// Copyright 2008 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include #include #include #include "Common/CommonTypes.h" #include "DiscIO/Volume.h" namespace DiscIO { // file info of an FST entry struct SFileInfo { u64 m_NameOffset = 0u; u64 m_Offset = 0u; u64 m_FileSize = 0u; std::string m_FullPath; bool IsDirectory() const { return (m_NameOffset & 0xFF000000) != 0; } SFileInfo(u64 name_offset, u64 offset, u64 filesize) : m_NameOffset(name_offset), m_Offset(offset), m_FileSize(filesize) { } SFileInfo(SFileInfo const&) = default; SFileInfo() = default; }; class IFileSystem { public: IFileSystem(const IVolume* _rVolume, const Partition& partition); virtual ~IFileSystem(); virtual bool IsValid() const = 0; virtual const std::vector& GetFileList() = 0; virtual u64 GetFileSize(const std::string& _rFullPath) = 0; virtual u64 ReadFile(const std::string& _rFullPath, u8* _pBuffer, u64 _MaxBufferSize, u64 _OffsetInFile = 0) = 0; virtual bool ExportFile(const std::string& _rFullPath, const std::string& _rExportFilename) = 0; virtual bool ExportApploader(const std::string& _rExportFolder) const = 0; virtual bool ExportDOL(const std::string& _rExportFolder) const = 0; virtual std::string GetFileName(u64 _Address) = 0; virtual u64 GetBootDOLOffset() const = 0; virtual u32 GetBootDOLSize(u64 dol_offset) const = 0; virtual const Partition GetPartition() const { return m_partition; } protected: const IVolume* const m_rVolume; const Partition m_partition; }; std::unique_ptr CreateFileSystem(const IVolume* volume, const Partition& partition); } // namespace