# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # Allan Nordhøy , 2016-2018 # Christer Hansen , 2013 # KHRZ , 2013-2016 # KHRZ , 2011,2013 # KHRZ , 2011 # Stein Erik Svendheim , 2016 # Tokiko , 2015 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2018-09-24 18:44+0200\n" "PO-Revision-Date: 2018-09-24 16:45+0000\n" "Last-Translator: JosJuice\n" "Language-Team: Norwegian Bokmål (http://www.transifex.com/delroth/dolphin-" "emu/language/nb/)\n" "Language: nb\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: Source/Core/DolphinQt/MenuBar.cpp:1044 msgid "" "\n" "\n" "WARNING: Fixing this NAND requires the deletion of titles that have " "incomplete data on the NAND, including all associated save data. By " "continuing, the following title(s) will be removed:\n" "\n" "%1\n" "Launching these titles may also fix the issues." msgstr "" #: Source/Core/DolphinQt/GameList/GameListModel.cpp:92 msgid " (Disc %1)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:57 msgid "! NOT" msgstr "! IKKE" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:38 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memory Card?" msgstr "" "\"%s\" finnes ikke.\n" " Opprett et nytt 16MB minnekort?" #: Source/Core/DiscIO/CompressedBlob.cpp:188 #, c-format msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt." msgstr "" "Mislyktes i å skrubbe \"%s\". Sannsynligvis er avbildnings-filen ødelagt." #: Source/Core/DiscIO/CompressedBlob.cpp:163 #, c-format msgid "\"%s\" is already compressed! Cannot compress it further." msgstr "\"%s\" er allerede komprimert! Kan ikke komprimere videre." #: Source/Core/Core/Boot/Boot.cpp:110 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" er en ugyldig GCM/ISO-fil, eller er ikke en GC/Wii-ISO." #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:59 msgid "" "%1\n" "wants to join your party." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:328 msgid "%1 %" msgstr "%1 %" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:152 msgid "%1 % (%2 MHz)" msgstr "%1 % (%2 MHz)" #. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it, #. a copy of it gets created with this name #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:98 msgid "%1 (Copy)" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:59 msgid "%1 (Disc %2, Revision %3)" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:63 msgid "%1 (Revision %3)" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:279 msgid "" "%1 FIFO bytes\n" "%2 memory bytes\n" "%3 frames" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:218 msgid "%1 Free Blocks; %2 Free Dir Entries" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:126 msgid "%1 Graphics Configuration" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:513 msgid "%1 Match(es)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:188 #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:320 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:123 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:126 msgid "%1 doesn't support this feature." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:259 msgid "" "%1 frame(s)\n" "%2 object(s)\n" "Current Frame: %3" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:205 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:262 msgid "%1 ms" msgstr "%1 ms" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:159 msgid "%1% (Normal Speed)" msgstr "" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:141 msgid "%1[%2]: %3" msgstr "%1[%2]: %3" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:129 msgid "%1[%2]: %3 %" msgstr "%1[%2]: %3 %" #: Source/Core/DiscIO/CompressedBlob.cpp:240 #, c-format msgid "%i of %i blocks. Compression ratio %i%%" msgstr "%i av %i blokker. Komprimeringsforhold %i%%" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:54 #, c-format msgid "" "%s\n" "was not loaded because it has the same internal filename as previously " "loaded save\n" "%s" msgstr "" "%s\n" "Ble ikke lastet fordi den har samme interne filnavn som den tidligere " "innlastede lagringsfilen\n" "%s" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:76 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " File size (0x%) does not match the size recorded in the header (0x" "%x)" msgstr "" "%s\n" "ble ikke innlastet forde det er en ugyldig GCI-fil.\n" "Filstørrelsen (0x%) samsvarer ikke med størrelsen i hodet (0x%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:67 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " Number of blocks claimed to be %u" msgstr "" "%s\n" "ble ikke innlastet fordi det er en ugyldig GCI.\n" "Antallet blokker hevdes å være %u" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:107 #, c-format msgid "" "%s\n" "was not loaded because there are not enough free blocks on the virtual " "memory card" msgstr "" "%s\n" "ble ikke innlastet fordi det ikke er nok frie blokker på det virtuelle " "minnekortet" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:96 #, c-format msgid "" "%s\n" "was not loaded because there is less than 10%% free blocks available on the " "memory card\n" "Total Blocks: %d; Free Blocks: %d" msgstr "" "%s\n" "ble ikke innlastet fordi det er mindre enn 10%% frie blokker tilgjengelig på " "minnekortet\n" "Blokker Totalt: %d; Frie Blokker: %d" #: Source/Core/Core/Boot/Boot.cpp:260 #, c-format msgid "%s IPL found in %s directory. The disc might not be recognized" msgstr "%s IPL funnet i mappen %s. Disken kan kanskje ikke gjennkjennes" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:67 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card file size is invalid (0x%x bytes)" msgstr "" "%s kunne ikke innlastes som et minnekort.\n" "Kortstørrelsen er ugyldig (0x%x byte)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:83 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card size is invalid (0x%x bytes)" msgstr "" "%s kunne ikke innlastes som et minnekort.\n" "Kortstørrelsen er ugyldig (0x%x byte)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:60 #, c-format msgid "" "%s failed to load as a memory card.\n" "File is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" "%s kunne ikke innlastes som et minnekort.\n" "Filen er ikke stor nok til å være en gyldig minnekortfil (0x%x bytes)" #: Source/Core/Core/NetPlayServer.cpp:857 #, c-format msgid "%s failed to synchronize." msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:219 #, c-format msgid "" "%s is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" "%s er ikke en mappe, kunne ikke flytte til *.original.\n" "Se over dine skriverettigheter, eller flytt filen ut fra Dolphins mapper" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:210 #, c-format msgid "%s was not a directory, moved to *.original" msgstr "%s er ikke en mappe, flyttet til *.original" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:55 msgid "&& AND" msgstr "&& OG" #: Source/Core/DolphinQt/MenuBar.cpp:539 msgid "&About" msgstr "&Om" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:248 msgid "&Add Memory Breakpoint" msgstr "" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:48 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:70 msgid "&Add New Code..." msgstr "&Legg til ny kode…" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:244 msgid "&Add function" msgstr "&Legg til funksjon" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:43 msgid "&Add..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:471 msgid "&Audio Settings" msgstr "&Lyd-innstillinger" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:176 msgid "&Auto Update:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:485 msgid "&Automatic Start" msgstr "&Automatisk start" #: Source/Core/DolphinQt/MenuBar.cpp:167 msgid "&Boot from DVD Backup" msgstr "&Start opp fra DVD-sikkerhetskopi" #: Source/Core/DolphinQt/MenuBar.cpp:428 msgid "&Breakpoints" msgstr "&Brytepunkter" #: Source/Core/DolphinQt/GCMemcardManager.cpp:79 msgid "&Browse..." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:101 msgid "&Cancel" msgstr "&Avbryt" #: Source/Core/DolphinQt/MenuBar.cpp:205 msgid "&Cheats Manager" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:535 msgid "&Check for Updates..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:866 msgid "&Clear Symbols" msgstr "&Tøm symboler" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:183 msgid "&Clone..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:401 msgid "&Code" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:472 msgid "&Controller Settings" msgstr "&Kontroller-innstillinger" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:226 msgid "&Copy address" msgstr "&Kopier adresse" #: Source/Core/DolphinQt/MenuBar.cpp:885 msgid "&Create Signature File..." msgstr "&Opprett signaturfil…" #: Source/Core/DolphinQt/GCMemcardManager.cpp:67 msgid "&Delete" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:247 msgid "&Delete Watch" msgstr "" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:49 #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:101 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:71 msgid "&Edit Code..." msgstr "&Rediger kode…" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:183 msgid "&Edit..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:187 msgid "&Eject Disc" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:282 msgid "&Emulation" msgstr "&Emulering" #: Source/Core/DolphinQt/GCMemcardManager.cpp:68 msgid "&Export..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:180 msgid "&File" msgstr "&Fil" #: Source/Core/DolphinQt/MenuBar.cpp:492 msgid "&Font..." msgstr "&Skrift…" #: Source/Core/DolphinQt/MenuBar.cpp:288 msgid "&Frame Advance" msgstr "&Bilde for bilde" #: Source/Core/DolphinQt/MenuBar.cpp:868 msgid "&Generate Symbols From" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:527 msgid "&GitHub Repository" msgstr "&GitHub-pakkebrønn" #: Source/Core/DolphinQt/MenuBar.cpp:470 msgid "&Graphics Settings" msgstr "&Grafikkinstllinger" #: Source/Core/DolphinQt/MenuBar.cpp:518 msgid "&Help" msgstr "&Hjelp" #: Source/Core/DolphinQt/MenuBar.cpp:473 msgid "&Hotkey Settings" msgstr "Innstillinger for &hurtigtaster" #: Source/Core/DolphinQt/GCMemcardManager.cpp:70 msgid "&Import..." msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:246 msgid "&Insert blr" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:445 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:113 msgid "&Language:" msgstr "&Språk:" #: Source/Core/DolphinQt/MenuBar.cpp:302 msgid "&Load State" msgstr "Åpne hurtiglagring" #: Source/Core/DolphinQt/MenuBar.cpp:874 msgid "&Load Symbol Map" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:393 msgid "&Lock Widgets In Place" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:437 msgid "&Memory" msgstr "&Minne" #: Source/Core/DolphinQt/MenuBar.cpp:201 msgid "&Memory Card Manager (GC)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:654 msgid "&Movie" msgstr "&Film" #: Source/Core/DolphinQt/MenuBar.cpp:181 msgid "&Open..." msgstr "&Åpne…" #: Source/Core/DolphinQt/MenuBar.cpp:467 msgid "&Options" msgstr "&Innstillinger" #: Source/Core/DolphinQt/MenuBar.cpp:888 msgid "&Patch HLE Functions" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:284 msgid "&Pause" msgstr "&Pause" #: Source/Core/DolphinQt/MenuBar.cpp:283 msgid "&Play" msgstr "&Spill" #: Source/Core/DolphinQt/GameList/GameList.cpp:270 msgid "&Properties" msgstr "&Egenskaper" #: Source/Core/DolphinQt/MenuBar.cpp:669 msgid "&Read-Only Mode" msgstr "&Skrivebeskyttet modus" #: Source/Core/DolphinQt/MenuBar.cpp:409 msgid "&Registers" msgstr "&Register" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:45 msgid "&Remove" msgstr "" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:50 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:72 msgid "&Remove Code" msgstr "&Fjern kode" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:235 msgid "&Rename symbol" msgstr "&Gi symbol nytt navn" #: Source/Core/DolphinQt/MenuBar.cpp:286 msgid "&Reset" msgstr "&Tilbakestill" #: Source/Core/DolphinQt/MenuBar.cpp:875 msgid "&Save Symbol Map" msgstr "&Lagre symbolkart" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:164 msgid "&Speed Limit:" msgstr "&Fartsgrense:" #: Source/Core/DolphinQt/MenuBar.cpp:285 msgid "&Stop" msgstr "S&topp" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:117 msgid "&Theme:" msgstr "&Drakt:" #: Source/Core/DolphinQt/MenuBar.cpp:199 msgid "&Tools" msgstr "&Verktøy" #: Source/Core/DolphinQt/MenuBar.cpp:367 msgid "&View" msgstr "Vi&s" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/MenuBar.cpp:420 msgid "&Watch" msgstr "&Se" #: Source/Core/DolphinQt/MenuBar.cpp:520 msgid "&Website" msgstr "&Nettside" #: Source/Core/DolphinQt/GameList/GameList.cpp:271 msgid "&Wiki" msgstr "&Wiki" #: Source/Core/DolphinQt/MenuBar.cpp:1143 msgid "'%1' not found, no symbol names generated" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1187 msgid "'%1' not found, scanning for common functions instead" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:138 msgid "(None)" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:130 msgid "(host)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:164 msgid "(off)" msgstr "(av)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:129 msgid "(ppc)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:56 msgid "+ ADD" msgstr "+ LEGG TIL" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:154 msgid "--> %1" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:618 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:86 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87 msgid "..." msgstr "…" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:96 msgid "16-bit" msgstr "16-bit" #: Source/Core/DolphinQt/CheatsManager.cpp:321 msgid "16-bit Integer" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:109 msgid "16:9" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "16x" msgstr "16x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "1x" msgstr "1x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "2x" msgstr "2x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:52 msgid "2x Native (1280x1056) for 720p" msgstr "2x opprinnelig størrelse (1280x1056) for 720p" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:97 msgid "32-bit" msgstr "32-bit" #: Source/Core/DolphinQt/CheatsManager.cpp:321 msgid "32-bit Integer" msgstr "" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:289 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:326 msgid "3D" msgstr "3D" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:291 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:26 msgid "3D Depth" msgstr "3D-dybde" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:53 msgid "3x Native (1920x1584) for 1080p" msgstr "3x opprinnelig størrelse (1920x1584) for 1080p" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:108 msgid "4:3" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "4x" msgstr "4x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:54 msgid "4x Native (2560x2112) for 1440p" msgstr "4x opprinnelig størrelse (2560x2112) for 1440p" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55 msgid "5x Native (3200x2640)" msgstr "5x opprinnelig størrelse (3200x2640)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55 msgid "6x Native (3840x3168) for 4K" msgstr "6x opprinnelig størrelse (3840x3168) for 4K" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56 msgid "7x Native (4480x3696)" msgstr "7x opprinnelig størrelse (4480x3696)" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:95 msgid "8-bit" msgstr "8-bit" #: Source/Core/DolphinQt/CheatsManager.cpp:321 msgid "8-bit Integer" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "8x" msgstr "8x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56 msgid "8x Native (5120x4224) for 5K" msgstr "8x opprinnelig størrelse (5120x4224) for 5K" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:92 msgid "" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:69 msgid "" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:50 msgid "" "

A new version of Dolphin is available!

Dolphin %1 is available for " "download. You are running %2.
Would you like to update?

Release " "Notes:

" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1092 #: Source/Core/DolphinQt/MainWindow.cpp:1153 msgid "A NetPlay Session is already in progress!" msgstr "En NetPlay-økt finnes allerede!" #: Source/Core/Core/WiiUtils.cpp:131 #, c-format msgid "" "A different version of this title is already installed on the NAND.\n" "\n" "Installed version: %u\n" "WAD version: %u\n" "\n" "Installing this WAD will replace it irreversibly. Continue?" msgstr "" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:487 msgid "A disc is already about to be inserted." msgstr "Ei plate er i ferd med å bli satt inn." #: Source/Core/DolphinQt/MainWindow.cpp:697 msgid "" "A shutdown is already in progress. Unsaved data may be lost if you stop the " "current emulation before it completes. Force stop?" msgstr "" "Avstenging allerede underveis. Ulagret data kan gå tapt hvis du stopper " "nåværende emulering før den fullfører. Tving avslutning?" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:355 msgid "A sync can only be triggered when a Wii game is running." msgstr "Synkronisering kan bare utløses når et Wii-spill kjører." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:91 msgid "" "ALERT:\n" "\n" "All players must use the same Dolphin version.\n" "All memory cards, SD cards and cheats must be identical between players or " "disabled.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "Wii Remote support in netplay is experimental and should not be expected to " "work.\n" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:116 msgid "AR Code" msgstr "" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:49 msgid "AR Codes" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:104 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:121 msgid "ASCII" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:495 msgid "Abort" msgstr "Avbryt" #: Source/Core/DolphinQt/AboutDialog.cpp:16 msgid "About Dolphin" msgstr "Om Dolphin" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:70 msgid "Accuracy:" msgstr "Nøyaktighet:" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:89 msgid "Action" msgstr "Handling" #: Source/Core/Core/ARDecrypt.cpp:478 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Dekrypteringsfeil for Action Replay kode:\n" "Paritets-sjekk feilet\n" "\n" "Opphavs-kode:\n" "%s" #: Source/Core/Core/ActionReplay.cpp:492 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Action Replay-feil: Ugyldig størrelse (%08x : addresse = %08x) i legg til " "kode (%s)" #: Source/Core/Core/ActionReplay.cpp:582 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Action Replay-feil: Ugyldig størrelse (%08x : addresse = %08x) in fyll og " "skli (%s)" #: Source/Core/Core/ActionReplay.cpp:370 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Action Replay-feil: Ugyldig størrelse (%08x : addresse = %08x) i ram-skriv " "og fyll (%s)" #: Source/Core/Core/ActionReplay.cpp:430 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Action Replay-feil: Ugyldig størrelse (%08x : addresse = %08x) i skriv til " "peker (%s)" #: Source/Core/Core/ActionReplay.cpp:636 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "Action Replay-feil: Ugyldig verdi (%08x) i minnekopi (%s)" #: Source/Core/Core/ActionReplay.cpp:507 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" "Action Replay-feil: Master koder og skriving til CCXXXXXX er ikke " "implementert (%s)\n" " Master koder behøves ikke. Ikke bruk master koder." #: Source/Core/Core/ActionReplay.cpp:216 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Action Replay-feil: Ugyldig AR-kode linje: %s" #: Source/Core/Core/ActionReplay.cpp:747 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Action Replay: Kondisjonsbasert kode: Ugyldig størrelse %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:715 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Action Replay: Ugyldig normal kodetype %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:771 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay: Normal kode %i: ugyldig sub-type %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:673 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normal kode 0: Ugyldig sub-type %08x (%s)" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144 msgid "Active" msgstr "Aktiv" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:33 msgid "Adapter Detected" msgstr "Adapter oppdaget" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:73 msgid "Adapter:" msgstr "Adapter:" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:55 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50 msgid "Add" msgstr "Legg til" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:46 msgid "Add New USB Device" msgstr "Legg til ny USB-enhet" #: Source/Core/Core/HotkeyManager.cpp:70 msgid "Add a Breakpoint" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:71 msgid "Add a Memory Breakpoint" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:123 msgid "Add to &watch" msgstr "Legg til i &oppsynsliste" #: Source/Core/DolphinQt/CheatsManager.cpp:189 msgid "Add to Watch" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:121 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:148 msgid "Add..." msgstr "Legg til…" #: Source/Core/DolphinQt/CheatsManager.cpp:504 #: Source/Core/DolphinQt/CheatsManager.cpp:505 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:78 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:49 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:163 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:175 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:129 #: Source/Core/DolphinQt/MenuBar.cpp:869 msgid "Address" msgstr "Addresse" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:554 msgid "Address Out of Range" msgstr "Adresse ikke i rekkevidde" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:43 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:135 msgid "Address:" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:59 msgid "" "Adjusts the emulated CPU's clock rate.\n" "\n" "Higher values may make variable-framerate games run at a higher framerate, " "at the expense of performance. Lower values may activate a game's internal " "frameskip, potentially improving performance.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:98 msgid "Advance Game Port" msgstr "Advance-spillport" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:202 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:99 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:139 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:50 msgid "Advanced" msgstr "Avansert" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:200 msgid "Advanced Settings" msgstr "Avanserte innstillinger" #: Source/Core/DolphinQt/MainWindow.cpp:564 msgid "" "All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad *." "dff);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:46 msgid "" "All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad);;" "All Files (*)" msgstr "" "Alle GC-/Wii -filer (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *." "wad);;Alle Filer (*)" #: Source/Core/DolphinQt/MainWindow.cpp:982 #: Source/Core/DolphinQt/MainWindow.cpp:989 msgid "All Save States (*.sav *.s##);; All Files (*)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:270 msgid "All devices" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:847 msgid "All players synchronized." msgstr "" #: Source/Core/DolphinQt/Main.cpp:187 msgid "Allow Usage Statistics Reporting" msgstr "" #. i18n: Treat a controller as always being connected regardless of what #. devices the user actually has plugged in #: Source/Core/Core/HW/GCPadEmu.cpp:102 msgid "Always Connected" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:175 msgid "Always Hide Mouse Cursor" msgstr "Alltid skjul musepeker" #: Source/Core/Common/Assert.h:60 #, c-format msgid "" "An error occurred.\n" "\n" " Line: %d\n" " File: %s\n" "\n" "Ignore and continue?" msgstr "" "En feil har skjedd.\n" "\n" "Linje: %d\n" "Fil: %s\n" "\n" "Ignorer og fortsett?" #: Source/Core/Core/HW/DVD/DVDThread.cpp:162 msgid "An inserted disc was expected but not found." msgstr "En innsatt plate var forventet, men ble ikke funnet." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113 msgid "Anaglyph" msgstr "Anaglyph" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:155 msgid "Analyze" msgstr "Analyser" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31 msgid "Angle" msgstr "Vinkel" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:91 msgid "Anisotropic Filtering:" msgstr "Anisotropisk filtrering:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:89 msgid "Anti-Aliasing:" msgstr "Kantutjevning:" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:90 msgid "Apploader Date:" msgstr "Programinnlaster-dato:" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:62 msgid "Apply" msgstr "Bruk" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:302 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" "Benytter en postprosesseringseffekt etter hver bildeopptegning\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:84 msgid "Arbitrary Mipmap Detection" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:172 msgid "Are you sure that you want to delete '%1'?" msgstr "Er du sikker på at du vil slette \"%1\"?" #: Source/Core/DolphinQt/GameList/GameList.cpp:597 msgid "Are you sure you want to delete this file?" msgstr "Er du sikker på at du vil slette denne filen?" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:433 msgid "Are you sure you want to quit NetPlay?" msgstr "Er du sikker på at du vil avslutte NetPlay?" #: Source/Core/DolphinQt/GameList/GameList.cpp:424 msgid "Are you sure?" msgstr "Er du sikker?" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:76 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:106 msgid "Aspect Ratio:" msgstr "Billedforhold:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:216 msgid "Assign Controller Ports" msgstr "Velg kontrollerporter" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:21 msgid "Assign Controllers" msgstr "" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:39 msgid "Audio" msgstr "Audio" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:75 msgid "Audio Backend:" msgstr "Lyd-bakende:" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:107 msgid "Audio Stretching Settings" msgstr "Innstillinger for lydstrekking" #: Source/Core/DiscIO/Enums.cpp:33 msgid "Australia" msgstr "Australia" #: Source/Core/DolphinQt/AboutDialog.cpp:52 msgid "Authors" msgstr "Utviklere" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58 msgid "Auto" msgstr "Automatisk" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:51 msgid "Auto (Multiple of 640x528)" msgstr "Auto (Multiplum av 640x528)" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:169 msgid "Auto Update Settings" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:338 msgid "" "Auto internal resolution is not allowed in strict sync mode, as it depends " "on window size.\n" "\n" "Please select a specific internal resolution." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:90 msgid "Auto-Adjust Window Size" msgstr "Automatisk justering av vindusstørrelse" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:39 msgid "Auto-Hide" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:232 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Justerer automatisk vindusstørrelsen til din interne oppløsning.\n" "\n" "Hvis usikker, la stå deaktivert." #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:123 msgid "" "Automatically progress one button after another during configuration. Useful " "for first-time setup." msgstr "" #. i18n: The symbol for the unit "bytes" #: Source/Core/UICommon/UICommon.cpp:428 msgid "B" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:561 msgid "BAT incorrect. Dolphin will now exit" msgstr "BAT ugyldig. Dolphin vil nå avslutte." #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:475 msgid "BP register " msgstr "BP-register" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:72 msgid "Backend Settings" msgstr "Bakende-innstillinger" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:70 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:46 msgid "Backend:" msgstr "Bakende:" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:204 msgid "Background Input" msgstr "Bakgrunnsinndata" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:27 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23 msgid "Backward" msgstr "Bakover" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:385 msgid "Bad address provided." msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:409 msgid "Bad value provided." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:738 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:137 #: Source/Core/DolphinQt/GCMemcardManager.cpp:158 #: Source/Core/DolphinQt/MenuBar.cpp:566 msgid "Banner" msgstr "Banner" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:100 msgid "Banner Details" msgstr "Bannerdetaljer" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:125 msgid "Banner:" msgstr "Banner:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:92 msgid "Bar" msgstr "Bjelke" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:53 msgid "Basic" msgstr "Grunnleggende" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:129 msgid "Basic Settings" msgstr "Grunnleggende Innstillinger" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:38 msgid "Bass" msgstr "Bass" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:444 msgid "Battery" msgstr "Batteri" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:179 msgid "Beta (once a month)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:159 msgid "Block Allocation Table checksum failed" msgstr "Blokkallokasjontabellsjekksum feilet" #: Source/Core/DolphinQt/GCMemcardManager.cpp:158 msgid "Blocks" msgstr "Blokker" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:35 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:50 msgid "Blue" msgstr "Blå" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41 msgid "Blue Left" msgstr "Blå venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:44 msgid "Blue Right" msgstr "Blå høyre" #: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:15 msgid "" "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. " "Passthrough mode cannot be used." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:138 msgid "" "Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device " "was found. Aborting." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:478 msgid "Boot to Pause" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1289 msgid "BootMii NAND backup file (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1317 msgid "BootMii keys file (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:101 msgid "Borderless Fullscreen" msgstr "Rammefri fullskjermsvisning" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:168 msgid "Bottom" msgstr "Bunn" #: Source/Core/DolphinQt/AboutDialog.cpp:28 msgid "Branch: " msgstr "Avgrening:" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:67 msgid "Break" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:282 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:28 msgid "Breakpoint" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:467 msgid "Breakpoint encountered! Step out aborted." msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:26 msgid "Breakpoints" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:106 msgid "Broadband Adapter" msgstr "Bredbåndsadapter" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:112 msgid "Buffer Size:" msgstr "Hurtiglagerstørrelse:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:775 msgid "Buffer size changed to %1" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:104 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:480 msgid "Buffer:" msgstr "Mellomlager:" #: Source/Core/Core/HW/GCPadEmu.cpp:87 msgid "Button" msgstr "Knapp" #: Source/Core/Core/HW/GCPadEmu.cpp:54 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:97 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:61 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:81 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:36 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:50 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:359 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:29 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:35 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:58 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:96 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:111 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:138 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:36 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:76 msgid "Buttons" msgstr "Knapper" #: Source/Core/Core/HW/GCPadEmu.cpp:68 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:33 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:23 msgid "C Stick" msgstr "C-joystick" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:488 msgid "CP register " msgstr "CP-register" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:206 msgid "CPU Emulation Engine" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:39 msgid "CPU Options" msgstr "CPU-alternativer" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:162 msgid "" "Cache custom textures to system RAM on startup.\n" "This can require exponentially more RAM but fixes possible stuttering.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Hurtiglagre egendefinerte teksturer til system-RAM under oppstart.\n" "Dette kan kreve eksponentielt mer RAM, men fikser potensiell hakking.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:47 msgid "Cached Interpreter (slower)" msgstr "Hurtiglagret fortolker (tregere)" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:113 msgid "Calculate MD5 hash" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:311 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.\n" "Rarely causes slowdowns or graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Kalkuler lys på 3D-grafikk per-piksel istedenfor per punkt, som gjevner ut " "polygoner slik at triangler blir mindre synlige.\n" "Forårsaker sjelden ytelsesproblemer eller grafiske feil.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:99 msgid "Callstack" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1765 #, c-format msgid "Can't find Wii Remote by connection handle %02x" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1085 #: Source/Core/DolphinQt/MainWindow.cpp:1146 msgid "Can't start a NetPlay Session while a game is still running!" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:226 msgid "Cancel" msgstr "Avbryt" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:103 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." msgstr "" #: Source/Core/Core/Boot/Boot_WiiWAD.cpp:41 msgid "Cannot boot this WAD because it could not be installed to the NAND." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:413 msgid "Cannot find the GC IPL." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:411 msgid "Cannot start the game, because the GC IPL could not be found." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:191 msgid "" "Cannot use that file as a memory card.\n" "%1\n" "is not a valid GameCube memory card file" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34 msgid "Center" msgstr "Senter" #: Source/Core/DolphinQt/GameList/GameList.cpp:286 msgid "Change &Disc" msgstr "Endre &disk" #: Source/Core/DolphinQt/MenuBar.cpp:186 msgid "Change &Disc..." msgstr "Endre &disk…" #: Source/Core/Core/HotkeyManager.cpp:25 msgid "Change Disc" msgstr "Endre disk" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:460 msgid "Change instruction" msgstr "" #: Source/Core/Core/Movie.cpp:1200 #, c-format msgid "Change the disc to %s" msgstr "Endre disk til %s" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:67 msgid "Changing cheats will only take effect when the game is restarted." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:189 msgid "Chat" msgstr "Sludringsutløp" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:23 msgid "Cheat Code Editor" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:130 msgid "Cheat Search" msgstr "Juksekodesøk" #: Source/Core/DolphinQt/CheatsManager.cpp:74 msgid "Cheats Manager" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:240 msgid "Check NAND..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:241 msgid "Check Partition Integrity" msgstr "Sjekk partisjonsintegritet" #: Source/Core/DolphinQt/Settings/PathPane.cpp:129 msgid "Check for Game List Changes in the Background" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:33 msgid "Check for updates: " msgstr "Se etter oppdateringer:" #: Source/Core/DolphinQt/GameList/GameList.cpp:622 msgid "" "Check whether you have the permissions required to delete the file or " "whether it's still in use." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:173 msgid "Choose a file to open" msgstr "Velg en fil å åpne" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:157 msgid "Choose the folder to extract to" msgstr "Velg mappen å pakke ut til" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30 msgid "Circle Stick" msgstr "Sirkel-joystick" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:94 msgid "Classic" msgstr "Klassisk" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:238 msgid "Classic Buttons" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:32 msgid "Classic Controller" msgstr "Klassisk kontroller" #: Source/Core/DolphinQt/Config/LogWidget.cpp:120 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:61 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:104 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:110 msgid "Clear" msgstr "Tøm" #: Source/Core/DolphinQt/MenuBar.cpp:754 msgid "Clear Cache" msgstr "" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:101 msgid "Clone and &Edit Code..." msgstr "" #: Source/Core/DolphinQt/SearchBar.cpp:24 msgid "Close" msgstr "Lukk" #: Source/Core/DolphinQt/MenuBar.cpp:468 msgid "Co&nfiguration" msgstr "&Oppsett" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:30 msgid "Code" msgstr "Kode" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:101 msgid "Code:" msgstr "Kode:" #: Source/Core/DolphinQt/GCMemcardManager.cpp:158 msgid "Comment" msgstr "Kommentar" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:123 msgid "Compile Shaders Before Starting" msgstr "" #: Source/Core/VideoCommon/ShaderCache.cpp:156 msgid "Compiling shaders..." msgstr "Kompilerer skygger…" #: Source/Core/DolphinQt/GameList/GameList.cpp:284 msgid "Compress ISO..." msgstr "Komprimer ISO…" #: Source/Core/DolphinQt/GameList/GameList.cpp:249 msgid "Compress selected ISOs..." msgstr "Komprimer valgte ISO-er…" #: Source/Core/DolphinQt/GameList/GameList.cpp:466 msgid "Compressed GC/Wii images (*.gcz)" msgstr "Komprimerte GC/Wii -avbildninger (*.gcz)" #: Source/Core/DolphinQt/GameList/GameList.cpp:426 msgid "" "Compressing a Wii disc image will irreversibly change the compressed copy by " "removing padding data. Your disc image will still work. Continue?" msgstr "" "Å komprimere en Wii disk-avbildning vil irreversibelt endre den komprimerte " "kopien ved å endre padding-data. Din disk-avbildning vil fortsatt fungere. " "Fortsette?" #: Source/Core/DolphinQt/GameList/GameList.cpp:494 #: Source/Core/DolphinQt/GameList/GameList.cpp:514 msgid "Compressing..." msgstr "Komprimerer…" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:205 msgid "Compute" msgstr "Beregn" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:226 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:227 msgid "Computing MD5 Checksum" msgstr "Regner ut MD5-sjekksum" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:80 msgid "Condition" msgstr "" #: Source/Core/DolphinQt/ToolBar.cpp:121 msgid "Config" msgstr "Oppsett" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:87 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:181 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:72 msgid "Configure" msgstr "Sett opp" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:44 msgid "Configure Dolphin" msgstr "Sett opp Dolphin" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:40 msgid "Configure Input" msgstr "Sett opp inndata" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:40 msgid "Configure Output" msgstr "Sett opp utdata" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:171 #: Source/Core/DolphinQt/GameList/GameList.cpp:423 #: Source/Core/DolphinQt/GameList/GameList.cpp:483 #: Source/Core/DolphinQt/GameList/GameList.cpp:553 #: Source/Core/DolphinQt/GameList/GameList.cpp:596 #: Source/Core/DolphinQt/MainWindow.cpp:695 #: Source/Core/DolphinQt/MainWindow.cpp:1257 #: Source/Core/DolphinQt/WiiUpdate.cpp:137 msgid "Confirm" msgstr "Bekreft" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:179 msgid "Confirm backend change" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:170 msgid "Confirm on Stop" msgstr "Bekreft ved stans" #: Source/Core/DolphinQt/MenuBar.cpp:1110 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:432 msgid "Confirmation" msgstr "Bekreftelse" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:81 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:144 msgid "Connect" msgstr "Koble til" #: Source/Core/Core/HotkeyManager.cpp:78 Source/Core/DolphinQt/MenuBar.cpp:276 msgid "Connect Balance Board" msgstr "Koble til balansebrett" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:105 msgid "Connect USB Keyboard" msgstr "Koble til USB-tastatur" #: Source/Core/DolphinQt/MenuBar.cpp:268 msgid "Connect Wii Remote %1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:74 msgid "Connect Wii Remote 1" msgstr "Koble til Wii-fjernkontroller 1" #: Source/Core/Core/HotkeyManager.cpp:75 msgid "Connect Wii Remote 2" msgstr "Koble til Wii-fjernkontroller 2" #: Source/Core/Core/HotkeyManager.cpp:76 msgid "Connect Wii Remote 3" msgstr "Koble til Wii-fjernkontroller 3" #: Source/Core/Core/HotkeyManager.cpp:77 msgid "Connect Wii Remote 4" msgstr "Koble til Wii-fjernkontroller 4" #: Source/Core/DolphinQt/MenuBar.cpp:261 msgid "Connect Wii Remotes" msgstr "Koble til Wii-fjernkontrollere" #: Source/Core/DolphinQt/WiiUpdate.cpp:138 msgid "Connect to the Internet and perform an online system update?" msgstr "Koble til Internett og utfør nettbasert systemoppdatering?" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:135 msgid "Connection Type:" msgstr "Tilkoblingstype:" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:154 msgid "Continuous Scanning" msgstr "Kontinuerlig skanning" #: Source/Core/Core/HW/GCPadEmu.cpp:67 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:31 msgid "Control Stick" msgstr "Sirkel-joystick" #: Source/Core/Core/HotkeyManager.cpp:284 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:22 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:323 msgid "Controller Profile" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:65 msgid "Controller Settings" msgstr "Kontroller-innstillinger" #: Source/Core/DolphinQt/ToolBar.cpp:123 msgid "Controllers" msgstr "Kontrollere" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:333 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.\n" "A higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" "Kontrollerer avstanden til konvergensplanet. Dette er avstanden der " "virtueller objekter vil fremstå som foran skjermen.\n" "En høyere verdi lager sterkere ut-av-skjermen effekter, mens en lavere verdi " "er mer komfortabel." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:330 msgid "" "Controls the separation distance between the virtual cameras.\n" "A higher value creates a stronger feeling of depth while a lower value is " "more comfortable." msgstr "" "kontrollerer separasjonsavstanden mellom de virtuelle kameraene.\n" "En høyere verdi lager en sterkere følelse av dybe, mens en lavere verdi er " "mer komfortabelt." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:117 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:123 msgid "Convergence:" msgstr "Konvergens:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:213 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:627 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:643 msgid "Copy" msgstr "Kopier" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:228 msgid "Copy &function" msgstr "Kopier &funksjon" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:231 msgid "Copy &hex" msgstr "Kopier &heksadesimal" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:361 msgid "Copy Address" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:363 msgid "Copy Hex" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:230 msgid "Copy code &line" msgstr "Kopiler kode&linje" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:109 #: Source/Core/DolphinQt/GCMemcardManager.cpp:356 msgid "Copy failed" msgstr "Kopi feilet" #: Source/Core/DolphinQt/GCMemcardManager.cpp:142 msgid "Copy to A" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:142 msgid "Copy to B" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:59 msgid "Core" msgstr "Kjerne" #. i18n: Performance cost, not monetary cost #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:87 msgid "Cost" msgstr "Kostnad" #: Source/Core/Core/NetPlayClient.cpp:145 #: Source/Core/Core/NetPlayClient.cpp:201 msgid "Could not communicate with host." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:117 msgid "Could not create client." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:129 msgid "Could not create peer." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:49 msgid "" "Could not download update files from Nintendo. Please check your Internet " "connection and try again." msgstr "" "Kunne ikke laste ned oppdateringsfiler fra Nintendo. Sjekk din " "internettilknytning og prøv igjen." #: Source/Core/DolphinQt/WiiUpdate.cpp:44 msgid "" "Could not download update information from Nintendo. Please check your " "Internet connection and try again." msgstr "" "Kunne ikke laste ned oppdateringsinformasjon fra Nintendo. Sjekk din " "internettilknytning og prøv igjen." #: Source/Core/DolphinQt/WiiUpdate.cpp:54 msgid "" "Could not install an update to the Wii system memory. Please refer to logs " "for more information." msgstr "" "Kunne ikke installere oppgradering til Wii-systemminne. Henvend deg til " "loggene for ytterligere informasjon." #: Source/Core/Core/IOS/ES/ES.cpp:259 #, c-format msgid "" "Could not launch IOS %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:279 msgid "" "Could not launch the Wii Menu because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" "Kunne ikke kjøre Wii-meny fordi den mangler fra NAND.\n" "Den emulerte programvaren vil antagelig henge nå." #: Source/Core/Core/IOS/ES/ES.cpp:284 #, c-format msgid "" "Could not launch title %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" "Kunne ikke kjøre tittelen %016 fordi den mangler fra NAND.\n" "Den emulerte programvaren vil antagelig henge nå." #: Source/Core/Core/Boot/Boot.cpp:102 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive or it is not a GameCube/" "Wii backup. Please note that Dolphin cannot play games directly from the " "original GameCube and Wii discs." msgstr "" "Kunne ikke lese \"%s\". Ingen plate i leseren, eller så er det ikke en " "GameCube-/Wii -sikkerhetskopi. Merk deg at Dolphin ikke kan spille ting " "direkte fra originale GameCube- og Wii -plater." #: Source/Core/Core/Boot/Boot.cpp:121 #, c-format msgid "Could not recognize file %s" msgstr "Kunne ikke gjenkjenne fila %s" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:168 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" "Kunne ikke skrive til minnekortfil %s.\n" "\n" "\n" "\n" "Kjører du Dolphin fra en CD/DVD, eller er lagringsfilen kanskje " "skrivebeskyttet?\n" "\n" "\n" "\n" "Får du denne meldingen etter å ha flyttet emulatorens mappe?\n" "\n" "I så tilfelle, må du kanskje re-spesifisere minnekortsplasseringen i " "innstillingene." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:63 #, c-format msgid "Couldn't initialise libusb for Bluetooth passthrough: %s" msgstr "Kunne ikke igangsette libusb for Blåtannsgjennomgang: %s" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:840 msgid "Couldn't look up central server" msgstr "Kunne ikke finne sentral tjener" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:86 msgid "Country:" msgstr "Land:" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:171 msgid "" "Create frame dumps and screenshots at the internal resolution of the " "renderer, rather than the size of the window it is displayed within. If the " "aspect ratio is widescreen, the output image will be scaled horizontally to " "preserve the vertical resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:90 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:89 msgid "Creator:" msgstr "" #: Source/Core/Common/MsgHandler.cpp:68 msgid "Critical" msgstr "Kritisk" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:93 msgid "Crop" msgstr "Krum" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:189 msgid "" "Crop the picture from its native aspect ratio to 4:3 or 16:9.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Kutt bildet fra sitt opprinnelige bildeforhold til 4:3 eller 16:9.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:81 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:152 msgid "Crossfade" msgstr "Kryssutfasing" #: Source/Core/DolphinQt/MenuBar.cpp:250 msgid "Current Region" msgstr "Nåværende region" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:61 msgid "Custom" msgstr "Egendefinert" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:69 msgid "Custom RTC Options" msgstr "Egendefinerte RTC-valg" #: Source/Core/Core/HW/GCPadEmu.cpp:90 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:120 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:422 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:34 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:44 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:38 msgid "D-Pad" msgstr "D-Pad" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91 msgid "DK Bongos" msgstr "DK-bongotrommer" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:43 msgid "DSP Emulation Engine" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:68 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:47 msgid "DSP HLE Emulation (fast)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:49 msgid "DSP LLE Interpreter (slow)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:48 msgid "DSP LLE Recompiler" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91 msgid "Dance Mat" msgstr "Dansematte" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:114 msgid "Data Type" msgstr "Datatype" #: Source/Core/Core/NetPlayClient.cpp:1171 msgid "Data received!" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:288 #: Source/Core/DolphinQt/GCMemcardManager.cpp:322 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro-filer(*.sav)" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:36 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:37 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp:21 msgid "Dead Zone" msgstr "Dødsone" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:68 msgid "Debug Only" msgstr "Kun feilretting" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:44 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:320 msgid "Debugging" msgstr "Feilretting" #. i18n: The base 10 numeral system. Not related to non-integer numbers #: Source/Core/DolphinQt/CheatsManager.cpp:338 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:131 msgid "Decimal" msgstr "Desimal" #: Source/Core/DolphinQt/GameList/GameList.cpp:282 msgid "Decompress ISO..." msgstr "Dekomprimer ISO…" #: Source/Core/DolphinQt/GameList/GameList.cpp:251 msgid "Decompress selected ISOs..." msgstr "Dekomprimer valgte ISO-filer…" #: Source/Core/DolphinQt/GameList/GameList.cpp:494 #: Source/Core/DolphinQt/GameList/GameList.cpp:506 msgid "Decompressing..." msgstr "Dekomprimerer…" #: Source/Core/Core/HotkeyManager.cpp:129 msgid "Decrease Convergence" msgstr "Reduser konvergens" #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Decrease Depth" msgstr "Reduser dybde" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Decrease Emulation Speed" msgstr "Senk emuleringshastighet" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:110 msgid "Decrease IR" msgstr "Reduser IR" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:105 msgid "Default" msgstr "Standard" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:295 msgid "Default Device" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:122 msgid "Default Font" msgstr "Forvalgt skrift" #: Source/Core/DolphinQt/Settings/PathPane.cpp:165 msgid "Default ISO:" msgstr "Forvalgt ISO-fil:" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:84 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:109 msgid "Delete" msgstr "Slett" #: Source/Core/DolphinQt/GameList/GameList.cpp:337 msgid "Delete File..." msgstr "Slett fil…" #: Source/Core/DolphinQt/GameList/GameList.cpp:261 msgid "Delete selected files..." msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:34 #: Source/Core/VideoCommon/AVIDump.cpp:113 #, c-format msgid "Delete the existing file '%s'?" msgstr "Slett den eksiterende filen '%s'?" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:115 msgid "Depth Percentage:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:121 msgid "Depth:" msgstr "Dybde:" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:55 #: Source/Core/DolphinQt/GameList/GameList.cpp:740 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:139 #: Source/Core/DolphinQt/MenuBar.cpp:568 msgid "Description" msgstr "Beskrivelse" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:90 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:116 msgid "Description:" msgstr "Beskrivelse" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:53 msgid "Detect" msgstr "Finn automatisk" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:90 msgid "Deterministic dual core:" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:179 msgid "Dev (multiple times a day)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:66 msgid "Device" msgstr "Enhet" #. i18n: PID means Product ID (in the context of a USB device), not Process ID #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:98 msgid "Device PID (e.g., 0305)" msgstr "Enhets-PID (f.eks. 0305)" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:78 msgid "Device Settings" msgstr "Innstillinger for enhet" #. i18n: VID means Vendor ID (in the context of a USB device) #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:96 msgid "Device VID (e.g., 057e)" msgstr "Enhets-VID (f.eks 057e)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:99 msgid "Device:" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:78 msgid "Dial" msgstr "Ring" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:125 msgid "Dims the screen after five minutes of inactivity." msgstr "Demp skjermbelysning etter fem minutters inaktivitet." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:132 msgid "Direct Connection" msgstr "Direkte tilkobling" #: Source/Core/VideoBackends/D3D/main.cpp:38 msgid "Direct3D 11" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:140 msgid "Directory checksum and directory backup checksum failed" msgstr "Mappesjekksummen og mappe-sikkerhetskopi-sjekksummen mislyktes" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:98 msgid "Disable Bounding Box" msgstr "Skru av bounding-box-kalkulasjoner" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:83 msgid "Disable Copy Filter" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:73 msgid "Disable EFB VRAM Copies" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:41 msgid "Disable Emulation Speed Limit" msgstr "Skru av hastighetsbegrensning av emulering" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:79 msgid "Disable Fog" msgstr "Skru av tåke" #: Source/Core/DolphinQt/MenuBar.cpp:746 msgid "Disable JIT Cache" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:233 msgid "" "Disable the bounding box emulation.\n" "This may improve the GPU performance a lot, but some games will break.\n" "\n" "If unsure, leave this checked." msgstr "" "Skru av bounding-box-emulering.\n" "Dette kan øke GPU-ytelse mye, men noen spill vil slutte å fungere på rett " "vis.\n" "\n" "Hvis usikker, la stå merket." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:168 msgid "" "Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all " "upscaling.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:348 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\". Disabling the filter has " "no effect on performance, but may result in a sharper image, and causes few " "graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:89 msgid "Disc" msgstr "Disk" #: Source/Core/DiscIO/DriveBlob.cpp:146 msgid "Disc Read Error" msgstr "Feil ved lesing av disk" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:217 msgid "" "Displays the XFB copies as soon as they are created, without waiting for " "scanout. Can cause graphical defects in some games if the game doesn't " "expect all XFB copies to be displayed. However, turning this setting on " "reduces latency.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Main.cpp:189 msgid "Do you authorize Dolphin to report information to Dolphin's developers?" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1258 msgid "Do you want to add \"%1\" to the list of Game Paths?" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1111 msgid "Do you want to clear the list of symbol names?" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:379 msgid "Do you want to delete the %1 selected save files?" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:378 msgid "Do you want to delete the selected save file?" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:700 msgid "Do you want to stop the current emulation?" msgstr "Vil du stoppe pågående emulering?" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:77 msgid "Dolby Pro Logic II Decoder" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:24 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:186 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:197 msgid "Dolphin FIFO Log (*.dff)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1217 #: Source/Core/DolphinQt/MenuBar.cpp:1235 msgid "Dolphin Map File (*.map)" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1338 #: Source/Core/DolphinQt/MainWindow.cpp:1409 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS-Filmer (*.dtm)" #: Source/Core/DolphinQt/GameList/GameList.cpp:182 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs.\n" "Double-click here to set a games directory..." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:523 msgid "Dolphin failed to complete the requested action." msgstr "" #. i18n: The word "free" in the standard phrase "free and open source" #. is "free" as in "freedom" - it refers to certain properties of the #. software's license, not the software's price. (It is true that Dolphin #. can be downloaded at no cost, but that's not what this message says.) #: Source/Core/DolphinQt/AboutDialog.cpp:40 msgid "Dolphin is a free and open-source GameCube and Wii emulator." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:845 msgid "Dolphin is too old for traversal server" msgstr "" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:74 msgid "Dolphin's cheat system is currently disabled." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:178 msgid "Don't Update" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:332 msgid "Done compressing disc image." msgstr "Ferdig med å komprimere disk-avbildningsfil." #. i18n: A double precision floating point number #: Source/Core/DolphinQt/CheatsManager.cpp:322 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:139 msgid "Double" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:78 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20 msgid "Down" msgstr "Ned" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:73 msgid "Download Codes" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:75 msgid "Download Codes from the WiiRD Database" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:153 msgid "Download Game Covers from GameTDB.com for Use in Grid Mode" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:286 msgid "Download complete" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:287 msgid "Downloaded %1 codes. (added %2)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:83 msgid "Drawn Object Range" msgstr "Opptegnet objektradius" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:46 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:55 msgid "Drums" msgstr "Trommer" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:93 msgid "Dummy" msgstr "Juksedukke" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:94 msgid "Dump &ExRAM" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:95 msgid "Dump &FakeVMEM" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:93 msgid "Dump &MRAM" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:716 msgid "Dump Audio" msgstr "Dump lyd" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:71 msgid "Dump EFB Target" msgstr "Dump EFB-mål" #: Source/Core/DolphinQt/MenuBar.cpp:710 msgid "Dump Frames" msgstr "Dumping av bilder" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:62 msgid "Dump Objects" msgstr "Dump objekter" #: Source/Core/DolphinQt/Settings/PathPane.cpp:182 msgid "Dump Path:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:70 msgid "Dump TEV Stages" msgstr "Dump TEV-stadier" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:169 msgid "" "Dump TEV Stages to User/Dump/Objects/.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:72 msgid "Dump Texture Fetches" msgstr "Dump tekstur-innhentinger" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:173 msgid "" "Dump Texture Fetches to User/Dump/Objects/.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:65 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:61 msgid "Dump Textures" msgstr "Dump teksturer" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:156 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:161 msgid "" "Dump decoded game textures to User/Dump/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dump dekodede spillteksturer til User/Dump/Textures//.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:165 msgid "" "Dump objects to User/Dump/Objects/.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:165 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dump alt innholdet i EFB-kopier til mappen User/Dump/Textures/.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DiscIO/Enums.cpp:95 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:118 msgid "Dutch" msgstr "Nederlansk" #: Source/Core/DolphinQt/MenuBar.cpp:193 msgid "E&xit" msgstr "&Avslutt" #: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:208 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "FEIL: Denne versjonen av Dolphin krever en TAP-Win32-driver av versjon minst " "%d. %d -- Hvis du nylig har oppdatert din Dolphin-distribusjon, kreves " "sannsynligvis en omstart for at Windows skal detektere den nye driveren." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:113 msgid "Early Memory Updates" msgstr "Tidlige minneoppdateringer" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:55 msgid "Edit User Config" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:76 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:142 msgid "Effect" msgstr "Effekt" #: Source/Core/UICommon/UICommon.cpp:429 msgid "EiB" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:26 msgid "Eject Disc" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:40 msgid "Embedded Frame Buffer (EFB)" msgstr "Eksternt bildemellomlager (EFB)" #: Source/Core/Core/State.cpp:445 msgid "Empty" msgstr "Tom" #: Source/Core/Core/Core.cpp:199 msgid "Emu Thread already running" msgstr "Emulator-CPU-tråden kjører allerede" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:153 msgid "Emulate the Wii's Bluetooth adapter" msgstr "Emuler Wii-ens Blåtannsadapter" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:183 msgid "Emulated Wii Remote" msgstr "Emulert Wii-fjernkontroller" #: Source/Core/Core/HotkeyManager.cpp:277 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:28 msgid "Emulation Speed" msgstr "Emuleringshastighet" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:53 msgid "Enable API Validation Layers" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:109 msgid "Enable Audio Stretching" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:137 msgid "Enable Cheats" msgstr "Aktiver juksekoder" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:73 msgid "Enable Custom RTC" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:63 msgid "Enable Dual Core" msgstr "Aktiver bruk av dobbelkjerne" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:134 msgid "Enable Dual Core (speedup)" msgstr "Aktiver bruk av dobbelkjerne (for bedre ytelse)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:44 msgid "Enable Emulated CPU Clock Override" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:65 msgid "Enable FPRF" msgstr "Aktiver FPRF" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:64 msgid "Enable MMU" msgstr "Aktiver MMU" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:94 msgid "Enable Progressive Scan" msgstr "Aktiver progressiv skanning" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:34 msgid "Enable Rumble" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:103 msgid "Enable Screen Saver" msgstr "Aktiver skjermbeskytter" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:156 msgid "Enable Speaker Data" msgstr "Tillat høytaler data" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:191 msgid "Enable Usage Statistics Reporting" msgstr "Skru på bruks- og statistikk-rapportering" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:48 msgid "Enable Wireframe" msgstr "Aktiver wireframe" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:298 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" "Tillater anisotropisk filtrering.\n" "Øker bildekvaliteten for teksturer med skjeve visningsvinkler.\n" "\n" "Hvis usikker, velg 1x." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:81 msgid "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" msgstr "" "Aktiver rask disktilgang. Dette kan forårsake krasj og andre problemer i et " "fåtall spill. (PÅ = Raskt, AV = Kompatibelt)" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:229 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Velg dette hvis du ønsker at hele skjermen skal benyttes for opptegning.\n" "Hvis denne står avslått, vil et opptegningsvindu bli laget i steden for.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:236 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Aktiver dette hvis du ønsker å bruke Dolphins hovedvindu til å tegne, i " "steden for et eget opptegningsvindu.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:90 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends " "only." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:77 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" "Aktiverer flyttallskalkulering av punkt for resulterende flagg, som trengs " "for noen få spill. (PÅ = Kompatibelt, AV = Raskt)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:353 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects. May have false positives that result in blurry " "textures at increased internal resolution, such as in games that use very " "low resolution mipmaps.\n" "Disabling this can also reduce stutter in games that frequently load new " "textures.\n" "This feature is not compatible with GPU Texture Decoding.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:192 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Benytter progressiv skanning hvis det tillates av den emulerte " "programvaren.\n" "De fleste spill bryr seg ikke om dette.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:118 msgid "Enables stretching of the audio to match emulation speed." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:224 msgid "" "Enables texture decoding using the GPU instead of the CPU. This may result " "in performance gains in some scenarios, or on systems where the CPU is the " "bottleneck.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:75 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Tillater Memory Management Unit (MMU), som trengs for noen spill. (PÅ = " "Kompatibelt, AV = Raskt)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:153 msgid "" "Enables validation of API calls made by the video backend, which may assist " "in debugging graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:178 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Enkode spillopptak ved å bruke FFV1-kodeksen.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/Core/NetPlayServer.cpp:92 msgid "Enet Didn't Initialize" msgstr "Enhet ble ikke igangsatt" #: Source/Core/DiscIO/Enums.cpp:80 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:113 msgid "English" msgstr "Engelsk" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:47 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:97 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:137 msgid "Enhancements" msgstr "Forbedringer" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:57 msgid "Enter USB device ID" msgstr "Skriv inn ID for USB-enhet" #: Source/Core/DolphinQt/MenuBar.cpp:1151 msgid "Enter the RSO module address:" msgstr "Skriv inn RSO-moduladresse:" #: Source/Core/DolphinQt/CheatsManager.cpp:327 msgid "Equals to" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:216 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:280 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:201 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:325 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:351 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:260 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:266 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:162 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:194 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:210 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:385 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:391 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:409 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:442 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:449 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:141 #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:309 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:207 #: Source/Core/DolphinQt/Main.cpp:162 Source/Core/DolphinQt/MainWindow.cpp:803 #: Source/Core/DolphinQt/MainWindow.cpp:1084 #: Source/Core/DolphinQt/MainWindow.cpp:1091 #: Source/Core/DolphinQt/MainWindow.cpp:1145 #: Source/Core/DolphinQt/MainWindow.cpp:1152 #: Source/Core/DolphinQt/MainWindow.cpp:1242 #: Source/Core/DolphinQt/MenuBar.cpp:1075 #: Source/Core/DolphinQt/MenuBar.cpp:1142 #: Source/Core/DolphinQt/MenuBar.cpp:1157 #: Source/Core/DolphinQt/MenuBar.cpp:1169 #: Source/Core/DolphinQt/MenuBar.cpp:1254 #: Source/Core/DolphinQt/MenuBar.cpp:1263 #: Source/Core/DolphinQt/MenuBar.cpp:1275 #: Source/Core/DolphinQt/MenuBar.cpp:1296 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:337 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:632 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:829 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:244 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:190 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:211 #: Source/Core/DolphinQt/Translation.cpp:300 msgid "Error" msgstr "Feil" #: Source/Core/DolphinQt/Translation.cpp:301 msgid "Error loading selected language. Falling back to system default." msgstr "Feil ved lasting av valgt språk. Faller tilbake til systemstandarden." #: Source/Core/Core/NetPlayClient.cpp:1172 msgid "Error processing data." msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1286 #, c-format msgid "Error reading file: %s" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:965 msgid "Error synchronizing save data!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1236 #, c-format msgid "Error writing file: %s" msgstr "" #: Source/Core/Common/ChunkFile.h:233 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" "Feil: Etter \"%s\", ble %d (0x%X) funnet isteden for lagringsmarkøren %d (0x" "%X). Avbryter innlasting av lagringsstadie…" #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:407 msgid "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." msgstr "" "Feil: Prøver å åpne Shift JIS-skrifter, men de lastes ikke. Det kan hende " "spill ikke åpner skrifter rett, eller krasjer." #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:402 msgid "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." msgstr "" #. i18n: This button name refers to a gameplay element in DJ Hero #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:62 msgid "Euphoria" msgstr "Euforia" #: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt/MenuBar.cpp:252 msgid "Europe" msgstr "Europa" #: Source/Core/Core/HotkeyManager.cpp:33 msgid "Exit" msgstr "Avslutt" #: Source/Core/DolphinQt/GCMemcardManager.cpp:69 msgid "Export &All..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:214 msgid "Export All Wii Saves" msgstr "Eksporter alle Wii-lagringsfiler" #: Source/Core/Core/HotkeyManager.cpp:50 msgid "Export Recording" msgstr "Eksporter opptak" #: Source/Core/DolphinQt/MenuBar.cpp:662 msgid "Export Recording..." msgstr "Eksporter opptak…" #: Source/Core/DolphinQt/GCMemcardManager.cpp:283 #: Source/Core/DolphinQt/GCMemcardManager.cpp:320 msgid "Export Save File" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:332 msgid "Export Wii save (Experimental)" msgstr "Eksporter Wii-lagringsfil (Eksperimentiell)" #: Source/Core/DolphinQt/GameList/GameList.cpp:257 msgid "Export Wii saves (Experimental)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1000 #, c-format msgid "Exported %n save(s)" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:408 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:309 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:43 msgid "Extension" msgstr "Utvidelse" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:79 msgid "External Frame Buffer (XFB)" msgstr "Eksternt bildebuffer (EFB)" #: Source/Core/DolphinQt/MenuBar.cpp:241 msgid "Extract Certificates from NAND" msgstr "Pakk ut sertifikater fra NAND" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:208 msgid "Extract Entire Disc..." msgstr "Pakk ut hele disken…" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:233 msgid "Extract Entire Partition..." msgstr "Pakk ut hele partisjonen…" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:246 msgid "Extract File..." msgstr "Pakk ut fil…" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:182 msgid "Extract Files..." msgstr "Pakk ut filer…" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:192 msgid "Extract System Data..." msgstr "Pakk ut systemdata…" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:301 msgid "Extracting All Files..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:301 msgid "Extracting Directory..." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:33 #: Source/Core/DolphinQt/MenuBar.cpp:231 msgid "FIFO Player" msgstr "FIFO-spiller" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:590 msgid "Failed to claim interface for BT passthrough" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:830 msgid "Failed to connect to server: %1" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:356 msgid "Failed to copy file" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:670 msgid "Failed to delete NetPlay memory card. Verify your write permissions." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:621 msgid "Failed to delete the selected file." msgstr "Klarte ikke å slette valgt fil." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:584 #, c-format msgid "Failed to detach kernel driver for BT passthrough: %s" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:260 msgid "Failed to download codes." msgstr "Nedlasting av koder mislyktes." #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:443 msgid "Failed to dump %1: Can't open file" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:450 msgid "Failed to dump %1: Failed to write to file" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:386 msgid "Failed to export the following save files:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1075 msgid "Failed to extract certificates from NAND" msgstr "Klarte ikke å pakke ut sertifikater fra NAND" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:325 msgid "Failed to extract file." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:201 msgid "Failed to extract system data." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:612 #, c-format msgid "" "Failed to find new filename.\n" "%s\n" " will be overwritten" msgstr "" "Kunne ikke laste nytt filnavn.\n" "%s\n" "vil bli overskrevet" #: Source/Core/DolphinQt/GCMemcardManager.cpp:331 msgid "Failed to import \"%1\"." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:987 msgid "Failed to import save files." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:803 msgid "Failed to init core" msgstr "Klarte ikke å igangsette kjerne" #: Source/Core/DolphinQt/GameList/GameList.cpp:544 #: Source/Core/DolphinQt/MenuBar.cpp:960 msgid "Failed to install this title to the NAND." msgstr "Klarte ikke å installere denne tittelen til NAND." #: Source/Core/DolphinQt/MainWindow.cpp:1179 msgid "" "Failed to listen on port %1. Is another instance of the NetPlay server " "running?" msgstr "" "Klarte ikke å lytte til port %1. Kjører en annen instans av NetPlay-tjeneren." #: Source/Core/VideoBackends/D3D/D3DBase.cpp:116 #, c-format msgid "" "Failed to load %s. If you are using Windows 7, try installing the KB4019990 " "update package." msgstr "" "Klarte ikke å laste %s. Hvis du bruker Windows 7, prøv å installere " "KB4019990-oppdateringspakken." #: Source/Core/DolphinQt/MenuBar.cpp:1169 msgid "Failed to load RSO module at %1" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1263 msgid "Failed to load map file '%1'" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:354 msgid "Failed to load the executable to memory." msgstr "Klarte ikke å laste kjørbar fil til minne." #: Source/Core/DolphinQt/MainWindow.cpp:1242 msgid "Failed to open '%1'" msgstr "Klarte ikke å åpne \"%1\"" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:574 #, c-format msgid "Failed to open Bluetooth device: %s" msgstr "Klarte ikke å pone Blåtannsenhet: %s" #: Source/Core/Core/NetPlayServer.cpp:1252 #, c-format msgid "Failed to open file \"%s\"." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1206 #, c-format msgid "Failed to open file \"%s\". Verify your write permissions." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1177 msgid "Failed to open server" msgstr "Klarte ikke å åpne tjener" #: Source/Core/DiscIO/CompressedBlob.cpp:169 #: Source/Core/DiscIO/CompressedBlob.cpp:354 #, c-format msgid "Failed to open the input file \"%s\"." msgstr "Kunne ikke åpne inndata-filen \"%s\"." #: Source/Core/DiscIO/CompressedBlob.cpp:176 #: Source/Core/DiscIO/CompressedBlob.cpp:361 #, c-format msgid "" "Failed to open the output file \"%s\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" "Kunne ikke åpne utdata-filen \"%s\".\n" "Sjekk at du har skrivetillatelse til målmappen og at mediet kan skrives til." #: Source/Core/Core/Movie.cpp:942 #, c-format msgid "Failed to read %s" msgstr "Mislyktes i å lese %s" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:196 #, c-format msgid "" "Failed to read block %u of the save data\n" "Memory card may be truncated\n" "File position: 0x%" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:121 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" "Kunne ikke lese blokkallokasjonstabell-sikkerhetskopien på rett vis\n" "(0x8000-0x9FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:115 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" "Kunne ikke lese blokkallokasjonstabell-sikkerhetskopien på rett vis\n" "(0x6000-0x7FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:710 #, c-format msgid "Failed to read data from GCI file %s" msgstr "Kunne ikke lese data fra GCI-fil %s" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:109 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" "Kunne ikke lese mappesti-sikkerhetskopien på rett vis\n" "(0x4000-0x5FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:103 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" "Kunne ikke lese mappestien på rett vis\n" "(0x2000-0x3FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:92 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" "Kunne ikke lese headeren korrekt\n" "(0x0000-0x1FFF)" #: Source/Core/DiscIO/VolumeGC.cpp:68 msgid "Failed to read unique ID from disc image" msgstr "Kunne ikke lese unik ID fra disk-avbildningen" #: Source/Core/DolphinQt/GCMemcardManager.cpp:397 msgid "Failed to remove file" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:568 msgid "Failed to remove this title from the NAND." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:695 msgid "Failed to reset NetPlay GCI folder. Verify your write permissions." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:732 msgid "Failed to reset NetPlay NAND folder. Verify your write permissions." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:207 msgid "Failed to save FIFO log." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1255 msgid "Failed to save code map to path '%1'" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1296 msgid "Failed to save signature file '%1'" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1275 msgid "Failed to save symbol map to path '%1'" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:82 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Kunne ikke skrive BT.DINF til SYSCONF" #: Source/Core/Core/NetPlayClient.cpp:807 msgid "Failed to write Wii save." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:298 #: Source/Core/DiscIO/CompressedBlob.cpp:392 #, c-format msgid "" "Failed to write the output file \"%s\".\n" "Check that you have enough space available on the target drive." msgstr "" "Kunne ikke skrive til utdata-filen \"%s\".\n" "Sjekk at du har nok plass på målharddisken." #: Source/Core/DolphinQt/GameList/GameList.cpp:542 #: Source/Core/DolphinQt/GameList/GameList.cpp:566 #: Source/Core/DolphinQt/GameList/GameList.cpp:620 #: Source/Core/DolphinQt/MenuBar.cpp:959 msgid "Failure" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:75 msgid "Fast" msgstr "Rask" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:96 msgid "Fast Depth Calculation" msgstr "Rask dybdekalkulering" #: Source/Core/Core/Movie.cpp:1232 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" "Fatal desynkronisering. Avbryter avspilling. (Feil i PlayWiimote: %u != %u, " "byte %u)%s" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:71 msgid "File Info" msgstr "Fil-informasjon" #: Source/Core/DolphinQt/GameList/GameList.cpp:742 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:143 #: Source/Core/DolphinQt/MenuBar.cpp:570 msgid "File Name" msgstr "Filnavn" #: Source/Core/DolphinQt/GameList/GameList.cpp:745 #: Source/Core/DolphinQt/MenuBar.cpp:573 msgid "File Size" msgstr "Filstørrelse" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:266 msgid "File contained no codes." msgstr "Filen inneholdt ingen koder." #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:53 #, c-format msgid "" "File has the extension \"%s\".\n" "Valid extensions are (.raw/.gcp)" msgstr "" "Filen har filendelsen \"%s\"\n" "Gyldige filendelser er (.raw/.gcp)" #: Source/Core/DiscIO/CompressedBlob.cpp:345 msgid "File not compressed" msgstr "Filen ikke komprimert" #: Source/Core/DolphinQt/GCMemcardManager.cpp:336 #: Source/Core/DolphinQt/GCMemcardManager.cpp:362 #: Source/Core/DolphinQt/GCMemcardManager.cpp:401 #: Source/Core/DolphinQt/GCMemcardManager.cpp:415 msgid "File write failed" msgstr "Skriving av fil mislyktes" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:84 msgid "File:" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:200 msgid "Files opened, ready to compress." msgstr "Fil åpnet, klar for komprimering." #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:56 msgid "Filesystem" msgstr "Filsystem" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:96 msgid "Filter Symbols" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:344 msgid "" "Filter all textures, including any that the game explicitly set as " "unfiltered.\n" "May improve quality of certain textures in some games, but will cause issues " "in others.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Filtrer alle teksturer, inkludert de som spillet eksplisitt har satt til " "ufiltrert.\n" "Kan øke kvaliteten på visse teksturer i noen spill, men vil skape problemer " "i andre.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:102 msgid "Find &Next" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:103 msgid "Find &Previous" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:106 msgid "" "Finishing the update...\n" "This can take a while." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:158 msgid "First Block" msgstr "Første blokk" #: Source/Core/DolphinQt/GCMemcardManager.cpp:71 msgid "Fix Checksums" msgstr "Fiks sjekksummer" #. i18n: These are the kinds of flags that a CPU uses (e.g. carry), #. not the kinds of flags that represent e.g. countries #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:83 msgid "Flags" msgstr "Flagg" #. i18n: A floating point number #: Source/Core/DolphinQt/CheatsManager.cpp:322 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:122 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:137 msgid "Float" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:222 msgid "Follow &branch" msgstr "Følg &avgrening" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58 msgid "Force 16:9" msgstr "Tving 16:9" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:81 msgid "Force 24-Bit Color" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58 msgid "Force 4:3" msgstr "Tving 4:3" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:108 msgid "Force Listen Port:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77 msgid "Force Texture Filtering" msgstr "Tving teksturfiltrering" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:315 msgid "" "Forces the game to output graphics for any aspect ratio.\n" "Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to " "run at 16:9.\n" "Rarely produces good results and often partially breaks graphics and game " "UIs.\n" "Unnecessary (and detrimental) if using any AR/Gecko-code widescreen " "patches.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Tvinger spillet til å vise grafikk for hvilket som helst bildeforhold.\n" "Bruk med \"bildeforhold\" satt til \"Tving 16:9\" for å tvinge spill med kun " "4:3 til å kjøre i 16:9\n" "Det er sjeldent dette gir gode resultater, da grafikk og spillgrensesnitt " "ofte fremstår ødelagte.\n" "Unødvendig (og ødeleggende) hvis du bruker noen AR/Gecko-patchkoder for " "vidskjermsvisning.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:340 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.\n" "It has no impact on performance and causes few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:41 msgid "" "Format as Shift JIS (Japanese)?\n" "Choose no for Windows-1252 (Western)" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22 msgid "Forward" msgstr "Send frem" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:432 msgid "Forward Wii Remote" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:112 msgid "Forward port (UPnP)" msgstr "Åpne port (UPnP)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:381 msgid "Found %1 results for \"%2\"" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:146 msgid "Frame %1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:278 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:22 msgid "Frame Advance" msgstr "Bilde-for-bilde modus" #: Source/Core/Core/HotkeyManager.cpp:44 msgid "Frame Advance Decrease Speed" msgstr "Senk hastighet for bildeforskuddsvisning" #: Source/Core/Core/HotkeyManager.cpp:45 msgid "Frame Advance Increase Speed" msgstr "Øk hastighet for bildeforskuddsvisning" #: Source/Core/Core/HotkeyManager.cpp:46 msgid "Frame Advance Reset Speed" msgstr "Bilde-for-bilde tilbakestill hastighet" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:75 msgid "Frame Dumps Use FFV1" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:96 msgid "Frame Range" msgstr "Bildespennvidde" #: Source/Core/VideoCommon/RenderBase.cpp:1009 #, c-format msgid "Frame dump image(s) '%s' already exists. Overwrite?" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:124 msgid "Frames to Record:" msgstr "" #: Source/Core/DiscIO/Enums.cpp:36 msgid "France" msgstr "Frankrike" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:74 msgid "Free Look" msgstr "Fri-sikt" #: Source/Core/Core/HotkeyManager.cpp:287 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:23 msgid "Freelook" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Freelook Decrease Speed" msgstr "Reduser hastighet for fri-sikt" #: Source/Core/Core/HotkeyManager.cpp:113 msgid "Freelook Increase Speed" msgstr "Øk hastighet for fri-sikt" #: Source/Core/Core/HotkeyManager.cpp:116 msgid "Freelook Move Down" msgstr "Fri-sikt flytt nedover" #: Source/Core/Core/HotkeyManager.cpp:117 msgid "Freelook Move Left" msgstr "Fri-sikt flytt til venstre" #: Source/Core/Core/HotkeyManager.cpp:118 msgid "Freelook Move Right" msgstr "Fri-sikt flytt til høyre" #: Source/Core/Core/HotkeyManager.cpp:115 msgid "Freelook Move Up" msgstr "Fri-sikt flytt oppover" #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Freelook Reset" msgstr "Tilbakestill fri-sikt" #: Source/Core/Core/HotkeyManager.cpp:114 msgid "Freelook Reset Speed" msgstr "Tilbakestill fart for fri-sikt" #: Source/Core/Core/HotkeyManager.cpp:119 msgid "Freelook Zoom In" msgstr "Fri-siktsforstørrelse" #: Source/Core/Core/HotkeyManager.cpp:120 msgid "Freelook Zoom Out" msgstr "Fri-siktsforminskelse" #: Source/Core/DiscIO/Enums.cpp:86 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:115 msgid "French" msgstr "Fransk" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:67 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:122 msgid "Frets" msgstr "Frets" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:175 msgid "From" msgstr "Fra" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:135 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:85 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:100 msgid "From:" msgstr "" #: Source/Core/DolphinQt/ToolBar.cpp:116 msgid "FullScr" msgstr "Fullskjerm" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144 msgid "Function" msgstr "Funksjon" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:123 msgid "Function callers" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:115 msgid "Function calls" msgstr "Funksjonskall" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91 msgid "GBA" msgstr "GBA" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:37 msgid "GC Port %1" msgstr "GC-port %1" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:97 msgid "GCI Folder" msgstr "GCI-mappe" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:392 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "GCMinnekortMappe: ClearBlock ble kalt med ugyldig blokkaddresse" #: Source/Core/VideoCommon/CommandProcessor.cpp:530 #, c-format msgid "" "GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang. Enjoy." msgstr "" "GFX FIFO: Ukjent op-kode (0x%02x @ %p, %s).\n" "Dette betyr en av følgende:\n" "* Den emulerte GPU-en ble desynkronisert, å deaktivere dobbelkjerne kan " "hjelpe\n" "* Kommandostrømmen ble korrumpert av en ukjent minne-feil\n" "* Det er virkelig en ukjent op-kode (usannsynlig)\n" "* En annen type feil\n" "\n" "Videre feil vil bli sent til Video-bakende-loggen og \n" "Dolphin vil nå sannsynligvis krasje eller fryse. Nyt." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:65 msgid "GPU Texture Decoding" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:163 msgid "Game Boy Advance Carts (*.gba)" msgstr "Game Boy Advance-disker (*.gba)" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:47 msgid "Game Config" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:100 msgid "Game Folders" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:743 #: Source/Core/DolphinQt/MenuBar.cpp:571 msgid "Game ID" msgstr "Spill-ID" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:85 msgid "Game ID:" msgstr "Spill-ID:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:560 msgid "Game Status" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:721 msgid "Game changed to \"%1\"" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1129 msgid "Game is already running!" msgstr "Spillet kjører allerede!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:460 #, c-format msgid "" "Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x" msgstr "" "Spill overskrev en annet spills lagringsfil. Datakorrumpering framover 0x%x, " "0x%x" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:121 msgid "Game-Specific Settings" msgstr "Spill-spesifikke Innstillinger" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:41 msgid "GameCube" msgstr "GameCube" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:90 msgid "GameCube Adapter for Wii U" msgstr "GameCube-adapter for Wii U" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:29 msgid "GameCube Adapter for Wii U at Port %1" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:293 msgid "GameCube Controller" msgstr "GameCube-kontroller" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:292 msgid "GameCube Controller at Port %1" msgstr "GameCube-kontroller på port %1" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:78 msgid "GameCube Controllers" msgstr "GameCube-kontrollere" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:284 msgid "GameCube Keyboard" msgstr "GameCube-tastatur" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:285 msgid "GameCube Keyboard at Port %1" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:52 msgid "GameCube Memory Card Manager" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:258 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:158 msgid "GameCube Memory Cards (*.raw *.gcp)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:297 msgid "GameCube Microphone Slot %1" msgstr "" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:19 msgid "GameCube TAS Input %1" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:117 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:50 msgid "Gecko Codes" msgstr "Gecko-juksekoder" #: Source/Core/Core/HotkeyManager.cpp:275 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:96 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:136 #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:115 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:315 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37 msgid "General" msgstr "Generelt" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:306 msgid "General and Options" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:177 msgid "Generate Action Replay Code" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:192 msgid "Generate a New Statistics Identity" msgstr "Opprett en ny statistikk-identitet" #: Source/Core/DolphinQt/CheatsManager.cpp:237 msgid "Generated by search (Address %1)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1136 msgid "Generated symbol names from '%1'" msgstr "" #: Source/Core/DiscIO/Enums.cpp:83 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:114 msgid "German" msgstr "Tysk" #: Source/Core/DiscIO/Enums.cpp:39 msgid "Germany" msgstr "Tyskland" #: Source/Core/UICommon/UICommon.cpp:428 msgid "GiB" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:46 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:324 #: Source/Core/DolphinQt/ToolBar.cpp:122 msgid "Graphics" msgstr "Grafikk" #: Source/Core/Core/HotkeyManager.cpp:285 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:26 msgid "Graphics Toggles" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:305 msgid "" "Greatly increases quality of textures generated using render-to-texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly increases GPU load and causes relatively few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" "Øker kvaliteten drastisk på teksturer generert ved opptegning-til-tekstur -" "effekter.\n" "Å øke den interne oppløsningen vil øke effekten av denne innstillingen.\n" "Øker GPU-last i noen grad og kan muligens forårsake noen få grafiske feil.\n" "\n" "Hvis usikker, la stå merket." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:47 msgid "Green" msgstr "Grønn" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:39 msgid "Green Left" msgstr "Grønn venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:42 msgid "Green Right" msgstr "Grønn høyre" #: Source/Core/DolphinQt/MenuBar.cpp:547 msgid "Grid View" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:64 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:107 msgid "Guitar" msgstr "Gitar" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113 msgid "HDMI 3D" msgstr "HDMI 3D" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:98 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:138 msgid "Hacks" msgstr "Hacks" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:131 msgid "Header checksum failed" msgstr "Hode-sjekksum feilet" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:36 msgid "Height" msgstr "Høyde" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:105 msgid "Hex" msgstr "Heks." #: Source/Core/DolphinQt/CheatsManager.cpp:339 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:133 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:129 msgid "Hexadecimal" msgstr "Heksadesimal:" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31 msgid "Hide" msgstr "Gjem" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:115 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:145 msgid "Host" msgstr "Vert" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:219 msgid "Host Code:" msgstr "Vertskode:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:103 msgid "Host Input Authority" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:78 msgid "Host Size" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:808 msgid "Host input authority disabled" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:808 msgid "Host input authority enabled" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:339 msgid "Host with NetPlay" msgstr "Vær vertskap med NetPlay" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:329 msgid "Hotkey Settings" msgstr "Tastesnarveis-innstillinger" #: Source/Core/Core/HotkeyManager.cpp:193 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:447 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:40 msgid "Hotkeys" msgstr "Hurtigtaster" #: Source/Core/DolphinQt/GameList/GameListModel.cpp:135 msgid "ID" msgstr "ID" #: Source/Core/Core/IOS/Network/SSL.cpp:127 #, c-format msgid "" "IOS: A file required for SSL services (%s) is invalid. Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:112 #, c-format msgid "" "IOS: Could not read a file required for SSL services (%s). Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:219 msgid "IP Address:" msgstr "IP-adresse:" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:59 msgid "IPL Settings" msgstr "Innstillinger for IPL" #: Source/Core/Core/Boot/Boot.cpp:253 #, c-format msgid "IPL with unknown hash %x" msgstr "IPL med unkjent sjekksum %x" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:369 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControl.cpp:29 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:36 msgid "IR" msgstr "IR" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt/Settings/WiiPane.cpp:172 msgid "IR Sensitivity:" msgstr "IR-sensitivitet:" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:43 msgid "ISO Details" msgstr "ISO-detaljer" #: Source/Core/DolphinQt/GCMemcardManager.cpp:158 msgid "Icon" msgstr "Ikon" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:319 msgid "Identity Generation" msgstr "" #: Source/Core/DolphinQt/Main.cpp:191 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings." msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:56 msgid "Ignore" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45 msgid "Ignore Format Changes" msgstr "Ignorer formatendringer" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:197 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games.\n" "\n" "If unsure, leave this checked." msgstr "" "Ignorer endringer til EFB-formatet.\n" "Øker ytelsen i mange spill uten negative effekter\n" "Forårsaker derimot grafiske defekter i en small mengde andre spill.\n" "\n" "Hvis usikker, la stå på." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:193 msgid "" "Ignore any requests from the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Ignorer kall fra CPU-en om å lese fra eller skrive til EFB-en.\n" "Øker ytelsen i noen spill, men kan deaktivere noen gameplay-relaterte " "funksjoner eller grafiske effekter.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinQt/Main.cpp:44 msgid "Ignore for this session" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:85 msgid "Immediately Present XFB" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:196 msgid "" "Implement fullscreen mode with a borderless window spanning the whole screen " "instead of using exclusive mode.\n" "Allows for faster transitions between fullscreen and windowed mode, but " "slightly increases input latency, makes movement less smooth and slightly " "decreases performance.\n" "Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D " "backend.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Implementerer fullskjermmodus med et rammefritt vindu som strekker seg over " "hele skjermen, ulikt eksklusivitetsmodus.\n" "Tillater raske overganger mellom fullskjerm- og vindus-modus, men gir noe " "høyere inndataforsinkelse, gjør bevegelse mer hakkete, og senker ytelsen.\n" "Eksklusivitetsmodus kreves for at Nvidia 3D-Visjon skal fungere i Direct3D-" "bakenden.\n" "\n" "Hvis usikker, la stå umerket" #: Source/Core/DolphinQt/MenuBar.cpp:238 msgid "Import BootMii NAND Backup..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:213 msgid "Import Wii Save..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:331 msgid "Import failed" msgstr "Importering mislyktes" #: Source/Core/DolphinQt/MainWindow.cpp:1298 msgid "Importing NAND backup" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1309 #, c-format msgid "" "Importing NAND backup\n" " Time elapsed: %1s" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:165 msgid "In Game" msgstr "I spillet" #: Source/Core/Core/HotkeyManager.cpp:130 msgid "Increase Convergence" msgstr "Øk konvergens" #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Increase Depth" msgstr "Øk dybde" #: Source/Core/Core/HotkeyManager.cpp:40 msgid "Increase Emulation Speed" msgstr "Øk emuleringshastighet" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Increase IR" msgstr "Øk IR" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:51 msgid "Info" msgstr "Info" #: Source/Core/Common/MsgHandler.cpp:65 Source/Core/DolphinQt/MenuBar.cpp:1135 #: Source/Core/DolphinQt/MenuBar.cpp:1197 msgid "Information" msgstr "Informasjon" #: Source/Core/DolphinQt/MenuBar.cpp:1151 #: Source/Core/DolphinQt/MenuBar.cpp:1281 msgid "Input" msgstr "Inndata" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:247 msgid "Insert &nop" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:104 msgid "Insert SD Card" msgstr "Sett inn SD-kort" #: Source/Core/DolphinQt/Updater.cpp:72 msgid "Install Update" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:218 msgid "Install WAD..." msgstr "Installer WAD…" #: Source/Core/DolphinQt/GameList/GameList.cpp:305 msgid "Install to the NAND" msgstr "Installer til NAND" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:36 msgid "Instruction Breakpoint" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1321 msgid "Instruction:" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:349 msgid "Integrity check completed. No errors have been found." msgstr "Gyldighetssjekk fullført. Ingen feil ble oppdaget." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:352 msgid "" "Integrity check for partition failed. The disc image is most likely " "corrupted or has been patched incorrectly." msgstr "" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:38 msgid "Interface" msgstr "Kontrollpanel" #: Source/Core/Core/NetPlayServer.cpp:1293 #: Source/Core/Core/NetPlayServer.cpp:1348 Source/Core/Core/State.cpp:364 msgid "Internal LZO Error - compression failed" msgstr "Intern LZO-feil - komprimering mislyktes" #: Source/Core/Core/NetPlayClient.cpp:1230 #: Source/Core/Core/NetPlayClient.cpp:1273 msgid "Internal LZO Error - decompression failed" msgstr "" #: Source/Core/Core/State.cpp:496 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Intern LZO-feil - dekomprimering mislyktes (%d) (%li, %li) \n" "Prøv å laste Save State'en igjen" #: Source/Core/Core/State.cpp:601 msgid "Internal LZO Error - lzo_init() failed" msgstr "Intern LZO-feil - lzo_init() mislyktes" #: Source/Core/Core/HotkeyManager.cpp:286 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:29 msgid "Internal Resolution" msgstr "Intern oppløsning" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:69 msgid "Internal Resolution Frame Dumps" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:87 msgid "Internal Resolution:" msgstr "Intern bildeoppløsning:" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:46 msgid "Interpreter (slowest)" msgstr "Fortolker (tregest)" #: Source/Core/DolphinQt/MenuBar.cpp:727 msgid "Interpreter Core" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:188 msgid "Invalid Mixed Code" msgstr "Ugyldig mikset kode" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:24 msgid "Invalid Player ID" msgstr "Ugyldig spiller-ID" #: Source/Core/DolphinQt/MenuBar.cpp:1157 msgid "Invalid RSO module address: %1" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:287 msgid "Invalid callstack" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1381 msgid "Invalid host" msgstr "Ugyldig vert" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:141 msgid "Invalid input for the field \"%1\"" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:309 msgid "Invalid input provided" msgstr "" #: Source/Core/Core/Movie.cpp:885 msgid "Invalid recording file" msgstr "Ugyldig opptaksfil" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:312 msgid "Invalid search parameters (no object selected)" msgstr "Ugyldige søkeparametre (inget objekt valgt)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:336 msgid "Invalid search string (couldn't convert to number)" msgstr "Ugyldig søkestring (kunne ikke konverte til tall)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:319 msgid "Invalid search string (only even string lengths supported)" msgstr "Ugyldig søkestreng (bare strenger av partallslengde støttes)" #: Source/Core/DolphinQt/Main.cpp:162 msgid "Invalid title ID." msgstr "" #: Source/Core/DiscIO/Enums.cpp:92 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:117 msgid "Italian" msgstr "Italiensk" #: Source/Core/DiscIO/Enums.cpp:42 msgid "Italy" msgstr "Italia" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:119 msgid "Iterative Input" msgstr "Gjentakende inndata" #: Source/Core/DolphinQt/MenuBar.cpp:725 msgid "JIT" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:49 msgid "JIT Arm64 (experimental)" msgstr "JIT Arm64 (eksperimentell)" #: Source/Core/DolphinQt/MenuBar.cpp:738 msgid "JIT Block Linking Off" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:22 msgid "JIT Blocks" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:853 msgid "JIT Branch Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:821 msgid "JIT FloatingPoint Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:829 msgid "JIT Integer Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:805 msgid "JIT LoadStore Floating Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:773 msgid "JIT LoadStore Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:813 msgid "JIT LoadStore Paired Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:789 msgid "JIT LoadStore lXz Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:781 msgid "JIT LoadStore lbzx Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:797 msgid "JIT LoadStore lwz Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:765 msgid "JIT Off (JIT Core)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:837 msgid "JIT Paired Off" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:48 msgid "JIT Recompiler (recommended)" msgstr "JIT rekompilator (anbefalt)" #: Source/Core/DolphinQt/MenuBar.cpp:845 msgid "JIT SystemRegisters Off" msgstr "" #: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:254 msgid "Japan" msgstr "Japan" #: Source/Core/DiscIO/Enums.cpp:77 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:112 msgid "Japanese" msgstr "Japansk" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149 msgid "Keep Window on Top" msgstr "Behold vindu øverst" #: Source/Core/Core/HW/GCKeyboard.cpp:21 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91 msgid "Keyboard" msgstr "Tastatur" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:57 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:61 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:65 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:69 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:73 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:77 msgid "Keys" msgstr "Taster" #: Source/Core/UICommon/UICommon.cpp:428 msgid "KiB" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:215 msgid "Kick Player" msgstr "Spark spiller" #: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt/MenuBar.cpp:256 msgid "Korea" msgstr "Korea" #: Source/Core/DiscIO/Enums.cpp:104 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:121 msgid "Korean" msgstr "Koreansk" #. i18n: The left trigger button (labeled L on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:43 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:78 #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:268 msgid "L" msgstr "L" #. i18n: The left trigger button (labeled L on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:47 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:82 #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:267 msgid "L-Analog" msgstr "Venstre-analog" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:129 msgid "Label" msgstr "Etikett" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:81 msgid "Latency:" msgstr "Forsinkelse:" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:33 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:145 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20 msgid "Left" msgstr "Venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:107 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:37 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:75 msgid "Left Stick" msgstr "Venstre joystick" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:66 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:145 msgid "Left Table" msgstr "" #: Source/Core/DolphinQt/TAS/IRWidget.cpp:18 msgid "" "Left click to set the IR value.\n" "Right click to re-center it." msgstr "" #: Source/Core/DolphinQt/TAS/StickWidget.cpp:19 msgid "" "Left click to set the stick value.\n" "Right click to re-center it." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:65 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Venstreklikk for å oppdage inndata.\n" "Midtklikk for å tømme.\n" "Høyreklikk for flere alternativer." #: Source/Core/DolphinQt/CheatsManager.cpp:328 msgid "Less or equal to" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:327 msgid "Less than" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:51 msgid "License" msgstr "Lisens" #: Source/Core/DolphinQt/MenuBar.cpp:576 msgid "List Columns" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:544 msgid "List View" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:24 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:82 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:112 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:88 msgid "Load" msgstr "Last inn" #: Source/Core/DolphinQt/MenuBar.cpp:878 msgid "Load &Other Map File..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:66 msgid "Load Custom Textures" msgstr "Last inn brukerlagde teksturer" #: Source/Core/DolphinQt/MenuBar.cpp:221 msgid "Load GameCube Main Menu" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:295 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:23 msgid "Load Last State" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:182 #: Source/Core/Core/HotkeyManager.cpp:292 msgid "Load State" msgstr "Last inn hurtiglagring" #: Source/Core/Core/HotkeyManager.cpp:167 msgid "Load State Last 1" msgstr "Last inn hurtiglagring siste 1" #: Source/Core/Core/HotkeyManager.cpp:176 msgid "Load State Last 10" msgstr "Last Inn hurtiglagring siste 10" #: Source/Core/Core/HotkeyManager.cpp:168 msgid "Load State Last 2" msgstr "Last inn hurtiglagring siste 2" #: Source/Core/Core/HotkeyManager.cpp:169 msgid "Load State Last 3" msgstr "Last inn hurtiglagring siste 3" #: Source/Core/Core/HotkeyManager.cpp:170 msgid "Load State Last 4" msgstr "Last inn hurtiglagring siste 4" #: Source/Core/Core/HotkeyManager.cpp:171 msgid "Load State Last 5" msgstr "Last inn hurtiglagring siste 5" #: Source/Core/Core/HotkeyManager.cpp:172 msgid "Load State Last 6" msgstr "Last inn hurtiglagring siste 6" #: Source/Core/Core/HotkeyManager.cpp:173 msgid "Load State Last 7" msgstr "Last inn hurtiglagring siste 7" #: Source/Core/Core/HotkeyManager.cpp:174 msgid "Load State Last 8" msgstr "Last inn hurtiglagring siste 8" #: Source/Core/Core/HotkeyManager.cpp:175 msgid "Load State Last 9" msgstr "Last Inn hurtiglagring siste 9" #: Source/Core/Core/HotkeyManager.cpp:132 msgid "Load State Slot 1" msgstr "Åpne hurtiglagringsplass nr. 1" #: Source/Core/Core/HotkeyManager.cpp:141 msgid "Load State Slot 10" msgstr "Last inn hurtiglagring siste 10" #: Source/Core/Core/HotkeyManager.cpp:133 msgid "Load State Slot 2" msgstr "Åpne hurtiglagringsplass nr. 2" #: Source/Core/Core/HotkeyManager.cpp:134 msgid "Load State Slot 3" msgstr "Åpne hurtiglagringsplass nr. 3" #: Source/Core/Core/HotkeyManager.cpp:135 msgid "Load State Slot 4" msgstr "Åpne hurtiglagringsplass nr. 4" #: Source/Core/Core/HotkeyManager.cpp:136 msgid "Load State Slot 5" msgstr "Åpne hurtiglagringsplass nr. 5" #: Source/Core/Core/HotkeyManager.cpp:137 msgid "Load State Slot 6" msgstr "Åpne hurtiglagringsplass nr. 6" #: Source/Core/Core/HotkeyManager.cpp:138 msgid "Load State Slot 7" msgstr "Åpne hurtiglagringsplass nr. 7" #: Source/Core/Core/HotkeyManager.cpp:139 msgid "Load State Slot 8" msgstr "Åpne hurtiglagringsplass nr. 8" #: Source/Core/Core/HotkeyManager.cpp:140 msgid "Load State Slot 9" msgstr "Last inn hurtiglagring siste 9" #: Source/Core/DolphinQt/MenuBar.cpp:303 msgid "Load State from File" msgstr "Last inn tilstand fra fil" #: Source/Core/DolphinQt/MenuBar.cpp:304 msgid "Load State from Selected Slot" msgstr "Last inn tilstand fra valgt kortplass" #: Source/Core/DolphinQt/MenuBar.cpp:305 msgid "Load State from Slot" msgstr "Last inn tilstand fra kortplass" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:98 msgid "Load Wii Save" msgstr "Last inn Wii-lagringsfil" #: Source/Core/DolphinQt/MenuBar.cpp:913 msgid "Load Wii System Menu %1" msgstr "Last inn Wii-systemmeny %1" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:159 msgid "" "Load custom textures from User/Load/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Laster inn brukerlagde teksturer fra User/Load/Textures//.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/Core/HotkeyManager.cpp:142 msgid "Load from Selected Slot" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:359 msgid "Load from Slot %1 - %2" msgstr "Last inn fra kortplass %1 - %2" #: Source/Core/DolphinQt/MenuBar.cpp:1216 msgid "Load map file" msgstr "Last kartfil" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:137 msgid "Load..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1198 msgid "Loaded symbols from '%1'" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:460 msgid "Local" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:505 msgid "Lock" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:33 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:148 msgid "Log" msgstr "Logg" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:23 msgid "Log Configuration" msgstr "Logg-innstillinger" #: Source/Core/DolphinQt/MenuBar.cpp:759 msgid "Log JIT Instruction Coverage" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:89 msgid "Log Render Time to File" msgstr "Loggfør opptegningstid til fil" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:58 msgid "Log Types" msgstr "Loggtyper" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:253 msgid "" "Log the render time of every frame to User/Logs/render_time.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Loggfør opptegningstiden for hvert bilde til User/Logs/render_time.txt. Bruk " "denne funksjonaliteten hvis du vil måle ytelsen til Dolphin.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:51 msgid "Logger Outputs" msgstr "Logger utdata" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:823 msgid "Lost connection to NetPlay server..." msgstr "Mistet tilkobling til NetPlay-tjener…" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:44 msgid "MD5 Checksum" msgstr "MD5-sjekksum" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:92 msgid "MD5 Checksum:" msgstr "MD5-sjekksum:" #: Source/Core/DolphinQt/GCMemcardManager.cpp:287 #: Source/Core/DolphinQt/GCMemcardManager.cpp:321 msgid "MadCatz Gameshark files(*.gcs)" msgstr "MadCatz Gameshark-filer(*.gcs)" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:21 msgid "Main Stick" msgstr "Hoved-joystick" #: Source/Core/DolphinQt/GameList/GameList.cpp:741 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:141 #: Source/Core/DolphinQt/MenuBar.cpp:569 msgid "Maker" msgstr "Skaper" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:87 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:115 msgid "Maker:" msgstr "Skaper:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:320 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Gjør objekter langt unna mer synlige ved å fjerne tåke, slik at det " "generelle detaljenivået øker.\n" "Å deaktivere tåke vil ødelegge noen spill som avhenger av skikkelig " "tåkeemulering.\n" " \n" " Hvis usikker, la stå åpent." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:560 msgid "Mapping" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:574 msgid "Match Found" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:480 msgid "Max Buffer:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:774 msgid "Max buffer size changed to %1" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:128 msgid "May cause slow down in Wii Menu and some games." msgstr "Kan senke ytelse i Wii-menyen og noen spill." #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:34 msgid "Memory" msgstr "Minne" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:47 msgid "Memory Breakpoint" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:97 msgid "Memory Card" msgstr "Minnekort" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:101 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" "Minnekortfilnavn i Slot %c er ikke korrekt\n" "Region ikke spesifisert\n" "\n" "Slot %c mappesti er blitt endret til\n" "%s\n" "Vil du kopiere den gamle filen til denne nye plasseringen?\n" #: Source/Core/DolphinQt/CheatsManager.cpp:459 #: Source/Core/DolphinQt/CheatsManager.cpp:481 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:540 msgid "Memory Not Ready" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:132 msgid "Memory breakpoint options" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:97 msgid "Memory card file size does not match the header size" msgstr "Minnekortfilstørrelse samsvarer ikke med hode-størrelsen" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:236 #, c-format msgid "MemoryCard: ClearBlock called on invalid address (0x%x)" msgstr "Minnekort: ClearBlock ble kalt på ugyldig addresse (0x%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:208 #, c-format msgid "MemoryCard: Read called with invalid source address (0x%x)" msgstr "Minnekort: Read ble kalt med en ugyldig kildeaddresse (0x%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:220 #, c-format msgid "MemoryCard: Write called with invalid destination address (0x%x)" msgstr "Minnekort: Write ble kalt med ugyldig destinasjonsaddresse (0x%x)" #: Source/Core/DolphinQt/MainWindow.cpp:1280 msgid "" "Merging a new NAND over your currently selected NAND will overwrite any " "channels and savegames that already exist. This process is not reversible, " "so it is recommended that you keep backups of both NANDs. Are you sure you " "want to continue?" msgstr "" #: Source/Core/UICommon/UICommon.cpp:428 msgid "MiB" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:85 #: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:27 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:299 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:98 msgid "Microphone" msgstr "Mikrofon" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:89 msgid "Misc" msgstr "Diverse" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:98 msgid "Misc Settings" msgstr "Diverse Innstillinger" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:33 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:27 msgid "Modifier" msgstr "Modifiserer" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:150 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Modifiser teksturer til å vise formatet de er kodet i. Krever vanligvis en " "omstart av pågående emulering…\n" "\n" "Hvis usikker, la stå deaktivert." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:106 msgid "Monoscopic Shadows" msgstr "Monoskopiske skygger" #: Source/Core/DolphinQt/Config/LogWidget.cpp:122 msgid "Monospaced Font" msgstr "Fastbreddeskrift" #: Source/Core/DolphinQt/CheatsManager.cpp:328 msgid "More or equal to" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:328 msgid "More than" msgstr "" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:308 msgid "Motion Controls and IR" msgstr "Bevegelseskontroller og IR" #: Source/Core/Core/HW/GCPadEmu.cpp:82 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:419 msgid "Motor" msgstr "Motor" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:58 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:170 msgid "" "Move the mouse pointer over an option to display a detailed description." msgstr "" "Flytt musepekeren over et alternativ for å vise en detaljert beskrivelse." #: Source/Core/Core/HotkeyManager.cpp:279 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:24 msgid "Movie" msgstr "Film" #: Source/Core/DolphinQt/MenuBar.cpp:1009 #: Source/Core/DolphinQt/MenuBar.cpp:1052 #: Source/Core/DolphinQt/MenuBar.cpp:1057 #: Source/Core/DolphinQt/MenuBar.cpp:1061 msgid "NAND Check" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:192 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" "MERK: Strømningsstørrelsen samsvarer ikke med den faktiske datalengden\n" #: Source/Core/DolphinQt/MenuBar.cpp:223 msgid "NTSC-J" msgstr "NTSC-J" #: Source/Core/DolphinQt/MenuBar.cpp:225 msgid "NTSC-U" msgstr "NTSC-U" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:232 msgid "NVIDIA 3D Vision" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:505 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:58 msgid "Name" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:95 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:88 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:83 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:114 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:120 msgid "Name:" msgstr "Navn:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:51 msgid "Native (640x528)" msgstr "Opprinnelig størrelse (640x528)" #: Source/Core/DolphinQt/GCMemcardManager.cpp:286 #: Source/Core/DolphinQt/GCMemcardManager.cpp:321 msgid "Native GCI File (*.gci)" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:65 msgid "NetPlay" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:27 msgid "NetPlay Setup" msgstr "" #: Source/Core/DiscIO/Enums.cpp:48 msgid "Netherlands" msgstr "Nederland" #: Source/Core/Core/NetPlayClient.cpp:1938 msgid "Netplay has desynced in NetPlay_GetButtonPress()" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1569 msgid "Netplay has desynced. There is no way to recover from this." msgstr "" "NetPlay har desynkronisert. Det er ikke mulig å hente seg inn igjen fra " "dette." #: Source/Core/DolphinQt/Updater.cpp:70 msgid "Never Auto-Update" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:108 msgid "New" msgstr "" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:23 msgid "New Breakpoint" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:312 msgid "New Search" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:320 msgid "New identity generated." msgstr "Ny identietet opprettet." #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:460 msgid "New instruction:" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:83 msgid "Next Game Profile for Wii Remote 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:87 msgid "Next Game Profile for Wii Remote 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:91 msgid "Next Game Profile for Wii Remote 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:95 msgid "Next Game Profile for Wii Remote 4" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:79 msgid "Next Match" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:81 msgid "Next Profile for Wii Remote 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:85 msgid "Next Profile for Wii Remote 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:89 msgid "Next Profile for Wii Remote 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:93 msgid "Next Profile for Wii Remote 4" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:313 msgid "Next Search" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:138 msgid "Nickname:" msgstr "Brukernavn:" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:33 msgid "No Adapter Detected" msgstr "" #: Source/Core/Core/ConfigManager.h:43 msgid "No Audio Output" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:585 msgid "No Match" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:518 msgid "No Value Given" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:482 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:496 msgid "No description available" msgstr "Ingen beskrivelse tilgjengelig" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:74 msgid "No extension selected." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:291 msgid "No file loaded / recorded." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1009 msgid "No issues have been detected." msgstr "" #: Source/Core/InputCommon/InputConfig.cpp:66 #, c-format msgid "No profiles found for game setting '%s'" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:131 msgid "No recording loaded." msgstr "" #: Source/Core/Core/State.cpp:690 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" "Ingen undo.dtm funnet, avbryter angring av lasting av savestate for å unngå " "film-desynkronisering" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:391 msgid "No value provided." msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:90 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:183 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:213 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:72 msgid "None" msgstr "Ingen" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:579 msgid "Not Found" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:71 msgid "Not Set" msgstr "Ikke satt" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:329 msgid "Not all players have the game. Do you really want to start?" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:327 msgid "Not equals to" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:91 msgid "Notes:" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46 msgid "Notice" msgstr "Merknad" #. i18n: Null is referring to the null video backend, which renders nothing #: Source/Core/VideoBackends/Null/VideoBackend.h:21 msgid "Null" msgstr "" #. i18n: The number of times a code block has been executed #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:85 msgid "NumExec" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:33 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:85 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:195 msgid "Nunchuk Buttons" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:118 msgid "Nunchuk Orientation" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:71 msgid "Nunchuk Stick" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:578 msgid "OK" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:152 msgid "Object %1" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:81 msgid "Object Range" msgstr "Objektrekkevidde" #: Source/Core/DolphinQt/CheatsManager.cpp:340 msgid "Octal" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113 msgid "Off" msgstr "Av" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:112 msgid "Offset:" msgstr "Offset:" #: Source/Core/DolphinQt/MenuBar.cpp:523 msgid "Online &Documentation" msgstr "Nettbasert & dokumentasjon" #: Source/Core/DolphinQt/MenuBar.cpp:1281 msgid "" "Only export symbols with prefix:\n" "(Blank for all symbols)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:24 Source/Core/DolphinQt/ToolBar.cpp:108 msgid "Open" msgstr "Åpne" #: Source/Core/DolphinQt/GameList/GameList.cpp:336 msgid "Open &containing folder" msgstr "Åpne &inneholdende mappe" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:185 msgid "Open FIFO log" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:331 msgid "Open Wii &save folder" msgstr "Åpne Wii-&lagringsfil-mappe" #: Source/Core/AudioCommon/OpenALStream.cpp:117 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: Kan ikke lage forbindelse med enheten %s" #: Source/Core/AudioCommon/OpenALStream.cpp:99 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: Kan ikke finne lydenhet" #: Source/Core/AudioCommon/OpenALStream.cpp:109 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: Kan ikke åpne enhet %s" #: Source/Core/VideoBackends/OGL/main.cpp:72 msgid "OpenGL" msgstr "" #: Source/Core/VideoBackends/OGL/main.cpp:70 msgid "OpenGL ES" msgstr "" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:82 Source/Core/Core/HW/GCPadEmu.cpp:98 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:430 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:45 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:62 msgid "Options" msgstr "Alternativer" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:37 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:51 msgid "Orange" msgstr "Oransje" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:83 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:91 msgid "Other" msgstr "Annet" #: Source/Core/Core/HotkeyManager.cpp:296 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:26 msgid "Other State Hotkeys" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:328 msgid "Other State Management" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:117 msgid "Other game" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:52 msgid "Overlay Information" msgstr "Overleggs-informasjon" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:64 msgid "Override Language on NTSC Games" msgstr "Overskriv språk for NTSC-spill" #: Source/Core/DolphinQt/MenuBar.cpp:658 msgid "P&lay Input Recording..." msgstr "Spi&ll av inndataopptak…" #: Source/Core/DolphinQt/MenuBar.cpp:228 msgid "PAL" msgstr "PAL" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:150 msgid "PNG image file (*.png);; All Files (*)" msgstr "PNG-bildefil (*.png);; Alle filer (*)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:78 msgid "PPC Size" msgstr "PPC-størrelse" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:245 msgid "PPC vs Host" msgstr "" #: Source/Core/Core/HW/GCPad.cpp:18 msgid "Pad" msgstr "Kontroll" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:49 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:62 msgid "Pads" msgstr "Kontrollere" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:171 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:257 msgid "Parsing Error" msgstr "Tolkningsfeil" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:100 msgid "Partition %1" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:147 msgid "Passthrough a Bluetooth adapter" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:23 msgid "Patch Editor" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:44 msgid "Patch name" msgstr "" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:48 msgid "Patches" msgstr "Patcher" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:40 #: Source/Core/DolphinQt/Settings/PathPane.cpp:25 msgid "Paths" msgstr "Mappestier" #: Source/Core/DolphinQt/ToolBar.cpp:151 msgid "Pause" msgstr "Pause" #: Source/Core/DolphinQt/MenuBar.cpp:678 msgid "Pause at End of Movie" msgstr "Pause på slutten av filmen" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:174 msgid "Pause on Focus Loss" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75 msgid "Per-Pixel Lighting" msgstr "Belysning per piksel" #: Source/Core/DolphinQt/MenuBar.cpp:248 msgid "Perform Online System Update" msgstr "Utfør pålogget systemoppdatering" #: Source/Core/DolphinQt/GameList/GameList.cpp:297 msgid "Perform System Update" msgstr "" #: Source/Core/UICommon/UICommon.cpp:429 msgid "PiB" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1102 msgid "Pick a debug font" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:560 msgid "Ping" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:737 #: Source/Core/DolphinQt/MenuBar.cpp:565 msgid "Platform" msgstr "Plattform" #: Source/Core/DolphinQt/ToolBar.cpp:113 Source/Core/DolphinQt/ToolBar.cpp:158 msgid "Play" msgstr "Spill" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:154 msgid "Play / Record" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:49 msgid "Play Recording" msgstr "Spill av opptak" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:111 msgid "Playback Options" msgstr "Avspillingsalterntiver" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:560 msgid "Player" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:210 msgid "Players" msgstr "Spillere" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:85 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:52 msgid "Port %1" msgstr "Port %1" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:79 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:106 msgid "Port:" msgstr "Port:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:816 msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:45 msgid "Post Processing Shader Configuration" msgstr "Oppsett av etterbehandlings-skyggelegging" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:94 msgid "Post-Processing Effect:" msgstr "Postbehandlingseffekt:" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:68 msgid "Prefetch Custom Textures" msgstr "Forhåndsinnlasting av egendefinerte teksturer" #: Source/Core/Core/Movie.cpp:1123 #, c-format msgid "Premature movie end in PlayController. %u + %zu > %zu" msgstr "" #: Source/Core/Core/Movie.cpp:1246 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %zu" msgstr "" #: Source/Core/Core/Movie.cpp:1220 #, c-format msgid "Premature movie end in PlayWiimote. %u > %zu" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:93 msgid "" "Preparing to update...\n" "This can take a while." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:73 msgid "Press Sync Button" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:272 msgid "" "Prevents shader compilation stuttering by not rendering waiting objects. Can " "work in scenarios where Ubershaders doesn't, at the cost of introducing " "visual glitches and broken effects. Not recommended, only use if the other " "options give poor results on your system." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:84 msgid "Previous Game Profile for Wii Remote 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:88 msgid "Previous Game Profile for Wii Remote 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:92 msgid "Previous Game Profile for Wii Remote 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:96 msgid "Previous Game Profile for Wii Remote 4" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:80 msgid "Previous Match" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:82 msgid "Previous Profile for Wii Remote 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Previous Profile for Wii Remote 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:90 msgid "Previous Profile for Wii Remote 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:94 msgid "Previous Profile for Wii Remote 4" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:80 msgid "Profile" msgstr "Profil" #: Source/Core/Core/HotkeyManager.cpp:281 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:26 msgid "Program Counter" msgstr "Programteller" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:293 #: Source/Core/DolphinQt/GameList/GameList.cpp:499 msgid "Progress" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:291 msgid "Put Main Menu roms in User/GC/{region}." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:956 msgid "Quality of Service (QoS) couldn't be enabled." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:954 msgid "Quality of Service (QoS) was successfully enabled." msgstr "" #: Source/Core/Common/MsgHandler.cpp:66 #: Source/Core/DolphinQt/GCMemcardManager.cpp:381 #: Source/Core/DolphinQt/MainWindow.cpp:1279 msgid "Question" msgstr "Spørsmål" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:105 msgid "Quit" msgstr "Avslutt" #. i18n: The right trigger button (labeled R on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:45 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:80 #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:270 msgid "R" msgstr "R" #. i18n: The right trigger button (labeled R on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:49 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:84 #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:269 msgid "R-Analog" msgstr "Høyre-analog" #: Source/Core/DolphinQt/MenuBar.cpp:871 msgid "RSO Modules" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:35 msgid "Radius" msgstr "Radius" #. i18n: A range of memory addresses #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:71 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:52 msgid "Range" msgstr "Rekkevidde" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:249 msgid "Re&place instruction" msgstr "" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:58 msgid "Read" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation or write operation occurs. #. The string is not a command to read and write something or to allow reading and writing. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:139 msgid "Read and write" msgstr "Lesing og skriving" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation occurs. #. The string does not mean "read-only" in the sense that something cannot be written to. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:143 msgid "Read only" msgstr "" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:62 msgid "Read or Write" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:51 msgid "Read-Only Mode" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:155 msgid "Real Balance Board" msgstr "Ekte balansebrett" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:183 msgid "Real Wii Remote" msgstr "Ekte Wi-fjernkontroller" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32 msgid "Recenter" msgstr "Sentrer igjen" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:139 msgid "Record" msgstr "Opptak" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:100 msgid "Record inputs" msgstr "Ta opp inndata" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:135 msgid "Recording" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:121 msgid "Recording Options" msgstr "Opptaksinnstillinger" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:287 msgid "Recording..." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:33 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:48 msgid "Red" msgstr "Rød" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:40 msgid "Red Left" msgstr "Rød venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:43 msgid "Red Right" msgstr "Rød høyre" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:101 msgid "Reduce Polling Rate" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:291 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics. This " "smooths out jagged edges on objects.\n" "Increases GPU load and sometimes causes graphical issues. SSAA is " "significantly more demanding than MSAA, but provides top quality geometry " "anti-aliasing and also applies anti-aliasing to lighting, shader effects, " "and textures.\n" "\n" "If unsure, select None." msgstr "" "Reduserer mengden kanter forårsaket av 3D grafikk-rasterisering. Denne myker " "ut kantede sider på objekter.\n" "Økter GPU-belastningen og forårsaker noen ganger grafiske feil. SSAA er " "langt mer krevende enn MSAA, men gir topp kvalitet geometri og " "kantutjevning, i tillegg til å kantutjevne lys, skyggeleggings-effekter og " "teksturer." #: Source/Core/DolphinQt/CheatsManager.cpp:314 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:150 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:54 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:68 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:95 #: Source/Core/DolphinQt/ToolBar.cpp:109 msgid "Refresh" msgstr "Oppdater" #: Source/Core/Core/HotkeyManager.cpp:27 msgid "Refresh Game List" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:744 #: Source/Core/DolphinQt/MenuBar.cpp:572 msgid "Region" msgstr "Region" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:22 msgid "Registers" msgstr "Register" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:38 msgid "Relative Input" msgstr "Relativ inndata" #: Source/Core/DolphinQt/Updater.cpp:71 msgid "Remind Me Later" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:93 #: Source/Core/DolphinQt/Settings/PathPane.cpp:122 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:149 msgid "Remove" msgstr "Fjern" #: Source/Core/DolphinQt/GCMemcardManager.cpp:397 msgid "Remove failed" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:165 msgid "Remove from Watch" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:375 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:410 msgid "Rename symbol" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:146 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Tegn scenen som wireframe.\n" "\n" "Hvis usikker, la stå deaktivert." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:93 msgid "Render to Main Window" msgstr "Spill i hovedvinduet" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:41 msgid "Rendering" msgstr "Opptegning" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:372 #, c-format msgid "Report: GCIFolder Writing to unallocated block 0x%x" msgstr "Rapport: GCIFolder Skriving til ikke tildelt blokk 0x%x" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:24 msgid "Request to Join Your Party" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:30 #: Source/Core/DolphinQt/CheatsManager.cpp:315 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:149 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:103 msgid "Reset" msgstr "Restart" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:276 msgid "Reset Traversal Server" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:277 msgid "Reset Traversal Server to %1:%2" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:70 msgid "Reset Traversal Settings" msgstr "Tilbakestill traverseringsinnstillinger" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:152 msgid "Reset all saved Wii Remote pairings" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:273 msgid "Restart Required" msgstr "Omstart påkrevd" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:251 msgid "Restore instruction" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:633 msgid "Retry" msgstr "Prøv igjen" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:560 msgid "Revision" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:30 msgid "Revision: " msgstr "Revisjon:" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:35 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:146 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:21 msgid "Right" msgstr "Høyre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:109 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:39 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:79 msgid "Right Stick" msgstr "Høyre joystick" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:69 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:149 msgid "Right Table" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:455 msgid "Room ID" msgstr "Rom-ID" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:236 msgid "" "Rounds 2D vertices to whole pixels. Fixes graphical problems in some games " "at higher internal resolutions. This setting has no effect when native " "internal resolution is used.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:80 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:417 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:42 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:59 msgid "Rumble" msgstr "Rumble" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:242 msgid "Run &To Here" msgstr "" #: Source/Core/DiscIO/Enums.cpp:51 msgid "Russia" msgstr "Russland" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:118 msgid "SD Card" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:79 msgid "SD Card Image (*.raw);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:190 msgid "SD Card Path:" msgstr "SD-kort-sti:" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:117 msgid "SP1:" msgstr "" #. i18n: The START/PAUSE button on GameCube controllers #: Source/Core/Core/HW/GCPadEmu.cpp:61 msgid "START" msgstr "START" #: Source/Core/DolphinQt/MenuBar.cpp:318 msgid "Sa&ve State" msgstr "Lagre &stadie" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:67 msgid "Safe" msgstr "Sikker" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:22 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:83 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:113 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:89 msgid "Save" msgstr "Lagre" #: Source/Core/DolphinQt/MenuBar.cpp:882 msgid "Save Code" msgstr "Lagringskode" #: Source/Core/DolphinQt/GameList/GameList.cpp:385 #: Source/Core/DolphinQt/GameList/GameList.cpp:390 #: Source/Core/DolphinQt/MenuBar.cpp:999 msgid "Save Export" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:196 msgid "Save FIFO log" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:248 msgid "Save File to" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:978 Source/Core/DolphinQt/MenuBar.cpp:985 #: Source/Core/DolphinQt/MenuBar.cpp:987 msgid "Save Import" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:178 msgid "Save Oldest State" msgstr "Lagre eldste hurtiglagring" #: Source/Core/Core/HotkeyManager.cpp:181 #: Source/Core/Core/HotkeyManager.cpp:293 msgid "Save State" msgstr "Lagre hurtiglagring" #: Source/Core/Core/HotkeyManager.cpp:144 msgid "Save State Slot 1" msgstr "Hurtiglagringsplass nr. 1" #: Source/Core/Core/HotkeyManager.cpp:153 msgid "Save State Slot 10" msgstr "Lagre hurtiglagring nr 10" #: Source/Core/Core/HotkeyManager.cpp:145 msgid "Save State Slot 2" msgstr "Hurtiglagringsplass nr. 2" #: Source/Core/Core/HotkeyManager.cpp:146 msgid "Save State Slot 3" msgstr "Hurtiglagringsplass nr. 3" #: Source/Core/Core/HotkeyManager.cpp:147 msgid "Save State Slot 4" msgstr "Hurtiglagringsplass nr. 4" #: Source/Core/Core/HotkeyManager.cpp:148 msgid "Save State Slot 5" msgstr "Hurtiglagringsplass nr. 5" #: Source/Core/Core/HotkeyManager.cpp:149 msgid "Save State Slot 6" msgstr "Hurtiglagringsplass nr. 6" #: Source/Core/Core/HotkeyManager.cpp:150 msgid "Save State Slot 7" msgstr "Hurtiglagringsplass nr. 7" #: Source/Core/Core/HotkeyManager.cpp:151 msgid "Save State Slot 8" msgstr "Hurtiglagringsplass nr. 8" #: Source/Core/Core/HotkeyManager.cpp:152 msgid "Save State Slot 9" msgstr "Lagre hurtiglagring nr 9" #: Source/Core/DolphinQt/MenuBar.cpp:319 msgid "Save State to File" msgstr "Lagre tilstand til fil" #: Source/Core/DolphinQt/MenuBar.cpp:321 msgid "Save State to Oldest Slot" msgstr "Lagre tilstand til eldste kortplass" #: Source/Core/DolphinQt/MenuBar.cpp:320 msgid "Save State to Selected Slot" msgstr "Lagre tilstand til valgt kortplass" #: Source/Core/DolphinQt/MenuBar.cpp:322 msgid "Save State to Slot" msgstr "Lagre tilstand til kortplass" #: Source/Core/DolphinQt/MenuBar.cpp:879 msgid "Save Symbol Map &As..." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:327 msgid "Save and Load State" msgstr "Lagre og last inn tilstand" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:138 msgid "Save as..." msgstr "Lagre som…" #: Source/Core/DolphinQt/MenuBar.cpp:979 msgid "" "Save data for this title already exists in the NAND. Consider backing up the " "current data before overwriting.\n" "Overwrite now?" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1233 msgid "Save map file" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1285 msgid "Save signature file" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:154 msgid "Save to Selected Slot" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:360 msgid "Save to Slot %1 - %2" msgstr "Lagre til kortplass %1 - %2" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:138 msgid "Save..." msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:334 msgid "Saved Wii Remote pairings can only be reset when a Wii game is running." msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:127 msgid "Saved to /Wii/sd.raw (default size is 128mb)." msgstr "" #: Source/Core/Core/Movie.cpp:951 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "Save State-film %s er korrupt, opptak avsluttes…" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:73 msgid "Scaled EFB Copy" msgstr "Skalert EFB-kopi" #: Source/Core/DolphinQt/ToolBar.cpp:117 msgid "ScrShot" msgstr "SkjDump" #: Source/Core/VideoCommon/ImageWrite.cpp:54 #, c-format msgid "Screenshot failed: Could not open file \"%s\" (error %d)" msgstr "Skjermavbildning mislyktes: Kunne ikke åpne fil \"%s\" (error %d)" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:98 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:78 #: Source/Core/DolphinQt/MenuBar.cpp:461 msgid "Search" msgstr "Søk" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:95 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:89 msgid "Search Address" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:76 msgid "Search Current Object" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:126 msgid "Search Subfolders" msgstr "Søk i undermapper" #: Source/Core/DolphinQt/MenuBar.cpp:761 msgid "Search for an Instruction" msgstr "" #: Source/Core/DolphinQt/SearchBar.cpp:26 msgid "Search games..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1321 msgid "Search instruction" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:52 msgid "Select" msgstr "Velg" #: Source/Core/DolphinQt/Settings/PathPane.cpp:67 msgid "Select Dump Path" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:368 #: Source/Core/DolphinQt/MenuBar.cpp:993 msgid "Select Export Directory" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22 msgid "Select Last State" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:361 msgid "Select Slot %1 - %2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:294 msgid "Select State" msgstr "Velg tilstand" #: Source/Core/DolphinQt/MenuBar.cpp:335 msgid "Select State Slot" msgstr "Velg kortplass for lagringsstadie" #: Source/Core/Core/HotkeyManager.cpp:156 msgid "Select State Slot 1" msgstr "Velg lagringsstadie kortplass 1" #: Source/Core/Core/HotkeyManager.cpp:165 msgid "Select State Slot 10" msgstr "Velg lagringsstadie kortplass 10" #: Source/Core/Core/HotkeyManager.cpp:157 msgid "Select State Slot 2" msgstr "Velg lagringsstadie kortplass 2" #: Source/Core/Core/HotkeyManager.cpp:158 msgid "Select State Slot 3" msgstr "Velg lagringsstadie kortplass 3" #: Source/Core/Core/HotkeyManager.cpp:159 msgid "Select State Slot 4" msgstr "Velg lagringsstadie kortplass 4" #: Source/Core/Core/HotkeyManager.cpp:160 msgid "Select State Slot 5" msgstr "Velg lagringsstadie kortplass 5" #: Source/Core/Core/HotkeyManager.cpp:161 msgid "Select State Slot 6" msgstr "Velg lagringsstadie kortplass 6" #: Source/Core/Core/HotkeyManager.cpp:162 msgid "Select State Slot 7" msgstr "Velg lagringsstadie kortplass 7" #: Source/Core/Core/HotkeyManager.cpp:163 msgid "Select State Slot 8" msgstr "Velg lagringsstadie kortplass 8" #: Source/Core/Core/HotkeyManager.cpp:164 msgid "Select State Slot 9" msgstr "Velg lagringsstadie kortplass 9" #: Source/Core/DolphinQt/Settings/PathPane.cpp:56 msgid "Select Wii NAND Root" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:190 #: Source/Core/DolphinQt/Settings/PathPane.cpp:37 msgid "Select a Directory" msgstr "Velg mappe" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:149 #: Source/Core/DolphinQt/MainWindow.cpp:562 #: Source/Core/DolphinQt/MainWindow.cpp:981 #: Source/Core/DolphinQt/MainWindow.cpp:988 msgid "Select a File" msgstr "Velg ei fil" #: Source/Core/DolphinQt/Settings/PathPane.cpp:45 msgid "Select a Game" msgstr "Velg et spill" #: Source/Core/DolphinQt/Settings/PathPane.cpp:78 msgid "Select a SD Card Image" msgstr "" #: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:17 msgid "Select a game" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:941 msgid "Select a title to install to NAND" msgstr "Velg en tittel å installere til NAND" #: Source/Core/DolphinQt/MainWindow.cpp:1337 #: Source/Core/DolphinQt/MainWindow.cpp:1408 msgid "Select the Recording File" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1315 msgid "Select the keys file (OTP/SEEPROM dump)" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1288 #: Source/Core/DolphinQt/MenuBar.cpp:968 msgid "Select the save file" msgstr "Velg lagringsfil" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:239 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n" "Force 4:3: Mimic a standard 4:3 analog TV.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" "Velg hvilket bildeformat som skal benyttes under opptegning:\n" "Automatisk: Benytter det egentlige bildeformatet\n" "Tving 16:9: Etterlign en analog TV med vidskjermsbildeforhold.\n" "Tving 4:3: Etterlign en standard 4:3 analog TV.\n" "Strekk til vindu: Strekker bildet til vindusstørrelsen.\n" "\n" "Hvis usikker, velg Automatisk." #: Source/Core/DolphinQt/GameList/GameList.cpp:459 msgid "Select where you want to save the compressed image" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:448 msgid "Select where you want to save the compressed images" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:458 msgid "Select where you want to save the decompressed image" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:447 msgid "Select where you want to save the decompressed images" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:122 msgid "Selected Font" msgstr "" #: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:218 msgid "Selected controller profile does not exist" msgstr "Valgt kontrolprofil finnes ikke" #: Source/Core/Core/NetPlayServer.cpp:1088 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:346 msgid "Selected game doesn't exist in game list!" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:227 msgid "" "Selects a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" "Velg en maskinvareadapter å bruke.\n" "\n" "Om du er i tvil, benytt den første." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:324 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better " "feeling of depth if you have the necessary hardware.\n" "Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n" "Anaglyph is used for Red-Cyan colored glasses.\n" "HDMI 3D is used when your monitor supports 3D display resolutions.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select Off." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:222 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "unless you have a reason to use it you'll want to select OpenGL here.\n" "\n" "If unsure, select OpenGL." msgstr "" "Velger hvilket grafikk-API som brukes internt.\n" "Programvare-opptegneren er treg og brukes bare for feilretting, så med " "mindre du har en grunn til å bruke den, bør du benytte OpenGL her.\n" "\n" "Hvis usikker, bruk OpenGL." #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:151 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "you'll want to use either Direct3D or OpenGL. Different games and different " "GPUs will behave differently on each backend, so for the best emulation " "experience it's recommended to try both and choose the one that's less " "problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" "Velger hvilket grafikk-API som brukes internt.\n" "Programvareopptegneren er treg og brukes bare for feilretting, så med mindre " "du har en grunn til å bruke den, bør du benytte OpenGL eller Direct3D. " "Forskjellige spill kan oppføre seg forskjellig på hver bakende, så for best " "emulering er det anbefalt å forsøke begge, og velge den som fungerer best.\n" "\n" "Hvis usikker, bruk OpenGL." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:215 msgid "" "Selects which graphics API to use internally.\n" "\n" "The software renderer is extremely slow and only useful for debugging, so " "you will want to use either OpenGL, Direct3D, or Vulkan. Different games and " "different GPUs will behave differently on each backend, so for the best " "emulation experience it is recommended to try each and select the backend " "that is least problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:192 msgid "Send" msgstr "Send" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:165 msgid "Sensor Bar Position:" msgstr "Sensorbjelkeposisjon:" #: Source/Core/Core/NetPlayClient.cpp:1378 msgid "Server rejected traversal attempt" msgstr "Tjeneren avslo traverseringsforsøk" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:87 msgid "Set &Value" msgstr "" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:67 Source/Core/DolphinQt/ToolBar.cpp:106 msgid "Set PC" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:278 msgid "Set as &default ISO" msgstr "Sett som &forvalgt-ISO" #: Source/Core/DolphinQt/GCMemcardManager.cpp:256 msgid "Set memory card file for Slot A" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:256 msgid "Set memory card file for Slot B" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:239 msgid "Set symbol &end address" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:237 msgid "Set symbol &size" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:433 msgid "Set symbol end address" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:411 msgid "Set symbol size (%1):" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:123 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" "Sett Wii-skjermmodus til 60 Hz (480i) i steden for 50 Hz (576i) for PAL-" "spill.\n" "Fungerer kanskje ikke i alle spill." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:126 msgid "Sets the Wii system language." msgstr "Sett Wii-systemspråket." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:85 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. Certain " "backends only." msgstr "" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27 msgid "Settings" msgstr "Innstillinger" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:286 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "SetupWiiMemory: Kan ikke lage setting.txt fil" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:107 msgid "Shader Compilation" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:53 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:381 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:98 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControl.cpp:27 msgid "Shake" msgstr "Rist" #: Source/Core/DolphinQt/MenuBar.cpp:368 msgid "Show &Log" msgstr "Vis &logg" #: Source/Core/DolphinQt/MenuBar.cpp:381 msgid "Show &Toolbar" msgstr "Vis &verktøylinje" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:173 msgid "Show Active Title in Window Title" msgstr "Vis aktiv tittel i vindustittel" #: Source/Core/DolphinQt/MenuBar.cpp:623 msgid "Show Australia" msgstr "Vis Australia" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:141 msgid "Show Current Game on Discord" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:154 msgid "Show Debugging UI" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:598 msgid "Show ELF/DOL" msgstr "Vis ELF/DOL" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:86 msgid "Show FPS" msgstr "Vis bildefrekvens (FPS)" #: Source/Core/DolphinQt/MenuBar.cpp:690 msgid "Show Frame Counter" msgstr "Vis bildeteller" #: Source/Core/DolphinQt/MenuBar.cpp:624 msgid "Show France" msgstr "Vis Frankrike" #: Source/Core/DolphinQt/MenuBar.cpp:596 msgid "Show GameCube" msgstr "Vis GameCube" #: Source/Core/DolphinQt/MenuBar.cpp:625 msgid "Show Germany" msgstr "Vis Tyskland" #: Source/Core/DolphinQt/MenuBar.cpp:696 msgid "Show Input Display" msgstr "Vis Inndata" #: Source/Core/DolphinQt/MenuBar.cpp:626 msgid "Show Italy" msgstr "Vis Italia" #: Source/Core/DolphinQt/MenuBar.cpp:620 msgid "Show JAP" msgstr "Vis JAP" #: Source/Core/DolphinQt/MenuBar.cpp:627 msgid "Show Korea" msgstr "Vis Korea" #: Source/Core/DolphinQt/MenuBar.cpp:684 msgid "Show Lag Counter" msgstr "Vis lagteller" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:111 msgid "Show Language:" msgstr "Vis språk:" #: Source/Core/DolphinQt/MenuBar.cpp:374 msgid "Show Log &Configuration" msgstr "Vis logg&oppsett" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:92 msgid "Show NetPlay Messages" msgstr "Vis NetPlay-meldinger" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:87 msgid "Show NetPlay Ping" msgstr "Vis NetPlay-ping" #: Source/Core/DolphinQt/MenuBar.cpp:628 msgid "Show Netherlands" msgstr "Vis Nederland" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:172 msgid "Show On-Screen Display Messages" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:621 msgid "Show PAL" msgstr "Vis PAL" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:65 Source/Core/DolphinQt/ToolBar.cpp:104 msgid "Show PC" msgstr "Vis PC" #: Source/Core/DolphinQt/MenuBar.cpp:601 msgid "Show Platforms" msgstr "Vis plattformer" #: Source/Core/DolphinQt/MenuBar.cpp:636 msgid "Show Regions" msgstr "Vis regioner" #: Source/Core/DolphinQt/MenuBar.cpp:629 msgid "Show Russia" msgstr "Vis Russland" #: Source/Core/DolphinQt/MenuBar.cpp:630 msgid "Show Spain" msgstr "Vis Spania" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:49 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:55 msgid "Show Statistics" msgstr "Vis statistikker" #: Source/Core/DolphinQt/MenuBar.cpp:702 msgid "Show System Clock" msgstr "Vis systemklokke" #: Source/Core/DolphinQt/MenuBar.cpp:631 msgid "Show Taiwan" msgstr "Vis Taiwan" #: Source/Core/DolphinQt/MenuBar.cpp:622 msgid "Show USA" msgstr "Vis USA" #: Source/Core/DolphinQt/MenuBar.cpp:633 msgid "Show Unknown" msgstr "Vis ukjent" #: Source/Core/DolphinQt/MenuBar.cpp:597 msgid "Show WAD" msgstr "Vis WAD" #: Source/Core/DolphinQt/MenuBar.cpp:595 msgid "Show Wii" msgstr "Vis Wii" #: Source/Core/DolphinQt/MenuBar.cpp:632 msgid "Show World" msgstr "Vis verden" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:247 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Vis antall bilder rendert per sekund som et mål på emulasjonsfart.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:250 msgid "" "Show the players' maximum Ping while playing on NetPlay.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:148 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:158 msgid "" "Show various rendering statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Vis diverse statistikker.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113 msgid "Side-by-Side" msgstr "Side-ved-side" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:453 msgid "Sideways Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:450 msgid "Sideways Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:438 msgid "Sideways Wii Remote" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:870 msgid "Signature Database" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:134 msgid "Signed Integer" msgstr "" #: Source/Core/DiscIO/Enums.cpp:98 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:119 msgid "Simplified Chinese" msgstr "Forenklet Kinesisk" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:35 msgid "Simulate DK Bongos" msgstr "Simuler DK-bongotrommer" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:58 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:145 msgid "Size" msgstr "Størrelse" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:119 msgid "" "Size of stretch buffer in milliseconds. Values too low may cause audio " "crackling." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:62 Source/Core/DolphinQt/ToolBar.cpp:102 msgid "Skip" msgstr "Hopp over" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:44 msgid "Skip EFB Access from CPU" msgstr "Dropp EFB Access fra CPU" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:63 msgid "Skip Main Menu" msgstr "Hopp over hovedmeny" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:95 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:115 msgid "Slider Bar" msgstr "Glidebryter" #: Source/Core/DolphinQt/GCMemcardManager.cpp:77 msgid "Slot A" msgstr "Kortplass A" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:111 msgid "Slot A:" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:77 msgid "Slot B" msgstr "Kortplass B" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:114 msgid "Slot B:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:103 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:130 #: Source/Core/VideoBackends/Software/SWmain.cpp:55 msgid "Software Renderer" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:180 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "Programvarerendering er enormt mye tregere enn andre bakender.\n" "Det er kun nyttig for feilretting.\n" "Vil du virkelig benytte programvarerendering? Hvis usikker, velg 'nei'." #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:211 msgid "" "Some values you provided are invalid.\n" "Please check the highlighted values." msgstr "" #: Source/Core/DiscIO/Enums.cpp:54 msgid "Spain" msgstr "Spania" #: Source/Core/DiscIO/Enums.cpp:89 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:116 msgid "Spanish" msgstr "Spansk" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:442 msgid "Speaker Pan" msgstr "Høytaler-lydforskyvelse" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:178 msgid "Speaker Volume:" msgstr "Lydstyrke:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:285 msgid "" "Specifies the resolution used to render at. A high resolution greatly " "improves visual quality, but also greatly increases GPU load and can cause " "issues in certain games. Generally speaking, the lower the internal " "resolution is, the better your performance will be.\n" "\n" "If unsure, select Native." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:67 msgid "Speed up Disc Transfer Rate" msgstr "Øk diskoverføringshatighet" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:178 msgid "Stable (once a year)" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:90 msgid "Standard Controller" msgstr "Forvalgt kontroller" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:95 msgid "Start" msgstr "Start" #: Source/Core/DolphinQt/MenuBar.cpp:230 msgid "Start &NetPlay..." msgstr "Start &NetPlay…" #: Source/Core/DolphinQt/MenuBar.cpp:656 msgid "Start Re&cording Input" msgstr "Start Inndata-&opptak" #: Source/Core/Core/HotkeyManager.cpp:48 msgid "Start Recording" msgstr "Start opptak" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:752 msgid "Started game" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91 msgid "Steering Wheel" msgstr "Ratt" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/DolphinQt/ToolBar.cpp:95 msgid "Step" msgstr "" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:55 msgid "Step Into" msgstr "" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:61 Source/Core/DolphinQt/ToolBar.cpp:101 msgid "Step Out" msgstr "" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:58 Source/Core/DolphinQt/ToolBar.cpp:98 msgid "Step Over" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:471 msgid "Step out successful!" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:469 msgid "Step out timed out!" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:397 msgid "Step over in progress..." msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:382 msgid "Step successful!" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:280 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:23 msgid "Stepping" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119 msgid "Stereoscopic 3D Mode:" msgstr "Stereoskopisk 3D-modus:" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:94 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:108 msgid "Stereoscopy" msgstr "Stereoskopi" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:58 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:87 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:42 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:73 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:63 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:88 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:113 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:136 msgid "Stick" msgstr "Joystick" #: Source/Core/Core/HotkeyManager.cpp:29 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:140 #: Source/Core/DolphinQt/ToolBar.cpp:115 msgid "Stop" msgstr "Stopp" #: Source/Core/DolphinQt/MenuBar.cpp:659 msgid "Stop Playing/Recording Input" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:306 msgid "Stopped game" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:47 msgid "Store EFB Copies to Texture Only" msgstr "Lagre EFB-kopier kun til tekstur" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:83 msgid "Store XFB Copies to Texture Only" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:201 msgid "" "Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = EFB Copies to Texture\n" "Disabled = EFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" "Lagre EFB-lopier kun på GPU-en, og forbigå systemminnet. Forårsaker grafiske " "defekter i noen få spill.\n" "\n" "Aktivert = EFB-kopier til Tekstur\n" "Deaktivert = EFB-kopier til RAM (og Tekstur)\n" "\n" "Hvis usikker, la stå merket." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:211 msgid "" "Stores XFB Copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games that need to readback from " "memory.\n" "\n" "Enabled = XFB Copies to Texture\n" "Disabled = XFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58 msgid "Stretch to Window" msgstr "Strekk til Vindu" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:102 msgid "Strict Settings Sync" msgstr "" #. i18n: Data type used in computing #: Source/Core/DolphinQt/CheatsManager.cpp:322 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:133 msgid "String" msgstr "Streng" #: Source/Core/DolphinQt/CheatsManager.cpp:554 #: Source/Core/DolphinQt/CheatsManager.cpp:608 msgid "String Match" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:75 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:120 msgid "Strum" msgstr "Klimpre" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:199 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:323 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:348 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:187 #: Source/Core/DolphinQt/GameList/GameList.cpp:528 #: Source/Core/DolphinQt/GameList/GameList.cpp:542 #: Source/Core/DolphinQt/GameList/GameList.cpp:566 #: Source/Core/DolphinQt/GCMemcardManager.cpp:307 #: Source/Core/DolphinQt/GCMemcardManager.cpp:403 #: Source/Core/DolphinQt/MenuBar.cpp:953 Source/Core/DolphinQt/MenuBar.cpp:1070 msgid "Success" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:530 #, c-format msgid "Successfully compressed %n image(s)." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:529 #, c-format msgid "Successfully decompressed %n image(s)." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:188 msgid "Successfully deleted '%1'." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:403 msgid "Successfully deleted files." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:390 msgid "Successfully exported save files" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:306 msgid "Successfully exported the %1 save files." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:305 msgid "Successfully exported the save file." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1071 msgid "Successfully extracted certificates from NAND" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:323 msgid "Successfully extracted file." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:199 msgid "Successfully extracted system data." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:985 msgid "Successfully imported save files." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:543 #: Source/Core/DolphinQt/MenuBar.cpp:954 msgid "Successfully installed this title to the NAND." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:567 msgid "Successfully removed this title from the NAND." msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:53 msgid "Support" msgstr "Støtte" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:117 msgid "Swap Eyes" msgstr "Bytt øyne" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:337 msgid "" "Swaps the left and right eye. Mostly useful if you want to view side-by-side " "cross-eyed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Bytter side for venstre og høyre øye. Mest nyttig hvis du vil se side-til-" "side eller kryssøyet.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:45 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:372 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:92 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControl.cpp:33 msgid "Swing" msgstr "Sving" #: Source/Core/DolphinQt/GCMemcardManager.cpp:141 msgid "Switch to A" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:141 msgid "Switch to B" msgstr "" #. i18n: The symbolic name of a code block #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:80 msgid "Symbol" msgstr "Symbol" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:434 msgid "Symbol (%1) end address:" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:375 msgid "Symbol name:" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:107 #: Source/Core/DolphinQt/MenuBar.cpp:864 msgid "Symbols" msgstr "Symboler" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:148 msgid "Sync" msgstr "Synk" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:99 msgid "Sync Saves" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:151 msgid "Sync real Wii Remotes and pair them" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:66 msgid "Synchronize GPU thread" msgstr "Synkroniser GPU-tråd" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:79 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "core mode. (ON = Compatible, OFF = Fast)" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:652 msgid "Synchronizing save data..." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:73 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:110 msgid "System Language:" msgstr "Systemspråk:" #: Source/Core/DolphinQt/MenuBar.cpp:674 msgid "TAS Input" msgstr "TAS-inndata" #. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details. #. Frame advance is an example of a typical TAS tool. #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:318 msgid "TAS Tools" msgstr "" #: Source/Core/DiscIO/Enums.cpp:57 msgid "Taiwan" msgstr "Taiwan" #: Source/Core/Core/HotkeyManager.cpp:32 Source/Core/DolphinQt/MenuBar.cpp:290 msgid "Take Screenshot" msgstr "Ta skjermbilde" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:58 msgid "Test" msgstr "Test" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:55 msgid "Texture Cache" msgstr "Tekstur-hurtiglager" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:51 msgid "Texture Format Overlay" msgstr "Teksturformat overlegg" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:206 msgid "" "The \"Safe\" setting eliminates the likelihood of the GPU missing texture " "updates from RAM.\n" "Lower accuracies cause in-game text to appear garbled in certain games.\n" "\n" "If unsure, use the rightmost value." msgstr "" "\"Trygg\"-innstillingen elimenerer sjansen for at GPU-en mister en " "teksturoppdatering fra RAM.\n" "Mindre nøyaktighet forårsaker at tekst i noen spill fremstår hulter-tli-" "bulter.\n" "\n" "Hvis usikker, velg verdien lengst til høyre." #: Source/Core/DolphinQt/MenuBar.cpp:1062 msgid "" "The NAND could not be repaired. It is recommended to back up your current " "data and start over with a fresh NAND." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1057 msgid "The NAND has been repaired." msgstr "" #: Source/Core/Core/ActionReplay.cpp:219 msgid "The address is invalid" msgstr "Adressen er ugyldig" #: Source/Core/Core/Movie.cpp:362 #, c-format msgid "" "The disc change to \"%s\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" "Diskendringen til \"%s\" kunne ikke lagres i .dtm-filen.\n" "Filnavnet til diskavbildningen må ikke være på mer enn 40 tegn." #: Source/Core/Core/HW/DVD/DVDThread.cpp:337 #, c-format msgid "The disc could not be read (at 0x% - 0x%)." msgstr "Disken kunne ikke leses (ved 0x% - 0x%)." #: Source/Core/DiscIO/CompressedBlob.cpp:117 #, c-format msgid "" "The disc image \"%s\" is corrupt.\n" "Hash of block % is %08x instead of %08x." msgstr "" "Disk-bildefilen \"%s\" er korrupt.\n" "Sjekksummen til blokk % er %08x i steden for %08x." #: Source/Core/DiscIO/CompressedBlob.cpp:108 #, c-format msgid "The disc image \"%s\" is truncated, some of the data is missing." msgstr "Diskavbildningen \"%s\" er forkortet, noe av dataen mangler." #: Source/Core/Core/HW/DVD/DVDInterface.cpp:471 msgid "The disc that was about to be inserted couldn't be found." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1013 msgid "" "The emulated NAND is damaged. System titles such as the Wii Menu and the Wii " "Shop Channel may not work correctly.\n" "\n" "Do you want to try to repair the NAND?" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:34 msgid "The emulated Wii console has been updated." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:39 msgid "The emulated Wii console is already up-to-date." msgstr "" #. i18n: Here, PID means Product ID (for a USB device). #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:143 msgid "The entered PID is invalid." msgstr "Innskrevet PID er ugyldig." #. i18n: Here, VID means Vendor ID (for a USB device). #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:131 msgid "The entered VID is invalid." msgstr "Innskrevet VID er ugyldig." #: Source/Core/DolphinQt/GameList/GameList.cpp:484 msgid "" "The file %1 already exists.\n" "Do you wish to replace it?" msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:56 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "Filen %s kunne åpnes for skriving. Vennligst sjekk at den ikke allerede er " "åpen i et annet program." #: Source/Core/AudioCommon/WaveFile.cpp:48 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Filen %s er allerede åpen, fil-hodet vil ikke bli skrevet." #: Source/Core/DolphinQt/WiiUpdate.cpp:72 msgid "The game disc does not contain any usable update information." msgstr "Spillplata inneholder ikke noen brukbar oppdateringsinformasjon." #: Source/Core/Core/NetPlayClient.cpp:243 msgid "The game is currently running." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:65 msgid "" "The game's region does not match your console's. To avoid issues with the " "system menu, it is not possible to update the emulated console using this " "disc." msgstr "" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:155 msgid "The hashes do not match!" msgstr "Sjekksummene samsvarer ikke!" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:151 msgid "The hashes match!" msgstr "Sjekksummene samsvarer!" #: Source/Core/Core/NetPlayClient.cpp:153 msgid "" "The host code is too long.\n" "Please recheck that you have the correct code." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:163 msgid "The profile '%1' does not exist" msgstr "Profilen \"%1\" finnes ikke" #: Source/Core/Core/Movie.cpp:221 #, c-format msgid "The recorded game (%s) is not the same as the selected game (%s)" msgstr "Det lagrede spillet (%s) er ikke det samme som det valgte spillet (%s)" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:217 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:281 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Den dekrypterte AR-koden inneholder ingen linjer." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:211 msgid "The same file can't be used in both slots." msgstr "" #: Source/Core/Core/PowerPC/JitInterface.cpp:67 #, c-format msgid "" "The selected CPU emulation core (%d) is not available. Please select a " "different CPU emulation core in the settings." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:240 msgid "The server and client's NetPlay versions are incompatible." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:236 msgid "The server is full." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:246 msgid "The server sent an unknown error message." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:72 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Den angitte filen \"%s\" finnes ikke" #: Source/Core/DolphinQt/WiiUpdate.cpp:60 msgid "" "The update has been cancelled. It is strongly recommended to finish it in " "order to avoid inconsistent system software versions." msgstr "" #: Source/Core/Core/ActionReplay.cpp:222 msgid "The value is invalid" msgstr "Verdien er ugyldig" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:205 #, c-format msgid "" "There are too many GCI files in the folder\n" "%s.\n" "Only the first 127 will be available" msgstr "" "Det er for mange GCI-filer i mappen\n" "%s\n" "Bare de 127 første vil være tilgjengelige" #: Source/Core/Core/State.cpp:695 msgid "There is nothing to undo!" msgstr "Det er ingenting å angre!" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:126 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Disse innstillingene overstyrer Dolphins kjerneinnstillinger.\n" "Ubestemt betyr at spillet bruker Dolphins kjerneinnstillinger." #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:189 msgid "" "This Action Replay code contains both encrypted and unencrypted lines; you " "should check that you have entered it correctly.\n" "\n" "Do you want to discard all unencrypted lines?" msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:155 msgid "This USB device is already whitelisted." msgstr "" #: Source/Core/Core/WiiUtils.cpp:74 msgid "This WAD has not been signed by Nintendo. Continue to import?" msgstr "" #: Source/Core/Core/ConfigManager.cpp:875 msgid "This WAD is not bootable." msgstr "" #: Source/Core/Core/ConfigManager.cpp:870 msgid "This WAD is not valid." msgstr "" #: Source/Core/Core/ActionReplay.cpp:857 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Denne Action Replay-simulatoren støtter ikke koder som modifiserer selve " "Action Replay." #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:173 #: Source/Core/DolphinQt/GameList/GameList.cpp:598 msgid "This cannot be undone!" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:181 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press " "SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Denne funksjonen tillater deg å endre spillets kameraposisjon.\n" "Hold nede høyre museknapp for å snu på kameraet, og middelknappen for å " "flytte det.\n" "Hold nede SHIFT og trykk en av WASD-tastene for å flytte kameraet en gitt " "distanse (SHIFT+2 for å flytte raskere og SHIFT+1 for å flytte saktere). " "Trykk SHIFT+R for å tilbakestille kameraet og SHIFT+F for å tilbakestille " "fart.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DiscIO/NANDImporter.cpp:62 msgid "This file does not look like a BootMii NAND backup." msgstr "" #: Source/Core/VideoCommon/VideoBackendBase.cpp:168 msgid "" "This game requires bounding box emulation to run properly but your graphics " "card or its drivers do not support it. As a result you will experience bugs " "or freezes while running this game." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:148 msgid "" "This gives the host control over when inputs are sent to the game, " "effectively decoupling players from each other in terms of buffering.\n" "This allows players to have latency based solely on their connection to the " "host, rather than everyone's connection. Buffer works differently\n" "in this mode. The host always has no latency, and the buffer setting serves " "to prevent stutter, speeding up when the amount of buffered\n" "inputs exceeds the set limit. Input delay is instead based on ping to the " "host. This results in smoother gameplay on unstable connections." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:93 msgid "" "This setting allows you to set a custom real time clock (RTC) separate from " "your current system time.\n" "\n" "If you're unsure, leave this disabled." msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:43 msgid "This software should not be used to play games you do not legally own." msgstr "" #: Source/Core/Core/ConfigManager.cpp:892 msgid "This title cannot be booted." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:296 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = %08x) - forcing AX." msgstr "" "Denne tittelen kan være ukompatibel med DSP HLE-emulering. Forsøk å bruke " "LLE hvis dette er hjembrent-programvare.\n" "\n" "DSPHLE: Ukjent ukode (CRC = %08x) - tvinger AX." #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:288 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = %08x) - forcing AXWii." msgstr "" "Denne tittelen kan være ukompatibel med DSP HLE-emulering. Forsøk å bruke " "LLE hvis dette er hjembrent-programvare.\n" "\n" "Ukjent ukode (CRC = %08x) - tvinger AXWii." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:111 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr "" "Denne verdien er lagt til konvergeringsverdien satt under grafikkoppsett" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:109 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "Denne verdien er multiplisert med dybden satt under grafikkoppsett." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:141 msgid "" "This will reduce bandwidth usage by polling GameCube controllers only twice " "per frame. Does not affect Wii Remotes." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:144 msgid "" "This will sync additional graphics settings, and force everyone to the same " "internal resolution.\n" "May prevent desync in some games that use EFB reads. Please ensure everyone " "uses the same video backend." msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp:25 msgid "Threshold" msgstr "Terskel" #: Source/Core/UICommon/UICommon.cpp:429 msgid "TiB" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:50 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:378 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:90 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControl.cpp:31 msgid "Tilt" msgstr "Tilt" #: Source/Core/DolphinQt/GameList/GameList.cpp:739 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:133 #: Source/Core/DolphinQt/GCMemcardManager.cpp:158 #: Source/Core/DolphinQt/MenuBar.cpp:567 msgid "Title" msgstr "Tittel" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:184 msgid "To" msgstr "Til" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:56 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:87 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:102 msgid "To:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:287 msgid "Toggle &Fullscreen" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:125 msgid "Toggle 3D Anaglyph" msgstr "Veksle 3D Anaglyph" #: Source/Core/Core/HotkeyManager.cpp:123 msgid "Toggle 3D Side-by-Side" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:124 msgid "Toggle 3D Top-Bottom" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:126 msgid "Toggle 3D Vision" msgstr "Veksle 3D-Vision" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:61 msgid "Toggle All Log Types" msgstr "Bytt alle loggtypene" #: Source/Core/Core/HotkeyManager.cpp:99 msgid "Toggle Aspect Ratio" msgstr "Skift bildestørrelse" #: Source/Core/Core/HotkeyManager.cpp:69 #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:370 msgid "Toggle Breakpoint" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:98 msgid "Toggle Crop" msgstr "Veksle krumningsinstilling" #: Source/Core/Core/HotkeyManager.cpp:105 msgid "Toggle Custom Textures" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:100 msgid "Toggle EFB Copies" msgstr "Slå på EFB-kopi" #: Source/Core/Core/HotkeyManager.cpp:103 msgid "Toggle Fog" msgstr "Slå på tåke" #: Source/Core/Core/HotkeyManager.cpp:31 msgid "Toggle Fullscreen" msgstr "Bytt mellom fullskjermspilling eller vinduspilling." #: Source/Core/Core/HotkeyManager.cpp:28 msgid "Toggle Pause" msgstr "Slå av/på pause" #: Source/Core/Core/HotkeyManager.cpp:104 msgid "Toggle Texture Dumping" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:79 msgid "Toggle USB Keyboard" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:101 msgid "Toggle XFB Copies" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:102 msgid "Toggle XFB Immediate Mode" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:509 msgid "Too many matches to display (%1)" msgstr "" #: Source/Core/DolphinQt/ToolBar.cpp:26 msgid "Toolbar" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:167 msgid "Top" msgstr "Topp" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113 msgid "Top-and-Bottom" msgstr "Topp-og-nunn" #: Source/Core/DiscIO/Enums.cpp:101 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:120 msgid "Traditional Chinese" msgstr "Tradisjonell Kinesisk" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:840 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:844 msgid "Traversal Error" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:133 msgid "Traversal Server" msgstr "Traverserings-tjener" #: Source/Core/Core/NetPlayClient.cpp:1375 msgid "Traversal server timed out connecting to the host" msgstr "Tidsavbrudd for traverseringstjener under tilkobling til vert" #: Source/Core/Core/HW/GCPadEmu.cpp:72 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:112 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:41 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:46 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:30 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:143 msgid "Triggers" msgstr "Triggere" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:133 msgid "Turntable" msgstr "Dreieskive" #: Source/Core/DolphinQt/CheatsManager.cpp:333 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:91 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144 msgid "Type" msgstr "Type" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:119 msgid "U&16" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:120 msgid "U&32" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:118 msgid "U&8" msgstr "" #: Source/Core/DiscIO/Enums.cpp:30 msgid "USA" msgstr "USA" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:98 msgid "USB Gecko" msgstr "USB Gecko" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:129 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:141 msgid "USB Whitelist Error" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:260 msgid "" "Ubershaders are never used. Stuttering will occur during shader compilation, " "but GPU demands are low. Recommended for low-end hardware.\n" "\n" "If unsure, select this mode." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:264 msgid "" "Ubershaders will always be used. Provides a near stutter-free experience at " "the cost of high GPU performance requirements. Only recommended for high-end " "systems." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:267 msgid "" "Ubershaders will be used to prevent stuttering during shader compilation, " "but specialized shaders will be used when they will not cause stuttering. In " "the best case it eliminates shader compilation stuttering while having " "minimal performance impact, but results depend on video driver behavior." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:172 msgid "" "Unable to parse line %1 of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:258 msgid "" "Unable to parse line %1 of the entered Gecko code as a valid code. Make sure " "you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:273 #, c-format msgid "Unable to write to file %s" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:465 msgid "Uncompressed GC/Wii images (*.iso *.gcm)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:179 Source/Core/DolphinQt/MenuBar.cpp:306 msgid "Undo Load State" msgstr "Angre åpning av hurtiglagring" #: Source/Core/Core/HotkeyManager.cpp:180 Source/Core/DolphinQt/MenuBar.cpp:323 msgid "Undo Save State" msgstr "Angre hurtiglagring" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:291 msgid "Unexpected 0x80 call? Aborting..." msgstr "Uventet 0x80 kall? Avbryter…" #: Source/Core/DolphinQt/GameList/GameList.cpp:306 msgid "Uninstall from the NAND" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:554 msgid "" "Uninstalling the WAD will remove the currently installed version of this " "title from the NAND without deleting its save data. Continue?" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:258 msgid "United States" msgstr "" #: Source/Core/Core/State.cpp:449 Source/Core/DiscIO/Enums.cpp:63 #: Source/Core/DiscIO/Enums.cpp:107 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:41 msgid "Unknown" msgstr "Ukjent" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:1053 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Ukjent DVD-kommando%08x - fatal feil" #: Source/Core/Core/NetPlayClient.cpp:819 #, c-format msgid "Unknown SYNC_SAVE_DATA message received with id: %d" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:865 #, c-format msgid "" "Unknown SYNC_SAVE_DATA message with id:%d received from player:%d Kicking " "player!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1384 #, c-format msgid "Unknown error %x" msgstr "Ukjent feil %x" #: Source/Core/Core/NetPlayClient.cpp:875 #, c-format msgid "Unknown message received with id : %d" msgstr "Ukjent melding mottatt med ID: %d" #: Source/Core/Core/NetPlayServer.cpp:873 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "Ukjent melding mottatt med ID: %d fra spiller: %d Sparker spiller!" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:152 msgid "Unlimited" msgstr "Ubegrenset" #: Source/Core/DiscIO/CompressedBlob.cpp:381 msgid "Unpacking" msgstr "Utpakning" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:135 msgid "Unsigned Integer" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:76 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20 msgid "Up" msgstr "Opp" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:216 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:256 #: Source/Core/DolphinQt/MenuBar.cpp:508 msgid "Update" msgstr "Oppdater" #: Source/Core/DolphinQt/Updater.cpp:63 msgid "Update after closing Dolphin" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:46 msgid "Update available" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:59 msgid "Update cancelled" msgstr "Oppdatering avbrutt" #: Source/Core/DolphinQt/WiiUpdate.cpp:33 #: Source/Core/DolphinQt/WiiUpdate.cpp:38 msgid "Update completed" msgstr "Oppdatering fullført" #: Source/Core/DolphinQt/WiiUpdate.cpp:43 #: Source/Core/DolphinQt/WiiUpdate.cpp:48 #: Source/Core/DolphinQt/WiiUpdate.cpp:53 #: Source/Core/DolphinQt/WiiUpdate.cpp:64 #: Source/Core/DolphinQt/WiiUpdate.cpp:71 msgid "Update failed" msgstr "Oppdatering mislyktes" #: Source/Core/DolphinQt/WiiUpdate.cpp:94 msgid "Updating" msgstr "Oppdaterer" #: Source/Core/DolphinQt/WiiUpdate.cpp:120 msgid "" "Updating title %1...\n" "This can take a while." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:454 msgid "Upright Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:451 msgid "Upright Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:435 msgid "Upright Wii Remote" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:186 msgid "Usage Statistics Reporting Settings" msgstr "Innstillinger for rapportering av bruksstatistikk" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:150 msgid "Use Built-In Database of Game Names" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:151 msgid "Use Custom User Style" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:62 msgid "Use Fullscreen" msgstr "Bruk fullskjerm" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:102 msgid "Use PAL60 Mode (EuRGB60)" msgstr "Bruk PAL60-modus (EuRGB60)" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:171 msgid "Use Panic Handlers" msgstr "Bruk panikkadvarslere" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:229 msgid "" "Use a less accurate algorithm to calculate depth values.\n" "Causes issues in a few games, but can give a decent speedup depending on the " "game and/or your GPU.\n" "\n" "If unsure, leave this checked." msgstr "" "Bruk en mindre nøyaktig algoritme for å beregne dybdeverdier. Kan forårsake " "problemer i enkelte spill, men kan gi en anstendig hastighetsøkning " "avhenging av spillet og/eller din GPU. Hvis usikker, la stå merket." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:113 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "Bruk kun én dybdebuffer for begge øyne. Trengs for noen få spill." #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:101 msgid "User Interface" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:133 msgid "User Style:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:61 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:59 msgid "Utility" msgstr "Verktøyet" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:61 msgid "V-Sync" msgstr "Vertikal synkronisering" #: Source/Core/DolphinQt/CheatsManager.cpp:504 #: Source/Core/DolphinQt/CheatsManager.cpp:505 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:90 msgid "Value" msgstr "Verdi" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:114 msgid "Value:" msgstr "Verdi:" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:43 msgid "Verbosity" msgstr "Ordrikhet" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:334 msgid "Verifying integrity of partition..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:336 msgid "Verifying partition" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:99 msgid "Vertex Rounding" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:126 msgid "View &code" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:125 msgid "View &memory" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:56 msgid "View Default Config" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:276 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:26 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:57 msgid "Volume" msgstr "Volum" #: Source/Core/Core/HotkeyManager.cpp:35 msgid "Volume Down" msgstr "Reduser lydstyrke" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Volume Toggle Mute" msgstr "Demp/avdemp lydstyrke" #: Source/Core/Core/HotkeyManager.cpp:36 msgid "Volume Up" msgstr "Øk lydstyrke" #: Source/Core/VideoBackends/Vulkan/VideoBackend.h:19 msgid "Vulkan" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:942 msgid "WAD files (*.wad)" msgstr "" #: Source/Core/Core/WiiUtils.cpp:107 msgid "WAD installation failed: Could not finalise title import." msgstr "WAD-installasjon mislyktes: Kunne ikke fullføre flisimport." #: Source/Core/Core/WiiUtils.cpp:97 #, c-format msgid "WAD installation failed: Could not import content %08x." msgstr "WAD-installasjon mislyktes: Kunne ikke importere innhold %08x." #: Source/Core/Core/WiiUtils.cpp:81 #, c-format msgid "WAD installation failed: Could not initialise title import (error %d)." msgstr "" #: Source/Core/Core/WiiUtils.cpp:54 msgid "WAD installation failed: The selected file is not a valid WAD." msgstr "WAD-installasjon mislyktes: Valgt fil er ikke en gyldig WAD." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:244 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Vent for vertikale blankinger for å redusere bildeskjæring.\n" "Øker ytelsen hvis emuleringsfarten er under 100%.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:276 msgid "" "Waits for all shaders to finish compiling before starting a game. Enabling " "this option may reduce stuttering or hitching for a short time after the " "game is started, at the cost of a longer delay before the game starts. For " "systems with two or fewer cores, it is recommended to enable this option, as " "a large shader queue may reduce frame rates. Otherwise, if unsure, leave " "this unchecked." msgstr "" #: Source/Core/Common/MsgHandler.cpp:67 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:333 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:354 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48 #: Source/Core/DolphinQt/MenuBar.cpp:1186 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:328 msgid "Warning" msgstr "Advarsel" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:29 msgid "" "Warning: Analog inputs may reset to controller values at random. In some " "cases this can be fixed by adding a deadzone." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:570 #, c-format msgid "" "Warning: Number of blocks indicated by the BAT (%u) does not match that of " "the loaded file header (%u)" msgstr "" "Advarsel: Antall blokker indikert av BAT (%u) matcher ikke antallet på den " "lastede hode-filen (%u)" #: Source/Core/Core/Movie.cpp:999 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %zu) (input %u > %u). You should load another save before continuing, " "or load this state with read-only mode off." msgstr "" #: Source/Core/Core/Movie.cpp:974 #, c-format msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte %u < %u) (frame %u < %u). You should load another save before " "continuing." msgstr "" "Advarsel: Du forsøkte å laste et lagringsstadie hvis film slutter før det " "nåværende bildet i lagringsfilen (byte %u < %u) (frame %u < %u). Du burde " "laste en annen lagrinsfil før du fortsetter." #: Source/Core/Core/Movie.cpp:1025 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Movie.cpp:1042 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %td. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %td, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d\n" "\n" "On frame %td, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:28 msgid "Watch" msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:120 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - fil ikke åpen." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:90 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:124 msgid "Whammy" msgstr "Whammy" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:257 msgid "" "When playing on NetPlay, show chat messages, buffer changes and desync " "alerts.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:143 msgid "Whitelisted USB Passthrough Devices" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78 msgid "Widescreen Hack" msgstr "Vidskjerms-hack" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:35 msgid "Width" msgstr "Bredde" #: Source/Core/Core/HotkeyManager.cpp:283 #: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:21 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:44 msgid "Wii" msgstr "Wii" #. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu, #. which is (usually) the first thing users see when a Wii console starts. #: Source/Core/Core/TitleDatabase.cpp:155 msgid "Wii Menu" msgstr "Wii-meny" #: Source/Core/DolphinQt/Settings/PathPane.cpp:173 msgid "Wii NAND Root:" msgstr "Wii NAND-rot:" #: Source/Core/Core/HW/Wiimote.cpp:30 msgid "Wii Remote" msgstr "Wii-fjernkontroller" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:179 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:305 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:38 msgid "Wii Remote %1" msgstr "Wii-fjernkontroller %1" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:188 msgid "Wii Remote Buttons" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:87 msgid "Wii Remote Orientation" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:163 msgid "Wii Remote Rumble" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:159 msgid "Wii Remote Settings" msgstr "Innstillinger for Wii-fjernkontroller" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:144 msgid "Wii Remotes" msgstr "Wi-fjernkontrollere" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:293 msgid "Wii TAS Input %1 - Classic Controller" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:307 msgid "Wii TAS Input %1 - Wii Remote" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:279 msgid "Wii TAS Input %1 - Wii Remote + Nunchuk" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:322 msgid "Wii and Wii Remote" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:969 msgid "Wii save files (*.bin);;All Files (*)" msgstr "" #: Source/Core/DiscIO/WiiWad.cpp:32 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Kunne ikke lese fra fil" #: Source/Core/DolphinQt/Config/LogWidget.cpp:118 msgid "Word Wrap" msgstr "Tekstbryting" #: Source/Core/DiscIO/Enums.cpp:60 msgid "World" msgstr "Verden" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:60 msgid "Write" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a write operation occurs. #. The string does not mean "write-only" in the sense that something cannot be read from. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:147 msgid "Write only" msgstr "Bare skriv" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:97 msgid "Write save/SD data" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55 msgid "Write to Console" msgstr "Skriv til konsoll" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:54 msgid "Write to File" msgstr "Skriv til fil" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:65 msgid "Write to Log" msgstr "" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:69 msgid "Write to Log and Break" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56 msgid "Write to Window" msgstr "Skriv til vindu ->" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:55 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:383 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:97 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:122 msgid "X" msgstr "X" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:492 msgid "XF register " msgstr "XF-registre" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:57 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:385 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:101 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:126 msgid "Y" msgstr "Y" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:34 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:49 msgid "Yellow" msgstr "Gul" #: Source/Core/DolphinQt/MenuBar.cpp:509 msgid "You are running the latest version available on this update track" msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:216 msgid "" "You cannot use the Wii Shop Channel without using your own device " "credentials.\n" "Please refer to the NAND usage guide for setup instructions: https://dolphin-" "emu.org/docs/guides/nand-usage-guide/" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:194 msgid "You have to enter a name." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:274 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Du må restarte Dolphin for at endringen skal tre i kraft." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:244 msgid "You must select a game to host!" msgstr "Du må velge et spill å tjene som vertskap for!" #: Source/Core/Core/DSP/DSPCore.cpp:80 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" "Dine DSP ROM-filer har feil sjekksum-verdier.\n" " Vil du stoppe nå for å fikse problemet?\n" " Hvis du velger \"Nei\", kan det hende lyden knaser." #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:59 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:387 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:105 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:130 msgid "Z" msgstr "Z" #: Source/Core/Core/ActionReplay.cpp:890 msgid "Zero 3 code not supported" msgstr "Zero 3-kode støttes ikke" #: Source/Core/Core/ActionReplay.cpp:910 #, c-format msgid "Zero code unknown to Dolphin: %08x" msgstr "Zero-kode ukjent for Dolphin: %08x" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:71 msgid "auto" msgstr "automatisk" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:71 msgid "fake-completion" msgstr "Falsk-utførrelse" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:71 msgid "none" msgstr "ingen" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:160 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:185 msgid "on" msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:79 msgid "or select a device" msgstr "eller velg en enhet" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:54 msgid "| OR" msgstr "| ELLER" #. i18n: This message uses curly quotes in English. If you want to use curly quotes #. in your translation, please use the type of curly quotes that's appropriate for #. your language. If you aren't sure which type is appropriate, see #. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features #: Source/Core/DolphinQt/AboutDialog.cpp:65 msgid "" "© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. " "Dolphin is not affiliated with Nintendo in any way." msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54 msgid "✔ Invite" msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55 msgid "✖ Decline" msgstr ""