// Copyright 2008 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include "DiscIO/VolumeWiiCrypted.h" #include #include #include #include #include #include #include #include #include #include "Common/Assert.h" #include "Common/CommonTypes.h" #include "Common/Logging/Log.h" #include "Common/MsgHandler.h" #include "Common/Swap.h" #include "DiscIO/Blob.h" #include "DiscIO/Enums.h" #include "DiscIO/FileMonitor.h" #include "DiscIO/Filesystem.h" #include "DiscIO/Volume.h" #include "DiscIO/VolumeCreator.h" namespace DiscIO { CVolumeWiiCrypted::CVolumeWiiCrypted(std::unique_ptr reader, u64 _VolumeOffset, const unsigned char* _pVolumeKey) : m_pReader(std::move(reader)), m_AES_ctx(std::make_unique()), m_VolumeOffset(_VolumeOffset), m_dataOffset(0x20000), m_LastDecryptedBlockOffset(-1) { _assert_(m_pReader); mbedtls_aes_setkey_dec(m_AES_ctx.get(), _pVolumeKey, 128); } bool CVolumeWiiCrypted::ChangePartition(u64 offset) { m_VolumeOffset = offset; m_LastDecryptedBlockOffset = -1; u8 volume_key[16]; DiscIO::VolumeKeyForPartition(*m_pReader, offset, volume_key); mbedtls_aes_setkey_dec(m_AES_ctx.get(), volume_key, 128); return true; } CVolumeWiiCrypted::~CVolumeWiiCrypted() { } bool CVolumeWiiCrypted::Read(u64 _ReadOffset, u64 _Length, u8* _pBuffer, bool decrypt) const { if (!decrypt) return m_pReader->Read(_ReadOffset, _Length, _pBuffer); FileMon::FindFilename(_ReadOffset); std::vector read_buffer(BLOCK_TOTAL_SIZE); while (_Length > 0) { // Calculate block offset u64 Block = _ReadOffset / BLOCK_DATA_SIZE; u64 Offset = _ReadOffset % BLOCK_DATA_SIZE; if (m_LastDecryptedBlockOffset != Block) { // Read the current block if (!m_pReader->Read(m_VolumeOffset + m_dataOffset + Block * BLOCK_TOTAL_SIZE, BLOCK_TOTAL_SIZE, read_buffer.data())) return false; // Decrypt the block's data. // 0x3D0 - 0x3DF in m_pBuffer will be overwritten, // but that won't affect anything, because we won't // use the content of m_pBuffer anymore after this mbedtls_aes_crypt_cbc(m_AES_ctx.get(), MBEDTLS_AES_DECRYPT, BLOCK_DATA_SIZE, &read_buffer[0x3D0], &read_buffer[BLOCK_HEADER_SIZE], m_LastDecryptedBlock); m_LastDecryptedBlockOffset = Block; // The only thing we currently use from the 0x000 - 0x3FF part // of the block is the IV (at 0x3D0), but it also contains SHA-1 // hashes that IOS uses to check that discs aren't tampered with. // http://wiibrew.org/wiki/Wii_Disc#Encrypted } // Copy the decrypted data u64 MaxSizeToCopy = BLOCK_DATA_SIZE - Offset; u64 CopySize = (_Length > MaxSizeToCopy) ? MaxSizeToCopy : _Length; memcpy(_pBuffer, &m_LastDecryptedBlock[Offset], (size_t)CopySize); // Update offsets _Length -= CopySize; _pBuffer += CopySize; _ReadOffset += CopySize; } return true; } bool CVolumeWiiCrypted::GetTitleID(u64* buffer) const { return ReadSwapped(m_VolumeOffset + 0x1DC, buffer, false); } IOS::ES::TicketReader CVolumeWiiCrypted::GetTicket() const { std::vector buffer(0x2a4); Read(m_VolumeOffset, buffer.size(), buffer.data(), false); return IOS::ES::TicketReader{std::move(buffer)}; } IOS::ES::TMDReader CVolumeWiiCrypted::GetTMD() const { u32 tmd_size; u32 tmd_address; ReadSwapped(m_VolumeOffset + 0x2a4, &tmd_size, false); ReadSwapped(m_VolumeOffset + 0x2a8, &tmd_address, false); tmd_address <<= 2; if (tmd_size > 1024 * 1024 * 4) { // The size is checked so that a malicious or corrupt ISO // can't force Dolphin to allocate up to 4 GiB of memory. // 4 MiB should be much bigger than the size of TMDs and much smaller // than the amount of RAM in a computer that can run Dolphin. PanicAlert("TMD > 4 MiB"); tmd_size = 1024 * 1024 * 4; } std::vector buffer(tmd_size); Read(m_VolumeOffset + tmd_address, tmd_size, buffer.data(), false); return IOS::ES::TMDReader{std::move(buffer)}; } u64 CVolumeWiiCrypted::PartitionOffsetToRawOffset(u64 offset) const { return m_VolumeOffset + m_dataOffset + (offset / BLOCK_DATA_SIZE * BLOCK_TOTAL_SIZE) + (offset % BLOCK_DATA_SIZE); } std::string CVolumeWiiCrypted::GetGameID() const { char ID[6]; if (!Read(0, 6, (u8*)ID, true)) return std::string(); return DecodeString(ID); } Region CVolumeWiiCrypted::GetRegion() const { u32 region_code; if (!ReadSwapped(0x4E000, ®ion_code, false)) return Region::UNKNOWN_REGION; return static_cast(region_code); } Country CVolumeWiiCrypted::GetCountry() const { u8 country_byte; if (!ReadSwapped(3, &country_byte, true)) return Country::COUNTRY_UNKNOWN; const Region region = GetRegion(); if (RegionSwitchWii(country_byte) != region) return TypicalCountryForRegion(region); return CountrySwitch(country_byte); } std::string CVolumeWiiCrypted::GetMakerID() const { char makerID[2]; if (!Read(0x4, 0x2, (u8*)&makerID, true)) return std::string(); return DecodeString(makerID); } u16 CVolumeWiiCrypted::GetRevision() const { u8 revision; if (!ReadSwapped(7, &revision, true)) return 0; return revision; } std::string CVolumeWiiCrypted::GetInternalName() const { char name_buffer[0x60]; if (Read(0x20, 0x60, (u8*)&name_buffer, true)) return DecodeString(name_buffer); return ""; } std::map CVolumeWiiCrypted::GetLongNames() const { std::unique_ptr file_system(CreateFileSystem(this)); std::vector opening_bnr(NAMES_TOTAL_BYTES); size_t size = file_system->ReadFile("opening.bnr", opening_bnr.data(), opening_bnr.size(), 0x5C); opening_bnr.resize(size); return ReadWiiNames(opening_bnr); } std::vector CVolumeWiiCrypted::GetBanner(int* width, int* height) const { *width = 0; *height = 0; u64 title_id; if (!GetTitleID(&title_id)) return std::vector(); return GetWiiBanner(width, height, title_id); } u64 CVolumeWiiCrypted::GetFSTSize() const { u32 size; if (!Read(0x428, 0x4, (u8*)&size, true)) return 0; return (u64)Common::swap32(size) << 2; } std::string CVolumeWiiCrypted::GetApploaderDate() const { char date[16]; if (!Read(0x2440, 0x10, (u8*)&date, true)) return std::string(); return DecodeString(date); } Platform CVolumeWiiCrypted::GetVolumeType() const { return Platform::WII_DISC; } u8 CVolumeWiiCrypted::GetDiscNumber() const { u8 disc_number; ReadSwapped(6, &disc_number, true); return disc_number; } BlobType CVolumeWiiCrypted::GetBlobType() const { return m_pReader->GetBlobType(); } u64 CVolumeWiiCrypted::GetSize() const { return m_pReader->GetDataSize(); } u64 CVolumeWiiCrypted::GetRawSize() const { return m_pReader->GetRawSize(); } bool CVolumeWiiCrypted::CheckIntegrity() const { // Get partition data size u32 partSizeDiv4; Read(m_VolumeOffset + 0x2BC, 4, (u8*)&partSizeDiv4, false); u64 partDataSize = (u64)Common::swap32(partSizeDiv4) * 4; u32 nClusters = (u32)(partDataSize / 0x8000); for (u32 clusterID = 0; clusterID < nClusters; ++clusterID) { u64 clusterOff = m_VolumeOffset + m_dataOffset + (u64)clusterID * 0x8000; // Read and decrypt the cluster metadata u8 clusterMDCrypted[0x400]; u8 clusterMD[0x400]; u8 IV[16] = {0}; if (!Read(clusterOff, 0x400, clusterMDCrypted, false)) { WARN_LOG(DISCIO, "Integrity Check: fail at cluster %d: could not read metadata", clusterID); return false; } mbedtls_aes_crypt_cbc(m_AES_ctx.get(), MBEDTLS_AES_DECRYPT, 0x400, IV, clusterMDCrypted, clusterMD); // Some clusters have invalid data and metadata because they aren't // meant to be read by the game (for example, holes between files). To // try to avoid reporting errors because of these clusters, we check // the 0x00 paddings in the metadata. // // This may cause some false negatives though: some bad clusters may be // skipped because they are *too* bad and are not even recognized as // valid clusters. To be improved. bool meaningless = false; for (u32 idx = 0x26C; idx < 0x280; ++idx) if (clusterMD[idx] != 0) meaningless = true; if (meaningless) continue; u8 clusterData[0x7C00]; if (!Read((u64)clusterID * 0x7C00, 0x7C00, clusterData, true)) { WARN_LOG(DISCIO, "Integrity Check: fail at cluster %d: could not read data", clusterID); return false; } for (u32 hashID = 0; hashID < 31; ++hashID) { u8 hash[20]; mbedtls_sha1(clusterData + hashID * 0x400, 0x400, hash); // Note that we do not use strncmp here if (memcmp(hash, clusterMD + hashID * 20, 20)) { WARN_LOG(DISCIO, "Integrity Check: fail at cluster %d: hash %d is invalid", clusterID, hashID); return false; } } } return true; } } // namespace