// Copyright 2008 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "Common/CommonTypes.h" #include "VideoCommon/ConstantManager.h" class PointerWrap; // The non-API dependent parts. class PixelShaderManager { public: static void Init(); static void Dirty(); static void DoState(PointerWrap& p); static void SetConstants(); // sets pixel shader constants // constant management // Some of these functions grab the constant values from global state, // so make sure to call them after memory is committed static void SetTevColor(int index, int component, s32 value); static void SetTevKonstColor(int index, int component, s32 value); static void SetTevOrder(int index, u32 order); static void SetTevKSel(int index, u32 ksel); static void SetTevCombiner(int index, int alpha, u32 combiner); static void SetAlpha(); static void SetAlphaTestChanged(); static void SetDestAlphaChanged(); static void SetTexDims(int texmapid, u32 width, u32 height); static void SetSamplerState(int texmapid, u32 tm0, u32 tm1); static void SetZTextureBias(); static void SetViewportChanged(); static void SetEfbScaleChanged(float scalex, float scaley); static void SetZSlope(float dfdx, float dfdy, float f0); static void SetIndMatrixChanged(int matrixidx); static void SetTevIndirectChanged(); static void SetZTextureTypeChanged(); static void SetZTextureOpChanged(); static void SetIndTexScaleChanged(bool high); static void SetTexCoordChanged(u8 texmapid); static void SetFogColorChanged(); static void SetFogParamChanged(); static void SetFogRangeAdjustChanged(); static void SetGenModeChanged(); static void SetZModeControl(); static void SetBlendModeChanged(); static void SetBoundingBoxActive(bool active); static PixelShaderConstants constants; static bool dirty; static bool s_bFogRangeAdjustChanged; static bool s_bViewPortChanged; static bool s_bIndirectDirty; static bool s_bDestAlphaDirty; };