#pragma once namespace W32Util { class Thread { private: HANDLE _handle; DWORD _tid; // thread id public: Thread ( DWORD (WINAPI * pFun) (void* arg), void* pArg); ~Thread () ; // // --- tools --- // void Resume(void); void Suspend(void); void WaitForDeath(void); void Terminate(void); void SetPriority(int _nPriority); bool IsActive (void); HANDLE GetHandle(void) {return _handle;} }; }