// Copyright 2021 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "Common/CommonTypes.h" #include "VideoCommon/BoundingBox.h" namespace BBoxManager { // Indicates a coordinate of the bounding box. enum class Coordinate { Left, // The X coordinate of the left side of the bounding box. Right, // The X coordinate of the right side of the bounding box. Top, // The Y coordinate of the top of the bounding box. Bottom, // The Y coordinate of the bottom of the bounding box. }; // Gets a particular coordinate for the bounding box. u16 GetCoordinate(Coordinate coordinate); // Sets a particular coordinate for the bounding box. void SetCoordinate(Coordinate coordinate, u16 value); // Updates all bounding box coordinates. void Update(u16 left, u16 right, u16 top, u16 bottom); } // namespace BBoxManager namespace SW { class SWBoundingBox final : public BoundingBox { public: bool Initialize() override { return true; } protected: std::vector Read(u32 index, u32 length) override; void Write(u32 index, const std::vector& values) override; }; } // namespace SW