///////////////////////////////////////////////////////////////////////////// // Name: src/msw/msgdlg.cpp // Purpose: wxMessageDialog // Author: Julian Smart // Modified by: // Created: 04/01/98 // RCS-ID: $Id: msgdlg.cpp 50855 2007-12-20 10:51:33Z JS $ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #include "wx/msgdlg.h" #ifndef WX_PRECOMP #include "wx/app.h" #include "wx/utils.h" #include "wx/dialog.h" #endif #include "wx/msw/private.h" // For MB_TASKMODAL #ifdef __WXWINCE__ #include "wx/msw/wince/missing.h" #endif IMPLEMENT_CLASS(wxMessageDialog, wxDialog) wxMessageDialog::wxMessageDialog(wxWindow *parent, const wxString& message, const wxString& caption, long style, const wxPoint& WXUNUSED(pos)) { m_caption = caption; m_message = message; m_parent = parent; SetMessageDialogStyle(style); } int wxMessageDialog::ShowModal() { if ( !wxTheApp->GetTopWindow() ) { // when the message box is shown from wxApp::OnInit() (i.e. before the // message loop is entered), this must be done or the next message box // will never be shown - just try putting 2 calls to wxMessageBox() in // OnInit() to see it while ( wxTheApp->Pending() ) wxTheApp->Dispatch(); } // use the top level window as parent if none specified if ( !m_parent ) m_parent = FindSuitableParent(); HWND hWnd = m_parent ? GetHwndOf(m_parent) : NULL; // translate wx style in MSW unsigned int msStyle = MB_OK; const long wxStyle = GetMessageDialogStyle(); if (wxStyle & wxYES_NO) { #if !(defined(__SMARTPHONE__) && defined(__WXWINCE__)) if (wxStyle & wxCANCEL) msStyle = MB_YESNOCANCEL; else #endif // !(__SMARTPHONE__ && __WXWINCE__) msStyle = MB_YESNO; if (wxStyle & wxNO_DEFAULT) msStyle |= MB_DEFBUTTON2; } if (wxStyle & wxOK) { if (wxStyle & wxCANCEL) msStyle = MB_OKCANCEL; else msStyle = MB_OK; } if (wxStyle & wxICON_EXCLAMATION) msStyle |= MB_ICONEXCLAMATION; else if (wxStyle & wxICON_HAND) msStyle |= MB_ICONHAND; else if (wxStyle & wxICON_INFORMATION) msStyle |= MB_ICONINFORMATION; else if (wxStyle & wxICON_QUESTION) msStyle |= MB_ICONQUESTION; else { int majorVersion, minorVersion; wxGetOsVersion(& majorVersion, & minorVersion); if ( majorVersion >= 6 ) msStyle |= MB_ICONINFORMATION; } if ( wxStyle & wxSTAY_ON_TOP ) msStyle |= MB_TOPMOST; #ifndef __WXWINCE__ if ( wxTheApp->GetLayoutDirection() == wxLayout_RightToLeft ) msStyle |= MB_RTLREADING | MB_RIGHT; #endif if (hWnd) msStyle |= MB_APPLMODAL; else msStyle |= MB_TASKMODAL; // per MSDN documentation for MessageBox() we can prefix the message with 2 // right-to-left mark characters to tell the function to use RTL layout // (unfortunately this only works in Unicode builds) wxString message = m_message; #if wxUSE_UNICODE if ( wxTheApp->GetLayoutDirection() == wxLayout_RightToLeft ) { // NB: not all compilers support \u escapes static const wchar_t wchRLM = 0x200f; message.Prepend(wxString(wchRLM, 2)); } #endif // wxUSE_UNICODE // do show the dialog int msAns = MessageBox(hWnd, message, m_caption, msStyle); int ans; switch (msAns) { default: wxFAIL_MSG(_T("unexpected ::MessageBox() return code")); // fall through case IDCANCEL: ans = wxID_CANCEL; break; case IDOK: ans = wxID_OK; break; case IDYES: ans = wxID_YES; break; case IDNO: ans = wxID_NO; break; } return ans; }