// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include #include "resource.h" #include "W32Util/PropertySheet.h" #include "W32Util/ShellUtil.h" #include "D3DBase.h" #include "Config.h" #include "TextureCache.h" #define NUMWNDRES 6 int g_Res[NUMWNDRES][2] = { {640,480}, {800,600}, {1024,768}, {1280,960}, {1280,1024}, {1600,1200}, }; struct TabDirect3D : public W32Util::Tab { void Init(HWND hDlg) { WCHAR tempwstr[2000]; for (int i=0; i