// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #ifndef _DSOUNDSTREAM_H_ #define _DSOUNDSTREAM_H_ #include "SoundStream.h" #include "Thread.h" #ifdef _WIN32 #include #include #define BUFSIZE (1024 * 8 * 4) #endif class DSound : public SoundStream { #ifdef _WIN32 Common::Thread *thread; Common::EventEx soundSyncEvent; void *hWnd; IDirectSound8* ds; IDirectSoundBuffer* dsBuffer; int bufferSize; //i bytes int m_volume; // playback position int currentPos; int lastPos; short realtimeBuffer[BUFSIZE / sizeof(short)]; inline int FIX128(int x) { return x & (~127); } inline int ModBufferSize(int x) { return (x + bufferSize) % bufferSize; } bool CreateBuffer(); bool WriteDataToBuffer(DWORD dwOffset, char* soundData, DWORD dwSoundBytes); public: DSound(CMixer *mixer, void *hWnd = NULL) : SoundStream(mixer) , bufferSize(0) , currentPos(0) , lastPos(0) , dsBuffer(0) , ds(0) {} virtual ~DSound() {} virtual bool Start(); virtual void SoundLoop(); virtual void SetVolume(int volume); virtual void Stop(); virtual void Clear(bool mute); static bool isValid() { return true; } virtual bool usesMixer() const { return true; } virtual void Update(); #else public: DSound(CMixer *mixer, void *hWnd = NULL) : SoundStream(mixer) {} #endif }; #endif //_DSOUNDSTREAM_H_