// Copyright (C) 2003-2009 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include "stdafx.h" #include #include "VolumeWad.h" #include "StringUtil.h" #include "MathUtil.h" #define ALIGN_40(x) ROUND_UP(Common::swap32(x), 0x40) namespace DiscIO { CVolumeWAD::CVolumeWAD(IBlobReader* _pReader) : m_pReader(_pReader), OpeningBnrOffset(0), hdr_size(0), cert_size(0), tick_size(0), tmd_size(0), data_size(0) { Read(0x00, 4, (u8*)&hdr_size); Read(0x08, 4, (u8*)&cert_size); Read(0x10, 4, (u8*)&tick_size); Read(0x14, 4, (u8*)&tmd_size); Read(0x18, 4, (u8*)&data_size); OpeningBnrOffset = ALIGN_40(hdr_size) + ALIGN_40(cert_size) + ALIGN_40(tick_size) + ALIGN_40(tmd_size) + ALIGN_40(data_size); } CVolumeWAD::~CVolumeWAD() { delete m_pReader; } bool CVolumeWAD::Read(u64 _Offset, u64 _Length, u8* _pBuffer) const { if (m_pReader == NULL) return false; return m_pReader->Read(_Offset, _Length, _pBuffer); } IVolume::ECountry CVolumeWAD::GetCountry() const { if (!m_pReader) return COUNTRY_UNKNOWN; u8 CountryCode; u32 Offset = ALIGN_40(hdr_size) + ALIGN_40(cert_size); // read the last digit of the titleID in the ticket Read(Offset + 0x01E3, 1, &CountryCode); return CountrySwitch(CountryCode); } std::string CVolumeWAD::GetUniqueID() const { std::string temp = GetMakerID(); u32 Offset = ALIGN_40(hdr_size) + ALIGN_40(cert_size); char GameCode[8]; if(!Read(Offset + 0x01E0, 4, (u8*)GameCode)) return "0"; GameCode[4] = temp.at(0); GameCode[5] = temp.at(1); GameCode[6] = 0; return GameCode; } std::string CVolumeWAD::GetMakerID() const { u32 Offset = ALIGN_40(hdr_size) + ALIGN_40(cert_size) + ALIGN_40(tick_size); char temp[3] = {1}; // Some weird channels use 0x0000 in place of the MakerID, so we need a check there if (!Read(0x198 + Offset, 2, (u8*)temp) || temp[0] == 0 || temp[1] == 0) return "00"; temp[2] = 0; return temp; } bool CVolumeWAD::GetTitleID(u8* _pBuffer) const { u32 Offset = ALIGN_40(hdr_size) + ALIGN_40(cert_size); if(!Read(Offset + 0x01DC, 8, _pBuffer)) return false; return true; } std::string CVolumeWAD::GetName() const { u32 footer_size; if (!Read(0x1C, 4, (u8*)&footer_size)) return "Unknown"; // Offset to the english title char temp[85]; if (!Read(0xF1 + OpeningBnrOffset, 84, (u8*)&temp) || Common::swap32(footer_size) < 0xF1) return "Unknown"; char out_temp[43]; int j = 0; for (int i=0; i < 84; i++) { if (!(i & 1)) { if (temp[i] != 0) out_temp[j] = temp[i]; else { // Some wads have a few consecutive Null chars followed by text // as i don't know what to do there: replace the frst one with space if (out_temp[j-1] != 32) out_temp[j] = 32; else continue; } j++; } } out_temp[j] = 0; return out_temp; } u64 CVolumeWAD::GetSize() const { if (m_pReader) return (size_t)m_pReader->GetDataSize(); else return 0; } } // namespace