// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #pragma once #include "AudioCommon/SoundStream.h" #include "Common/Common.h" class CMixer; extern SoundStream *soundStream; namespace AudioCommon { SoundStream *InitSoundStream(CMixer *mixer, void *hWnd); void ShutdownSoundStream(); std::vector GetSoundBackends(); bool UseJIT(); void PauseAndLock(bool doLock, bool unpauseOnUnlock=true); void UpdateSoundStream(); }