// Copyright 2015 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include "VideoBackends/Null/VertexManager.h" namespace Null { VertexManager::VertexManager() = default; VertexManager::~VertexManager() = default; void VertexManager::DrawCurrentBatch(u32 base_index, u32 num_indices, u32 base_vertex) { } } // namespace Null