// Copyright (C) 2003-2008 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #ifndef _GLINIT_H #define _GLINIT_H #ifndef _WIN32 #undef I_NEED_OS2_H #undef BOOL #include #include #include #include //#include #include #include typedef struct { Display *dpy; int screen; Window win; GLXContext ctx; XSetWindowAttributes attr; Bool fs; Bool doubleBuffered; XF86VidModeModeInfo deskMode; int x, y; unsigned int width, height; unsigned int depth; } GLWindow; extern GLWindow GLWin; #endif // yeah yeah, these should be hidden extern int nBackbufferWidth, nBackbufferHeight; bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _width, int _height); bool OpenGL_MakeCurrent(); void OpenGL_SwapBuffers(); void OpenGL_SetWindowText(const char *text); void OpenGL_Shutdown(); void OpenGL_Update(); #endif