#include "Attachment.h" namespace WiimoteEmu { class Drums : public Attachment { public: Drums(); void GetState( u8* const data, const bool focus ); enum { BUTTON_PLUS = 0x04, BUTTON_MINUS = 0x10, PAD_BASS = 0x0400, PAD_BLUE = 0x0800, PAD_GREEN = 0x1000, PAD_YELLOW = 0x2000, PAD_RED = 0x4000, PAD_ORANGE = 0x8000, }; private: Buttons* m_buttons; Buttons* m_pads; AnalogStick* m_stick; }; }