// Copyright 2016 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include "DolphinWX/Input/DrumsInputConfigDiag.h" #include "Core/HW/Wiimote.h" #include "Core/HW/WiimoteEmu/WiimoteEmu.h" DrumsInputConfigDialog::DrumsInputConfigDialog(wxWindow* const parent, InputConfig& config, const wxString& name, wxComboBox* device_cbox_parent, const int port_num) : InputConfigDialog(parent, config, name, port_num) { const int space5 = FromDIP(5); device_cbox = device_cbox_parent; auto* const group_box_buttons = new ControlGroupBox( Wiimote::GetDrumsGroup(port_num, WiimoteEmu::DrumsGroup::Buttons), this, this); auto* const group_box_pads = new ControlGroupBox( Wiimote::GetDrumsGroup(port_num, WiimoteEmu::DrumsGroup::Pads), this, this); auto* const buttons_pads_sizer = new wxBoxSizer(wxVERTICAL); buttons_pads_sizer->Add(group_box_buttons); buttons_pads_sizer->AddSpacer(space5); buttons_pads_sizer->Add(group_box_pads); auto* const group_box_stick = new ControlGroupBox( Wiimote::GetDrumsGroup(port_num, WiimoteEmu::DrumsGroup::Stick), this, this); auto* const controls_sizer = new wxBoxSizer(wxHORIZONTAL); controls_sizer->AddSpacer(space5); controls_sizer->Add(buttons_pads_sizer, 0, wxEXPAND); controls_sizer->AddSpacer(space5); controls_sizer->Add(group_box_stick, 0, wxEXPAND); controls_sizer->AddSpacer(space5); auto* const szr_main = new wxBoxSizer(wxVERTICAL); szr_main->AddSpacer(space5); szr_main->Add(controls_sizer, 1, wxEXPAND | wxLEFT | wxRIGHT, space5); szr_main->AddSpacer(space5); szr_main->Add(CreateButtonSizer(wxCLOSE | wxNO_DEFAULT), 0, wxEXPAND | wxLEFT | wxRIGHT, space5); szr_main->AddSpacer(space5); SetSizerAndFit(szr_main); Center(); UpdateGUI(); }