55 msgid "Error" msgstr "Error" #: Source/Core/DolphinWX/Main.cpp:329 msgid "Error loading selected language. Falling back to system default." msgstr "" "Error al cargar el idioma seleccionado. Volviendo al predeterminado del " "sistema." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:389 msgid "Error saving file." msgstr "" #: Source/Core/Common/ChunkFile.h:295 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" "Error: Después de \"%s\", se ha encontrado %d (0x%X) en vez de la marca de " "guardado %d (0x%X). Cancelando carga del guardado..." #: Source/Core/Core/HW/EXI_DeviceIPL.cpp:331 #, c-format msgid "" "Error: Trying to access %s fonts but they are not loaded. Games may not show " "fonts correctly, or crash." msgstr "" "Error: Se intentó acceder a %s fuentes, pero no han sido cargadas. Los " "juegos pueden no mostrar las fuentes correctamente, o tener errores." #: Source/Core/DolphinWX/WXInputBase.cpp:22 msgid "Escape" msgstr "Escape" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:31 msgid "Euphoria" msgstr "Euforia" #: Source/Core/DolphinWX/ISOProperties.cpp:134 msgid "Europe" msgstr "Europa" #: Source/Core/DolphinWX/WXInputBase.cpp:53 msgid "Execute" msgstr "Ejecutar" #: Source/Core/DolphinWX/FrameTools.cpp:442 #: Source/Core/Core/HotkeyManager.cpp:33 msgid "Exit" msgstr "Salir" #: Source/Core/DolphinWX/FrameTools.cpp:243 msgid "Export All Wii Saves" msgstr "Exportar todos los guardados de Wii" #: Source/Core/DolphinWX/ISOProperties.cpp:732 msgid "Export File" msgstr "Exportar archivo" #: Source/Core/Core/HotkeyManager.cpp:28 msgid "Export Recording" msgstr "Exportar grabación" #: Source/Core/DolphinWX/FrameTools.cpp:429 msgid "Export Recording..." msgstr "Exportar grabación..." #: Source/Core/DolphinWX/MemcardManager.cpp:813 msgid "Export Save" msgstr "Exportar guardado" #: Source/Core/DolphinWX/GameListCtrl.cpp:849 msgid "Export Wii save (Experimental)" msgstr "Exportar guardado a uno de Wii (experimental)" #: Source/Core/DolphinWX/MemcardManager.cpp:814 msgid "Export all saves" msgstr "Exportar todos los guardados" #: Source/Core/DolphinWX/MemcardManager.cpp:464 #: Source/Core/Core/HW/WiiSaveCrypted.cpp:61 msgid "Export failed" msgstr "Exportación fallada" #: Source/Core/DolphinWX/MemcardManager.cpp:570 msgid "Export save as..." msgstr "Exportar guardado como..." #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:280 msgid "Extension" msgstr "Extensión" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:510 msgid "External Frame Buffer (XFB)" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:704 msgid "Extract All Files..." msgstr "Extraer todos los archivos..." #: Source/Core/DolphinWX/ISOProperties.cpp:711 msgid "Extract Apploader..." msgstr "Extraer Apploader..." #: Source/Core/DolphinWX/ISOProperties.cpp:712 msgid "Extract DOL..." msgstr "Extraer DOL..." #: Source/Core/DolphinWX/ISOProperties.cpp:697 msgid "Extract Directory..." msgstr "Extraer directorio..." #: Source/Core/DolphinWX/ISOProperties.cpp:701 msgid "Extract File..." msgstr "Extraer archivo..." #: Source/Core/DolphinWX/ISOProperties.cpp:693 msgid "Extract Partition..." msgstr "Extraer partición..." #: Source/Core/DolphinWX/ISOProperties.cpp:815 #, c-format msgid "Extracting %s" msgstr "Extrayendo %s" #: Source/Core/DolphinWX/ISOProperties.cpp:798 msgid "Extracting All Files" msgstr "Extrayendo todos los archivos" #: Source/Core/DolphinWX/ISOProperties.cpp:798 msgid "Extracting Directory" msgstr "Extrayendo directorio" #: Source/Core/DolphinWX/ISOProperties.cpp:801 msgid "Extracting..." msgstr "Extrayendo..." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:910 msgid "FIFO Byte" msgstr "Byte de FIFO" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:46 msgid "FIFO Player" msgstr "Reproductor FIFO" #: Source/Core/DolphinWX/ISOProperties.cpp:479 msgid "FST Size:" msgstr "Tamaño del FST:" #: Source/Core/Core/NetPlayClient.cpp:172 msgid "Failed To Connect!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:116 msgid "Failed to Connect!" msgstr "¡Fallo al conectar!" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:301 msgid "Failed to download codes." msgstr "Fallo al descargar los códigos." #: Source/Core/DolphinWX/ISOProperties.cpp:936 #, c-format msgid "Failed to extract to %s!" msgstr "Fallo al extraer a %s!" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:579 #, c-format msgid "" "Failed to find new filename.\n" "%s\n" " will be overwritten" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:338 msgid "Failed to listen. Is another instance of the NetPlay server running?" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:162 #: Source/Core/DiscIO/CompressedBlob.cpp:344 #, c-format msgid "Failed to open the input file \"%s\"." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:169 #: Source/Core/DiscIO/CompressedBlob.cpp:352 #, c-format msgid "" "Failed to open the output file \"%s\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" #: Source/Core/Core/Movie.cpp:896 #, c-format msgid "Failed to read %s" msgstr "Error al leer %s" #: Source/Core/Core/HW/GCMemcard.cpp:186 #, fuzzy, c-format msgid "" "Failed to read block %u of the save data\n" "Memcard may be truncated\n" "File position: 0x%" msgstr "" "Falló al leer el bloque %d de los datos guardados\n" "La tarjeta de memoria puede estar truncada\n" "Posición del fichero:%" #: Source/Core/Core/HW/GCMemcard.cpp:111 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" "Falló leer la tabla de asignación de bloques de respaldo correctamente\n" "(0x8000-0x9FFF)" #: Source/Core/Core/HW/GCMemcard.cpp:105 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" "Falló leer la tabla de asignación de bloques correctamente\n" "(0x6000-0x7FFF)" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:672 #, fuzzy, c-format msgid "Failed to read data from GCI file %s" msgstr "Error al leer %s" #: Source/Core/Core/HW/GCMemcard.cpp:99 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" "Falló la lectura del directorio de respaldo\n" "(0x4000-0x5FFF)" #: Source/Core/Core/HW/GCMemcard.cpp:93 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" "Falló la lectura del directorio\n" "(0x2000-0x3FFF)" #: Source/Core/Core/HW/GCMemcard.cpp:82 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" "Falló leer la cabecera correctamente\n" "(0x0000-0x1FFF)" #: Source/Core/DiscIO/VolumeGC.cpp:56 msgid "Failed to read unique ID from disc image" msgstr "Fallo al leer la ID única de la imagen de disco" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:135 msgid "Failed to update country code in SYSCONF" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Fallo al escribir BT.DINF a SYSCONF" #: Source/Core/DiscIO/CompressedBlob.cpp:288 #: Source/Core/DiscIO/CompressedBlob.cpp:383 #, c-format msgid "" "Failed to write the output file \"%s\".\n" "Check that you have enough space available on the target drive." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:504 msgid "Fast" msgstr "Rápido" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:526 msgid "Fast Depth Calculation" msgstr "Cálculo de profundidad rápido" #: Source/Core/Core/Movie.cpp:1154 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" "Desincronización fatal. Cancelando reproducción. (Error en PlayWiimote: %u !" "= %u, byte %u.)%s" #: Source/Core/DolphinWX/FrameTools.cpp:251 msgid "Fifo Player" msgstr "Reproductor Fifo" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:81 msgid "File Info" msgstr "Información del fichero" #: Source/Core/DolphinWX/FrameTools.cpp:362 msgid "File Size" msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:296 msgid "File contained no codes." msgstr "El archivo no contenía códigos." #: Source/Core/DolphinWX/MemcardManager.cpp:418 msgid "File converted to .gci" msgstr "Archivo convertido a .gci" #: Source/Core/DolphinWX/MemcardManager.cpp:433 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "El archivo no pudo ser abierto\n" "o no tiene una extensión válida" #: Source/Core/Core/HW/GCMemcard.cpp:47 #, fuzzy, c-format msgid "" "File has the extension \"%s\".\n" "Valid extensions are (.raw/.gcp)" msgstr "" "El archivo tiene la extensión \"%s\"\n" "Extensiones válidas son (.raw/.gcp)" #: Source/Core/DolphinWX/MemcardManager.cpp:430 msgid "File is not recognized as a memcard" msgstr "El archivo no es reconocido como una tarjeta de memoria" #: Source/Core/DiscIO/CompressedBlob.cpp:337 msgid "File not compressed" msgstr "Archivo sin comprimir" #: Source/Core/DolphinWX/MemcardManager.cpp:424 #: Source/Core/DolphinWX/MemcardManager.cpp:470 #: Source/Core/DolphinWX/MemcardManager.cpp:518 msgid "File write failed" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:601 msgid "Filesystem" msgstr "Sistema de archivos" #: Source/Core/DolphinWX/ISOProperties.cpp:1189 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "¡Tipo de archivo 'ini' desconocido¡ !No se abrirá!" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:114 msgid "" "Filter all textures, including any that the game explicitly set as " "unfiltered.\n" "May improve quality of certain textures in some games, but will cause issues " "in others.\n" "On Direct3D, setting Anisotropic Filtering above 1x will also have the same " "effect as enabling this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:248 msgid "Find next" msgstr "Encontrar siguiente" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:249 msgid "Find previous" msgstr "Encontrar anterior" #: Source/Core/DolphinWX/MemcardManager.cpp:649 msgid "First Block" msgstr "Primer bloque" #: Source/Core/DolphinWX/MemcardManager.cpp:820 msgid "Fix Checksums" msgstr "Reparar sumas de verificación" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:293 msgid "Force 16:9" msgstr "Forzar 16:9" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:293 msgid "Force 4:3" msgstr "Forzar 4:3" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:53 msgid "Force Console as NTSC-J" msgstr "Forzar consola como NTSC-J" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:423 msgid "Force Texture Filtering" msgstr "Forzar filtrado de texturas" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "If left unchecked, Dolphin defaults to NTSC-U and automatically enables this " "setting when playing Japanese games." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:105 msgid "" "Forces the game to output graphics for any aspect ratio.\n" "Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to " "run at 16:9.\n" "Rarely produces good results and often partially breaks graphics and game " "UIs.\n" "Unnecessary (and detrimental) if using any AR/Gecko-code widescreen " "patches.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:35 #, fuzzy msgid "" "Format as ASCII (NTSC\\PAL)?\n" "Choose no for Shift JIS (NTSC-J)" msgstr "" "¿Dar formato como ASCII (NTSC\\PAL)?\n" "Elige no para sjis (NTSC-J)" #: Source/Core/InputCommon/ControllerEmu.cpp:198 msgid "Forward" msgstr "Adelante" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:167 msgid "Forward port (UPnP)" msgstr "Reenviar puerto (UPnP)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:496 #, c-format msgid "Found %u results for '" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:94 #, c-format msgid "Found %zu save files" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:875 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:943 msgid "Frame" msgstr "Frame" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:885 msgid "Frame " msgstr "Frame" #: Source/Core/Core/HotkeyManager.cpp:21 msgid "Frame Advance" msgstr "Avanzar &fotogramas" #: Source/Core/Core/HotkeyManager.cpp:22 #, fuzzy msgid "Frame Advance Decrease Speed" msgstr "Avanzar &fotogramas" #: Source/Core/Core/HotkeyManager.cpp:23 #, fuzzy msgid "Frame Advance Increase Speed" msgstr "Avanzar &fotogramas" #: Source/Core/Core/HotkeyManager.cpp:24 #, fuzzy msgid "Frame Advance Reset Speed" msgstr "Avanzar &fotogramas" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:570 msgid "Frame Dumps use FFV1" msgstr "Volcado de fotogramas usa FFV1" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:210 msgid "Frame Info" msgstr "Info del frame" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:98 msgid "Frame Range" msgstr "Información de la grabación" #: Source/Core/DolphinWX/FrameTools.cpp:159 msgid "Frame S&kipping" msgstr "Salto de &fotogramas" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:71 msgid "Framelimit:" msgstr "Límite de fotogramas:" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:186 msgid "Frames To Record" msgstr "Frames a grabar" #: Source/Core/DolphinWX/ISOProperties.cpp:137 msgid "France" msgstr "Francia" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:568 msgid "Free Look" msgstr "Cámara libre" #: Source/Core/Core/HotkeyManager.cpp:55 msgid "Freelook Decrease Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:56 msgid "Freelook Increase Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:59 msgid "Freelook Move Down" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:60 msgid "Freelook Move Left" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:61 msgid "Freelook Move Right" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:58 msgid "Freelook Move Up" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:64 msgid "Freelook Reset" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:57 msgid "Freelook Reset Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:62 msgid "Freelook Zoom In" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:63 msgid "Freelook Zoom Out" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:51 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:34 #: Source/Core/DolphinWX/ISOProperties.cpp:509 msgid "French" msgstr "Francés" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:43 msgid "Frets" msgstr "Cuerdas" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:100 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:119 msgid "From" msgstr "Desde" #: Source/Core/DolphinWX/FrameTools.cpp:552 msgid "FullScr" msgstr "Pant. compl." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:279 msgid "Fullscreen Resolution:" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "GBA" msgstr "GBA" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:31 #, fuzzy msgid "GC Port " msgstr "Puerto:" #: Source/Core/DolphinWX/MemcardManager.cpp:542 msgid "GCI File(*.gci)" msgstr "Archivo GCI (*.gci)" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:32 msgid "GCI Folder" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:57 #, c-format msgid "" "GCI save file was not loaded because it is the wrong region for this memory " "card:\n" "%s" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:362 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:319 msgid "Game Boy Advance Carts (*.gba)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:358 msgid "Game ID" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:469 msgid "Game ID:" msgstr "ID del juego:" #: Source/Core/Core/NetPlayClient.cpp:680 msgid "Game is already running!" msgstr "¡El juego ya está ejecutándose!" #: Source/Core/Core/NetPlayClient.cpp:988 msgid "Game isn't running!" msgstr "¡El juego no está ejecutándose!" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:281 msgid "Game not found!" msgstr "¡Juego no encontrado!" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:431 #, c-format msgid "" "Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:412 msgid "Game-Specific Settings" msgstr "Configuración específica del juego" #: Source/Core/DolphinWX/ISOProperties.cpp:314 msgid "GameConfig" msgstr "Configurar Juego" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:73 msgid "GameCube" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:150 msgid "GameCube Adapter" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:557 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:562 msgid "GameCube Controller Configuration" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:78 msgid "GameCube Controllers" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:319 #: Source/Core/DolphinWX/MemcardManager.cpp:223 msgid "GameCube Memory Cards (*.raw,*.gcp)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:533 msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "Ficheros de guardado de GameCube (*.gci;*.gcs;*.sav)" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:118 #: Source/Core/DolphinWX/ISOProperties.cpp:320 msgid "Gecko Codes" msgstr "Códigos Gecko" #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:114 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:70 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:47 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:225 msgid "General" msgstr "General" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:389 msgid "General Settings" msgstr "Ajustes generales" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:50 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:33 #: Source/Core/DolphinWX/ISOProperties.cpp:506 msgid "German" msgstr "Alemán" #: Source/Core/DolphinWX/ISOProperties.cpp:143 msgid "Germany" msgstr "Alemania" #: Source/Core/Core/ActionReplay.cpp:256 #, fuzzy, c-format msgid "GetARCode: Index is greater than ar code list size %zu" msgstr "" "GetARCode: El índice es mayor que el tamaño de la lista de códigos AR %lu" #: Source/Core/DolphinWX/FrameTools.cpp:556 msgid "Graphics" msgstr "Gráficos" #: Source/Core/DolphinWX/FrameTools.cpp:556 msgid "Graphics settings" msgstr "Configuración gráfica" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:83 msgid "Greater Than" msgstr "Mayor que" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:110 msgid "" "Greatly increases quality of textures generated using render-to-texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly increases GPU load and causes relatively few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:27 msgid "Green" msgstr "Verde" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Green Left" msgstr "Verde izquierda" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:30 msgid "Green Right" msgstr "Verde derecha" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:40 msgid "Guitar" msgstr "Guitarra" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:474 msgid "Hacks" msgstr "Hacks" #: Source/Core/Core/HW/GCMemcard.cpp:121 msgid "Header checksum failed" msgstr "Falló la suma de verificación de cabecera" #: Source/Core/InputCommon/ControllerEmu.cpp:232 msgid "Height" msgstr "Altura" #: Source/Core/DolphinWX/WXInputBase.cpp:56 msgid "Help" msgstr "Ayuda" #: Source/Core/InputCommon/ControllerEmu.cpp:228 msgid "Hide" msgstr "Esconder" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:316 msgid "Hide Mouse Cursor" msgstr "Esconder cursor" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:101 msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32 msgid "" "Higher values can make variable-framerate games run at a higher framerate, " "at the expense of CPU. Lower values can make variable-framerate games run at " "a lower framerate, saving CPU.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock. " msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:46 msgid "Home" msgstr "Home" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:97 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:155 msgid "Host" msgstr "Hostear" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:101 msgid "Host Code :" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:124 msgid "" "Host code size is to large.\n" "Please recheck that you have the correct code" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:139 msgid "Hotkeys" msgstr "Atajos" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:221 msgid "Hybrid Wiimote" msgstr "Wiimote híbrido" #: Source/Core/DolphinWX/GameListCtrl.cpp:268 msgid "ID" msgstr "ID" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:151 msgid "ID:" msgstr "ID:" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:674 #, c-format msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x" msgstr "" "IOCTL_ES_GETVIEWS: Se trató de obtener los datos de un ticket desconocido: " "%08x/%08x" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:951 #, c-format msgid "" "IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your " "NAND dump\n" "TitleID %016.\n" " Dolphin will likely hang now." msgstr "" "IOCTL_ES_LAUNCH: El juego intentó recargar un título que no está disponible " "en tu volcado NAND\n" "TitleID %016.\n" "Es probable que Dolphin se bloquee en breve." #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:932 msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:107 msgid "IPL Settings" msgstr "Configuración IPL" #: Source/Core/Core/Boot/Boot.cpp:181 #, c-format msgid "IPL with unknown hash %x" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:122 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:265 msgid "IR" msgstr "IR" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:350 msgid "IR Sensitivity:" msgstr "Sensibilidad IR:" #: Source/Core/DolphinWX/ISOProperties.cpp:573 msgid "ISO Details" msgstr "Detalles de la ISO" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:66 msgid "ISO Directories" msgstr "Directorios de ISO" #: Source/Core/DolphinWX/MemcardManager.cpp:647 msgid "Icon" msgstr "Icono" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:481 msgid "Ignore Format Changes" msgstr "Ignorar cambios de formato" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:118 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:117 msgid "" "Ignore any requests from the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:115 msgid "" "Implement fullscreen mode with a borderless window spanning the whole screen " "instead of using exclusive mode.\n" "Allows for faster transitions between fullscreen and windowed mode, but " "slightly increases input latency, makes movement less smooth and slightly " "decreases performance.\n" "Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D " "backend.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:812 msgid "Import Save" msgstr "Importar Guardado" #: Source/Core/DolphinWX/FrameTools.cpp:242 msgid "Import Wii Save" msgstr "Importar guardado de Wii" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:127 msgid "Import failed" msgstr "Fallo al importar" #: Source/Core/DolphinWX/MemcardManager.cpp:459 msgid "" "Imported file has gsc extension\n" "but does not have a correct header." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:447 msgid "Imported file has invalid length." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:456 msgid "" "Imported file has sav extension\n" "but does not have a correct header." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:379 msgid "In Game" msgstr "En juego" #: Source/Core/Core/HotkeyManager.cpp:69 msgid "Increase Convergence" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:67 msgid "Increase Depth" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:53 msgid "Increase Frame limit" msgstr "Aumentar límite de frames" #: Source/Core/Core/HotkeyManager.cpp:45 msgid "Increase IR" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:322 #: Source/Core/DolphinWX/LogConfigWindow.cpp:45 msgid "Info" msgstr "Información" #: Source/Core/Common/MsgHandler.cpp:56 msgid "Information" msgstr "Información" #: Source/Core/DolphinWX/InputConfigDiag.cpp:570 msgid "Input" msgstr "Entrada" #: Source/Core/DolphinWX/WXInputBase.cpp:55 msgid "Insert" msgstr "Insertar" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:46 msgid "Insert SD Card" msgstr "Insertar tarjeta SD" #: Source/Core/DolphinWX/FrameTools.cpp:248 msgid "Install WAD" msgstr "Instalar WAD" #: Source/Core/DolphinWX/GameListCtrl.cpp:875 msgid "Install to Wii Menu" msgstr "Instalar al menú de la Wii" #: Source/Core/DolphinWX/FrameTools.cpp:1503 msgid "Installing WAD..." msgstr "Instalando WAD..." #: Source/Core/DolphinWX/ISOProperties.cpp:986 msgid "Integrity Check Error" msgstr "Error de comprobación de la integridad" #: Source/Core/DolphinWX/ISOProperties.cpp:992 msgid "Integrity check completed" msgstr "Comprobación de la integridad finalizada" #: Source/Core/DolphinWX/ISOProperties.cpp:991 msgid "Integrity check completed. No errors have been found." msgstr "Comprobación de la integridad finalizada. No se encontraron errores." #: Source/Core/DolphinWX/ISOProperties.cpp:983 #, c-format msgid "" "Integrity check for %s failed. The disc image is most likely corrupted or " "has been patched incorrectly." msgstr "" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:71 msgid "Interface" msgstr "Interfaz" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:128 msgid "Interface Settings" msgstr "Configuración de la interfaz" #: Source/Core/Core/State.cpp:358 msgid "Internal LZO Error - compression failed" msgstr "Error Interno de LZO - Fallo al comprimir" #: Source/Core/Core/State.cpp:480 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Error Interno de LZO - fallo al descomprimir (%d) (%li, %li) \n" "Tratando de cargar el estado de nuevo" #: Source/Core/Core/State.cpp:607 msgid "Internal LZO Error - lzo_init() failed" msgstr "Error Interno de LZO - lzo_init() falló" #: Source/Core/DolphinWX/ISOProperties.cpp:467 msgid "Internal Name:" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:363 msgid "Internal Resolution:" msgstr "Resolución interna:" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:25 #, fuzzy msgid "Interpreter (slowest)" msgstr "Intérprete (MUY lento)" #: Source/Core/DolphinWX/ISOProperties.cpp:378 msgid "Intro" msgstr "Intro" #: Source/Core/DolphinWX/MemcardManager.cpp:467 msgid "Invalid bat.map or dir entry." msgstr "" #: Source/Core/Core/CoreTiming.cpp:455 #, c-format msgid "Invalid event type %i" msgstr "Evento de tipo %i no válido" #: Source/Core/Core/HW/DVDInterface.cpp:517 msgid "Invalid file" msgstr "Archivo no válido" #: Source/Core/Core/NetPlayClient.cpp:807 msgid "Invalid host" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:566 msgid "Invalid index" msgstr "" #: Source/Core/Core/Movie.cpp:841 msgid "Invalid recording file" msgstr "Archivo de grabación no válido" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:466 msgid "Invalid search parameters (no object selected)" msgstr "Parámetros de búsqueda inválidos (ningún objeto seleccionado)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:449 msgid "Invalid search string (couldn't convert to number)" msgstr "Cadena de búsqueda incorrecta (no se pudo convertir en un número)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:437 msgid "Invalid search string (only even string lengths supported)" msgstr "Búsqueda de cadena incorrecta (solo se soportan algunas longitudes)" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:73 msgid "Invalid value." msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36 #: Source/Core/DolphinWX/ISOProperties.cpp:515 msgid "Italian" msgstr "Italiano" #: Source/Core/DolphinWX/ISOProperties.cpp:140 msgid "Italy" msgstr "Italia" #: Source/Core/Core/HotkeyManager.cpp:232 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:248 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304 #: Source/Core/Core/HW/GCPadEmu.cpp:84 msgid "Iterative Input" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31 #, fuzzy msgid "JIT Arm64 (experimental)" msgstr "Arm64 JIT (experimental)" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:28 msgid "JIT Recompiler (recommended)" msgstr "Recompilador JIT (recomendado)" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29 #, fuzzy msgid "JITIL Recompiler (slow, experimental)" msgstr "Recompilador JITIL (más lento, experimental)" #: Source/Core/DolphinWX/ISOProperties.cpp:158 msgid "Japan" msgstr "Japón" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:31 #: Source/Core/DolphinWX/ISOProperties.cpp:500 msgid "Japanese" msgstr "Japonés" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:315 msgid "Keep Window on Top" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:100 msgid "" "Keep the game window on top of all other windows.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Mantiene la ventana del emulador por encima de cualquier otra.\n" "\n" "Si no estás seguro, déjala sin marcar." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53 #: Source/Core/Core/HW/GCKeyboard.cpp:17 msgid "Keyboard" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:225 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:220 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:224 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:228 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:232 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:236 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:240 msgid "Keys" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:174 msgid "Kick Player" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:161 msgid "Korea" msgstr "Corea" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:40 #: Source/Core/DolphinWX/ISOProperties.cpp:527 msgid "Korean" msgstr "Coreano" #. i18n: Left #: Source/Core/Core/HW/GCPadEmu.cpp:45 msgid "L" msgstr "L" #: Source/Core/DolphinWX/WXInputBase.cpp:31 msgid "L Button" msgstr "Botón L" #. i18n: Left-Analog #: Source/Core/Core/HW/GCPadEmu.cpp:49 msgid "L-Analog" msgstr "L-Analógico" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:120 msgid "Language:" msgstr "Idioma:" #: Source/Core/DolphinWX/FrameTools.cpp:496 #, c-format msgid "Last %i" msgstr "Último %i" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:69 msgid "Latency:" msgstr "Latencia:" #: Source/Core/DolphinWX/WXInputBase.cpp:47 #: Source/Core/InputCommon/ControllerEmu.cpp:196 msgid "Left" msgstr "Izquierda" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:65 msgid "Left Stick" msgstr "Stick izquierdo" #: Source/Core/DolphinWX/TASInputDlg.cpp:231 msgid "Left stick" msgstr "Stick izquierdo" #: Source/Core/DolphinWX/InputConfigDiag.cpp:784 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Clic izq. para detectar la entrada.\n" "Clic medio para borrar.\n" "Clic der. para más opciones." #: Source/Core/DolphinWX/InputConfigDiag.cpp:789 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Clic izq./der. para más opciones.\n" "Clic medio para borrar." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:84 msgid "Less Than" msgstr "Menor que" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:61 msgid "" "Lets the system language be set to values that games were not designed for. " "This can allow the use of extra translations for a few games, but can also " "lead to text display issues." msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:60 msgid "License" msgstr "Licencia" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:61 msgid "" "Limits the game speed to the specified number of frames per second (full " "speed is 60 for NTSC and 50 for PAL)." msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:1026 msgid "Load" msgstr "Cargar" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:564 msgid "Load Custom Textures" msgstr "Cargar texturas personalizadas" #: Source/Core/Core/HotkeyManager.cpp:122 msgid "Load State" msgstr "Cargar estado" #: Source/Core/Core/HotkeyManager.cpp:107 msgid "Load State Last 1" msgstr "Cargar último estado 1" #: Source/Core/Core/HotkeyManager.cpp:116 #, fuzzy msgid "Load State Last 10" msgstr "Cargar último estado 1" #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Load State Last 2" msgstr "Cargar último estado 2" #: Source/Core/Core/HotkeyManager.cpp:109 msgid "Load State Last 3" msgstr "Cargar último estado 3" #: Source/Core/Core/HotkeyManager.cpp:110 msgid "Load State Last 4" msgstr "Cargar último estado 4" #: Source/Core/Core/HotkeyManager.cpp:111 msgid "Load State Last 5" msgstr "Cargar último estado 5" #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Load State Last 6" msgstr "Cargar último estado 6" #: Source/Core/Core/HotkeyManager.cpp:113 msgid "Load State Last 7" msgstr "Cargar último estado 7" #: Source/Core/Core/HotkeyManager.cpp:114 msgid "Load State Last 8" msgstr "Cargar último estado 8" #: Source/Core/Core/HotkeyManager.cpp:115 #, fuzzy msgid "Load State Last 9" msgstr "Cargar último estado 1" #: Source/Core/Core/HotkeyManager.cpp:71 msgid "Load State Slot 1" msgstr "&Cargar estado 1" #: Source/Core/Core/HotkeyManager.cpp:80 msgid "Load State Slot 10" msgstr "Cargar estado 10" #: Source/Core/Core/HotkeyManager.cpp:72 msgid "Load State Slot 2" msgstr "&Cargar estado 2" #: Source/Core/Core/HotkeyManager.cpp:73 msgid "Load State Slot 3" msgstr "&Cargar estado 3" #: Source/Core/Core/HotkeyManager.cpp:74 msgid "Load State Slot 4" msgstr "&Cargar estado 4" #: Source/Core/Core/HotkeyManager.cpp:75 msgid "Load State Slot 5" msgstr "&Cargar estado 5" #: Source/Core/Core/HotkeyManager.cpp:76 msgid "Load State Slot 6" msgstr "&Cargar estado 6" #: Source/Core/Core/HotkeyManager.cpp:77 msgid "Load State Slot 7" msgstr "&Cargar estado 7" #: Source/Core/Core/HotkeyManager.cpp:78 msgid "Load State Slot 8" msgstr "&Cargar estado 8" #: Source/Core/Core/HotkeyManager.cpp:79 msgid "Load State Slot 9" msgstr "Cargar estado 9" #: Source/Core/DolphinWX/FrameTools.cpp:500 msgid "Load State..." msgstr "Cargar estado..." #: Source/Core/DolphinWX/FrameTools.cpp:1538 msgid "Load Wii System Menu" msgstr "Cargar Menú de sistema Wii" #: Source/Core/DolphinWX/FrameTools.cpp:1533 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Cargar Menú de sistema Wii %d %c" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:132 msgid "" "Load custom textures from User/Load/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:105 msgid "Load from selected slot" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:512 msgid "Load state from selected slot" msgstr "" #: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:359 #, c-format msgid "Loaded %d good functions, ignored %d bad functions." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:522 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:528 msgid "Localhost" msgstr "" #: Source/Core/DolphinWX/LogWindow.h:33 msgid "Log" msgstr "Registrar" #: Source/Core/DolphinWX/LogConfigWindow.cpp:24 msgid "Log Configuration" msgstr "Configuración de registro" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:313 msgid "Log Render Time to File" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:75 msgid "Log Types" msgstr "Tipos de registro" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:124 msgid "" "Log the render time of every frame to User/Logs/render_time.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:70 msgid "Logger Outputs" msgstr "Salida de registro" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:120 #: Source/Core/DolphinWX/Frame.cpp:437 msgid "Logging" msgstr "Registrando" #: Source/Core/Core/NetPlayClient.cpp:570 msgid "Lost connection to server!" msgstr "¡Se perdió la conexión con el servidor!" #: Source/Core/DolphinWX/WXInputBase.cpp:34 msgid "M Button" msgstr "Botón M" #: Source/Core/DolphinWX/ISOProperties.cpp:481 msgid "MD5 Checksum:" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:535 #: Source/Core/DolphinWX/MemcardManager.cpp:574 msgid "MadCatz Gameshark files(*.gcs)" msgstr "Archivos MadCatz Gameshark (*.gcs)" #: Source/Core/DolphinWX/TASInputDlg.cpp:324 msgid "Main Stick" msgstr "Stick principal" #: Source/Core/DolphinWX/GameListCtrl.cpp:267 #: Source/Core/DolphinWX/FrameTools.cpp:356 msgid "Maker" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:473 msgid "Maker ID:" msgstr "ID del fabricante:" #: Source/Core/DolphinWX/ISOProperties.cpp:542 msgid "Maker:" msgstr "Fabricante:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:122 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Hace los objetos distantes más visibles mediante la eliminación de niebla, " "lo que aumenta el detalle en general.\n" "Desactivar la niebla provocará que algunos juegos basados en la emulación de " "niebla dejen de funcionar correctamente.\n" "\n" "Si no estás seguro, déjala sin marcar." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:352 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:355 msgid "Max" msgstr "Máx." #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60 msgid "May cause slow down in Wii Menu and some games." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:453 msgid "Memcard already has a save for this title." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:296 msgid "Memcard already opened" msgstr "La tarjeta de memoria ya está abierta" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:930 msgid "Memory Byte" msgstr "Byte de memoria" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:31 #: Source/Core/DolphinWX/MemcardManager.cpp:230 msgid "Memory Card" msgstr "Tarjeta de memoria" #: Source/Core/DolphinWX/MemcardManager.cpp:105 #, fuzzy msgid "Memory Card Manager" msgstr "Tarjeta de memoria" #: Source/Core/Core/ConfigManager.cpp:884 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" "El nombre de archivo de la tarjeta de memoria en el Slot %c es incorrecto\n" "La región no está especificada.\n" "\n" "El directorio del slot %c ha sdo cambiado a\n" "%s\n" "¿Deseas copiar el viejo archivo a esta nueva dirección?\n" #: Source/Core/Core/HW/GCMemcard.cpp:87 #, fuzzy msgid "Memory card file size does not match the header size" msgstr "" "El tamaño del fichero de la tarjeta de memoria no corresponde con el tamaño " "de la cabecera." #: Source/Core/Core/HW/GCMemcardRaw.cpp:180 #, c-format msgid "MemoryCard: ClearBlock called on invalid address (0x%x)" msgstr "" #: Source/Core/Core/HW/GCMemcardRaw.cpp:150 #, c-format msgid "MemoryCard: Read called with invalid source address (0x%x)" msgstr "" #: Source/Core/Core/HW/GCMemcardRaw.cpp:163 #, c-format msgid "MemoryCard: Write called with invalid destination address (0x%x)" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:42 msgid "Menu" msgstr "Menú" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:33 msgid "Mic" msgstr "Mic" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:351 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:354 msgid "Min" msgstr "Mín." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:603 msgid "Misc" msgstr "Varios" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70 msgid "Misc Settings" msgstr "Configuraciones varias" #: Source/Core/InputCommon/ControllerEmu.cpp:162 #: Source/Core/InputCommon/ControllerEmu.cpp:213 msgid "Modifier" msgstr "Modificador" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:126 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Modifica las texturas para mostrar el formato en el que están codificadas. " "Necesita un reinicio de la emulación en la mayoría de los casos.\n" "\n" "Si no estás seguro, déjala sin marcar." #: Source/Core/DolphinWX/ISOProperties.cpp:371 msgid "Monoscopic Shadows" msgstr "" #: Source/Core/DolphinWX/LogWindow.cpp:103 msgid "Monospaced font" msgstr "Fuente monoespaciada" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Motion Plus" msgstr "Motion Plus" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:292 #: Source/Core/Core/HW/GCPadEmu.cpp:74 msgid "Motor" msgstr "Motor" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:689 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" "\n" "\n" "\n" "\n" "\n" msgstr "" "Mueve el puntero del ratón sobre una opción para obtener una descripción " "detallada.\n" "\n" "\n" "\n" "\n" "\n" #: Source/Core/DolphinWX/WXInputBase.cpp:67 msgid "Multiply" msgstr "Multiplicar" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:632 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" "NOTA: El tamaño del flujo no coincide con la longitud actual de los datos\n" #: Source/Core/DolphinWX/WXInputBase.cpp:121 msgid "NP Add" msgstr "NP Añadir" #: Source/Core/DolphinWX/WXInputBase.cpp:116 msgid "NP Begin" msgstr "NP Iniciar" #: Source/Core/DolphinWX/WXInputBase.cpp:124 msgid "NP Decimal" msgstr "NP Decimal" #: Source/Core/DolphinWX/WXInputBase.cpp:118 msgid "NP Delete" msgstr "NP Borrar" #: Source/Core/DolphinWX/WXInputBase.cpp:125 msgid "NP Divide" msgstr "NP Dividir" #: Source/Core/DolphinWX/WXInputBase.cpp:112 msgid "NP Down" msgstr "NP Abajo" #: Source/Core/DolphinWX/WXInputBase.cpp:115 msgid "NP End" msgstr "NP Fin" #: Source/Core/DolphinWX/WXInputBase.cpp:103 msgid "NP Enter" msgstr "NP Entrar" #: Source/Core/DolphinWX/WXInputBase.cpp:119 msgid "NP Equal" msgstr "NP Igual" #: Source/Core/DolphinWX/WXInputBase.cpp:108 msgid "NP Home" msgstr "NP Hogar" #: Source/Core/DolphinWX/WXInputBase.cpp:117 msgid "NP Insert" msgstr "NP Insertar" #: Source/Core/DolphinWX/WXInputBase.cpp:109 msgid "NP Left" msgstr "NP Izquierda" #: Source/Core/DolphinWX/WXInputBase.cpp:120 msgid "NP Multiply" msgstr "NP Multiplicar" #: Source/Core/DolphinWX/WXInputBase.cpp:114 msgid "NP Page Down" msgstr "NP Pág. Abajo" #: Source/Core/DolphinWX/WXInputBase.cpp:113 msgid "NP Page Up" msgstr "NP Pág. Arriba" #: Source/Core/DolphinWX/WXInputBase.cpp:111 msgid "NP Right" msgstr "NP Derecha" #: Source/Core/DolphinWX/WXInputBase.cpp:122 msgid "NP Separator" msgstr "NP Separador" #: Source/Core/DolphinWX/WXInputBase.cpp:101 msgid "NP Space" msgstr "NP Espacio" #: Source/Core/DolphinWX/WXInputBase.cpp:123 msgid "NP Subtract" msgstr "NP Restar" #: Source/Core/DolphinWX/WXInputBase.cpp:102 msgid "NP Tab" msgstr "NP Tab" #: Source/Core/DolphinWX/WXInputBase.cpp:110 msgid "NP Up" msgstr "NP Arriba" #: Source/Core/DolphinWX/ISOProperties.cpp:540 #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:51 #: Source/Core/DolphinWX/PatchAddEdit.cpp:57 msgid "Name:" msgstr "Nombre:" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:25 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:73 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:213 msgid "Name: " msgstr "Nombre:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:351 #, fuzzy msgid "Native (640x528)" msgstr "Nativo x1 (640x528)" #: Source/Core/DolphinWX/MemcardManager.cpp:534 #: Source/Core/DolphinWX/MemcardManager.cpp:573 msgid "Native GCI files(*.gci)" msgstr "Archivos nativos GCI (*.gci)" #: Source/Core/DolphinWX/ISOProperties.cpp:146 msgid "Netherlands" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:973 msgid "Netplay has desynced. There is no way to recover from this." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:42 msgid "New Scan" msgstr "Nuevo escaneado" #: Source/Core/DolphinWX/MemcardManager.cpp:211 #: Source/Core/DolphinWX/MemcardManager.cpp:822 msgid "Next Page" msgstr "Próxima página" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:46 msgid "Next Scan" msgstr "Próximo escaneado" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:78 msgid "Nickname :" msgstr "Apodo:" #: Source/Core/Core/ConfigManager.h:18 msgid "No audio output" msgstr "Sin salida de audio" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:769 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:783 msgid "No description available" msgstr "Sin descripción" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:877 msgid "No file loaded" msgstr "No se ha cargado ningún fichero" #: Source/Core/DolphinWX/MemcardManager.cpp:444 msgid "No free directory index entries." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:913 msgid "No recorded file" msgstr "No hay grabaciones guardadas" #: Source/Core/Core/State.cpp:700 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:47 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:221 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:771 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:24 msgid "None" msgstr "Ninguno" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:81 msgid "Not Equal" msgstr "No igual" #: Source/Core/DolphinWX/ISOProperties.cpp:344 #: Source/Core/DolphinWX/ISOProperties.cpp:376 #: Source/Core/DolphinWX/GameListCtrl.cpp:774 msgid "Not Set" msgstr "No definido" #: Source/Core/DolphinWX/Main.cpp:491 msgid "Not connected" msgstr "Sin conectar" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30 msgid "Notes: " msgstr "Notas:" #: Source/Core/DolphinWX/LogConfigWindow.cpp:42 #: Source/Core/DolphinWX/FrameAui.cpp:76 Source/Core/DolphinWX/FrameAui.cpp:81 #: Source/Core/DolphinWX/FrameAui.cpp:512 #: Source/Core/DolphinWX/FrameAui.cpp:559 #: Source/Core/DolphinWX/FrameAui.cpp:567 msgid "Notice" msgstr "Aviso" #: Source/Core/DolphinWX/WXInputBase.cpp:97 msgid "Num Lock" msgstr "Bloq Num" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:76 msgid "Number Of Codes: " msgstr "Número de códigos:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:21 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinWX/TASInputDlg.cpp:174 msgid "Nunchuk orientation" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:169 msgid "Nunchuk stick" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:439 msgid "Nvidia 3D Vision" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:895 msgid "Object" msgstr "Objeto" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:117 msgid "Object Range" msgstr "Rango de objeto" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:42 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:439 msgid "Off" msgstr "Off" #: Source/Core/DolphinWX/PatchAddEdit.cpp:61 msgid "Offset:" msgstr "Offset:" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:101 msgid "On-Screen Display Messages" msgstr "Mensajes en pantalla" #: Source/Core/DolphinWX/FrameTools.cpp:381 msgid "Online &Documentation" msgstr "&Documentación online" #: Source/Core/DolphinWX/MemcardManager.cpp:441 #, c-format msgid "Only %d blocks available" msgstr "Solo %d bloques disponibles" #: Source/Core/DolphinWX/FrameTools.cpp:546 #: Source/Core/Core/HotkeyManager.cpp:14 msgid "Open" msgstr "Abrir" #: Source/Core/DolphinWX/GameListCtrl.cpp:851 msgid "Open &containing folder" msgstr "Abrir directorio &contenedor" #: Source/Core/DolphinWX/GameListCtrl.cpp:848 msgid "Open Wii &save folder" msgstr "Abrir carpeta de guardado&s de Wii" #: Source/Core/DolphinWX/FrameTools.cpp:546 msgid "Open file..." msgstr "Abrir archivo..." #: Source/Core/AudioCommon/OpenALStream.cpp:56 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: no se puede crear el contexto para el dispositivo %s" #: Source/Core/AudioCommon/OpenALStream.cpp:66 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: no se encuentran dispositivos de sonido" #: Source/Core/AudioCommon/OpenALStream.cpp:61 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: no se puede abrir el dispositivo %s" #: Source/Core/DolphinWX/ISOProperties.cpp:309 msgid "" "Opens the default (read-only) configuration for this game in an external " "text editor." msgstr "" "Abre la configuración por defecto (modo sólo lectura) para este juego en un " "editor de texto externo." #: Source/Core/Core/HotkeyManager.cpp:230 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:246 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300 #: Source/Core/Core/HW/GCPadEmu.cpp:82 msgid "Options" msgstr "Opciones" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:27 msgid "Orange" msgstr "Naranja" #: Source/Core/DolphinWX/MemcardManager.cpp:473 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the saves to a new memcard\n" msgstr "" "El orden de los archivos en el directorio no corresponden con el orden de " "bloques\n" "Haz clic derecho y exporta todos los guardados,\n" "e impórtalos a una nueva tarjeta de memoria\n" #: Source/Core/DolphinWX/TASInputDlg.cpp:127 msgid "Orientation" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:329 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:529 msgid "Other" msgstr "Otros" #: Source/Core/Core/NetPlayClient.cpp:417 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "must manually stop the game." msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:570 msgid "Output" msgstr "Salida" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:85 msgid "Overlay Information" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:60 msgid "Override Language on NTSC Games" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:426 msgid "P&lay Input Recording..." msgstr "" #: Source/Core/Core/HW/GCPad.cpp:18 msgid "Pad" msgstr "Pad" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:39 msgid "Pads" msgstr "Pads" #: Source/Core/DolphinWX/WXInputBase.cpp:100 msgid "Page Down" msgstr "Pág. abajo" #: Source/Core/DolphinWX/WXInputBase.cpp:99 msgid "Page Up" msgstr "Pág. arriba" #: Source/Core/DolphinWX/WXInputBase.cpp:27 msgid "Paragraph" msgstr "Párrafo" #: Source/Core/DolphinWX/ISOProperties.cpp:208 #, c-format msgid "Partition %i" msgstr "Partición %i" #: Source/Core/DolphinWX/ISOProperties.cpp:316 msgid "Patches" msgstr "Parches" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:75 msgid "Paths" msgstr "Directorios" #: Source/Core/DolphinWX/WXInputBase.cpp:43 #: Source/Core/DolphinWX/FrameTools.cpp:1794 #: Source/Core/DolphinWX/FrameTools.cpp:1795 msgid "Pause" msgstr "Pausa" #: Source/Core/DolphinWX/FrameTools.cpp:208 msgid "Pause at End of Movie" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:102 msgid "Pause on Focus Lost" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:116 msgid "Pauses the emulator when focus is taken away from the emulation window." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:422 msgid "Per-Pixel Lighting" msgstr "Iluminación por píxel" #: Source/Core/DolphinWX/ISOProperties.cpp:381 msgid "Perfect" msgstr "Perfecto" #: Source/Core/DolphinWX/FrameAui.cpp:543 #, c-format msgid "Perspective %d" msgstr "Perspectiva %d" #: Source/Core/DolphinWX/FrameTools.cpp:352 msgid "Platform" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:147 #: Source/Core/DolphinWX/FrameTools.cpp:550 #: Source/Core/DolphinWX/FrameTools.cpp:1800 #: Source/Core/DolphinWX/FrameTools.cpp:1801 msgid "Play" msgstr "Reproducir" #: Source/Core/Core/HotkeyManager.cpp:27 msgid "Play Recording" msgstr "Reproducir grabación" #: Source/Core/DolphinWX/ISOProperties.cpp:380 msgid "Playable" msgstr "Jugable" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:136 msgid "Playback Options" msgstr "Opciones de reproducción" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:143 msgid "Players" msgstr "Jugadores" #: Source/Core/DolphinWX/FrameTools.cpp:1150 msgid "Please confirm..." msgstr "Confirma, por favor..." #: Source/Core/DolphinWX/FrameAui.cpp:511 msgid "Please create a perspective before saving" msgstr "Por favor, crea una perspectiva antes de guardar" #: Source/Core/DolphinWX/WXInputBase.cpp:28 msgid "Plus-Minus" msgstr "Más-menos" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:86 #, c-format msgid "Port %i" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:107 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:148 msgid "Port :" msgstr "Puerto:" #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:24 msgid "Post Processing Shader Configuration" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:409 msgid "Post-Processing Effect:" msgstr "Efecto de posprocesado:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:565 msgid "Prefetch Custom Textures" msgstr "" #: Source/Core/Core/Movie.cpp:1045 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "Final prematuro de la grabación en PlayController. %u + 8 > %u" #: Source/Core/Core/Movie.cpp:1164 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "Final prematuro de la grabación en PlayWiimote. %u + %d > %u" #: Source/Core/Core/Movie.cpp:1143 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "Final prematuro de la grabación en PlayWiimote. %u > %u" #: Source/Core/DolphinWX/MemcardManager.cpp:210 msgid "Prev Page" msgstr "Página previa" #: Source/Core/DolphinWX/MemcardManager.cpp:821 msgid "Previous Page" msgstr "Página previa" #: Source/Core/DolphinWX/WXInputBase.cpp:52 msgid "Print" msgstr "Imprimir" #: Source/Core/DolphinWX/InputConfigDiag.cpp:996 msgid "Profile" msgstr "Perfil" #: Source/Core/DolphinWX/ISOProperties.h:65 msgid "Properties" msgstr "Propiedades" #: Source/Core/DolphinWX/FrameTools.cpp:348 msgid "Purge Cache" msgstr "Limpiar caché" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:75 msgid "Put BIOS roms in User/GC/{region}." msgstr "" #: Source/Core/Common/MsgHandler.cpp:57 msgid "Question" msgstr "Pregunta" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:189 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:180 msgid "Quit" msgstr "Salir" #. i18n: Right #: Source/Core/Core/HW/GCPadEmu.cpp:47 msgid "R" msgstr "R" #: Source/Core/DolphinWX/WXInputBase.cpp:32 msgid "R Button" msgstr "Botón R" #. i18n: Right-Analog #: Source/Core/Core/HW/GCPadEmu.cpp:51 msgid "R-Analog" msgstr "R-Analógico" #: Source/Core/InputCommon/ControllerEmu.cpp:163 msgid "Radius" msgstr "Radio" #: Source/Core/DolphinWX/InputConfigDiag.cpp:618 msgid "Range" msgstr "Rango" #: Source/Core/Core/HotkeyManager.cpp:29 msgid "Read-only mode" msgstr "Solo lectura" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:514 msgid "Real" msgstr "Real" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291 msgid "Real Balance Board" msgstr "Balance Board real" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:221 msgid "Real Wiimote" msgstr "Wiimote real" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:317 msgid "Real Wiimotes" msgstr "Wiimotes reales" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:175 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:200 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:405 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:807 msgid "Record" msgstr "Grabar" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:209 msgid "Record input" msgstr "Grabar entrada" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:156 msgid "Recording Info" msgstr "Información de la grabación" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:184 msgid "Recording Options" msgstr "Opciones de grabación" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26 msgid "Red" msgstr "Rojo" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Red Left" msgstr "Rojo izquierda" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:30 msgid "Red Right" msgstr "Rojo derecha" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:109 msgid "" "Reduces the amount of aliasing caused by enabling supersampling anti-" "aliasing. This is significantly heavier on GPU load than MSAA, but will " "provide a much better image quality as well as applying AA to lighting and " "shader effects.\n" "\n" "If unsure, leave unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:108 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics.\n" "This smooths out jagged edges on objects.\n" "Heavily increases GPU load and sometimes causes graphical issues.\n" "\n" "If unsure, select None." msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:314 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1005 #: Source/Core/DolphinWX/FrameTools.cpp:547 msgid "Refresh" msgstr "Actualizar" #: Source/Core/Core/HotkeyManager.cpp:16 msgid "Refresh List" msgstr "Actualizar lista" #: Source/Core/DolphinWX/FrameTools.cpp:547 msgid "Refresh game list" msgstr "Actualizar lista de juegos" #: Source/Core/DolphinWX/FrameTools.cpp:360 msgid "Region" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39 #: Source/Core/DolphinWX/ISOProperties.cpp:431 #: Source/Core/DolphinWX/ISOProperties.cpp:452 #: Source/Core/DolphinWX/PatchAddEdit.cpp:83 msgid "Remove" msgstr "Eliminar" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:121 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Renderiza la escena como alambrado (wireframe).\n" "\n" "Si no estás seguro, déjala sin marcar." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:317 msgid "Render to Main Window" msgstr "Renderizar a ventana principal" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52 msgid "Rendering" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:342 #, c-format msgid "Report: GCIFolder Writing to unallocated block 0x%x" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:1017 #: Source/Core/Core/HotkeyManager.cpp:20 msgid "Reset" msgstr "Reiniciar" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:73 msgid "Reset Traversal Settings" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:66 msgid "Results" msgstr "Resultados" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:553 msgid "Retry" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:21 msgid "Return" msgstr "Volver" #: Source/Core/DolphinWX/ISOProperties.cpp:475 msgid "Revision:" msgstr "Revisión:" #: Source/Core/DolphinWX/AboutDolphin.cpp:53 #, c-format msgid "Revision: %s" msgstr "Revisión: %s" #: Source/Core/DolphinWX/WXInputBase.cpp:49 #: Source/Core/InputCommon/ControllerEmu.cpp:197 msgid "Right" msgstr "Derecha" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:66 msgid "Right Stick" msgstr "Stick derecho" #: Source/Core/DolphinWX/TASInputDlg.cpp:232 msgid "Right stick" msgstr "Stick derecho" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:156 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:291 #: Source/Core/Core/HW/GCPadEmu.cpp:73 msgid "Rumble" msgstr "Vibración" #: Source/Core/DolphinWX/ISOProperties.cpp:149 msgid "Russia" msgstr "Rusia" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:380 msgid "SSAA" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:173 msgid "Sa&ve State" msgstr "Guardar estado" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:502 msgid "Safe" msgstr "Seguro" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:178 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1027 msgid "Save" msgstr "Guardar" #: Source/Core/DolphinWX/MemcardManager.cpp:540 msgid "Save GCI as..." msgstr "Guardar GCI como..." #: Source/Core/DolphinWX/FrameTools.cpp:503 #: Source/Core/Core/HotkeyManager.cpp:118 msgid "Save Oldest State" msgstr "Guardar el estado más antiguo" #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Save State" msgstr "Guardar estado" #: Source/Core/Core/HotkeyManager.cpp:82 msgid "Save State Slot 1" msgstr "Ranura de guardado 1" #: Source/Core/Core/HotkeyManager.cpp:91 msgid "Save State Slot 10" msgstr "Ranura de guardado 10" #: Source/Core/Core/HotkeyManager.cpp:83 msgid "Save State Slot 2" msgstr "Ranura de guardado 2" #: Source/Core/Core/HotkeyManager.cpp:84 msgid "Save State Slot 3" msgstr "Ranura de guardado 3" #: Source/Core/Core/HotkeyManager.cpp:85 msgid "Save State Slot 4" msgstr "Ranura de guardado 4" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Save State Slot 5" msgstr "Ranura de guardado 5" #: Source/Core/Core/HotkeyManager.cpp:87 msgid "Save State Slot 6" msgstr "Ranura de guardado 6" #: Source/Core/Core/HotkeyManager.cpp:88 msgid "Save State Slot 7" msgstr "Ranura de guardado 7" #: Source/Core/Core/HotkeyManager.cpp:89 msgid "Save State Slot 8" msgstr "Ranura de guardado 8" #: Source/Core/Core/HotkeyManager.cpp:90 msgid "Save State Slot 9" msgstr "Ranura de guardado 9" #: Source/Core/DolphinWX/FrameTools.cpp:483 msgid "Save State..." msgstr "Guardar estado..." #: Source/Core/DolphinWX/ISOProperties.cpp:665 #: Source/Core/DolphinWX/ISOProperties.cpp:675 msgid "Save as..." msgstr "Guardar como..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1188 msgid "Save compressed GCM/ISO" msgstr "Guardar GCM/ISO comprimido" #: Source/Core/DolphinWX/GameListCtrl.cpp:1174 msgid "Save decompressed GCM/ISO" msgstr "Guardar GCM/ISO descomprimido" #: Source/Core/DolphinWX/FrameTools.cpp:508 msgid "Save state to selected slot" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:104 msgid "Save to selected slot" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59 msgid "Saved to /Wii/sd.raw (default size is 128mb)" msgstr "" #: Source/Core/Core/Movie.cpp:905 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "El estado de la grabación %s está corrupto, deteniendo la grabación..." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:421 msgid "Scaled EFB Copy" msgstr "Copia de EFB a escala" #: Source/Core/DolphinWX/GameListCtrl.cpp:506 #, c-format msgid "Scanning %s" msgstr "Buscando %s" #: Source/Core/DolphinWX/GameListCtrl.cpp:489 msgid "Scanning for ISOs" msgstr "Buscando ISOs" #: Source/Core/DolphinWX/GameListCtrl.cpp:490 msgid "Scanning..." msgstr "Buscando..." #: Source/Core/DolphinWX/FrameTools.cpp:553 msgid "ScrShot" msgstr "Pantallazo" #: Source/Core/VideoCommon/ImageWrite.cpp:48 #, c-format msgid "Screenshot failed: Could not open file \"%s\" (error %d)" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:98 msgid "Scroll Lock" msgstr "Bloq. desplazamiento" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:89 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:247 msgid "Search" msgstr "Buscar" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37 msgid "Search Subfolders" msgstr "Buscar en subcarpetas" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233 msgid "Search current Object" msgstr "Buscar objeto actual" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:237 msgid "Search for hex Value:" msgstr "Buscar valor hexadecimal:" #: Source/Core/Common/SysConf.h:96 Source/Core/Common/SysConf.h:119 #: Source/Core/Common/SysConf.h:139 Source/Core/Common/SysConf.h:160 #, c-format msgid "Section %s not found in SYSCONF" msgstr "No se ha encontrado la sección %s en SYSCONF" #: Source/Core/DolphinWX/WXInputBase.cpp:51 #: Source/Core/DolphinWX/InputConfigDiag.cpp:581 msgid "Select" msgstr "Seleccionar" #: Source/Core/DolphinWX/FrameTools.cpp:351 msgid "Select Columns" msgstr "Seleccionar columnas" #: Source/Core/DolphinWX/FrameTools.cpp:525 #, c-format msgid "Select Slot %i" msgstr "Seleccionar ranura %i" #: Source/Core/Core/HotkeyManager.cpp:93 msgid "Select State Slot 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:102 msgid "Select State Slot 10" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:94 msgid "Select State Slot 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:95 msgid "Select State Slot 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:96 msgid "Select State Slot 4" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:97 msgid "Select State Slot 5" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:98 msgid "Select State Slot 6" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:99 msgid "Select State Slot 7" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:100 msgid "Select State Slot 8" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:101 msgid "Select State Slot 9" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:174 msgid "Select State slot" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:815 #: Source/Core/DolphinWX/FrameTools.cpp:1269 msgid "Select The Recording File" msgstr "Seleccionar archivo de grabación" #: Source/Core/DolphinWX/FrameTools.cpp:1491 msgid "Select a Wii WAD file to install" msgstr "Elige un WAD de Wii para instalar" #: Source/Core/DolphinWX/MemcardManager.cpp:528 msgid "Select a save file to import" msgstr "Selecciona un archivo de guardado para importar" #: Source/Core/DolphinWX/FrameAui.cpp:327 msgid "Select floating windows" msgstr "Selecciona las ventanas flotantes" #: Source/Core/DolphinWX/FrameTools.cpp:678 msgid "Select the file to load" msgstr "Selecciona el archivo para cargar" #: Source/Core/DolphinWX/FrameTools.cpp:1449 msgid "Select the save file" msgstr "Selecciona el archivo de guardado" #: Source/Core/DolphinWX/FrameTools.cpp:1598 msgid "Select the state to load" msgstr "Selecciona el estado para cargar" #: Source/Core/DolphinWX/FrameTools.cpp:1612 msgid "Select the state to save" msgstr "Selecciona el estado para guardar" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:104 #, fuzzy msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n" "Force 4:3: Mimic a standard 4:3 analog TV.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" "Selecciona que relación de aspecto se usa al renderizar:\n" "Automático: Usar la relación de aspecto nativa.\n" "Forzar 16:9: Estira la imagen a una relación de aspecto de 16:9.\n" "Forzar 4:3: Estira la imagen a una relación de aspecto de 4:3.\n" "Estirar a ventana: Estira la imagen al tamaño de la ventana.\n" "\n" "Si no estás seguro, elige Automático." #: Source/Core/InputCommon/InputConfig.cpp:48 msgid "Selected controller profile does not exist" msgstr "El perfil del controlador escogido no existe" #: Source/Core/DolphinWX/LogWindow.cpp:104 msgid "Selected font" msgstr "Tipografía seleccionada" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:96 msgid "" "Selects a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:97 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, select auto." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:142 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better " "feeling of depth if you have the necessary hardware.\n" "Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n" "Anaglyph is used for Red-Cyan colored glasses.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select Off." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:94 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "unless you have a reason to use it you'll want to select OpenGL here.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:92 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "you'll want to use either Direct3D or OpenGL. Different games and different " "GPUs will behave differently on each backend, so for the best emulation " "experience it's recommended to try both and choose the one that's less " "problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:130 msgid "Send" msgstr "Enviar" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:349 msgid "Sensor Bar Position:" msgstr "Posición de la barra sensora:" #: Source/Core/DolphinWX/WXInputBase.cpp:69 msgid "Separator" msgstr "Separador" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:92 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:804 msgid "Server rejected traversal attempt" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:854 msgid "Set as &default ISO" msgstr "Definir como ISO por &defecto" #: Source/Core/DolphinWX/MemcardManager.cpp:823 #, c-format msgid "Set as default Memcard %c" msgstr "Definir como Memory Card por defecto %c" #: Source/Core/Core/ActionReplay.cpp:267 #, fuzzy, c-format msgid "SetARCode_IsActive: Index is greater than ar code list size %zu" msgstr "" "SetARCode_IsActive: El índice es mayor que el tamaño de la lista de códigos " "AR %lu" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57 msgid "Sets the GameCube system language." msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58 msgid "Sets the Wii system language." msgstr "" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:51 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." msgstr "" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:238 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:274 msgid "Shake" msgstr "Sacudir" #: Source/Core/DolphinWX/TASInputDlg.cpp:237 #: Source/Core/DolphinWX/TASInputDlg.cpp:329 msgid "Shoulder Buttons" msgstr "Botones laterales" #: Source/Core/DolphinWX/FrameTools.cpp:271 msgid "Show &Log" msgstr "Mostrar ®istro" #: Source/Core/DolphinWX/FrameTools.cpp:268 msgid "Show &Statusbar" msgstr "Mostrar barra de e&stado" #: Source/Core/DolphinWX/FrameTools.cpp:266 msgid "Show &Toolbar" msgstr "Mostrar barra de herramien&tas" #: Source/Core/DolphinWX/FrameTools.cpp:323 msgid "Show Australia" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:308 msgid "Show Defaults" msgstr "Mostrar valores por defecto" #: Source/Core/DolphinWX/FrameTools.cpp:346 msgid "Show Drives" msgstr "Mostrar unidades" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:550 msgid "Show EFB Copy Regions" msgstr "Mostrar regiones de copiado de EFB" #: Source/Core/DolphinWX/FrameTools.cpp:311 #, fuzzy msgid "Show Elf/Dol" msgstr "Mostrar plataformas" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:312 msgid "Show FPS" msgstr "Mostrar FPS" #: Source/Core/DolphinWX/FrameTools.cpp:212 msgid "Show Frame Counter" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:325 msgid "Show France" msgstr "Mostrar Francia" #: Source/Core/DolphinWX/FrameTools.cpp:307 msgid "Show GameCube" msgstr "Mostrar GameCube" #: Source/Core/DolphinWX/FrameTools.cpp:327 msgid "Show Germany" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:215 msgid "Show Input Display" msgstr "Mostrar entrada" #: Source/Core/DolphinWX/FrameTools.cpp:329 msgid "Show Italy" msgstr "Mostrar Italia" #: Source/Core/DolphinWX/FrameTools.cpp:316 msgid "Show JAP" msgstr "Mostrar JAP" #: Source/Core/DolphinWX/FrameTools.cpp:331 msgid "Show Korea" msgstr "Mostrar Corea" #: Source/Core/DolphinWX/FrameTools.cpp:210 msgid "Show Lag Counter" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:485 msgid "Show Language:" msgstr "Mostrar idioma:" #: Source/Core/DolphinWX/FrameTools.cpp:272 msgid "Show Log &Configuration" msgstr "Mostrar configuración de ®istro" #: Source/Core/DolphinWX/FrameTools.cpp:333 msgid "Show Netherlands" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:318 msgid "Show PAL" msgstr "Mostrar PAL" #: Source/Core/DolphinWX/FrameTools.cpp:304 msgid "Show Platforms" msgstr "Mostrar plataformas" #: Source/Core/DolphinWX/FrameTools.cpp:315 msgid "Show Regions" msgstr "Mostrar regiones" #: Source/Core/DolphinWX/FrameTools.cpp:335 msgid "Show Russia" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:337 msgid "Show Spain" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:551 msgid "Show Statistics" msgstr "Mostar estadísticas" #: Source/Core/DolphinWX/FrameTools.cpp:339 msgid "Show Taiwan" msgstr "Mostrar Taiwán" #: Source/Core/DolphinWX/FrameTools.cpp:320 msgid "Show USA" msgstr "Mostrar USA" #: Source/Core/DolphinWX/FrameTools.cpp:343 msgid "Show Unknown" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:309 msgid "Show Wad" msgstr "Mostrar WAD" #: Source/Core/DolphinWX/FrameTools.cpp:305 msgid "Show Wii" msgstr "Mostrar Wii" #: Source/Core/DolphinWX/FrameTools.cpp:341 msgid "Show World" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:113 msgid "Show a confirmation box before stopping a game." msgstr "Mostrar una ventana de confirmación antes de detener un juego." #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:114 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may result " "in major crashes having no explanation at all." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:837 msgid "Show first block" msgstr "Mostrar primer bloque" #: Source/Core/DolphinWX/MemcardManager.cpp:836 msgid "Show save blocks" msgstr "Mostrar bloques de guardado" #: Source/Core/DolphinWX/MemcardManager.cpp:834 msgid "Show save comment" msgstr "Mostrar comentario del guardado" #: Source/Core/DolphinWX/MemcardManager.cpp:835 msgid "Show save icon" msgstr "Mostrar icono del guardado" #: Source/Core/DolphinWX/MemcardManager.cpp:833 msgid "Show save title" msgstr "Mostrar título del guardado" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:123 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Mostar el número de fotogramas renderizados por segundo como una medida de " "la velocidad de la emulación.\n" "\n" "Si no estás seguro, déjala sin marcar." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:125 msgid "" "Show various rendering statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:439 msgid "Side-by-Side" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302 msgid "Sideways Wiimote" msgstr "Wiimote en horizontal" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:38 #: Source/Core/DolphinWX/ISOProperties.cpp:521 msgid "Simplified Chinese" msgstr "Chino simplificado" #: Source/Core/DolphinWX/GameListCtrl.cpp:270 msgid "Size" msgstr "Tamaño" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64 msgid "Skip BIOS" msgstr "Saltar BIOS" #: Source/Core/DolphinWX/ISOProperties.cpp:332 msgid "Skip DCBZ clearing" msgstr "Saltar limpieza DCBZ" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:480 msgid "Skip EFB Access from CPU" msgstr "Saltar el acceso al EFB desde la CPU" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:141 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:465 #: Source/Core/DolphinWX/FrameTools.cpp:479 #, c-format msgid "Slot %i" msgstr "Ranura %i" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:81 msgid "Slot A" msgstr "Ranura A" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:82 msgid "Slot B" msgstr "Ranura B" #: Source/Core/DolphinWX/WXInputBase.cpp:54 msgid "Snapshot" msgstr "Instántanea" #: Source/Core/Common/TraversalClient.cpp:230 msgid "Socket error sending to traversal server" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.h:93 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "Renderizado por software es bastante más lento que usar los otros sistemas.\n" "Solo es útil para depurar código.\n" "¿Realmente quieres activar renderizado por software? Si no estás seguro, " "elige No." #: Source/Core/VideoCommon/AVIDump.cpp:195 msgid "" "Something has gone seriously wrong.\n" "Stopping video recording.\n" "Your video will likely be broken." msgstr "" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:58 msgid "Sound Settings" msgstr "Configuración de sonido" #: Source/Core/AudioCommon/AudioCommon.cpp:84 #, c-format msgid "Sound backend %s is not valid." msgstr "El motor de sonido %s no es válido." #: Source/Core/DolphinWX/WXInputBase.cpp:23 msgid "Space" msgstr "Espacio" #: Source/Core/DolphinWX/ISOProperties.cpp:152 msgid "Spain" msgstr "España" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:52 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:35 #: Source/Core/DolphinWX/ISOProperties.cpp:512 msgid "Spanish" msgstr "Español" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:305 msgid "Speaker Pan" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:353 msgid "Speaker Volume:" msgstr "Volumen del altavoz:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:116 msgid "" "Specifies the resolution used to render at. A high resolution greatly " "improves visual quality, but also greatly increases GPU load and can cause " "issues in certain games.\n" "\"Multiple of 640x528\" will result in a size slightly larger than \"Window " "Size\" but yield fewer issues. Generally speaking, the lower the internal " "resolution is, the better your performance will be. Auto (Window Size), " "1.5x, and 2.5x may cause issues in some games.\n" "\n" "If unsure, select Native." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:338 msgid "Speed up Disc Transfer Rate" msgstr "Acelerar la transferencia de disco" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57 msgid "" "Splits the CPU and GPU threads so they can be run on separate cores.\n" "Provides major speed improvements on most modern PCs, but can cause " "occasional crashes/glitches." msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48 msgid "Standard Controller" msgstr "Control estándar" #: Source/Core/DolphinWX/WXInputBase.cpp:30 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:120 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:195 #: Source/Core/Core/HW/GCPadEmu.cpp:38 msgid "Start" msgstr "Comenzar" #: Source/Core/DolphinWX/FrameTools.cpp:246 msgid "Start &NetPlay" msgstr "Comenzar &Juego en red" #: Source/Core/DolphinWX/FrameTools.cpp:423 msgid "Start Re&cording Input" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:26 msgid "Start Recording" msgstr "Comenzar grabación" #: Source/Core/DolphinWX/GameListCtrl.cpp:271 #: Source/Core/DolphinWX/FrameTools.cpp:364 msgid "State" msgstr "Estado" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49 msgid "Steering Wheel" msgstr "Volante" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:437 msgid "Stereoscopic 3D Mode:" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:407 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:460 msgid "Stereoscopy" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:58 msgid "Stick" msgstr "Stick" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:413 #: Source/Core/DolphinWX/FrameTools.cpp:551 #: Source/Core/Core/HotkeyManager.cpp:19 msgid "Stop" msgstr "Detener" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:482 msgid "Store EFB Copies to Texture Only" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:119 msgid "" "Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = EFB Copies to Texture\n" "Disabled = EFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:293 msgid "Stretch to Window" msgstr "Estirar a la ventana" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:48 msgid "Strum" msgstr "Rasgueo" #: Source/Core/DolphinWX/WXInputBase.cpp:70 msgid "Subtract" msgstr "Restar" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:103 #, fuzzy, c-format msgid "Successfully exported %u saves to %s" msgstr "Se exportó correctamente al archivo %s" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:56 #, c-format msgid "Successfully exported file to %s" msgstr "Se exportó correctamente al archivo %s" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:123 msgid "Successfully imported save files" msgstr "Los archivos de guardado se han importado con éxito." #: Source/Core/DolphinWX/AboutDolphin.cpp:62 msgid "Support" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:458 msgid "Swap Eyes" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:145 msgid "" "Swaps the left and right eye. Mostly useful if you want to view side-by-side " "cross-eyed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:268 msgid "Swing" msgstr "Oscilar" #: Source/Core/DolphinWX/ISOProperties.cpp:336 msgid "Synchronize GPU thread" msgstr "Sincronizar subproceso de GPU" #: Source/Core/DolphinWX/ISOProperties.cpp:337 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" "Sincroniza los procesos de la GPU y la CPU para ayudar a prevenir bloqueos " "aleatorios en el modo a Doble Núcleo. (ON = Compatible, OFF = Rápido)" #: Source/Core/DolphinWX/InputConfigDiag.cpp:256 msgid "Syntax error" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:102 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67 msgid "System Language:" msgstr "Idioma del sistema:" #: Source/Core/DolphinWX/TASInputDlg.h:26 #: Source/Core/DolphinWX/FrameTools.cpp:206 msgid "TAS Input" msgstr "Entrada TAS" #: Source/Core/DolphinWX/FrameTools.cpp:722 #, c-format msgid "TAS Input - Controller %d" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:729 #, c-format msgid "TAS Input - Wiimote %d" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:20 msgid "Tab" msgstr "Pestaña" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:42 msgid "Table Left" msgstr "Plato izquierdo" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:43 msgid "Table Right" msgstr "Plato derecho" #: Source/Core/DolphinWX/ISOProperties.cpp:164 msgid "Taiwan" msgstr "Taiwán" #: Source/Core/DolphinWX/FrameTools.cpp:439 #: Source/Core/DolphinWX/FrameTools.cpp:553 #: Source/Core/Core/HotkeyManager.cpp:32 msgid "Take Screenshot" msgstr "Captura de pantalla" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "TaruKonga (Bongos)" msgstr "TaruKonga (Bongos)" #: Source/Core/DolphinWX/InputConfigDiag.cpp:577 msgid "Test" msgstr "Probar" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:488 msgid "Texture Cache" msgstr "Caché de texturas" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:552 msgid "Texture Format Overlay" msgstr "Superposición del formato de la textura" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:120 msgid "" "The \"Safe\" setting eliminates the likelihood of the GPU missing texture " "updates from RAM.\n" "Lower accuracies cause in-game text to appear garbled in certain games.\n" "\n" "If unsure, use the rightmost value." msgstr "" #: Source/Core/Core/ConfigManager.cpp:767 msgid "The WAD has been installed successfully" msgstr "El WAD ha sido instalado con éxito" #: Source/Core/Core/ActionReplay.cpp:184 msgid "The address is invalid" msgstr "La dirección no es válida" #: Source/Core/DolphinWX/MemcardManager.cpp:514 msgid "The checksum was successfully fixed." msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:135 msgid "The chosen directory is already in the list." msgstr "" #: Source/Core/Core/HW/DVDInterface.cpp:536 #, c-format msgid "" "The disc change to \"%s\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:112 #, c-format msgid "" "The disc image \"%s\" is corrupt.\n" "Hash of block % is %08x instead of %08x." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1098 #: Source/Core/DolphinWX/GameListCtrl.cpp:1126 #: Source/Core/DolphinWX/GameListCtrl.cpp:1201 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" "El archivo %s ya existe.\n" "¿Deseas remplazarlo?" #: Source/Core/AudioCommon/WaveFile.cpp:42 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "El archivo %s no pudo ser abierto para su escritura. Por favor, comprueba si " "no está ya abierto por otro programa." #: Source/Core/AudioCommon/WaveFile.cpp:35 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "" "El archivo %s ya estaba abierto, la cabecera de archivo no será escrita." #: Source/Core/DolphinWX/FrameAui.cpp:566 msgid "The name cannot be empty" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:558 msgid "The name cannot contain the character ','" msgstr "" #: Source/Core/Core/Movie.cpp:190 #, c-format msgid "The recorded game (%s) is not the same as the selected game (%s)" msgstr "" #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:150 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "El código AR descifrado que se ha obtenido no contiene ninguna línea." #: Source/Core/DolphinWX/MemcardManager.cpp:450 msgid "The save you are trying to copy has an invalid file size." msgstr "" #: Source/Core/DolphinWX/Main.cpp:335 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "El idioma seleccionado no es soportado por tu sistema. Volviendo al " "predeterminado del sistema." #: Source/Core/Core/NetPlayClient.cpp:210 msgid "The server and client's NetPlay versions are incompatible!" msgstr "" "Las versiones del Juego en red del cliente y el servidor son incompatibles." #: Source/Core/Core/NetPlayClient.cpp:207 msgid "The server is full!" msgstr "¡El servidor está lleno!" #: Source/Core/Core/NetPlayClient.cpp:213 msgid "The server responded: the game is currently running!" msgstr "El servidor respondió: ¡el juego actualmente está funcionando!" #: Source/Core/Core/NetPlayClient.cpp:216 msgid "The server sent an unknown error message!" msgstr "¡El servidor envió un mensaje de error desconocido!" #: Source/Core/Core/ConfigManager.cpp:678 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "El archivo especificado \"%s\" no existe" #: Source/Core/Core/ActionReplay.cpp:187 msgid "The value is invalid" msgstr "El valor no es válido" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:124 msgid "Theme:" msgstr "Tema:" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:169 #, c-format msgid "" "There are too many GCI files in the folder\n" "%s.\n" "Only the first 127 will be available" msgstr "" #: Source/Core/Core/State.cpp:705 msgid "There is nothing to undo!" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:606 msgid "" "There must be a ticket for 00000001/00000002. Your NAND dump is probably " "incomplete." msgstr "" "Debe haber un ticket para 00000001/00000002. Probablemente su volcado de " "NAND esté incompleto." #: Source/Core/DolphinWX/ISOProperties.cpp:325 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Estas opciones remplazan a las opciones de núcleo de Dolphin.\n" "Sin determinar significa que el juego usa la configuración de Dolphin." #: Source/Core/Core/ActionReplay.cpp:850 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "El simulador de Action Replay no soporta códigos que modifiquen al Action " "Replay." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:138 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press " "SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:88 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = %08x) - forcing AX." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:82 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = %08x) - forcing AXWii." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:367 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:359 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:306 msgid "This will let you manually edit the INI config file." msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:169 #: Source/Core/InputCommon/ControllerEmu.cpp:174 msgid "Threshold" msgstr "Límite" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:271 msgid "Tilt" msgstr "Inclinar" #: Source/Core/Common/TraversalClient.cpp:233 msgid "Timeout connecting to traversal server" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:265 #: Source/Core/DolphinWX/MemcardManager.cpp:645 msgid "Title" msgstr "Título" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:107 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:126 msgid "To" msgstr "A" #: Source/Core/Core/HotkeyManager.cpp:124 #, fuzzy msgid "Toggle 3D Preset" msgstr "Activar copias de EFB" #: Source/Core/DolphinWX/LogConfigWindow.cpp:61 msgid "Toggle All Log Types" msgstr "Alternar todos los tipos de registro" #: Source/Core/Core/HotkeyManager.cpp:48 msgid "Toggle Aspect Ratio" msgstr "Activar relación de aspecto" #: Source/Core/Core/HotkeyManager.cpp:49 msgid "Toggle EFB Copies" msgstr "Activar copias de EFB" #: Source/Core/Core/HotkeyManager.cpp:50 msgid "Toggle Fog" msgstr "Activar niebla" #: Source/Core/Core/HotkeyManager.cpp:51 msgid "Toggle Frame limit" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:552 #: Source/Core/Core/HotkeyManager.cpp:31 msgid "Toggle Fullscreen" msgstr "Cambiar a pantalla completa" #: Source/Core/Core/HotkeyManager.cpp:18 msgid "Toggle Pause" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:339 msgid "Top" msgstr "Superior" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:439 msgid "Top-and-Bottom" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:39 #: Source/Core/DolphinWX/ISOProperties.cpp:524 msgid "Traditional Chinese" msgstr "Chino tradicional" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:57 msgid "Traversal" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:801 msgid "Traversal server timed out connecting to the host" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:90 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:366 msgid "Traversal: " msgstr "" #: Source/Core/DiscIO/VolumeGC.cpp:36 Source/Core/DiscIO/VolumeDirectory.cpp:82 #: Source/Core/DiscIO/VolumeWad.cpp:49 msgid "Tried to decrypt data from a non-Wii volume" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:440 msgid "Tried to load an unknown file type." msgstr "Se trató de cargar un archivo de tipo desconocido." #: Source/Core/Core/HW/GCPadEmu.cpp:68 msgid "Triggers" msgstr "Gatillos" #: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:87 msgid "Trying to create invalid memory card index." msgstr "" #: Source/Core/Common/SysConf.h:84 Source/Core/Common/SysConf.h:107 msgid "Trying to read from invalid SYSCONF" msgstr "Intentando leer de un SYSCONF no válido" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:60 msgid "" "Trying to read from invalid SYSCONF\n" "Wiimote bt ids are not available" msgstr "" "Intentando leer de un SYSCONF no válido\n" "bt ids del Wiimote no están disponibles" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:34 msgid "Turntable" msgstr "Mesa de DJ" #: Source/Core/DolphinWX/PatchAddEdit.cpp:73 msgid "Type" msgstr "Tipo" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:765 #, c-format msgid "UNKNOWN_%02X" msgstr "DESCONOCIDO_%02X" #: Source/Core/DolphinWX/ISOProperties.cpp:155 msgid "USA" msgstr "EUA" #: Source/Core/DolphinWX/PatchAddEdit.cpp:229 msgid "" "Unable to create patch from given values.\n" "Entry not modified." msgstr "" "No se pudo crear el parche de los valores dados.\n" "Entrada no modificada." #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:132 #, c-format msgid "" "Unable to parse line %u of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "Would you like to ignore this line and continue parsing?" msgstr "" "No es posible analizar la línea %u del código AR introducido como un código " "válido cifrado o descifrado. Asegúrate de que la has escrito correctamente.\n" "¿Te gustaría hacer caso omiso de esta línea y continuar el análisis?" #: Source/Core/DolphinWX/FrameTools.cpp:530 #, c-format msgid "Undefined %i" msgstr "Indefinido %i" #: Source/Core/DolphinWX/FrameTools.cpp:504 #: Source/Core/Core/HotkeyManager.cpp:119 msgid "Undo Load State" msgstr "Deshacer cargar estado" #: Source/Core/DolphinWX/FrameTools.cpp:505 #: Source/Core/Core/HotkeyManager.cpp:120 msgid "Undo Save State" msgstr "Deshacer estado guardado" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:723 msgid "Unexpected 0x80 call? Aborting..." msgstr "¿Llamada inesperada a 0x80? Cancelando..." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:80 #: Source/Core/DolphinWX/ISOProperties.cpp:171 #: Source/Core/DolphinWX/ISOProperties.cpp:531 msgid "Unknown" msgstr "Desconocido" #: Source/Core/Core/HW/DVDInterface.cpp:1299 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Comando desconocido de DVD %08x - error fatal" #: Source/Core/Common/SysConf.cpp:148 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "¡Entrada desconocida de tipo %i en SYSCONF (%s@%x)!" #: Source/Core/Core/NetPlayClient.cpp:810 #, c-format msgid "Unknown error %x" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:438 #: Source/Core/DolphinWX/MemcardManager.cpp:477 msgid "Unknown memory card error" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:488 #, c-format msgid "Unknown message received with id : %d" msgstr "Se recibió un mensaje desconocido de id: %d" #: Source/Core/Core/NetPlayServer.cpp:647 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" "Mensaje desconocido con id:%d recibido del jugador:%d ¡Echando al jugador!" #: Source/Core/DolphinWX/WXInputBase.cpp:48 #: Source/Core/InputCommon/ControllerEmu.cpp:194 msgid "Up" msgstr "Arriba" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:96 msgid "Update" msgstr "Actualizar" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303 msgid "Upright Wiimote" msgstr "Wiimote parado" #: Source/Core/Core/HotkeyManager.cpp:125 msgid "Use 3D Preset 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:126 msgid "Use 3D Preset 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Use 3D Preset 3" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:304 msgid "Use Fullscreen" msgstr "Usar pantalla completa" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:35 msgid "Use Hex" msgstr "Usar hexadecimal" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:43 msgid "Use PAL60 Mode (EuRGB60)" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:100 msgid "Use Panic Handlers" msgstr "Usar advertencias" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:112 msgid "" "Use a less accurate algorithm to calculate depth values.\n" "Causes issues in a few games, but can give a decent speedup depending on the " "game and/or your GPU.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:372 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:95 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:573 msgid "Utility" msgstr "Utilidad" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:303 msgid "V-Sync" msgstr "V-Sync" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:291 msgid "Value" msgstr "Valor" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:293 msgid "Value (double)" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:292 #, fuzzy msgid "Value (float)" msgstr "Valor:" #: Source/Core/DolphinWX/PatchAddEdit.cpp:76 msgid "Value:" msgstr "Valor:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:32 msgid "Value: " msgstr "Valor:" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:90 msgid "Various Statistics" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:49 msgid "Verbosity" msgstr "Nivel de detalle" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:513 msgid "Virtual" msgstr "Virtual" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:62 msgid "Volume" msgstr "Volumen" #: Source/Core/Core/HotkeyManager.cpp:41 msgid "Volume Down" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:43 msgid "Volume Toggle Mute" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:42 msgid "Volume Up" msgstr "" #: Source/Core/DiscIO/NANDContentLoader.cpp:402 #: Source/Core/DiscIO/NANDContentLoader.cpp:426 #, c-format msgid "WAD installation failed: error creating %s" msgstr "La instalación del WAD falló: error al crear %s" #: Source/Core/DiscIO/NANDContentLoader.cpp:441 msgid "WAD installation failed: error creating ticket" msgstr "La instalación del WAD falló: error al crear el ticket" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:106 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Sincroniza los intervalos verticales para reducir el efecto de imagen " "partida.\n" "Disminuye el rendimiento si la emulacion no es del 100%.\n" "\n" "Si no estás seguro, déjala sin marcar." #: Source/Core/DolphinWX/GameListCtrl.cpp:1305 #: Source/Core/DolphinWX/MemcardManager.cpp:598 #: Source/Core/DolphinWX/VideoConfigDiag.h:94 #: Source/Core/DolphinWX/LogConfigWindow.cpp:44 #: Source/Core/Common/MsgHandler.cpp:58 msgid "Warning" msgstr "Advertencia" #: Source/Core/Core/Boot/Boot.cpp:309 msgid "Warning - starting DOL in wrong console mode!" msgstr "¡Advertencia - arrancando un DOL en un modo de consola incorrecto!" #: Source/Core/Core/Boot/Boot.cpp:245 msgid "Warning - starting ISO in wrong console mode!" msgstr "¡Advertencia - arrancando un ISO en un modo de consola incorrecto!" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:608 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" "¡Advertencia! Es recomendable hacer una copia de todos los archivos en la " "carpeta:\n" "%s\n" "¿Quieres continuar?" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:540 #, c-format msgid "" "Warning: Number of blocks indicated by the BAT (%u) does not match that of " "the loaded file header (%u)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:597 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memcard\n" "Continue?" msgstr "" "Advertencia: Esto sobrescribirá todos los guardados existentes que están en " "la carpeta:\n" "%s\n" "y tienen el mismo nombre que el archivo en tu memcard\n" "¿Continuar?" #: Source/Core/Core/Movie.cpp:951 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %u) (frame %u > %u). You should load another save before continuing, or " "load this state with read-only mode off." msgstr "" "Advertencia: Has cargado un guardado de después del final de la grabación " "actual. (Byte %u > %u) (frame %u > %u). Deberías cargar otro guardado antes " "de continuar, o cargar éste sin el modo de sólo lectura." #: Source/Core/Core/Movie.cpp:928 #, c-format msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte %u < %u) (frame %u < %u). You should load another save before " "continuing." msgstr "" #: Source/Core/Core/Movie.cpp:968 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" "Advertencia: Has cargado una partida guardada con desjustes en %d bytes (0x" "%X). Debes cargar otro guardado antes de continuar, o cargar este guardado " "con el modo de solo lectura desactivado. De lo contrario probablemente " "obtengas una desincronización." #: Source/Core/Core/Movie.cpp:978 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %d, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" "\n" "On frame %d, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" "Advertencia: Has cargado una partida guardada con desajustes en %d bytes. " "Debes cargar otro guardado antes de continuar, o cargar este guardado con el " "modo de solo lectura desactivado. De lo contrario, probablemente obtengas " "una desincronización.\n" "\n" "Más información: La película actual dura %d fotogramas y el guardado de la " "película dura %d fotogramas.\n" "\n" "En el fotograma %d, la película actual presiona:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" "\n" "En el fotograma %d, el guardado de la película presiona:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" #: Source/Core/AudioCommon/WaveFile.cpp:99 #: Source/Core/AudioCommon/WaveFile.cpp:122 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - el archivo no está abierto." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:61 msgid "Whammy" msgstr "Whammy" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:424 msgid "Widescreen Hack" msgstr "Hack de pantalla panorámica" #: Source/Core/InputCommon/ControllerEmu.cpp:231 msgid "Width" msgstr "Ancho" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:74 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinWX/ISOProperties.cpp:398 msgid "Wii Console" msgstr "Consola Wii" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:80 msgid "Wii NAND Root:" msgstr "Raíz de la NAND de Wii:" #: Source/Core/DolphinWX/FrameTools.cpp:1451 msgid "Wii save files (*.bin)|*.bin" msgstr "Archivos de guardado Wii (*.bin)|*.bin" #: Source/Core/DiscIO/WiiWad.cpp:71 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: No se pudo leer el archivo" #: Source/Core/Core/HW/Wiimote.cpp:19 msgid "Wiimote" msgstr "Wiimote" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:58 msgid "Wiimote " msgstr "Wiimote " #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:218 #, c-format msgid "Wiimote %i" msgstr "Wiimote %i" #: Source/Core/DolphinWX/FrameTools.cpp:1561 #, c-format msgid "Wiimote %i %s" msgstr "" #: Source/Core/DolphinWX/Main.cpp:493 msgid "Wiimote Connected" msgstr "Wiimote conectado" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:343 msgid "Wiimote Motor" msgstr "Vibrador del Wiimote" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:250 msgid "Wiimotes" msgstr "Wiimotes" #: Source/Core/DolphinWX/WXInputBase.cpp:126 msgid "Windows Left" msgstr "Windows izquierda" #: Source/Core/DolphinWX/WXInputBase.cpp:128 msgid "Windows Menu" msgstr "Windows menú" #: Source/Core/DolphinWX/WXInputBase.cpp:127 msgid "Windows Right" msgstr "Windows derecha" #: Source/Core/DolphinWX/LogWindow.cpp:119 msgid "Word Wrap" msgstr "Ajuste de línea" #: Source/Core/DolphinWX/ISOProperties.cpp:964 #: Source/Core/DolphinWX/ISOProperties.cpp:1246 #: Source/Core/DolphinWX/GameListCtrl.cpp:1064 #: Source/Core/DolphinWX/GameListCtrl.cpp:1210 #: Source/Core/DolphinWX/FrameTools.cpp:1504 msgid "Working..." msgstr "Procesando..." #: Source/Core/DolphinWX/ISOProperties.cpp:167 msgid "World" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:205 #, fuzzy msgid "Write memcards/SD" msgstr "Escribir memcards (GC)" #: Source/Core/DolphinWX/LogConfigWindow.cpp:56 msgid "Write to Console" msgstr "Escribir a la consola" #: Source/Core/DolphinWX/LogConfigWindow.cpp:54 msgid "Write to File" msgstr "Escribir al archivo" #: Source/Core/DolphinWX/LogConfigWindow.cpp:58 msgid "Write to Window" msgstr "Escribir a la ventana" #: Source/Core/DolphinWX/TASInputDlg.cpp:426 msgid "X" msgstr "X" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779 msgid "XF register " msgstr "Registro XF" #: Source/Core/DolphinWX/TASInputDlg.cpp:427 msgid "Y" msgstr "Y" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26 msgid "Yellow" msgstr "Amarillo" #: Source/Core/DolphinWX/FrameAui.cpp:80 msgid "You can't close panes that have pages in them." msgstr "No puede cerrar ventanas que tengan páginas en ellas." #: Source/Core/VideoCommon/AVIDump.cpp:222 msgid "" "You have resized the window while dumping frames.\n" "Nothing can be done to handle this properly.\n" "Your video will likely be broken." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:297 msgid "You must choose a game!" msgstr "¡Debes elegir un juego!" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:65 msgid "You must enter a name." msgstr "Debes escribir un nombre." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:303 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Debes introducir un valor decimal o hexadecimal válido." #: Source/Core/DolphinWX/InputConfigDiag.cpp:695 msgid "You must enter a valid profile name." msgstr "Debes introducir un nombre de perfil válido." #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:202 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Debes reiniciar Dolphin para que el cambio tenga efecto." #: Source/Core/Core/DSP/DSPCore.cpp:70 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" "Tus ROMs de DSP tienen un hash incorrecto.\n" "¿Deseas detener ahora para arreglar el problema?\n" "Si seleccionas \"No\", el audio se oirá con ruidos." #: Source/Core/Core/ConfigManager.cpp:715 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" "Su archivo GCM/ISO no parece ser válido (país no válido).\n" "¿Continuar con la región PAL?" #: Source/Core/Common/SysConf.cpp:58 #, c-format msgid "" "Your SYSCONF file is the wrong size.\n" "It should be 0x%04x (but is 0x%04)\n" "Do you want to generate a new one?" msgstr "" "Tu archivo SYSCONF es de tamaño incorrecto.\n" "Debería ser 0x%04x (pero es 0x%04)\n" "¿Quieres crear uno nuevo?" #: Source/Core/DolphinWX/TASInputDlg.cpp:428 msgid "Z" msgstr "Z" #: Source/Core/Core/ActionReplay.cpp:882 msgid "Zero 3 code not supported" msgstr "Código Zero 3 no soportado" #: Source/Core/Core/ActionReplay.cpp:903 #, c-format msgid "Zero code unknown to Dolphin: %08x" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:496 #: Source/Core/DolphinWX/InputConfigDiag.cpp:540 msgid "[ waiting ]" msgstr "[ esperando ]" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:127 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" "\n" "If unsure, leave this unchecked." msgstr "" "[ROTO]\n" "Destacar regiones desde donde fue copiado el EFB.\n" "\n" "Si no estás seguro, déjala sin marcar." #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:47 msgid "apploader (.img)" msgstr "apploader (.img)" #: Source/Core/DolphinWX/ISOProperties.cpp:345 msgid "auto" msgstr "auto" #: Source/Core/DolphinWX/ISOProperties.cpp:347 msgid "fake-completion" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:346 msgid "none" msgstr "nada" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:953 msgid "s" msgstr "s" #: Source/Core/DolphinWX/ISOProperties.cpp:1210 msgid "wxExecute returned -1 on application run!" msgstr "¡wxExecute dio un -1 al iniciar la aplicación!" #: Source/Core/DolphinWX/InputConfigDiag.cpp:584 msgid "| OR" msgstr "| OR" #~ msgid "%d samples" #~ msgstr "%d muestras" #~ msgid "%d samples (quality level %d)" #~ msgstr "%d muestras (nivel de calidad %d)" #~ msgid "Audio settings" #~ msgstr "Configuración de audio" #~ msgid "C-Stick" #~ msgstr "C-Stick" #~ msgid "Configure Pads" #~ msgstr "Configurar mandos" #~ msgid "Could not initialize backend %s." #~ msgstr "No se pudo inicializar el motor %s." #~ msgid "Disable Destination Alpha" #~ msgstr "Desactivar destino Alfa" #~ msgid "Insert Encrypted or Decrypted code here..." #~ msgstr "Insertar código encriptado o desencriptado aquí..." #~ msgid "" #~ "Memory Card Manager WARNING-Make backups before using, should be fixed " #~ "but could mangle stuff!" #~ msgstr "" #~ "Administrador de tarjetas de memoria. ADVERTENCIA: Haz copias antes de " #~ "usarlo; debería estar arreglado, ¡pero puede estropear cosas!" #~ msgid "Pad " #~ msgstr "Pad" #~ msgid "Previous Value" #~ msgstr "Valor anterior" #~ msgid "Search Filter" #~ msgstr "Filtro de búsqueda" #~ msgid "Toggle IR" #~ msgstr "Activar IR"