// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #include "Common.h" #include "FileUtil.h" #include #include #include #include #include "FileSystemGCWii.h" #include "StringUtil.h" namespace DiscIO { CFileSystemGCWii::CFileSystemGCWii(const IVolume *_rVolume) : IFileSystem(_rVolume) , m_Initialized(false) , m_Valid(false) , m_OffsetShift(0) { m_Valid = DetectFileSystem(); } CFileSystemGCWii::~CFileSystemGCWii() { m_FileInfoVector.clear(); } u64 CFileSystemGCWii::GetFileSize(const char* _rFullPath) { if (!m_Initialized) InitFileSystem(); const SFileInfo* pFileInfo = FindFileInfo(_rFullPath); if (pFileInfo != NULL && !pFileInfo->IsDirectory()) return pFileInfo->m_FileSize; return 0; } const char* CFileSystemGCWii::GetFileName(u64 _Address) { if (!m_Initialized) InitFileSystem(); for (auto& fileInfo : m_FileInfoVector) { if ((fileInfo.m_Offset <= _Address) && ((fileInfo.m_Offset + fileInfo.m_FileSize) > _Address)) { return fileInfo.m_FullPath; } } return 0; } u64 CFileSystemGCWii::ReadFile(const char* _rFullPath, u8* _pBuffer, size_t _MaxBufferSize) { if (!m_Initialized) InitFileSystem(); const SFileInfo* pFileInfo = FindFileInfo(_rFullPath); if (pFileInfo == NULL) return 0; if (pFileInfo->m_FileSize > _MaxBufferSize) return 0; DEBUG_LOG(DISCIO, "Filename: %s. Offset: %" PRIx64 ". Size: %" PRIx64, _rFullPath, pFileInfo->m_Offset, pFileInfo->m_FileSize); m_rVolume->Read(pFileInfo->m_Offset, pFileInfo->m_FileSize, _pBuffer); return pFileInfo->m_FileSize; } bool CFileSystemGCWii::ExportFile(const char* _rFullPath, const char* _rExportFilename) { if (!m_Initialized) InitFileSystem(); const SFileInfo* pFileInfo = FindFileInfo(_rFullPath); if (!pFileInfo) return false; u64 remainingSize = pFileInfo->m_FileSize; u64 fileOffset = pFileInfo->m_Offset; File::IOFile f(_rExportFilename, "wb"); if (!f) return false; bool result = true; while (remainingSize) { // Limit read size to 128 MB size_t readSize = (size_t)min(remainingSize, (u64)0x08000000); std::vector buffer(readSize); result = m_rVolume->Read(fileOffset, readSize, &buffer[0]); if (!result) break; f.WriteBytes(&buffer[0], readSize); remainingSize -= readSize; fileOffset += readSize; } return result; } bool CFileSystemGCWii::ExportApploader(const char* _rExportFolder) const { u32 AppSize = Read32(0x2440 + 0x14);// apploader size AppSize += Read32(0x2440 + 0x18); // + trailer size AppSize += 0x20; // + header size DEBUG_LOG(DISCIO,"AppSize -> %x", AppSize); std::vector buffer(AppSize); if (m_rVolume->Read(0x2440, AppSize, &buffer[0])) { std::string exportName(_rExportFolder); exportName += "/apploader.img"; File::IOFile AppFile(exportName, "wb"); if (AppFile) { AppFile.WriteBytes(&buffer[0], AppSize); return true; } } return false; } u32 CFileSystemGCWii::GetBootDOLSize() const { u32 DolOffset = Read32(0x420) << m_OffsetShift; u32 DolSize = 0, offset = 0, size = 0; // Iterate through the 7 code segments for (u8 i = 0; i < 7; i++) { offset = Read32(DolOffset + 0x00 + i * 4); size = Read32(DolOffset + 0x90 + i * 4); if (offset + size > DolSize) DolSize = offset + size; } // Iterate through the 11 data segments for (u8 i = 0; i < 11; i++) { offset = Read32(DolOffset + 0x1c + i * 4); size = Read32(DolOffset + 0xac + i * 4); if (offset + size > DolSize) DolSize = offset + size; } return DolSize; } bool CFileSystemGCWii::GetBootDOL(u8* &buffer, u32 DolSize) const { u32 DolOffset = Read32(0x420) << m_OffsetShift; return m_rVolume->Read(DolOffset, DolSize, buffer); } bool CFileSystemGCWii::ExportDOL(const char* _rExportFolder) const { u32 DolOffset = Read32(0x420) << m_OffsetShift; u32 DolSize = GetBootDOLSize(); std::vector buffer(DolSize); if (m_rVolume->Read(DolOffset, DolSize, &buffer[0])) { std::string exportName(_rExportFolder); exportName += "/boot.dol"; File::IOFile DolFile(exportName, "wb"); if (DolFile) { DolFile.WriteBytes(&buffer[0], DolSize); return true; } } return false; } u32 CFileSystemGCWii::Read32(u64 _Offset) const { u32 Temp = 0; m_rVolume->Read(_Offset, 4, (u8*)&Temp); return Common::swap32(Temp); } std::string CFileSystemGCWii::GetStringFromOffset(u64 _Offset) const { std::string data; data.resize(255); m_rVolume->Read(_Offset, data.size(), (u8*)&data[0]); data.erase(std::find(data.begin(), data.end(), 0x00), data.end()); // TODO: Should we really always use SHIFT-JIS? // It makes some filenames in Pikmin (NTSC-U) sane, but is it correct? return SHIFTJISToUTF8(data); } size_t CFileSystemGCWii::GetFileList(std::vector &_rFilenames) { if (!m_Initialized) InitFileSystem(); if (_rFilenames.size()) PanicAlert("GetFileList : input list has contents?"); _rFilenames.clear(); _rFilenames.reserve(m_FileInfoVector.size()); for (auto& fileInfo : m_FileInfoVector) _rFilenames.push_back(&fileInfo); return m_FileInfoVector.size(); } const SFileInfo* CFileSystemGCWii::FindFileInfo(const char* _rFullPath) { if (!m_Initialized) InitFileSystem(); for (auto& fileInfo : m_FileInfoVector) { if (!strcasecmp(fileInfo.m_FullPath, _rFullPath)) return &fileInfo; } return NULL; } bool CFileSystemGCWii::DetectFileSystem() { if (Read32(0x18) == 0x5D1C9EA3) { m_OffsetShift = 2; // Wii file system return true; } else if (Read32(0x1c) == 0xC2339F3D) { m_OffsetShift = 0; // GC file system return true; } return false; } void CFileSystemGCWii::InitFileSystem() { m_Initialized = true; // read the whole FST u64 FSTOffset = (u64)Read32(0x424) << m_OffsetShift; // u32 FSTSize = Read32(0x428); // u32 FSTMaxSize = Read32(0x42C); // read all fileinfos SFileInfo Root; Root.m_NameOffset = Read32(FSTOffset + 0x0); Root.m_Offset = (u64)Read32(FSTOffset + 0x4) << m_OffsetShift; Root.m_FileSize = Read32(FSTOffset + 0x8); if (Root.IsDirectory()) { if (m_FileInfoVector.size()) PanicAlert("Wtf?"); u64 NameTableOffset = FSTOffset; m_FileInfoVector.reserve((unsigned int)Root.m_FileSize); for (u32 i = 0; i < Root.m_FileSize; i++) { SFileInfo sfi; u64 Offset = FSTOffset + (i * 0xC); sfi.m_NameOffset = Read32(Offset + 0x0); sfi.m_Offset = (u64)Read32(Offset + 0x4) << m_OffsetShift; sfi.m_FileSize = Read32(Offset + 0x8); m_FileInfoVector.push_back(sfi); NameTableOffset += 0xC; } BuildFilenames(1, m_FileInfoVector.size(), NULL, NameTableOffset); } } // Changed this stuff from C++ string to C strings for speed in debug mode. Doesn't matter in release, but // std::string is SLOW in debug mode. size_t CFileSystemGCWii::BuildFilenames(const size_t _FirstIndex, const size_t _LastIndex, const char* _szDirectory, u64 _NameTableOffset) { size_t CurrentIndex = _FirstIndex; while (CurrentIndex < _LastIndex) { SFileInfo *rFileInfo = &m_FileInfoVector[CurrentIndex]; u64 uOffset = _NameTableOffset + (rFileInfo->m_NameOffset & 0xFFFFFF); std::string filename = GetStringFromOffset(uOffset); // check next index if (rFileInfo->IsDirectory()) { // this is a directory, build up the new szDirectory if (_szDirectory != NULL) CharArrayFromFormat(rFileInfo->m_FullPath, "%s%s/", _szDirectory, filename.c_str()); else CharArrayFromFormat(rFileInfo->m_FullPath, "%s/", filename.c_str()); CurrentIndex = BuildFilenames(CurrentIndex + 1, (size_t) rFileInfo->m_FileSize, rFileInfo->m_FullPath, _NameTableOffset); } else { // this is a filename if (_szDirectory != NULL) CharArrayFromFormat(rFileInfo->m_FullPath, "%s%s", _szDirectory, filename.c_str()); else CharArrayFromFormat(rFileInfo->m_FullPath, "%s", filename.c_str()); CurrentIndex++; } } return CurrentIndex; } } // namespace