/////////////////////////////////////////////////////////////////////////////// // Name: src/msw/wince/net.cpp // Purpose: // Author: // Modified by: // Created: // RCS-ID: $Id: net.cpp 41054 2006-09-07 19:01:45Z ABX $ // Copyright: Copyright 1998, Ben Goetter. All rights reserved. // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// /* patch holes in winsock WCE 2.0 lacks many of the 'database' winsock routines. Stub just enough them for ss.dll. getprotobynumber getservbyport getservbyname */ // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/msw/wrapwin.h" #endif #include #include #include #include "wx/msw/wince/net.h" #define CCH_MAX_PROTO 4 static struct protoent RgProtoEnt[] = { { "tcp", {NULL}, 6 }, { "udp", {NULL}, 17 }, { "icmp", {NULL}, 1 }, { "ip", {NULL}, 0 }, { NULL, {NULL}, 0 } }; #define CCH_MAX_SERV 8 // Ordered by most likely to be requested. // Assumes that a service available on different protocols // will use the same port number on each protocol. // Should that be no longer the case, // remove the fFoundOnce code from getservbyXxx fcns. // This table keeps port numbers in host byte order. static struct servent RgServEnt[] = { { "ftp", {NULL}, 21, "tcp" }, { "ftp-data", {NULL}, 20, "tcp" }, { "telnet", {NULL}, 23, "tcp" }, { "smtp", {NULL}, 25, "tcp" }, { "http", {NULL}, 80, "tcp" }, { "http", {NULL}, 80, "udp" }, { "pop", {NULL}, 109, "tcp" }, { "pop2", {NULL}, 109, "tcp" }, { "pop3", {NULL}, 110, "tcp" }, { "nntp", {NULL}, 119, "tcp" }, { "finger", {NULL}, 79, "tcp" }, /* include most of the simple TCP services for testing */ { "echo", {NULL}, 7, "tcp" }, { "echo", {NULL}, 7, "udp" }, { "discard", {NULL}, 9, "tcp" }, { "discard", {NULL}, 9, "udp" }, { "chargen", {NULL}, 19, "tcp" }, { "chargen", {NULL}, 19, "udp" }, { "systat", {NULL}, 11, "tcp" }, { "systat", {NULL}, 11, "udp" }, { "daytime", {NULL}, 13, "tcp" }, { "daytime", {NULL}, 13, "udp" }, { "netstat", {NULL}, 15, "tcp" }, { "qotd", {NULL}, 17, "tcp" }, { "qotd", {NULL}, 17, "udp" }, { NULL, {NULL}, 0, NULL } }; // Since table kept in host byte order, // return this element to callers static struct servent ServEntReturn = {0}; // Because CE doesn't have _stricmp - that's why. static void strcpyLC(char* szDst, const char* szSrc, int cch) { int i; char ch; for (i = 0, ch = szSrc[i]; i < cch && ch != 0; ch = szSrc[++i]) { szDst[i] = (ch >= 'A' && ch <= 'Z') ? (ch + ('a'-'A')) : ch; } szDst[i] = 0; } struct servent * WINSOCKAPI getservbyport(int port, const char * proto) { port = ntohs((unsigned short)port); // arrives in network byte order struct servent *ps = &RgServEnt[0]; BOOL fFoundOnce = FALSE; // flag to short-circuit search through rest of db // Make a lowercase version for comparison // truncate to 1 char longer than any value in table char szProtoLC[CCH_MAX_PROTO+2]; if (NULL != proto) strcpyLC(szProtoLC, proto, CCH_MAX_PROTO+1); while (NULL != ps->s_name) { if (port == ps->s_port) { fFoundOnce = TRUE; if (NULL == proto || !strcmp(szProtoLC, ps->s_proto)) { ServEntReturn = *ps; ServEntReturn.s_port = htons(ps->s_port); return &ServEntReturn; } } else if (fFoundOnce) break; ++ps; } return NULL; } struct servent * WINSOCKAPI getservbyname(const char * name, const char * proto) { struct servent *ps = &RgServEnt[0]; BOOL fFoundOnce = FALSE; // flag to short-circuit search through rest of db // Make lowercase versions for comparisons // truncate to 1 char longer than any value in table char szNameLC[CCH_MAX_SERV+2]; strcpyLC(szNameLC, name, CCH_MAX_SERV+1); char szProtoLC[CCH_MAX_PROTO+2]; if (NULL != proto) strcpyLC(szProtoLC, proto, CCH_MAX_PROTO+1); while (NULL != ps->s_name) { if (!strcmp(szNameLC, ps->s_name)) { fFoundOnce = TRUE; if (NULL == proto || !strcmp(szProtoLC, ps->s_proto)) { ServEntReturn = *ps; ServEntReturn.s_port = htons(ps->s_port); return &ServEntReturn; } } else if (fFoundOnce) break; ++ps; } return NULL; } struct protoent * WINSOCKAPI getprotobynumber(int proto) { struct protoent *pr = &RgProtoEnt[0]; while (NULL != pr->p_name) { if (proto == pr->p_proto) return pr; ++pr; } return NULL; }