// Copyright 2008 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include #include #include #include #include class GLX11Window { public: GLX11Window(Display* display, Window parent_window, Colormap color_map, Window window, int width, int height); ~GLX11Window(); Display* GetDisplay() const { return m_display; } Window GetParentWindow() const { return m_parent_window; } Window GetWindow() const { return m_window; } int GetWidth() const { return m_width; } int GetHeight() const { return m_height; } void UpdateDimensions(); static std::unique_ptr Create(Display* display, Window parent_window, XVisualInfo* vi); private: Display* m_display; Window m_parent_window; Colormap m_color_map; Window m_window; int m_width; int m_height; };