// Copyright 2020 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include namespace Common { constexpr std::size_t CountFmtReplacementFields(std::string_view s) { std::size_t count = 0; for (std::size_t i = 0; i < s.size(); ++i) { if (s[i] != '{') continue; // If the opening brace is followed by another brace, what we have is // an escaped brace, not a replacement field. if (i + 1 < s.size() && s[i + 1] == '{') { // Skip the second brace. // This ensures that e.g. {{{}}} is counted correctly: when the first brace character // is read and detected as being part of an '{{' escape sequence, the second character // is skipped so the most inner brace (the third character) is not detected // as the end of an '{{' pair. ++i; continue; } ++count; } return count; } static_assert(CountFmtReplacementFields("") == 0); static_assert(CountFmtReplacementFields("{} test {:x}") == 2); static_assert(CountFmtReplacementFields("{} {{}} test {{{}}}") == 2); constexpr bool ContainsNonPositionalArguments(std::string_view s) { for (std::size_t i = 0; i < s.size(); ++i) { if (s[i] != '{' || i + 1 == s.size()) continue; const char next = s[i + 1]; // If the opening brace is followed by another brace, what we have is // an escaped brace, not a replacement field. if (next == '{') { // Skip the second brace. // This ensures that e.g. {{{}}} is counted correctly: when the first brace character // is read and detected as being part of an '{{' escape sequence, the second character // is skipped so the most inner brace (the third character) is not detected // as the end of an '{{' pair. ++i; } else if (next == '}' || next == ':') { return true; } } return false; } static_assert(!ContainsNonPositionalArguments("")); static_assert(ContainsNonPositionalArguments("{}")); static_assert(!ContainsNonPositionalArguments("{0}")); static_assert(ContainsNonPositionalArguments("{:x}")); static_assert(!ContainsNonPositionalArguments("{0:x}")); static_assert(!ContainsNonPositionalArguments("{0} {{}} test {{{1}}}")); } // namespace Common