// Copyright 2018 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include #include #include class QCheckBox; class QComboBox; class QLineEdit; class QPushButton; class GameCubePane : public QWidget { Q_OBJECT public: explicit GameCubePane(); static std::string GetOpenGBARom(std::string_view title); private: void CreateWidgets(); void ConnectWidgets(); void LoadSettings(); void SaveSettings(); void OnEmulationStateChanged(); void UpdateButton(int slot); void OnConfigPressed(int slot); void BrowseGBABios(); void BrowseGBARom(size_t index); void SaveRomPathChanged(); void BrowseGBASaves(); QCheckBox* m_skip_main_menu; QComboBox* m_language_combo; QPushButton* m_slot_buttons[3]; QComboBox* m_slot_combos[3]; QCheckBox* m_gba_threads; QCheckBox* m_gba_save_rom_path; QPushButton* m_gba_browse_bios; QLineEdit* m_gba_bios_edit; std::array m_gba_browse_roms; std::array m_gba_rom_edits; QPushButton* m_gba_browse_saves; QLineEdit* m_gba_saves_edit; };