# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # Arian - Cazare Muncitori , 2014 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2018-05-07 18:45+0200\n" "PO-Revision-Date: 2018-05-07 16:45+0000\n" "Last-Translator: JosJuice\n" "Language-Team: Romanian (http://www.transifex.com/delroth/dolphin-emu/" "language/ro/)\n" "Language: ro\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=(n==1?0:(((n%100>19)||((n%100==0)&&(n!=0)))?" "2:1));\n" #: Source/Core/DolphinQt2/MenuBar.cpp:813 msgid "" "\n" "\n" "WARNING: Fixing this NAND requires the deletion of titles that have " "incomplete data on the NAND, including all associated save data. By " "continuing, the following title(s) will be removed:\n" "\n" "%1\n" "Launching these titles may also fix the issues." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1365 #, c-format msgid "" "\n" "\n" "WARNING: Fixing this NAND requires the deletion of titles that have " "incomplete data on the NAND, including all associated save data. By " "continuing, the following title(s) will be removed:\n" "\n" "%s\n" "Launching these titles may also fix the issues." msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:36 msgid "" "\n" "Dolphin is a free and open-source GameCube and Wii emulator.\n" "\n" "This software should not be used to play games you do not legally own.\n" msgstr "" #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:84 msgid " (Disc %1)" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:765 msgid " (internal IP)" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:315 msgid " (too many to display)" msgstr "(prea multe pentru afișare)" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:118 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:540 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:646 msgid " Game : " msgstr "Joc:" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:55 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:770 msgid "! NOT" msgstr "! NU" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:38 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memory Card?" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:188 #, c-format msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:163 #, c-format msgid "\"%s\" is already compressed! Cannot compress it further." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:104 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" este un fișier invalid GCM/ISO, sau nu este un ISO GC/Wii." #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:262 msgid "%1 %" msgstr "" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:137 msgid "%1 % (%2 MHz)" msgstr "" #. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it, #. a copy of it gets created with this name #: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:93 msgid "%1 (Copy)" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:42 msgid "%1 (Disc %2, Revision %3)" msgstr "" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:261 msgid "" "%1 FIFO bytes\n" "%2 memory bytes\n" "%3 frames" msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:238 msgid "%1 Free Blocks; %2 Free Dir Entries" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:480 msgid "%1 Match(es)" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:177 #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:116 #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:119 msgid "%1 doesn't support this feature." msgstr "" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:241 msgid "" "%1 frame(s)\n" "%2 object(s)\n" "Current Frame: %3" msgstr "" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:182 #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:225 msgid "%1 ms" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:172 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sCopy%1$s" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:111 msgid "%1[%2]: %3" msgstr "" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:99 msgid "%1[%2]: %3 %" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:240 #, c-format msgid "%i of %i blocks. Compression ratio %i%%" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50 #, c-format msgid "%i%%" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:131 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:48 #, c-format msgid "%i%% (Normal Speed)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:51 #, c-format msgid "" "%s\n" "was not loaded because it has the same internal filename as previously " "loaded save\n" "%s" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:73 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " File size (0x%) does not match the size recorded in the header (0x" "%x)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:64 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " Number of blocks claimed to be %u" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:104 #, c-format msgid "" "%s\n" "was not loaded because there are not enough free blocks on the virtual " "memory card" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:93 #, c-format msgid "" "%s\n" "was not loaded because there is less than 10%% free blocks available on the " "memory card\n" "Total Blocks: %d; Free Blocks: %d" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:537 #, c-format msgid "%s (Disc %i)" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:254 #, c-format msgid "%s IPL found in %s directory. The disc might not be recognized" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:186 #, c-format msgid "" "%s already exists. Consider making a backup of the current save files before " "overwriting.\n" "Overwrite now?" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:67 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card file size is invalid (0x%x bytes)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:83 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card size is invalid (0x%x bytes)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:60 #, c-format msgid "" "%s failed to load as a memory card.\n" "File is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:194 #, c-format msgid "" "%s is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:188 #, c-format msgid "%s was not a directory, moved to *.original" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:178 #, c-format msgid "%sDelete%s" msgstr "%sDelete%s" #: Source/Core/DolphinWX/MemcardManager.cpp:176 #, c-format msgid "%sExport GCI%s" msgstr "%sExport GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:174 #, c-format msgid "%sImport GCI%s" msgstr "%sImport GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:780 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u Blocuri Libere; %u Intrări Libere Director" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:880 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:946 #, c-format msgid "%u frames" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:900 #, c-format msgid "%u objects" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:915 #, c-format msgid "%zu FIFO bytes" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:935 #, c-format msgid "%zu memory bytes" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:53 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:769 msgid "&& AND" msgstr "&& ȘI" #: Source/Core/DolphinQt2/MenuBar.cpp:473 #: Source/Core/DolphinWX/MainMenuBar.cpp:525 msgid "&About" msgstr "" #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:241 msgid "&Add Memory Breakpoint" msgstr "" #: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:45 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:65 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106 msgid "&Add New Code..." msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:252 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:449 msgid "&Add function" msgstr "" #: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:38 msgid "&Add..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:451 msgid "&Address" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:433 #: Source/Core/DolphinWX/MainMenuBar.cpp:179 msgid "&Audio Settings" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:148 msgid "&Auto Update:" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:447 #: Source/Core/DolphinWX/MainMenuBar.cpp:195 msgid "&Automatic Start" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:136 #: Source/Core/DolphinWX/MainMenuBar.cpp:87 msgid "&Boot from DVD Backup" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:396 #: Source/Core/DolphinWX/MainMenuBar.cpp:339 msgid "&Breakpoints" msgstr "&Puncte de întrerupere" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:78 msgid "&Browse..." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:98 msgid "&Cancel" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:235 msgid "&Cheat Manager" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:174 msgid "&Cheats Manager" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:385 msgid "&Clear JIT Cache" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:661 #: Source/Core/DolphinWX/MainMenuBar.cpp:448 msgid "&Clear Symbols" msgstr "" #: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:178 msgid "&Clone..." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:371 msgid "&Code" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:434 #: Source/Core/DolphinWX/MainMenuBar.cpp:180 msgid "&Controller Settings" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:234 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:438 msgid "&Copy address" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:680 #: Source/Core/DolphinWX/MainMenuBar.cpp:488 msgid "&Create Signature File..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:57 msgid "&Debug" msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:66 msgid "&Delete" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:873 msgid "&Delete File..." msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:240 msgid "&Delete Watch" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:917 msgid "&Delete selected ISOs..." msgstr "&Șterge ISO selectate..." #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/Debugger/WatchView.cpp:266 msgid "&Delete watch" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:381 msgid "&Disable JIT Cache" msgstr "" #: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:46 #: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:98 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:66 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206 msgid "&Edit Code..." msgstr "" #: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:178 msgid "&Edit..." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:156 msgid "&Eject Disc" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:252 #: Source/Core/DolphinWX/MainMenuBar.cpp:48 msgid "&Emulation" msgstr "&Emulare" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:67 msgid "&Export..." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:149 #: Source/Core/DolphinWX/MainMenuBar.cpp:47 msgid "&File" msgstr "&Fișier" #: Source/Core/DolphinQt2/MenuBar.cpp:454 #: Source/Core/DolphinWX/MainMenuBar.cpp:203 msgid "&Font..." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:258 #: Source/Core/DolphinWX/MainMenuBar.cpp:130 msgid "&Frame Advance" msgstr "&Avans Cadru" #: Source/Core/DolphinQt2/MenuBar.cpp:663 #: Source/Core/DolphinWX/MainMenuBar.cpp:459 msgid "&Generate Symbols From" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:467 #: Source/Core/DolphinWX/MainMenuBar.cpp:523 msgid "&GitHub Repository" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:432 #: Source/Core/DolphinWX/MainMenuBar.cpp:178 msgid "&Graphics Settings" msgstr "&Configurări Grafică" #: Source/Core/DolphinQt2/MenuBar.cpp:459 #: Source/Core/DolphinWX/MainMenuBar.cpp:62 msgid "&Help" msgstr "&Ajutor" #: Source/Core/DolphinQt2/MenuBar.cpp:435 #: Source/Core/DolphinWX/MainMenuBar.cpp:181 msgid "&Hotkey Settings" msgstr "&Configurări Tastă Rapidă" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:69 msgid "&Import..." msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:254 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:451 msgid "&Insert blr" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:370 msgid "&Interpreter Core" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:56 #: Source/Core/DolphinWX/MainMenuBar.cpp:341 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/MainMenuBar.cpp:377 msgid "&JIT Block Linking Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:401 msgid "&JIT FloatingPoint Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:402 msgid "&JIT Integer Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:399 msgid "&JIT LoadStore Floating Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:395 msgid "&JIT LoadStore Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:400 msgid "&JIT LoadStore Paired Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:397 msgid "&JIT LoadStore lXz Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:396 msgid "&JIT LoadStore lbzx Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:398 msgid "&JIT LoadStore lwz Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:392 msgid "&JIT Off (JIT Core)" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:403 msgid "&JIT Paired Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:404 msgid "&JIT SystemRegisters Off" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:102 msgid "&Language:" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:272 #: Source/Core/DolphinWX/MainMenuBar.cpp:134 msgid "&Load State" msgstr "&Status de Încărcare" #: Source/Core/DolphinQt2/MenuBar.cpp:669 #: Source/Core/DolphinWX/MainMenuBar.cpp:461 msgid "&Load Symbol Map" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:363 msgid "&Lock Widgets In Place" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:387 msgid "&Log JIT Instruction Coverage" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:405 #: Source/Core/DolphinWX/MainMenuBar.cpp:340 msgid "&Memory" msgstr "&Memorie" #: Source/Core/DolphinQt2/MenuBar.cpp:170 #: Source/Core/DolphinWX/MainMenuBar.cpp:221 msgid "&Memory Card Manager (GC)" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:588 #: Source/Core/DolphinWX/MainMenuBar.cpp:49 msgid "&Movie" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:150 #: Source/Core/DolphinWX/MainMenuBar.cpp:84 msgid "&Open..." msgstr "&Deschide..." #: Source/Core/DolphinQt2/MenuBar.cpp:429 #: Source/Core/DolphinWX/MainMenuBar.cpp:50 msgid "&Options" msgstr "&Opțiuni" #: Source/Core/DolphinQt2/MenuBar.cpp:683 #: Source/Core/DolphinWX/MainMenuBar.cpp:501 msgid "&Patch HLE Functions" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:254 #: Source/Core/DolphinWX/MainMenuBar.cpp:554 msgid "&Pause" msgstr "&Pauză" #: Source/Core/DolphinQt2/MenuBar.cpp:253 #: Source/Core/DolphinWX/MainMenuBar.cpp:556 msgid "&Play" msgstr "&Redare" #. i18n: "Profile" is used as a verb, not a noun. #: Source/Core/DolphinWX/MainMenuBar.cpp:511 msgid "&Profile Blocks" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:59 msgid "&Profiler" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:169 #: Source/Core/DolphinWX/GameListCtrl.cpp:842 msgid "&Properties" msgstr "&Proprietăți" #: Source/Core/DolphinWX/MainMenuBar.cpp:457 msgid "&RSO Modules" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:603 #: Source/Core/DolphinWX/MainMenuBar.cpp:150 msgid "&Read-Only Mode" msgstr "" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:44 msgid "&Refresh" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:89 msgid "&Refresh Game List" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:379 #: Source/Core/DolphinWX/MainMenuBar.cpp:335 msgid "&Registers" msgstr "&Înregistrări" #: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:40 msgid "&Remove" msgstr "" #: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:47 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:67 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108 msgid "&Remove Code" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:502 msgid "&Rename Symbols from File..." msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:243 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:444 msgid "&Rename symbol" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:256 #: Source/Core/DolphinWX/MainMenuBar.cpp:127 msgid "&Reset" msgstr "&Resetează" #: Source/Core/DolphinQt2/MenuBar.cpp:670 #: Source/Core/DolphinWX/MainMenuBar.cpp:464 msgid "&Save Symbol Map" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:388 msgid "&Search for an Instruction" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:454 msgid "&Signature Database" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:342 msgid "&Sound" msgstr "&Sunet" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:136 msgid "&Speed Limit:" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:255 #: Source/Core/DolphinWX/MainMenuBar.cpp:126 msgid "&Stop" msgstr "&Stop" #: Source/Core/DolphinWX/MainMenuBar.cpp:58 msgid "&Symbols" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:106 msgid "&Theme:" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:168 #: Source/Core/DolphinWX/MainMenuBar.cpp:51 msgid "&Tools" msgstr "&Instrumente" #: Source/Core/DolphinWX/MainMenuBar.cpp:343 msgid "&Video" msgstr "&Video" #: Source/Core/DolphinQt2/MenuBar.cpp:337 #: Source/Core/DolphinWX/MainMenuBar.cpp:52 msgid "&View" msgstr "&Vizualizează" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt2/MenuBar.cpp:388 #: Source/Core/DolphinWX/MainMenuBar.cpp:338 msgid "&Watch" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:460 #: Source/Core/DolphinWX/MainMenuBar.cpp:521 msgid "&Website" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:170 #: Source/Core/DolphinWX/GameListCtrl.cpp:843 msgid "&Wiki" msgstr "&Wiki" #: Source/Core/DolphinWX/MainMenuBar.cpp:513 msgid "&Write to profile.txt, Show" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:912 msgid "'%1' not found, no symbol names generated" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:956 msgid "'%1' not found, scanning for common functions instead" msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:29 msgid "" "(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of " "Nintendo. Dolphin is not affiliated with Nintendo in any way." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:160 msgid "(off)" msgstr "(oprit)" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:54 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:771 msgid "+ ADD" msgstr "+ ADAUGĂ" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:132 msgid "--> %1" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:366 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:82 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:83 msgid "..." msgstr "" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:99 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "16-bit" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:289 msgid "16-bit Integer" msgstr "" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:102 msgid "16:9" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:564 msgid "16x" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:564 msgid "1x" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:564 msgid "2x" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:47 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:530 msgid "2x Native (1280x1056) for 720p" msgstr "" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:100 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "32-bit" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:289 msgid "32-bit Integer" msgstr "" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:256 #: Source/Core/DolphinQt2/Config/Mapping/Hotkey3D.cpp:22 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:295 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:123 msgid "3D" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:257 #: Source/Core/DolphinQt2/Config/Mapping/Hotkey3D.cpp:24 msgid "3D Depth" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:48 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:530 msgid "3x Native (1920x1584) for 1080p" msgstr "" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:101 msgid "4:3" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:564 msgid "4x" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:49 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:531 msgid "4x Native (2560x2112) for 1440p" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:50 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:531 msgid "5x Native (3200x2640)" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:50 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:532 msgid "6x Native (3840x3168) for 4K" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:51 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:532 msgid "7x Native (4480x3696)" msgstr "" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:98 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "8-bit" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:289 msgid "8-bit Integer" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:564 msgid "8x" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:51 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:533 msgid "8x Native (5120x4224) for 5K" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:40 msgid "" msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:88 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34 msgid "" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:61 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:55 msgid "" msgstr "" #: Source/Core/DolphinQt2/Updater.cpp:38 msgid "" "

A new version of Dolphin is available!

Dolphin %1 is available for " "download. You are running %2.
Would you like to update?

Release " "Notes:

" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:889 #: Source/Core/DolphinQt2/MainWindow.cpp:946 msgid "A NetPlay Session is already in progress!" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:22 msgid "A NetPlay window is already open!" msgstr "" #: Source/Core/Core/WiiUtils.cpp:131 #, c-format msgid "" "A different version of this title is already installed on the NAND.\n" "\n" "Installed version: %u\n" "WAD version: %u\n" "\n" "Installing this WAD will replace it irreversibly. Continue?" msgstr "" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:487 msgid "A disc is already about to be inserted." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:185 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:216 msgid "A game is not currently running." msgstr "Un joc nu rulează momentan." #: Source/Core/DolphinQt2/MainWindow.cpp:561 #: Source/Core/DolphinWX/FrameTools.cpp:867 msgid "" "A shutdown is already in progress. Unsaved data may be lost if you stop the " "current emulation before it completes. Force stop?" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:357 msgid "" "A supported Bluetooth device could not be found,\n" "so you must connect Wii Remotes manually." msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:345 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:546 msgid "A sync can only be triggered when a Wii game is running." msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:90 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:168 msgid "" "ALERT:\n" "\n" "All players must use the same Dolphin version.\n" "All memory cards, SD cards and cheats must be identical between players or " "disabled.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "Wii Remote support in netplay is experimental and should not be expected to " "work.\n" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:84 msgid "AR Code" msgstr "" #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:46 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:128 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:252 msgid "AR Codes" msgstr "Coduri AR" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:101 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:117 msgid "ASCII" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:314 msgid "Abort" msgstr "" #: Source/Core/DolphinQt2/AboutDialog.cpp:15 #: Source/Core/DolphinWX/AboutDolphin.h:13 msgid "About Dolphin" msgstr "Despre Dolphin" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:65 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:735 msgid "Accuracy:" msgstr "Precizie:" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:89 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:81 msgid "Action" msgstr "" #: Source/Core/Core/ARDecrypt.cpp:478 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Eroare Cod de Decriptare pentru Reluarea Acțiune:\n" "Verificarea Parității a Eșuat\n" "\n" "Codul Vinovat:\n" "%s" #: Source/Core/Core/ActionReplay.cpp:491 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Eroare Reluare Acțiune: Dimensiune invalidă (%08x : adresa =%08x) în Adaugă " "Cod (%s)" #: Source/Core/Core/ActionReplay.cpp:581 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Eroare Reluare Acțiune: Dimensiune invalidă (%08x : adresa =%08x) în " "Completează și Glisează (%s)" #: Source/Core/Core/ActionReplay.cpp:369 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Eroare Reluare Acțiune: Dimensiune invalidă (%08x : adresa =%08x) în Scrie " "RAM Și Completează (%s)" #: Source/Core/Core/ActionReplay.cpp:429 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Eroare Reluare Acțiune: Dimensiune invalidă (%08x : adresa =%08x) în Scrie " "În Indicator (%s)" #: Source/Core/Core/ActionReplay.cpp:635 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "" "Eroare Reluare Acțiune: Valoare invalidă (%08x) în Copia de Memorie (%s)" #: Source/Core/Core/ActionReplay.cpp:506 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" "Eroare Reluare Acțiune: Codul Master şi Scrie În CCXXXXXX nu sunt " "implementate (%s)\n" "Codurile Master nu sunt necesare. Nu folosi coduri master." #: Source/Core/Core/ActionReplay.cpp:215 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Eroare Reluare Acțiune: Linie de cod AR invalidă: %s" #: Source/Core/Core/ActionReplay.cpp:746 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Reluare Acțiune: Cod Conditional: Dimensiune Invalidă %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:714 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Reluare Acțiune: Tip Cod Normal Invalid %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:770 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Reluare Acțiune: Cod Normal %i: Subtip Invalid %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:672 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Reluare Acțiune: Cod Normal 0: Subtip Invalid %08xx (%s)" #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:122 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:33 msgid "Active" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:32 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:42 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:76 msgid "Adapter Detected" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:67 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:387 msgid "Adapter:" msgstr "Adaptor:" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:54 #: Source/Core/DolphinQt2/Settings/PathPane.cpp:127 #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:44 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:132 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:33 #: Source/Core/DolphinWX/PatchAddEdit.cpp:84 msgid "Add" msgstr "Adaugă" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:247 msgid "Add ActionReplay Code" msgstr "Adăugă Cod ReluareAcțiune" #: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:20 msgid "Add Breakpoint" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:429 msgid "Add New Pane To" msgstr "" #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:42 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:23 msgid "Add New USB Device" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:784 msgid "Add Patch" msgstr "Adăugă Corecție Patch" #: Source/Core/Core/HotkeyManager.cpp:62 msgid "Add a Breakpoint" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:63 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:21 msgid "Add a Memory Breakpoint" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:141 msgid "Add address" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:491 msgid "" "Add any named functions missing from a .dsy file, so that these additional " "functions can also be recognized in other games." msgstr "" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:272 msgid "Add memory &breakpoint" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:133 msgid "Add the specified address manually." msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:121 #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:320 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:508 msgid "Add to &watch" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:157 msgid "Add to Watch" msgstr "" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:141 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:79 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:385 msgid "Add..." msgstr "Adaugă..." #: Source/Core/DolphinQt2/CheatsManager.cpp:471 #: Source/Core/DolphinQt2/CheatsManager.cpp:472 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:122 #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:49 #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:163 #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:175 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:124 #: Source/Core/DolphinQt2/MenuBar.cpp:664 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:68 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:36 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:174 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:28 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:83 msgid "Address" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:547 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:450 msgid "Address Out of Range" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:246 #, c-format msgid "" "Address too large (greater than RAM size).\n" "Did you mean to strip the cheat opcode (0x%08X)?" msgstr "" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:43 #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:135 msgid "Address:" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1073 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" "Reglează presiunea controlului analogic necesară pentru a activa butoanele." #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:55 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:50 msgid "" "Adjusts the emulated CPU's clock rate.\n" "\n" "Higher values may make variable-framerate games run at a higher framerate, " "at the expense of performance. Lower values may activate a game's internal " "frameskip, potentially improving performance.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock." msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:94 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:41 msgid "Advance Game Port" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:198 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:76 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:102 #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:50 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:90 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:822 msgid "Advanced" msgstr "Avansat" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:172 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:122 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:239 msgid "Advanced Settings" msgstr "Configurări Avansate" #: Source/Core/DolphinQt2/MainWindow.cpp:446 #: Source/Core/DolphinQt2/Settings/PathPane.cpp:45 msgid "" "All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad);;" "All Files (*)" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43 msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:352 msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad, dff)" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1220 msgid "All GameCube GCM files (gcm)" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:797 #: Source/Core/DolphinQt2/MainWindow.cpp:804 msgid "All Save States (*.sav *.s##);; All Files (*)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1552 #: Source/Core/DolphinWX/FrameTools.cpp:1564 msgid "All Save States (sav, s##)" msgstr "Toate Statusurile Salvate (sav, s##)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1218 msgid "All Wii ISO files (iso)" msgstr "Toate fișierele Wii ISO (iso)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1233 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Toate fișierele comprimate GC/Wii ISO (gcz)" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:235 msgid "" "Allows manual editing of the user configuration INI file for this game. " "Settings in the user config INI override default config INI settings." msgstr "" #. i18n: Treat a controller as always being connected regardless of what #. devices the user actually has plugged in #: Source/Core/Core/HW/GCPadEmu.cpp:100 msgid "Always Connected" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:142 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:440 msgid "Always Hide Mouse Cursor" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:129 msgid "" "An address to add manually. The 0x prefix is optional - all addresses are " "always in hexadecimal." msgstr "" #: Source/Core/Common/Assert.h:60 #, c-format msgid "" "An error occurred.\n" "\n" " Line: %d\n" " File: %s\n" "\n" "Ignore and continue?" msgstr "" #: Source/Core/Core/HW/DVD/DVDThread.cpp:162 msgid "An inserted disc was expected but not found." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:105 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:639 msgid "Anaglyph" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:274 msgid "Analyze" msgstr "Analizează" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31 msgid "Angle" msgstr "Unghi" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:84 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:565 msgid "Anisotropic Filtering:" msgstr "Filtrare Anizotropă:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:82 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:551 msgid "Anti-Aliasing:" msgstr "Antialias:" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:383 msgid "Append signature to" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:490 msgid "Append to &Existing Signature File..." msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:62 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:234 msgid "Apploader Date:" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:60 msgid "Apply" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:497 msgid "Apply Signat&ure File..." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:254 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" "Aplică un efect post-procesare după finalizarea unui cadru.\n" "\n" "Dacă nu ești sigur, selectează (oprit)." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:262 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select Off." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:317 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:401 msgid "Apply signature file" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:163 msgid "Are you sure that you want to delete '%1'?" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:897 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Ești sigur ca vrei sa ștergi \"%s\"?" #: Source/Core/DolphinWX/GameListCtrl.cpp:1020 msgid "Are you sure you want to delete these files? They will be gone forever!" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:401 msgid "Are you sure you want to delete this file?" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1019 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:281 msgid "Are you sure you want to quit NetPlay?" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:289 msgid "Are you sure?" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:421 msgid "Are you trying to use the same file in both slots?" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:70 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:99 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:102 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:401 msgid "Aspect Ratio:" msgstr "Raport Aspect:" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:125 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:233 msgid "Assign Controller Ports" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:463 msgid "Asynchronous (Skip Drawing)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:462 msgid "Asynchronous (Ubershaders)" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:82 msgid "At least one pane must remain open." msgstr "Cel puțin un panou trebuie să rămână deschis." #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:39 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:86 msgid "Audio" msgstr "Audio" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:71 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:81 msgid "Audio Backend:" msgstr "Backend Audio:" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:93 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:121 msgid "Audio Stretching Settings" msgstr "" #: Source/Core/DiscIO/Enums.cpp:33 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:100 msgid "Australia" msgstr "" #: Source/Core/DolphinQt2/AboutDialog.cpp:51 #: Source/Core/DolphinWX/AboutDolphin.cpp:41 msgid "Authors" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:53 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:398 msgid "Auto" msgstr "Auto" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:46 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:529 msgid "Auto (Multiple of 640x528)" msgstr "Auto (Multiple de 640x528)" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:141 msgid "Auto Update Settings" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:84 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:431 msgid "Auto-Adjust Window Size" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:249 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:113 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Reglează automat dimensiunea ferestrei la rezoluția ta internă.\n" "\n" "Dacă nu ești sigur, las-o debifată." #: Source/Core/DolphinWX/MainMenuBar.cpp:196 msgid "" "Automatically load the Default ISO when Dolphin starts, or the last game you " "loaded, if you have not given it an elf file with the --elf command line. " "[This can be convenient if you are bug-testing with a certain game and want " "to rebuild and retry it several times, either with changes to Dolphin or if " "you are developing a homebrew game.]" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:118 msgid "" "Automatically progress one button after another during configuration. Useful " "for first-time setup." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:382 msgid "" "Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from " "crashing.\n" "[This option must be selected before a game is started.]" msgstr "" #. i18n: The symbol for the unit "bytes" #: Source/Core/UICommon/UICommon.cpp:400 msgid "B" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:505 msgid "BAT incorrect. Dolphin will now exit" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:773 msgid "BP register " msgstr "Înregistrare BP" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:68 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:96 msgid "Backend Settings" msgstr "Configurări Backend" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:64 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:43 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:60 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:357 msgid "Backend:" msgstr "Backend:" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:200 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:234 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:60 msgid "Background Input" msgstr "Intrare Fundal" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:27 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23 msgid "Backward" msgstr "Înapoi" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:376 msgid "Bad address provided." msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:400 msgid "Bad value provided." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:495 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:129 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:155 #: Source/Core/DolphinQt2/MenuBar.cpp:500 #: Source/Core/DolphinWX/GameListCtrl.cpp:423 #: Source/Core/DolphinWX/MainMenuBar.cpp:308 #: Source/Core/DolphinWX/MemcardManager.cpp:626 msgid "Banner" msgstr "Banner" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:71 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:308 msgid "Banner Details" msgstr "Detalii Banner " #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:94 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:284 msgid "Banner:" msgstr "Banner:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:92 msgid "Bar" msgstr "Bară" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:48 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:480 msgid "Basic" msgstr "Principal" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:108 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:103 msgid "Basic Settings" msgstr "Configurări Principale" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:37 msgid "Bass" msgstr "Bass" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:322 msgid "Battery" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:151 msgid "Beta (once a month)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:159 msgid "Block Allocation Table checksum failed" msgstr "Suma-de-verificare pentru Tabelul de Alocare Blocuri, a eșuat" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:155 #: Source/Core/DolphinWX/MemcardManager.cpp:630 msgid "Blocks" msgstr "Blocuri" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:34 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:50 msgid "Blue" msgstr "Albastru" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:40 msgid "Blue Left" msgstr "Albastru Stânga" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:43 msgid "Blue Right" msgstr "Albastru Dreapta" #: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:19 msgid "" "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. " "Passthrough mode cannot be used." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:142 msgid "" "Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device " "was found. Aborting." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:440 #: Source/Core/DolphinWX/MainMenuBar.cpp:190 msgid "Boot to Pause" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1303 msgid "BootMii NAND backup file (*.bin)" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:1077 msgid "BootMii NAND backup file (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1316 msgid "BootMii keys file (*.bin)" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:1105 msgid "BootMii keys file (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:100 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:916 msgid "Borderless Fullscreen" msgstr "" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:161 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67 #: Source/Core/DolphinWX/MainMenuBar.cpp:415 msgid "Bottom" msgstr "Jos" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:343 #, c-format msgid "Bound Controls: %lu" msgstr "Controale Legate: %lu" #: Source/Core/DolphinQt2/AboutDialog.cpp:27 msgid "Branch: " msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:31 #, c-format msgid "Branch: %s" msgstr "" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:67 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:52 msgid "Break" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:251 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyDebugging.cpp:28 msgid "Breakpoint" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:448 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:411 msgid "Breakpoint encountered! Step out aborted." msgstr "" #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:27 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.h:19 msgid "Breakpoints" msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:102 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:40 msgid "Broadband Adapter" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:360 msgid "Browse for a directory to add" msgstr "Răsfoiește pentru a adăuga un director" #: Source/Core/DolphinWX/GameListCtrl.cpp:1120 msgid "Browse for output directory" msgstr "Răsfoiește pentru un director de ieșire" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:98 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:56 msgid "Buffer Size:" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:490 msgid "Buffer size changed to %1" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:67 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:252 msgid "Buffer:" msgstr "Tampon:" #: Source/Core/Core/HW/GCPadEmu.cpp:85 msgid "Button" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:52 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:97 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:60 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:81 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:49 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:260 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:26 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:34 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:57 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:95 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:110 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:137 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:33 #: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:77 #: Source/Core/DolphinWX/TASInputDlg.cpp:241 #: Source/Core/DolphinWX/TASInputDlg.cpp:326 #: Source/Core/DolphinWX/TASInputDlg.cpp:438 msgid "Buttons" msgstr "Butoane" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:274 msgid "" "Bypass the clearing of the data cache by the DCBZ instruction. Usually leave " "this option disabled." msgstr "" "Evită ștergerea datelor cache DCBZ a instrucțiunii DCBZ. De obicei lasă " "această opțiune dezactivată." #: Source/Core/Core/HW/GCPadEmu.cpp:66 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:30 #: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:24 #: Source/Core/DolphinWX/TASInputDlg.cpp:397 msgid "C Stick" msgstr "C Stick" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:785 msgid "CP register " msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:178 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:70 msgid "CPU Emulation Engine" msgstr "" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:35 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:80 msgid "CPU Options" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:157 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:235 msgid "" "Cache custom textures to system RAM on startup.\n" "This can require exponentially more RAM but fixes possible stuttering.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:184 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30 msgid "Cached Interpreter (slower)" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:263 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:153 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.\n" "Rarely causes slowdowns or graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:87 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:98 msgid "Callstack" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1759 #, c-format msgid "Can't find Wii Remote by connection handle %02x" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:882 #: Source/Core/DolphinQt2/MainWindow.cpp:939 msgid "Can't start a NetPlay Session while a game is still running!" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:189 msgid "Cancel" msgstr "" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:102 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." msgstr "" #: Source/Core/Core/Boot/Boot_WiiWAD.cpp:33 msgid "Cannot boot this WAD because it could not be installed to the NAND." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:407 msgid "Cannot find the GC IPL." msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:231 msgid "Cannot set uninitialized memory." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:405 msgid "Cannot start the game, because the GC IPL could not be found." msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:184 msgid "" "Cannot use that file as a memory card.\n" "%1\n" "is not a valid GameCube memory card file" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:368 #, c-format msgid "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid GameCube memory card file" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:418 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34 msgid "Center" msgstr "Centru" #: Source/Core/DolphinQt2/GameList/GameList.cpp:183 #: Source/Core/DolphinWX/GameListCtrl.cpp:882 msgid "Change &Disc" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:155 #: Source/Core/DolphinWX/MainMenuBar.cpp:85 msgid "Change &Disc..." msgstr "Schimbă &Discul..." #: Source/Core/Core/HotkeyManager.cpp:25 msgid "Change Disc" msgstr "Schimbă Discul" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:451 msgid "Change instruction" msgstr "" #: Source/Core/Core/Movie.cpp:1192 #, c-format msgid "Change the disc to %s" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:132 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Schimbă limba de interfață a utilizatorului.\n" "Necesită repornirea." #: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:65 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:159 msgid "Changing cheats will only take effect when the game is restarted." msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:98 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:159 msgid "Chat" msgstr "Chat" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:39 msgid "Cheat Code" msgstr "Cod Trișare" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:174 msgid "Cheat Manager" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:98 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:130 msgid "Cheat Search" msgstr "Căutare Trișări" #: Source/Core/DolphinQt2/CheatsManager.cpp:44 msgid "Cheats Manager" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:209 #: Source/Core/DolphinWX/MainMenuBar.cpp:242 msgid "Check NAND..." msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:220 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:210 msgid "Check Partition Integrity" msgstr "Verifică Integritate Partiții" #: Source/Core/DolphinQt2/AboutDialog.cpp:32 #: Source/Core/DolphinWX/AboutDolphin.cpp:34 msgid "Check for updates: " msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:423 msgid "" "Check whether you have the permissions required to delete the file or " "whether it's still in use." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:318 msgid "Checking integrity..." msgstr "Se verifică integritatea..." #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:48 msgid "Choose a NAND root directory:" msgstr "Alege un director rădăcină NAND:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:42 msgid "Choose a default ISO:" msgstr "Alege un ISO implicit:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:151 msgid "Choose a directory to add" msgstr "Alege un director de adăugat" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:51 msgid "Choose a dump directory:" msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:169 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:357 msgid "Choose a file to open" msgstr "Alege un fișier pentru a-l deschide" #: Source/Core/DolphinWX/MemcardManager.cpp:194 msgid "Choose a memory card:" msgstr "Alege un card de memorie:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:54 msgid "Choose an SD Card file:" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:417 msgid "Choose priority input file" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:424 msgid "Choose secondary input file" msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:138 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:235 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:243 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:270 msgid "Choose the folder to extract to" msgstr "Alege dosarul pentru a-l extrage" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30 msgid "Circle Stick" msgstr "Fixare în Cerc" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:94 msgid "Classic" msgstr "Clasic" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:228 msgid "Classic Buttons" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:31 msgid "Classic Controller" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:93 msgid "Classic Controller Configuration" msgstr "" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:118 #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:59 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:99 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:89 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:99 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:43 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:751 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1215 #: Source/Core/DolphinWX/LogWindow.cpp:104 msgid "Clear" msgstr "Curăță" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:116 msgid "Clear Pixel Shaders" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:102 msgid "Clear Screen" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105 msgid "Clear Textures" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109 msgid "Clear Vertex Shaders" msgstr "" #: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:98 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206 msgid "Clone and &Edit Code..." msgstr "" #: Source/Core/DolphinQt2/SearchBar.cpp:24 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:278 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:433 #: Source/Core/DolphinWX/MemcardManager.cpp:233 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:135 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:147 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:938 msgid "Close" msgstr "Închide" #: Source/Core/DolphinQt2/MenuBar.cpp:430 #: Source/Core/DolphinWX/MainMenuBar.cpp:176 msgid "Co&nfiguration" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:29 #: Source/Core/DolphinWX/Debugger/CodeWindow.h:82 msgid "Code" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:77 msgid "Code Info" msgstr "Info Cod" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:98 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:43 msgid "Code:" msgstr "" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:23 msgid "Code: " msgstr "Cod:" #: Source/Core/DolphinWX/MainMenuBar.cpp:493 msgid "Combine Two Signature Files..." msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:155 #: Source/Core/DolphinWX/MemcardManager.cpp:628 msgid "Comment" msgstr "Notă" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:117 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:473 msgid "Compile Shaders Before Starting" msgstr "" #: Source/Core/VideoCommon/ShaderCache.cpp:154 msgid "Compiling shaders..." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:181 #: Source/Core/DolphinWX/GameListCtrl.cpp:880 msgid "Compress ISO..." msgstr "Comprimare ISO..." #: Source/Core/DolphinWX/GameListCtrl.cpp:919 msgid "Compress selected ISOs..." msgstr "Comprimare ISO selectate..." #: Source/Core/DolphinQt2/GameList/GameList.cpp:308 msgid "Compressed GC/Wii images (*.gcz)" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1129 #: Source/Core/DolphinWX/GameListCtrl.cpp:1248 msgid "Compressing ISO" msgstr "Se comprimă ISO" #: Source/Core/DolphinQt2/GameList/GameList.cpp:291 #: Source/Core/DolphinWX/GameListCtrl.cpp:1329 msgid "" "Compressing a Wii disc image will irreversibly change the compressed copy by " "removing padding data. Your disc image will still work. Continue?" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:313 msgid "Compressing..." msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:168 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:255 msgid "Compute" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:189 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:190 msgid "Computing MD5 Checksum" msgstr "" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:27 #, c-format msgid "" "Computing MD5 Checksum for:\n" "%s" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:335 msgid "Computing MD5 checksum" msgstr "" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:41 msgid "Computing..." msgstr "" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:79 msgid "Computing: " msgstr "" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:80 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:75 msgid "Condition" msgstr "" #: Source/Core/DolphinQt2/ToolBar.cpp:94 #: Source/Core/DolphinWX/MainToolBar.cpp:176 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:578 msgid "Config" msgstr "Configurare" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:83 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:177 #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:67 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:166 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:235 msgid "Configure" msgstr "Configurare" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:197 msgid "Configure Control" msgstr "Configurare Control" #: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:42 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:110 msgid "Configure Dolphin" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:38 msgid "Configure Input" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:38 msgid "Configure Output" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:176 msgid "Configure..." msgstr "Configurare..." #: Source/Core/DolphinQt2/MainWindow.cpp:559 #: Source/Core/DolphinQt2/MainWindow.cpp:1045 #: Source/Core/DolphinQt2/WiiUpdate.cpp:134 msgid "Confirm" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1153 #: Source/Core/DolphinWX/GameListCtrl.cpp:1178 #: Source/Core/DolphinWX/GameListCtrl.cpp:1243 msgid "Confirm File Overwrite" msgstr "Confirmă Înlocuirea Fișierului" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:137 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:87 msgid "Confirm on Stop" msgstr "Confirmă la Oprire" #: Source/Core/DolphinQt2/MenuBar.cpp:879 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:280 msgid "Confirmation" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:80 #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:143 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:145 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:163 msgid "Connect" msgstr "Conectare" #: Source/Core/Core/HotkeyManager.cpp:70 Source/Core/DolphinQt2/MenuBar.cpp:246 #: Source/Core/DolphinWX/MainMenuBar.cpp:218 msgid "Connect Balance Board" msgstr "Conectează Placa de Echilibru" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:98 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:76 msgid "Connect USB Keyboard" msgstr "Conectează Tastatura USB" #: Source/Core/DolphinQt2/MenuBar.cpp:238 msgid "Connect Wii Remote %1" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:215 #, c-format msgid "Connect Wii Remote %i" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:66 msgid "Connect Wii Remote 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:67 msgid "Connect Wii Remote 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:68 msgid "Connect Wii Remote 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:69 msgid "Connect Wii Remote 4" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:231 #: Source/Core/DolphinWX/MainMenuBar.cpp:255 msgid "Connect Wii Remotes" msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:135 #: Source/Core/DolphinWX/FrameTools.cpp:1489 msgid "Connect to the Internet and perform an online system update?" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:134 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:91 msgid "Connection Type:" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:82 msgid "Continue" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:150 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:348 msgid "Continuous Scanning" msgstr "Scanare Continuă" #: Source/Core/Core/HW/GCPadEmu.cpp:65 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:28 msgid "Control Stick" msgstr "" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:18 msgid "Controller Ports" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:61 msgid "Controller Settings" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:180 msgid "Controller settings" msgstr "" #: Source/Core/DolphinQt2/ToolBar.cpp:96 #: Source/Core/DolphinWX/MainToolBar.cpp:179 msgid "Controllers" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:285 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:277 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.\n" "A higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:282 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:274 msgid "" "Controls the separation distance between the virtual cameras.\n" "A higher value creates a stronger feeling of depth while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:116 #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:115 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:323 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:665 msgid "Convergence:" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:165 msgid "Convert to GCI" msgstr "Convertește la GCI" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:122 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:375 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:392 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:211 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:785 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:793 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:812 msgid "Copy" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:313 msgid "Copy &address" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:236 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:439 msgid "Copy &function" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:239 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:441 #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:314 msgid "Copy &hex" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryViewWidget.cpp:335 msgid "Copy Address" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryViewWidget.cpp:337 msgid "Copy Hex" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:238 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:440 msgid "Copy code &line" msgstr "" #: Source/Core/Core/ConfigManager.cpp:1032 msgid "Copy failed" msgstr "Copiere eșuată" #: Source/Core/DolphinWX/MemcardManager.cpp:806 #, c-format msgid "Copy to Memory Card %c" msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:58 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:337 msgid "Core" msgstr "Nucleu" #. i18n: Performance cost, not monetary cost #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:185 msgid "Cost" msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:46 #: Source/Core/DolphinWX/FrameTools.cpp:1430 msgid "" "Could not download update files from Nintendo. Please check your Internet " "connection and try again." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:41 #: Source/Core/DolphinWX/FrameTools.cpp:1425 msgid "" "Could not download update information from Nintendo. Please check your " "Internet connection and try again." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:51 #: Source/Core/DolphinWX/FrameTools.cpp:1435 msgid "" "Could not install an update to the Wii system memory. Please refer to logs " "for more information." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:266 #, c-format msgid "" "Could not launch IOS %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:286 msgid "" "Could not launch the Wii Menu because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:291 #, c-format msgid "" "Could not launch title %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:96 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive or it is not a GameCube/" "Wii backup. Please note that Dolphin cannot play games directly from the " "original GameCube and Wii discs." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:115 #, c-format msgid "Could not recognize file %s" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:465 #, c-format msgid "Could not save %s." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:119 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" "Nu se poate scrie în fișierul din cardul de memorie%s .\n" "\n" "Rulezi Dolphin de pe un CD/DVD, sau poate că fișierul este protejat la " "scriere?\n" "\n" "Primești această eroare după mutarea director emulator?\n" "Dacă da, atunci este posibil să fie necesară re-indicarea locației cardul " "tău de memorie, din opțiuni." #: Source/Core/Core/NetPlayClient.cpp:93 msgid "Couldn't Create Client" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:104 msgid "Couldn't create peer." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:634 msgid "Couldn't find open command for extension 'ini'!" msgstr "Nu s-a putut găsi comanda de deschidere pentru extensia 'ini'!" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:67 #, c-format msgid "Couldn't initialise libusb for Bluetooth passthrough: %s" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:511 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:468 msgid "Couldn't look up central server" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:86 msgid "Count" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82 msgid "Count:" msgstr "Contor:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:312 #, c-format msgid "Count: %lu" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:60 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:231 msgid "Country:" msgstr "Țara:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:56 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:17 msgid "Create AR Code" msgstr "Creează Cod AR" #: Source/Core/DolphinWX/MainMenuBar.cpp:426 msgid "Create New Perspective" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:489 msgid "" "Create a .dsy file that can be used to recognise these same functions in " "other games." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:166 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:245 msgid "" "Create frame dumps and screenshots at the internal resolution of the " "renderer, rather than the size of the window it is displayed within. If the " "aspect ratio is widescreen, the output image will be scaled horizontally to " "preserve the vertical resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:538 msgid "Create new perspective" msgstr "Creează perspectivă nouă" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:87 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:84 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31 msgid "Creator:" msgstr "" #: Source/Core/Common/MsgHandler.cpp:68 msgid "Critical" msgstr "Critic" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:91 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:899 msgid "Crop" msgstr "Decupare" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:184 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:259 msgid "" "Crop the picture from its native aspect ratio to 4:3 or 16:9.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:80 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:151 msgid "Crossfade" msgstr "Estompare Intercalată" #: Source/Core/DolphinQt2/MenuBar.cpp:219 #: Source/Core/DolphinWX/MainMenuBar.cpp:245 msgid "Current Region" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:364 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "Director curent s-a modificat, din %s în %s după wxSelectorFișier!" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:134 msgid "Current game" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:56 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:533 msgid "Custom" msgstr "" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:65 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:95 msgid "Custom RTC Options" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:88 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:120 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:31 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:43 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:35 msgid "D-Pad" msgstr "D-Pad" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:87 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "DK Bongos" msgstr "" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:39 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:40 msgid "DSP Emulation Engine" msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:67 #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:43 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:291 msgid "DSP HLE Emulation (fast)" msgstr "" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:34 msgid "DSP LLE Debugger" msgstr "" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:45 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37 msgid "DSP LLE Interpreter (slow)" msgstr "" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:44 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36 msgid "DSP LLE Recompiler" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:87 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "Dance Mat" msgstr "Saltea de Dans" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62 msgid "Data Size" msgstr "Dimensiunea Datelor" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:110 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:91 msgid "Data Type" msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:285 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:319 #: Source/Core/DolphinWX/MemcardManager.cpp:525 #: Source/Core/DolphinWX/MemcardManager.cpp:560 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Fișiere Date MaxDrive/Pro (*.sav)" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:36 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:37 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp:21 msgid "Dead Zone" msgstr "Zonă Moartă" #: Source/Core/DolphinWX/LogConfigWindow.cpp:45 msgid "Debug" msgstr "Depanare" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:65 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113 msgid "Debug Only" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:42 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:292 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:166 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:116 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:842 msgid "Debugging" msgstr "Depanare" #. i18n: The base 10 numeral system. Not related to non-integer numbers #: Source/Core/DolphinQt2/CheatsManager.cpp:305 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:124 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:88 msgid "Decimal" msgstr "Zecimal" #: Source/Core/DolphinQt2/GameList/GameList.cpp:179 #: Source/Core/DolphinWX/GameListCtrl.cpp:878 msgid "Decompress ISO..." msgstr "Decomprimare ISO..." #: Source/Core/DolphinWX/GameListCtrl.cpp:920 msgid "Decompress selected ISOs..." msgstr "Decomprimare ISO selectate..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1129 #: Source/Core/DolphinWX/GameListCtrl.cpp:1248 msgid "Decompressing ISO" msgstr "Se decomprimă ISO" #: Source/Core/DolphinQt2/GameList/GameList.cpp:313 msgid "Decompressing..." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:103 msgid "Decrease Convergence" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:101 msgid "Decrease Depth" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Decrease Emulation Speed" msgstr "" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:84 msgid "Decrease IR" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:100 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1213 msgid "Default" msgstr "Implicit" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:120 #: Source/Core/DolphinWX/LogWindow.cpp:67 msgid "Default Font" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:163 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:73 msgid "Default ISO:" msgstr "ISO implicit:" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:79 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:88 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:40 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1238 msgid "Delete" msgstr "Șterge" #: Source/Core/DolphinQt2/GameList/GameList.cpp:233 msgid "Delete File..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:807 msgid "Delete Save" msgstr "Șterge Salvarea" #: Source/Core/AudioCommon/WaveFile.cpp:34 #: Source/Core/VideoCommon/AVIDump.cpp:111 #, c-format msgid "Delete the existing file '%s'?" msgstr "Ștergi fișierul existent '%s'?" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:114 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:314 msgid "Depth Percentage:" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:113 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:654 msgid "Depth:" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:37 #: Source/Core/DolphinQt2/GameList/GameList.cpp:497 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:131 #: Source/Core/DolphinQt2/MenuBar.cpp:502 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1191 msgid "Description" msgstr "Descriere" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:85 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:85 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:281 msgid "Description:" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:51 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749 msgid "Detect" msgstr "Detectare" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:89 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:296 msgid "Deterministic dual core:" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:151 msgid "Dev (multiple times a day)" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:61 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:214 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1187 msgid "Device" msgstr "Dispozitiv" #. i18n: PID means Product ID (in the context of a USB device), not Process ID #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:92 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:63 msgid "Device PID (e.g., 0305)" msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:74 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:120 msgid "Device Settings" msgstr "Configurări Dispozitiv" #. i18n: VID means Vendor ID (in the context of a USB device) #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:90 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:61 msgid "Device VID (e.g., 057e)" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:352 msgid "Device not found" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:77 msgid "Dial" msgstr "Apelare" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:118 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:89 msgid "Dims the screen after five minutes of inactivity." msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:131 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:95 msgid "Direct Connection" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:140 msgid "Directory checksum and directory backup checksum failed" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:91 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:796 msgid "Disable Bounding Box" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:78 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:614 msgid "Disable Copy Filter" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:431 msgid "Disable Docking" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:71 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:875 msgid "Disable EFB VRAM Copies" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:41 msgid "Disable Emulation Speed Limit" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:74 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:610 msgid "Disable Fog" msgstr "Dezactivează Ceața" #: Source/Core/DolphinWX/MainMenuBar.cpp:432 msgid "Disable docking of perspective panes to main window" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:218 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:161 msgid "" "Disable the bounding box emulation.\n" "This may improve the GPU performance a lot, but some games will break.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:163 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:242 msgid "" "Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all " "upscaling.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:300 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:294 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\". Disabling the filter has " "no effect on performance, but may result in a sharper image, and causes few " "graphical issues.\n" "\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:79 msgid "Disassembly" msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:77 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:140 msgid "Disc" msgstr "Disc" #: Source/Core/DiscIO/DriveBlob.cpp:146 msgid "Disc Read Error" msgstr "Eroare de Citire Disc " #: Source/Core/DolphinWX/VideoConfigDiag.cpp:485 msgid "Display" msgstr "Afișare" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:121 msgid "" "Display messages over the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " "information, and JIT cache clearing." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:202 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:196 msgid "" "Displays the XFB copies as soon as they are created, without waiting for " "scanout. Can cause graphical defects in some games if the game doesn't " "expect all XFB copies to be displayed. However, turning this setting on " "reduces latency.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:241 msgid "" "Displays the default configuration INI file(s) for this game. These defaults " "are recommended settings from the developers to avoid known issues. Changes " "should be made to the user config INI files only, not to default config INI " "files." msgstr "" #: Source/Core/DolphinQt2/Main.cpp:188 msgid "Do you authorize Dolphin to report information to Dolphin's developers?" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:1046 msgid "Do you want to add \"%1\" to the list of Game Paths?" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:880 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:183 msgid "Do you want to clear the list of symbol names?" msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:365 msgid "Do you want to delete the %1 selected save files?" msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:364 msgid "Do you want to delete the selected save file?" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:564 #: Source/Core/DolphinWX/FrameTools.cpp:866 msgid "Do you want to stop the current emulation?" msgstr "Vrei să oprești emularea curentă?" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:73 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:42 msgid "Dolby Pro Logic II Decoder" msgstr "" #: Source/Core/DolphinQt2/AboutDialog.cpp:23 #: Source/Core/DolphinWX/AboutDolphin.cpp:26 #: Source/Core/DolphinWX/FrameTools.cpp:695 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:89 msgid "Dolphin %1 Graphics Configuration" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:37 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:331 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s Configurare Grafică" #: Source/Core/DolphinWX/Config/ConfigMain.h:22 msgid "Dolphin Configuration" msgstr "Configurare Dolphin" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49 msgid "Dolphin Controller Configuration" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:527 #, c-format msgid "Dolphin Emulated Wii Remote Configuration Port %i" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:378 msgid "Dolphin FIFO" msgstr "FIFO Dolphin" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:171 #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:182 msgid "Dolphin FIFO Log (*.dff)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1063 msgid "Dolphin Hotkeys" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:983 #: Source/Core/DolphinQt2/MenuBar.cpp:999 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:263 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:279 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:298 msgid "Dolphin Map File (*.map)" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:46 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:72 msgid "Dolphin NetPlay" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:26 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:40 msgid "Dolphin NetPlay Setup" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:169 msgid "Dolphin Signature CSV File (*.csv)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:168 msgid "Dolphin Signature File (*.dsy)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:318 msgid "Dolphin Symbol Rename File (*.sym)" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:1123 #: Source/Core/DolphinQt2/MainWindow.cpp:1194 #: Source/Core/DolphinWX/FrameTools.cpp:503 #: Source/Core/DolphinWX/FrameTools.cpp:998 msgid "Dolphin TAS Movies (*.dtm)" msgstr " Filme TAS Dolphin (*.dtm)" #: Source/Core/DolphinQt2/GameList/GameList.cpp:131 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs.\n" "Double-click here to set a games directory..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:482 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to " "set a games directory..." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:339 msgid "Dolphin failed to complete the requested action." msgstr "" #. i18n: The word "free" in the standard phrase "free and open source" #. is "free" as in "freedom" - it refers to certain properties of the #. software's license, not the software's price. (It is true that Dolphin #. can be downloaded at no cost, but that's not what this message says.) #: Source/Core/DolphinQt2/AboutDialog.cpp:39 msgid "Dolphin is a free and open-source GameCube and Wii emulator." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:478 msgid "" "Dolphin is currently set to hide all games. Double-click here to show all " "games..." msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:516 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:471 msgid "Dolphin is too old for traversal server" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1190 #: Source/Core/DolphinWX/GameListCtrl.cpp:1263 msgid "Dolphin was unable to complete the requested action." msgstr "Dolphin nu a putut să finalizeze acțiunea solicitată." #: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:72 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:153 msgid "Dolphin's cheat system is currently disabled." msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:150 msgid "Don't Update" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:332 msgid "Done compressing disc image." msgstr "" #. i18n: A double precision floating point number #: Source/Core/DolphinQt2/CheatsManager.cpp:290 #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:137 msgid "Double" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:78 #: Source/Core/DolphinWX/TASInputDlg.cpp:122 #: Source/Core/DolphinWX/TASInputDlg.cpp:274 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20 msgid "Down" msgstr "Jos" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:68 msgid "Download Codes" msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:60 msgid "Download Codes (WiiRD Database)" msgstr "Descarcă Coduri (Baza de Date WiiRD)" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:70 msgid "Download Codes from the WiiRD Database" msgstr "" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:277 msgid "Download complete" msgstr "" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:278 msgid "Downloaded %1 codes. (added %2)" msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:199 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Descărcate %lu coduri. (adăugate %lu)" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:80 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:130 msgid "Drawn Object Range" msgstr "" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:36 msgid "Driver Not Detected" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:45 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:54 msgid "Drums" msgstr "Baterii" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:106 msgid "Drums Configuration" msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:89 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35 msgid "Dummy" msgstr "Dummy" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:96 msgid "Dump" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:91 msgid "Dump &ExRAM" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:92 msgid "Dump &FakeVMEM" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:90 msgid "Dump &MRAM" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:650 #: Source/Core/DolphinWX/MainMenuBar.cpp:167 msgid "Dump Audio" msgstr "Dump Audio" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:69 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:869 msgid "Dump EFB Target" msgstr "Dump Destinație EFB" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:136 msgid "Dump EXRAM" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:145 msgid "Dump FakeVMEM" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:644 #: Source/Core/DolphinWX/MainMenuBar.cpp:165 msgid "Dump Frames" msgstr "Dump Cadre" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:133 msgid "Dump MRAM" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:59 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:109 msgid "Dump Objects" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:180 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:79 msgid "Dump Path:" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:67 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:121 msgid "Dump TEV Stages" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:69 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:123 msgid "Dump Texture Fetches" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:63 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:58 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:854 msgid "Dump Textures" msgstr "Dump Texturi" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:872 msgid "Dump XFB Target" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:151 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:161 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:230 msgid "" "Dump decoded game textures to User/Dump/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:160 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:238 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:240 msgid "" "Dump the contents of XFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262 msgid "Duplicate Bundled ActionReplay Code" msgstr "" #: Source/Core/DiscIO/Enums.cpp:95 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:111 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:58 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:61 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:74 msgid "Dutch" msgstr "Olandeză" #: Source/Core/DolphinQt2/MenuBar.cpp:162 #: Source/Core/DolphinWX/MainMenuBar.cpp:91 msgid "E&xit" msgstr "I&sire" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:57 msgid "EFB Cmd" msgstr "" #: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:208 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "EROARE: Această versiune a Dolphin necesită un driver TAP-Win32 care este " "cel puțin la versiunea%d.%d -- Dacă ai actualizat recent distribuția " "Dolphin, o repornire este probabil necesară în acest moment pentru a " "determina Windows-ul să vadă noul driver." #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:111 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:101 msgid "Early Memory Updates" msgstr "Actualizări Anterioare Memorie" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.h:17 msgid "Edit ActionReplay Code" msgstr "Editare Cod ReluareAcțiune" #: Source/Core/DolphinWX/PatchAddEdit.h:23 msgid "Edit Patch" msgstr "Editare Patch" #: Source/Core/DolphinWX/MainMenuBar.cpp:423 #: Source/Core/DolphinWX/MainMenuBar.cpp:440 msgid "Edit Perspectives" msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:54 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:233 msgid "Edit User Config" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:384 msgid "Edit..." msgstr "Editare..." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:75 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:141 msgid "Effect" msgstr "Efect" #: Source/Core/UICommon/UICommon.cpp:401 msgid "EiB" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:26 #: Source/Core/DolphinWX/MainMenuBar.cpp:86 msgid "Eject Disc" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:48 msgid "" "Eliminate items from the current scan results that do not match the current " "Search settings." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:35 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:694 msgid "Embedded Frame Buffer (EFB)" msgstr "" #: Source/Core/Core/State.cpp:446 msgid "Empty" msgstr "" #: Source/Core/Core/Core.cpp:199 msgid "Emu Thread already running" msgstr "Firul Emu rulează deja" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:262 msgid "Emulate the Wii's Bluetooth Adapter" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:149 msgid "Emulate the Wii's Bluetooth adapter" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:179 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312 msgid "Emulated Wii Remote" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:246 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:28 msgid "Emulation Speed" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:51 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:837 msgid "Enable API Validation Layers" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:102 msgid "Enable AR Logging" msgstr "Activare Înregistrarea AR " #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:95 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:55 msgid "Enable Audio Stretching" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:116 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57 msgid "Enable Cheats" msgstr "Activare Trucuri" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:69 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:38 msgid "Enable Custom RTC" msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:62 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:266 msgid "Enable Dual Core" msgstr "Activare Nucleu Dublu" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:113 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56 msgid "Enable Dual Core (speedup)" msgstr "Activare Nucleu Dublu (accelerare)" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:40 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:33 msgid "Enable Emulated CPU Clock Override" msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:64 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:276 msgid "Enable FPRF" msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:63 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:268 msgid "Enable MMU" msgstr "Activare MMU" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:450 msgid "Enable Multi-threading" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:93 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:904 msgid "Enable Progressive Scan" msgstr "Activare Scanare Progresivă" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:33 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:22 msgid "Enable Rumble" msgstr "" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:96 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70 msgid "Enable Screen Saver" msgstr "Activare Economizor Ecran" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:152 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:368 msgid "Enable Speaker Data" msgstr "Activare Date Vorbitor" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:163 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59 msgid "Enable Usage Statistics Reporting" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:308 msgid "Enable WideScreen" msgstr "Activare Ecran Lat" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:46 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:829 msgid "Enable Wireframe" msgstr "Activare Wireframe" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:250 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:140 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:80 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:289 msgid "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:821 msgid "Enable pages" msgstr "Activare pagini" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:246 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:110 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Activează dacă dorești să fie folosit întreg ecranul pentru a redare.\n" "Dacă aceasta este dezactivată, se va crea în schimb, o fereastra de redare.\n" "\n" "Dacă nu ești sigur, las-o debifată." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:253 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:121 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Activează dacă dorești să folosești fereastra principal Dolphin pentru " "redare, mai degrabă decât o fereastra separată de redare.\n" "\n" "Dacă nu ești sigur, las-o debifată." #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:86 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:68 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends " "only." msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:76 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:279 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:93 msgid "Enables Wii Remote vibration." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:287 msgid "" "Enables multi-threading in the video backend, which may result in " "performance gains in some scenarios.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:187 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:124 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Activează scanarea progresivă dacă este suportată de programul de emulare.\n" "Pentru majoritatea jocurilor, aceasta nu contează.\n" "\n" "Dacă nu ești sigur, las-o debifată." #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:104 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:69 msgid "Enables stretching of the audio to match emulation speed." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:209 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:303 msgid "" "Enables texture decoding using the GPU instead of the CPU. This may result " "in performance gains in some scenarios, or on systems where the CPU is the " "bottleneck.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:74 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:271 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Activează Unitatea de Gestionare Memorie, necesară pentru unele jocuri. " "(PORNIT = Compatibil, OPRIT = Rapid)" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79 msgid "" "Enables the collection and sharing of usage statistics data with the Dolphin " "development team. This data is used to improve the emulator and help us " "understand how our users interact with the system. No private data is ever " "collected." msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:76 msgid "Enables the use of Action Replay and Gecko cheats." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:148 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:284 msgid "" "Enables validation of API calls made by the video backend, which may assist " "in debugging graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:173 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:251 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Codifică dump-urile cadrelor folosind codecul FFV1.\n" "\n" "Dacă nu ești sigur, las-o debifată." #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:31 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:139 msgid "End" msgstr "Final" #: Source/Core/Core/NetPlayServer.cpp:76 msgid "Enet Didn't Initialize" msgstr "" #: Source/Core/DiscIO/Enums.cpp:80 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:106 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:59 msgid "English" msgstr "Engleză" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:42 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:74 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:100 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:518 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:621 msgid "Enhancements" msgstr "Îmbunătățiri" #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:51 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:39 msgid "Enter USB device ID" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:537 msgid "Enter a name for the new perspective:" msgstr "Introdu un nume pentru noua perspectivă:" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:315 msgid "Enter instruction code:" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:402 #, c-format msgid "Enter symbol (%s) end address:" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:379 #, c-format msgid "Enter symbol (%s) size:" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:920 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:213 msgid "Enter the RSO module address:" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:207 #, c-format msgid "Entry %d/%d" msgstr "Intrarea %d/%d" #: Source/Core/DolphinWX/PatchAddEdit.cpp:96 #, c-format msgid "Entry 1/%d" msgstr "Intrarea 1/%d" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:109 msgid "Equal" msgstr "Egal" #: Source/Core/DolphinQt2/CheatsManager.cpp:295 msgid "Equals to" msgstr "" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:210 #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:274 #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:182 #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:300 #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:323 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:251 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:257 #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:45 #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:197 #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:213 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:376 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:382 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:400 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:433 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:440 #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:141 #: Source/Core/DolphinQt2/Debugger/RegisterColumn.cpp:87 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:302 #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:192 #: Source/Core/DolphinQt2/Main.cpp:162 #: Source/Core/DolphinQt2/MainWindow.cpp:663 #: Source/Core/DolphinQt2/MainWindow.cpp:881 #: Source/Core/DolphinQt2/MainWindow.cpp:888 #: Source/Core/DolphinQt2/MainWindow.cpp:922 #: Source/Core/DolphinQt2/MainWindow.cpp:938 #: Source/Core/DolphinQt2/MainWindow.cpp:945 #: Source/Core/DolphinQt2/MainWindow.cpp:1030 #: Source/Core/DolphinQt2/MenuBar.cpp:844 #: Source/Core/DolphinQt2/MenuBar.cpp:911 #: Source/Core/DolphinQt2/MenuBar.cpp:926 #: Source/Core/DolphinQt2/MenuBar.cpp:938 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:380 #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:237 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:183 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:203 #: Source/Core/DolphinQt2/Translation.cpp:298 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67 #: Source/Core/DolphinWX/LogConfigWindow.cpp:42 #: Source/Core/DolphinWX/Main.cpp:335 Source/Core/DolphinWX/Main.cpp:343 #: Source/Core/DolphinWX/MemcardManager.cpp:554 #: Source/Core/DolphinWX/PatchAddEdit.cpp:242 #: Source/Core/DolphinWX/WxUtils.cpp:72 msgid "Error" msgstr "Eroare" #: Source/Core/DolphinQt2/Translation.cpp:299 #: Source/Core/DolphinWX/Main.cpp:334 msgid "Error loading selected language. Falling back to system default." msgstr "" "Eroare la încărcarea limbii selectate. Se revine la configurările implicite " "de sistem. " #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:390 msgid "Error saving file." msgstr "" #: Source/Core/Common/ChunkFile.h:247 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" "Eroare: După \"%s\", s-a găsit %d (0x%X) în loc de marcajul de salvare %d (0x" "%X). Se abandonează încărcarea statusului de salvare..." #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:393 msgid "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:388 msgid "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." msgstr "" #. i18n: This button name refers to a gameplay element in DJ Hero #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:61 msgid "Euphoria" msgstr "Euforia" #: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt2/MenuBar.cpp:222 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:102 #: Source/Core/DolphinWX/MainMenuBar.cpp:247 msgid "Europe" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:33 msgid "Exit" msgstr "Ieșire" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:68 msgid "Export &All..." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:183 #: Source/Core/DolphinWX/MainMenuBar.cpp:223 msgid "Export All Wii Saves" msgstr "Exportă Toate Salvările Wii" #: Source/Core/Core/HotkeyManager.cpp:50 msgid "Export Recording" msgstr "Export Înregistrare" #: Source/Core/DolphinQt2/MenuBar.cpp:596 #: Source/Core/DolphinWX/MainMenuBar.cpp:149 msgid "Export Recording..." msgstr "Export Înregistrare..." #: Source/Core/DolphinWX/MemcardManager.cpp:809 msgid "Export Save" msgstr "Export Salvare" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:280 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:317 msgid "Export Save File" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:228 #: Source/Core/DolphinWX/GameListCtrl.cpp:851 msgid "Export Wii save (Experimental)" msgstr "Export salvări Wii (Experimental)" #: Source/Core/DolphinWX/MemcardManager.cpp:810 msgid "Export all saves" msgstr "Exportă toate salvările" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:55 #: Source/Core/DolphinWX/MemcardManager.cpp:451 msgid "Export failed" msgstr "Exportul a eșuat." #: Source/Core/DolphinWX/MemcardManager.cpp:558 msgid "Export save as..." msgstr "Export salvare ca..." #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:288 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:284 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:40 msgid "Extension" msgstr "Extensie" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:72 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:772 msgid "External Frame Buffer (XFB)" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:210 #: Source/Core/DolphinWX/MainMenuBar.cpp:243 msgid "Extract Certificates from NAND" msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:189 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:203 msgid "Extract Entire Disc..." msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:214 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:205 msgid "Extract Entire Partition..." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:223 msgid "Extract File" msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:224 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:193 msgid "Extract File..." msgstr "Extrage Fișier..." #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:163 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:195 msgid "Extract Files..." msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:173 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:200 msgid "Extract System Data..." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:381 #, c-format msgid "Extracting %s" msgstr "Se Extrage %s" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:370 msgid "Extracting All Files" msgstr "Se Extrag Toate Fișierele...." #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:276 msgid "Extracting All Files..." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:370 msgid "Extracting Directory" msgstr "Se Extrage Directorul" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:276 msgid "Extracting Directory..." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:371 msgid "Extracting..." msgstr "Se Extrage... " #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:31 #: Source/Core/DolphinQt2/MenuBar.cpp:200 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:48 #: Source/Core/DolphinWX/MainMenuBar.cpp:237 msgid "FIFO Player" msgstr "Jucător FIFO" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:324 msgid "FP value" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:174 msgid "Failed To Connect!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:119 msgid "Failed to Connect!" msgstr "Conectare eșuată!" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:582 msgid "Failed to claim interface for BT passthrough" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:923 msgid "Failed to connect to server" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:422 msgid "Failed to delete the selected file." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:576 #, c-format msgid "Failed to detach kernel driver for BT passthrough: %s" msgstr "" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:251 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:166 msgid "Failed to download codes." msgstr "Descărcarea codurilor a eșuat." #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:434 msgid "Failed to dump %1: Can't open file" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:441 msgid "Failed to dump %1: Failed to write to file" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:267 msgid "Failed to export save files!" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:844 msgid "Failed to extract certificates from NAND" msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:300 msgid "Failed to extract file." msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:182 msgid "Failed to extract system data." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:264 #, c-format msgid "Failed to extract to %s!" msgstr "A eșuat extragerea în %s!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:556 #, c-format msgid "" "Failed to find new filename.\n" "%s\n" " will be overwritten" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:663 msgid "Failed to init core" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:351 #: Source/Core/DolphinQt2/MenuBar.cpp:751 msgid "Failed to install this title to the NAND." msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:971 msgid "" "Failed to listen on port %1. Is another instance of the NetPlay server " "running?" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:33 msgid "Failed to listen. Is another instance of the NetPlay server running?" msgstr "" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:116 #, c-format msgid "" "Failed to load %s. If you are using Windows 7, try installing the KB4019990 " "update package." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:938 msgid "Failed to load RSO module at %1" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:348 msgid "Failed to load the executable to memory." msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:1030 msgid "Failed to open '%1'" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:566 #, c-format msgid "Failed to open Bluetooth device: %s" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:969 msgid "Failed to open server" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:169 #: Source/Core/DiscIO/CompressedBlob.cpp:354 #, c-format msgid "Failed to open the input file \"%s\"." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:176 #: Source/Core/DiscIO/CompressedBlob.cpp:361 #, c-format msgid "" "Failed to open the output file \"%s\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" #: Source/Core/Core/Movie.cpp:934 #, c-format msgid "Failed to read %s" msgstr "Nu s-a reușit citirea %s" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:196 #, c-format msgid "" "Failed to read block %u of the save data\n" "Memory card may be truncated\n" "File position: 0x%" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:121 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" "Nu s-a reușit citirea corectă a backup-ului din tabelul de alocare blocuri\n" "(0x8000-0x9FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:115 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" "Nu s-a reușit citirea corectă din tabelul de alocare blocuri\n" "(0x6000-0x7FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:654 #, c-format msgid "Failed to read data from GCI file %s" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:109 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" "Nu s-a reușit citirea corectă a backup-ului de director\n" "(0x4000-0x5FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:103 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" "Nu s-a reușit citirea corectă a directorului\n" "(0x2000-0x3FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:92 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" "Nu s-a reușit citirea corectă a antetului\n" "(0x0000-0x1FFF)" #: Source/Core/DiscIO/VolumeGC.cpp:68 msgid "Failed to read unique ID from disc image" msgstr "Nu s-a reușit citirea ID-ului unic din imaginea discului" #: Source/Core/DolphinQt2/GameList/GameList.cpp:373 #: Source/Core/DolphinWX/FrameTools.cpp:1285 msgid "Failed to remove this title from the NAND." msgstr "" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:192 msgid "Failed to save FIFO log." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:84 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Eșec la scrierea BT.DINF în SYSCONF" #: Source/Core/DiscIO/CompressedBlob.cpp:298 #: Source/Core/DiscIO/CompressedBlob.cpp:392 #, c-format msgid "" "Failed to write the output file \"%s\".\n" "Check that you have enough space available on the target drive." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:68 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:741 msgid "Fast" msgstr "Rapid" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:89 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:793 msgid "Fast Depth Calculation" msgstr "" #: Source/Core/Core/Movie.cpp:1224 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" "Desincronizare fatală. Se abandonează redarea. (Eroare de PlayWiimote: %u!= " "%u, byte%u.)%s" #: Source/Core/DolphinWX/GameListCtrl.cpp:427 msgid "File" msgstr "" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:69 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:103 msgid "File Info" msgstr "Info Fişier " #: Source/Core/DolphinQt2/GameList/GameList.cpp:499 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:135 #: Source/Core/DolphinQt2/MenuBar.cpp:504 #: Source/Core/DolphinWX/MainMenuBar.cpp:314 msgid "File Name" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:502 #: Source/Core/DolphinQt2/MenuBar.cpp:507 #: Source/Core/DolphinWX/MainMenuBar.cpp:320 msgid "File Size" msgstr "" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:257 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:172 msgid "File contained no codes." msgstr "Fișierul nu a conținut coduri." #: Source/Core/DolphinWX/MemcardManager.cpp:401 msgid "File converted to .gci" msgstr "Fișierul a fost convertit în .gci" #: Source/Core/DolphinWX/MemcardManager.cpp:417 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "Fișierul nu a putut fi deschis\n" "sau nu are o extensie validă" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:53 #, c-format msgid "" "File has the extension \"%s\".\n" "Valid extensions are (.raw/.gcp)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:414 msgid "File is not recognized as a memory card" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:345 msgid "File not compressed" msgstr "Fișierul nu este comprimat" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:327 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:348 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:383 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:395 #: Source/Core/DolphinWX/MemcardManager.cpp:408 #: Source/Core/DolphinWX/MemcardManager.cpp:457 #: Source/Core/DolphinWX/MemcardManager.cpp:508 msgid "File write failed" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:58 msgid "File:" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:200 msgid "Files opened, ready to compress." msgstr "" #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:53 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:427 msgid "Filesystem" msgstr "Sistem de fișiere" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:626 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Tipul de fişier 'ini' este necunoscut! Nu se va deschide!" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:84 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:83 msgid "Filter Symbols" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:296 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:164 msgid "" "Filter all textures, including any that the game explicitly set as " "unfiltered.\n" "May improve quality of certain textures in some games, but will cause issues " "in others.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:84 msgid "Filter the symbol list by name. This is case-sensitive." msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:99 msgid "Find &Next" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:100 msgid "Find &Previous" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:156 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:234 msgid "Find Next" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:159 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:235 msgid "Find Previous" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:458 msgid "Find functions based on RSO modules (experimental)..." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:103 msgid "" "Finishing the update...\n" "This can take a while." msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:155 #: Source/Core/DolphinWX/MemcardManager.cpp:631 msgid "First Block" msgstr "Primul Bloc" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:70 #: Source/Core/DolphinWX/MemcardManager.cpp:816 msgid "Fix Checksums" msgstr "Remediere Sume de verificare" #. i18n: These are the kinds of flags that a CPU uses (e.g. carry), #. not the kinds of flags that represent e.g. countries #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:122 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:37 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:181 msgid "Flags" msgstr "" #. i18n: A floating point number #: Source/Core/DolphinQt2/CheatsManager.cpp:290 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:118 #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:135 msgid "Float" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:152 msgid "Flow Control" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:49 msgid "Flush" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:63 msgid "Fog Cmd" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:230 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:434 msgid "Follow &branch" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:53 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:398 msgid "Force 16:9" msgstr "Forțare 16:9" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:76 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:612 msgid "Force 24-Bit Color" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:53 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:398 msgid "Force 4:3" msgstr "Forțare 4:3" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:107 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:202 msgid "Force Listen Port:" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:72 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:605 msgid "Force Texture Filtering" msgstr "Forțare Filtrare Textură" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:267 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:132 msgid "" "Forces the game to output graphics for any aspect ratio.\n" "Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to " "run at 16:9.\n" "Rarely produces good results and often partially breaks graphics and game " "UIs.\n" "Unnecessary (and detrimental) if using any AR/Gecko-code widescreen " "patches.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:292 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:290 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.\n" "It has no impact on performance and causes few graphical issues.\n" "\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:41 msgid "" "Format as Shift JIS (Japanese)?\n" "Choose no for Windows-1252 (Western)" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22 msgid "Forward" msgstr "Înainte" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:225 msgid "Forward Port (UPnP)" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:111 msgid "Forward port (UPnP)" msgstr "Redirecționare port (UPnP)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:498 #, c-format msgid "Found %u results for '" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:88 #, c-format msgid "Found %zu save file(s)" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:48 msgid "Frame" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:890 #, c-format msgid "Frame %u" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:866 #, c-format msgid "Frame %zu" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:247 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyTAS.cpp:22 msgid "Frame Advance" msgstr "Avans Cadru" #: Source/Core/Core/HotkeyManager.cpp:44 msgid "Frame Advance Decrease Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:45 msgid "Frame Advance Increase Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:46 msgid "Frame Advance Reset Speed" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:129 msgid "Frame Buffer" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:73 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:881 msgid "Frame Dumps Use FFV1" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:245 msgid "Frame Info" msgstr "Informații Cadru" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:94 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:113 msgid "Frame Range" msgstr "Interval Cadru" #: Source/Core/VideoCommon/RenderBase.cpp:997 #, c-format msgid "Frame dump image(s) '%s' already exists. Overwrite?" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:167 msgid "Frames to Record" msgstr "" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:122 msgid "Frames to Record:" msgstr "" #: Source/Core/DiscIO/Enums.cpp:36 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:104 msgid "France" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:72 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:878 msgid "Free Look" msgstr "Aspect Liber" #: Source/Core/Core/HotkeyManager.cpp:255 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:23 msgid "Freelook" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Freelook Decrease Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:87 msgid "Freelook Increase Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:90 msgid "Freelook Move Down" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:91 msgid "Freelook Move Left" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:92 msgid "Freelook Move Right" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:89 msgid "Freelook Move Up" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:95 msgid "Freelook Reset" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:88 msgid "Freelook Reset Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:93 msgid "Freelook Zoom In" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:94 msgid "Freelook Zoom Out" msgstr "" #: Source/Core/DiscIO/Enums.cpp:86 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:108 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:65 msgid "French" msgstr "Franceză" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:67 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:121 msgid "Frets" msgstr "Tulburări" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:175 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:85 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:93 msgid "From" msgstr "De la" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:135 #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:83 #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:98 msgid "From:" msgstr "" #: Source/Core/DolphinQt2/ToolBar.cpp:89 #: Source/Core/DolphinWX/MainToolBar.cpp:173 msgid "FullScr" msgstr "EcrComplet" #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:122 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:35 msgid "Function" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:111 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:116 msgid "Function callers" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:103 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:110 msgid "Function calls" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:87 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "GBA" msgstr "" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:62 msgid "GC Port" msgstr "" #: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:33 msgid "GC Port %1" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:530 msgid "GCI File(*.gci)" msgstr "Fișier GCI(*.gci)" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:93 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:38 msgid "GCI Folder" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:336 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.h:19 msgid "GFX Debugger" msgstr "" #: Source/Core/VideoCommon/CommandProcessor.cpp:517 #, c-format msgid "" "GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang. Enjoy." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:60 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:747 msgid "GPU Texture Decoding" msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:159 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:359 msgid "Game Boy Advance Carts (*.gba)" msgstr "" #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:44 msgid "Game Config" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:109 msgid "Game Folders" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:500 #: Source/Core/DolphinQt2/MenuBar.cpp:505 #: Source/Core/DolphinWX/MainMenuBar.cpp:316 msgid "Game ID" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:59 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:230 msgid "Game ID:" msgstr "ID Joc:" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:452 msgid "Game changed to \"%1\"" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:816 msgid "Game is already running!" msgstr "Jocul rulează deja!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:404 #, c-format msgid "" "Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x" msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:120 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:365 msgid "Game-Specific Settings" msgstr "Configurări Specifice-Jocului" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:248 msgid "GameConfig" msgstr "ConfigJoc " #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:41 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:87 msgid "GameCube" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:86 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "GameCube Adapter for Wii U" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:28 msgid "GameCube Adapter for Wii U at Port %1" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:269 msgid "GameCube Controller" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:493 #, c-format msgid "GameCube Controller Configuration Port %i" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:268 msgid "GameCube Controller at Port %1" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:74 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:147 msgid "GameCube Controllers" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:260 msgid "GameCube Keyboard" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:477 #, c-format msgid "GameCube Keyboard Configuration Port %i" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:261 msgid "GameCube Keyboard at Port %1" msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:51 msgid "GameCube Memory Card Manager" msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:255 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:154 msgid "GameCube Memory Cards (*.raw *.gcp)" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:358 #: Source/Core/DolphinWX/MemcardManager.cpp:195 msgid "GameCube Memory Cards (*.raw,*.gcp)" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:273 msgid "GameCube Microphone Slot %1" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:289 msgid "GameCube Microphone Slot A" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:294 msgid "GameCube Microphone Slot B" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:522 msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "Fișiere de SalvăriJoc GameCube( * .GCI; * .GCS; * .sav)" #: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:19 msgid "GameCube TAS Input %1" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:85 #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:47 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:129 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:254 msgid "Gecko Codes" msgstr "Coduri Gecko" #: Source/Core/Core/HotkeyManager.cpp:244 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:72 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:99 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:23 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:290 #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:37 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:84 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:108 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:130 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:46 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:348 msgid "General" msgstr "General" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:282 #: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:67 msgid "General and Options" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:145 msgid "Generate Action Replay Code" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:164 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:61 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:64 msgid "Generate a New Statistics Identity" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:205 msgid "Generated by search (Address %1)" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:905 msgid "Generated symbol names from '%1'" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:130 msgid "Geometry data" msgstr "" #: Source/Core/DiscIO/Enums.cpp:83 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:107 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:62 msgid "German" msgstr "Germană" #: Source/Core/DiscIO/Enums.cpp:39 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:108 msgid "Germany" msgstr "" #: Source/Core/UICommon/UICommon.cpp:400 msgid "GiB" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:79 msgid "Go to Next Frame" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:201 msgid "Go to the current instruction" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:28 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:294 #: Source/Core/DolphinQt2/ToolBar.cpp:95 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:120 #: Source/Core/DolphinWX/MainToolBar.cpp:177 msgid "Graphics" msgstr "Grafică" #: Source/Core/Core/HotkeyManager.cpp:253 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:26 msgid "Graphics Toggles" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:178 msgid "Graphics settings" msgstr "Configurări Grafică" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:110 msgid "Greater Than" msgstr "Mai mare Decât" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:257 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:149 msgid "" "Greatly increases quality of textures generated using render-to-texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly increases GPU load and causes relatively few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:35 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:47 msgid "Green" msgstr "Verde" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:38 msgid "Green Left" msgstr "Verde Stânga" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41 msgid "Green Right" msgstr "Verde Dreapta" #: Source/Core/DolphinQt2/MenuBar.cpp:481 msgid "Grid View" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:64 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:106 msgid "Guitar" msgstr "Chitară" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:100 msgid "Guitar Configuration" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:639 msgid "HDMI 3D" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:75 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:101 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:689 msgid "Hacks" msgstr "Soluții" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:756 #, c-format msgid "" "Hash tap count is set to %d which is non-standard.\n" "You will need to edit the INI manually." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:131 msgid "Header checksum failed" msgstr "Sumă de control a antetului a eșuat" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:36 msgid "Height" msgstr "Înălțime" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:102 #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:328 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:164 msgid "Hex" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:306 #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:131 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:124 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:85 msgid "Hexadecimal" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31 msgid "Hide" msgstr "Ascunde" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:118 msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:114 #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:144 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:147 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:212 msgid "Host" msgstr "Gazdă" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:212 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:394 msgid "Host Code:" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:126 msgid "" "Host code size is to large.\n" "Please recheck that you have the correct code" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:235 msgid "Host with NetPlay" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:909 msgid "Host with Netplay" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:297 msgid "Hotkey Settings" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:168 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:325 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:37 msgid "Hotkeys" msgstr "Taste rapide" #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:127 #: Source/Core/DolphinWX/GameListCtrl.cpp:428 msgid "ID" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:237 msgid "IOS Version:" msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:131 #, c-format msgid "" "IOS: A file required for SSL services (%s) is invalid. Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:116 #, c-format msgid "" "IOS: Could not read a file required for SSL services (%s). Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:212 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:419 msgid "IP Address:" msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:55 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:114 msgid "IPL Settings" msgstr "Configurări IPL" #: Source/Core/Core/Boot/Boot.cpp:247 #, c-format msgid "IPL with unknown hash %x" msgstr "" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:28 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:34 #: Source/Core/DolphinWX/TASInputDlg.cpp:160 msgid "IR" msgstr "IR" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:164 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:137 msgid "IR Sensitivity:" msgstr "Sensibilitate IR:" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:34 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:265 msgid "ISO Details" msgstr "Detalii ISO" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:66 msgid "ISO Directories" msgstr "Directoare ISO" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:155 #: Source/Core/DolphinWX/MemcardManager.cpp:629 msgid "Icon" msgstr "Pictogramă" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:295 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:217 msgid "Identity Generation" msgstr "" #: Source/Core/DolphinQt2/Main.cpp:190 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings." msgstr "" #: Source/Core/DolphinWX/Main.cpp:234 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings.\n" "\n" "Do you authorize Dolphin to report this information to Dolphin's developers?" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:40 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:701 msgid "Ignore Format Changes" msgstr "Ignoră Modificările de Format" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:182 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:183 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:178 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:179 msgid "" "Ignore any requests from the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Main.cpp:44 msgid "Ignore for this session" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:78 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:780 msgid "Immediately Present XFB" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:191 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:168 msgid "" "Implement fullscreen mode with a borderless window spanning the whole screen " "instead of using exclusive mode.\n" "Allows for faster transitions between fullscreen and windowed mode, but " "slightly increases input latency, makes movement less smooth and slightly " "decreases performance.\n" "Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D " "backend.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:207 #: Source/Core/DolphinWX/MainMenuBar.cpp:241 msgid "Import BootMii NAND Backup..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:808 msgid "Import Save" msgstr "Import Salvare" #: Source/Core/DolphinQt2/MenuBar.cpp:182 #: Source/Core/DolphinWX/MainMenuBar.cpp:222 msgid "Import Wii Save..." msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:119 msgid "Import failed" msgstr "Importare eșuată." #: Source/Core/DolphinWX/MemcardManager.cpp:446 msgid "" "Imported file has gsc extension\n" "but does not have a correct header." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:432 msgid "Imported file has invalid length." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:442 msgid "" "Imported file has sav extension\n" "but does not have a correct header." msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:1086 #: Source/Core/DolphinWX/FrameTools.cpp:1309 msgid "Importing NAND backup" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:1097 #, c-format msgid "" "Importing NAND backup\n" " Time elapsed: %1s" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:132 msgid "In Game" msgstr "În Joc" #: Source/Core/Core/HotkeyManager.cpp:104 msgid "Increase Convergence" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:102 msgid "Increase Depth" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:40 msgid "Increase Emulation Speed" msgstr "" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:82 msgid "Increase IR" msgstr "" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:47 #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:48 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:256 #: Source/Core/DolphinWX/LogConfigWindow.cpp:44 msgid "Info" msgstr "Info" #: Source/Core/Common/MsgHandler.cpp:65 Source/Core/DolphinQt2/MenuBar.cpp:904 #: Source/Core/DolphinQt2/MenuBar.cpp:963 msgid "Information" msgstr "Informații" #: Source/Core/DolphinQt2/MenuBar.cpp:920 #: Source/Core/DolphinQt2/MenuBar.cpp:1021 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739 msgid "Input" msgstr "Intrare" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:255 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:452 msgid "Insert &nop" msgstr "" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:97 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:75 msgid "Insert SD Card" msgstr "Introdu Card SD" #: Source/Core/DolphinQt2/Updater.cpp:60 msgid "Install Update" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:187 #: Source/Core/DolphinWX/MainMenuBar.cpp:239 msgid "Install WAD..." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:202 #: Source/Core/DolphinWX/GameListCtrl.cpp:896 msgid "Install to the NAND" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1262 msgid "Installing WAD..." msgstr "Se instalează WAD..." #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:36 msgid "Instruction Breakpoint" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:341 msgid "Integrity Check Error" msgstr "Eroare Verificare Integritate" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:334 msgid "Integrity check completed" msgstr "Verificare Integritate Completă" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:321 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:333 msgid "Integrity check completed. No errors have been found." msgstr "Verificarea integrității este completă. Nu au fost găsite erori." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:338 #, c-format msgid "" "Integrity check for %s failed. The disc image is most likely corrupted or " "has been patched incorrectly." msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:324 msgid "" "Integrity check for partition failed. The disc image is most likely " "corrupted or has been patched incorrectly." msgstr "" #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:38 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:85 msgid "Interface" msgstr "Interfață" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:147 msgid "Interface Settings" msgstr "Configurări Interfață" #: Source/Core/Core/State.cpp:365 msgid "Internal LZO Error - compression failed" msgstr "Eroare internă LZO - compresia a eșuat" #: Source/Core/Core/State.cpp:497 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Eroare internă LZO - decompresie a eșuat (%d) (%li, %li)\n" "Se reîncearcă încărcarea statusului" #: Source/Core/Core/State.cpp:606 msgid "Internal LZO Error - lzo_init() failed" msgstr "Eroare internă LZO - lzo_init() a eșuat" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:229 msgid "Internal Name:" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:254 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:29 msgid "Internal Resolution" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:67 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:865 msgid "Internal Resolution Frame Dumps" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:80 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:543 msgid "Internal Resolution:" msgstr "Rezoluția Internă:" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:183 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29 msgid "Interpreter (slowest)" msgstr "" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:182 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:156 msgid "Invalid Mixed Code" msgstr "" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:17 msgid "Invalid Player ID" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:926 msgid "Invalid RSO module address: %1" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:239 #, c-format msgid "Invalid address: %s" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:454 msgid "Invalid bat.map or dir entry." msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:262 msgid "Invalid callstack" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:951 msgid "Invalid host" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:554 msgid "Invalid index" msgstr "" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:141 msgid "Invalid input for the field \"%1\"" msgstr "" #: Source/Core/DolphinQt2/Debugger/RegisterColumn.cpp:87 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:302 msgid "Invalid input provided" msgstr "" #: Source/Core/Core/Movie.cpp:877 msgid "Invalid recording file" msgstr "Fișier de înregistrare invalid" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:467 msgid "Invalid search parameters (no object selected)" msgstr "Parametrii de căutare invalizi (nici un obiect selectat)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:450 msgid "Invalid search string (couldn't convert to number)" msgstr "Expresie de căutare invalidă (nu se poate converti în număr)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:438 msgid "Invalid search string (only even string lengths supported)" msgstr "" "Expresie de căutare invalidă (numai lungimile de siruri de caractere sunt " "suportate)" #: Source/Core/DolphinQt2/Main.cpp:162 msgid "Invalid title ID." msgstr "" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:77 msgid "Invalid value." msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:247 #, c-format msgid "Invalid value: %s" msgstr "" #: Source/Core/DiscIO/Enums.cpp:92 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:110 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:71 msgid "Italian" msgstr "Italiană" #: Source/Core/DiscIO/Enums.cpp:42 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:106 msgid "Italy" msgstr "" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:84 #: Source/Core/Core/HW/GCPadEmu.cpp:102 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:318 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:114 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:65 msgid "Iterative Input" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32 msgid "JIT Arm64 (experimental)" msgstr "" #: Source/Core/DolphinWX/Debugger/JitWindow.h:33 msgid "JIT Block Viewer" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:185 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31 msgid "JIT Recompiler (recommended)" msgstr "JIT Recompiler (recomandat)" #: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt2/MenuBar.cpp:224 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:118 #: Source/Core/DolphinWX/MainMenuBar.cpp:248 msgid "Japan" msgstr "" #: Source/Core/DiscIO/Enums.cpp:77 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:105 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:55 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:56 msgid "Japanese" msgstr "Japoneză" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:121 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:437 msgid "Keep Window on Top" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:116 msgid "" "Keep the game window on top of all other windows.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Menține fereastra jocului deasupra celorlalte ferestre.\n" "\n" "Dacă nu ești sigur, lasă debifat." #: Source/Core/Core/HW/GCKeyboard.cpp:21 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:87 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53 msgid "Keyboard" msgstr "" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:57 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:61 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:65 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:69 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:73 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:77 msgid "Keys" msgstr "" #: Source/Core/UICommon/UICommon.cpp:400 msgid "KiB" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:124 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:229 msgid "Kick Player" msgstr "" #: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt2/MenuBar.cpp:226 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:120 #: Source/Core/DolphinWX/MainMenuBar.cpp:249 msgid "Korea" msgstr "" #: Source/Core/DiscIO/Enums.cpp:104 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:114 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:64 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:83 msgid "Korean" msgstr "Coreeană" #. i18n: The left trigger button (labeled L on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:41 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:78 #: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:261 msgid "L" msgstr "L" #. i18n: The left trigger button (labeled L on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:45 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:82 #: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:260 msgid "L-Analog" msgstr "L-Analog" #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:124 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:81 msgid "Label" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:137 msgid "Language:" msgstr "Limba:" #: Source/Core/DolphinWX/MainMenuBar.cpp:122 #, c-format msgid "Last %i" msgstr "Ultima %i" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52 msgid "Latency (ms):" msgstr "" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:77 msgid "Latency:" msgstr "" #: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:33 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:134 #: Source/Core/DolphinWX/MainMenuBar.cpp:416 #: Source/Core/DolphinWX/TASInputDlg.cpp:124 #: Source/Core/DolphinWX/TASInputDlg.cpp:274 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20 msgid "Left" msgstr "Stânga" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:107 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:36 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:73 msgid "Left Stick" msgstr "Stick Stânga" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:65 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:144 msgid "Left Table" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:294 msgid "Left stick" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingButton.cpp:44 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:987 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Clic-Stânga pentru a detecta intrarea.\n" "Clic-Mijloc pentru a șterge.\n" "Clic-Dreapta pentru mai multe opțiuni." #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:992 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Clic Stânga/Dreapta pentru mai multe opțiuni.\n" "Clic-Mijloc pentru a goli." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:111 msgid "Less Than" msgstr "Mai puțin de" #: Source/Core/DolphinQt2/CheatsManager.cpp:296 msgid "Less or equal to" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:295 msgid "Less than" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:66 msgid "" "Lets the system language be set to values that games were not designed for. " "This can allow the use of extra translations for a few games, but can also " "lead to text display issues." msgstr "" #: Source/Core/DolphinQt2/AboutDialog.cpp:50 #: Source/Core/DolphinWX/AboutDolphin.cpp:40 msgid "License" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:62 msgid "Light Cmd" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:88 msgid "" "Limits the emulation speed to the specified percentage.\n" "Note that raising or lowering the emulation speed will also raise or lower " "the audio pitch unless audio stretching is enabled." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:510 msgid "List Columns" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:478 msgid "List View" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/HotkeyStates.cpp:24 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:77 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:91 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:86 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:52 #: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:30 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1234 msgid "Load" msgstr "Încarcă" #: Source/Core/DolphinWX/MainMenuBar.cpp:472 msgid "Load &Bad Map File..." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:673 #: Source/Core/DolphinWX/MainMenuBar.cpp:469 msgid "Load &Other Map File..." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:64 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:857 msgid "Load Custom Textures" msgstr "Încarcă Texturi Personalizate" #: Source/Core/DolphinQt2/MenuBar.cpp:190 #: Source/Core/DolphinWX/MainMenuBar.cpp:232 msgid "Load GameCube Main Menu" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:261 msgid "Load Last State" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:227 msgid "Load NTSC-J GameCube Main Menu from the JAP folder." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:229 msgid "Load NTSC-U GameCube Main Menu from the USA folder." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:231 msgid "Load PAL GameCube Main Menu from the EUR folder." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:156 #: Source/Core/Core/HotkeyManager.cpp:258 msgid "Load State" msgstr "Încărcă Status" #: Source/Core/Core/HotkeyManager.cpp:141 msgid "Load State Last 1" msgstr "Încărcă Ultimul Status 1" #: Source/Core/Core/HotkeyManager.cpp:150 msgid "Load State Last 10" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:142 msgid "Load State Last 2" msgstr "Încărcă Ultimul Status 2" #: Source/Core/Core/HotkeyManager.cpp:143 msgid "Load State Last 3" msgstr "Încărcă Ultimul Status 3" #: Source/Core/Core/HotkeyManager.cpp:144 msgid "Load State Last 4" msgstr "Încărcă Ultimul Status 4" #: Source/Core/Core/HotkeyManager.cpp:145 msgid "Load State Last 5" msgstr "Încărcă Ultimul Status 5" #: Source/Core/Core/HotkeyManager.cpp:146 msgid "Load State Last 6" msgstr "Încărcă Ultimul Status 6" #: Source/Core/Core/HotkeyManager.cpp:147 msgid "Load State Last 7" msgstr "Încărcă Ultimul Status 7" #: Source/Core/Core/HotkeyManager.cpp:148 msgid "Load State Last 8" msgstr "Încărcă Ultimul Status 8" #: Source/Core/Core/HotkeyManager.cpp:149 msgid "Load State Last 9" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:106 msgid "Load State Slot 1" msgstr "Încarcă Status din Slotul 1" #: Source/Core/Core/HotkeyManager.cpp:115 msgid "Load State Slot 10" msgstr "Încarcă Status din Slotul 10" #: Source/Core/Core/HotkeyManager.cpp:107 msgid "Load State Slot 2" msgstr "Încarcă Status din Slotul 2" #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Load State Slot 3" msgstr "Încarcă Status din Slotul 3" #: Source/Core/Core/HotkeyManager.cpp:109 msgid "Load State Slot 4" msgstr "Încarcă Status din Slotul 4" #: Source/Core/Core/HotkeyManager.cpp:110 msgid "Load State Slot 5" msgstr "Încarcă Status din Slotul 5" #: Source/Core/Core/HotkeyManager.cpp:111 msgid "Load State Slot 6" msgstr "Încarcă Status din Slotul 6" #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Load State Slot 7" msgstr "Încarcă Status din Slotul 7" #: Source/Core/Core/HotkeyManager.cpp:113 msgid "Load State Slot 8" msgstr "Încarcă Status din Slotul 8" #: Source/Core/Core/HotkeyManager.cpp:114 msgid "Load State Slot 9" msgstr "Încarcă Status din Slotul 9" #: Source/Core/DolphinQt2/MenuBar.cpp:273 msgid "Load State from File" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:274 #: Source/Core/DolphinWX/MainMenuBar.cpp:100 msgid "Load State from Selected Slot" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:275 msgid "Load State from Slot" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:99 msgid "Load State..." msgstr "Se încarcă Statusul..." #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:65 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:261 msgid "Load Wii Save" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:633 msgid "Load Wii System Menu" msgstr "Încărcare Meniu Sistem Wii" #: Source/Core/DolphinQt2/MenuBar.cpp:708 msgid "Load Wii System Menu %1" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:627 #, c-format msgid "Load Wii System Menu %s" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:233 msgid "Load a GameCube Main Menu located under Dolphin's GC folder." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:470 msgid "" "Load any .map file containing the function names and addresses for this game." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:278 msgid "Load bad map file" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:154 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:233 msgid "" "Load custom textures from User/Load/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:116 msgid "Load from Selected Slot" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:329 msgid "Load from Slot %1 - %2" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:981 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:262 msgid "Load map file" msgstr "" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:135 msgid "Load..." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:964 msgid "Loaded symbols from '%1'" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:767 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:773 msgid "Localhost" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:472 msgid "Lock" msgstr "" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:31 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:143 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:202 #: Source/Core/DolphinWX/LogWindow.h:30 msgid "Log" msgstr "Jurnal" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:21 #: Source/Core/DolphinWX/LogConfigWindow.cpp:24 msgid "Log Configuration" msgstr "Configurare Jurnal" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:83 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:428 msgid "Log Render Time to File" msgstr "" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:56 #: Source/Core/DolphinWX/LogConfigWindow.cpp:77 msgid "Log Types" msgstr "Tipuri jurnal" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:270 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:218 msgid "" "Log the render time of every frame to User/Logs/render_time.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:49 #: Source/Core/DolphinWX/LogConfigWindow.cpp:72 msgid "Logger Outputs" msgstr "Jurnale Generate" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:131 #: Source/Core/DolphinWX/Frame.cpp:387 msgid "Logging" msgstr "Înregistrare" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:502 msgid "Lost connection to NetPlay server..." msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74 msgid "MD5 Check:" msgstr "" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:33 #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:19 msgid "MD5 Checksum" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:63 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:252 msgid "MD5 Checksum:" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:133 msgid "MD5 check..." msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:284 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:318 #: Source/Core/DolphinWX/MemcardManager.cpp:524 #: Source/Core/DolphinWX/MemcardManager.cpp:559 msgid "MadCatz Gameshark files(*.gcs)" msgstr "Fișiere MadCatz Gameshark(*.gcs)" #: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:22 #: Source/Core/DolphinWX/TASInputDlg.cpp:394 msgid "Main Stick" msgstr "Stick Principal" #: Source/Core/DolphinWX/MainMenuBar.cpp:494 msgid "" "Make a new .dsy file which can recognise more functions, by combining two " "existing files. The first input file has priority." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:498 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:133 #: Source/Core/DolphinQt2/MenuBar.cpp:503 #: Source/Core/DolphinWX/GameListCtrl.cpp:426 #: Source/Core/DolphinWX/MainMenuBar.cpp:312 msgid "Maker" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:232 msgid "Maker ID:" msgstr "ID Marcaj:" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:61 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:84 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:278 msgid "Maker:" msgstr "Marcaj:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:272 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:208 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Face obiectele îndepărtate mai vizibile prin eliminarea ceții, intensificând " "astfel detaliile generale .\n" "Dezactivând ceața va destabiliza unele jocuri care se bazează pe o emulare " "corespunzătoare de ceață.\n" "\n" "Dacă nu ești sigur, lasă debifat." #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:567 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:471 msgid "Match Found" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:59 msgid "Matrix Cmd" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:121 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:128 msgid "Max" msgstr "Max" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:121 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:92 msgid "May cause slow down in Wii Menu and some games." msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:34 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:86 #: Source/Core/DolphinWX/Debugger/MemoryWindow.h:28 msgid "Memory" msgstr "" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:47 msgid "Memory Breakpoint" msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:93 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37 #: Source/Core/DolphinWX/MemcardManager.cpp:207 msgid "Memory Card" msgstr "Card de memorie" #: Source/Core/DolphinWX/MemcardManager.cpp:83 msgid "Memory Card Manager" msgstr "" #: Source/Core/Core/ConfigManager.cpp:1024 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" "Numele de fișier al Cardului de memorie din Slotul %c este incorect\n" "Regiune nespecificată\n" "\n" " Calea Slotului %c s-a schimbat în\n" "%s\n" "Dorești să copiezi fișierul vechi în această nouă locație?\n" #: Source/Core/DolphinQt2/CheatsManager.cpp:426 #: Source/Core/DolphinQt2/CheatsManager.cpp:448 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:533 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:374 msgid "Memory Not Ready" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:127 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:207 msgid "Memory breakpoint options" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:438 msgid "Memory card already has a save for this title." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:281 msgid "Memory card already opened" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:97 msgid "Memory card file size does not match the header size" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:187 #, c-format msgid "MemoryCard: ClearBlock called on invalid address (0x%x)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:159 #, c-format msgid "MemoryCard: Read called with invalid source address (0x%x)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:171 #, c-format msgid "MemoryCard: Write called with invalid destination address (0x%x)" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:1068 #: Source/Core/DolphinWX/FrameTools.cpp:1295 msgid "" "Merging a new NAND over your currently selected NAND will overwrite any " "channels and savegames that already exist. This process is not reversible, " "so it is recommended that you keep backups of both NANDs. Are you sure you " "want to continue?" msgstr "" #: Source/Core/UICommon/UICommon.cpp:400 msgid "MiB" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:83 #: Source/Core/DolphinQt2/Config/Mapping/GCMicrophone.cpp:27 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:275 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:94 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:39 msgid "Microphone" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:118 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:125 msgid "Min" msgstr "Min" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:87 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:923 msgid "Misc" msgstr "Diverse" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:91 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:149 msgid "Misc Settings" msgstr "Configurări Diverse" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:33 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:27 msgid "Modifier" msgstr "Modificator" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:145 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:227 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Modifică texturile pentru a afișa formatul în care sunt codate. Necesită " "resetarea emulării în cele mai multe cazuri.\n" "\n" "Dacă nu ești sigur, lasă debifat." #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:105 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:332 msgid "Monoscopic Shadows" msgstr "" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:120 #: Source/Core/DolphinWX/LogWindow.cpp:68 msgid "Monospaced Font" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:296 msgid "More or equal to" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:296 msgid "More than" msgstr "" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:283 #: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:102 msgid "Motion Controls and IR" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:80 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299 msgid "Motor" msgstr "Motor" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:40 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:133 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:89 msgid "" "Move the mouse pointer over an option to display a detailed description." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:248 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyTAS.cpp:24 msgid "Movie" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:498 msgid "" "Must use Generate Symbols first! Recognise names of any standard library " "functions used in multiple games, by loading them from a .dsy, .csv, or ." "mega file." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:778 #: Source/Core/DolphinQt2/MenuBar.cpp:821 #: Source/Core/DolphinQt2/MenuBar.cpp:826 #: Source/Core/DolphinQt2/MenuBar.cpp:830 #: Source/Core/DolphinWX/FrameTools.cpp:1329 #: Source/Core/DolphinWX/FrameTools.cpp:1373 #: Source/Core/DolphinWX/FrameTools.cpp:1378 #: Source/Core/DolphinWX/FrameTools.cpp:1384 msgid "NAND Check" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:635 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" "NOTĂ: Dimensiunea Fluxului nu corespunde cu lungimea actuală a datelor\n" #: Source/Core/DolphinQt2/MenuBar.cpp:192 #: Source/Core/DolphinWX/MainMenuBar.cpp:226 msgid "NTSC-J" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:194 #: Source/Core/DolphinWX/MainMenuBar.cpp:228 msgid "NTSC-U" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:472 msgid "Name" msgstr "" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:92 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:83 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:57 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:83 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:89 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:42 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:275 #: Source/Core/DolphinWX/PatchAddEdit.cpp:58 msgid "Name:" msgstr "Nume:" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:78 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:186 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19 msgid "Name: " msgstr "Nume:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:46 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:529 msgid "Native (640x528)" msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:283 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:318 msgid "Native GCI File (*.gci)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:523 #: Source/Core/DolphinWX/MemcardManager.cpp:559 msgid "Native GCI files(*.gci)" msgstr "Fișiere native GCI (*.gci)" #: Source/Core/DiscIO/Enums.cpp:48 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:110 msgid "Netherlands" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1312 msgid "Netplay has desynced in NetPlay_GetButtonPress()" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1106 msgid "Netplay has desynced. There is no way to recover from this." msgstr "" #: Source/Core/DolphinQt2/Updater.cpp:58 msgid "Never Auto-Update" msgstr "" #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:87 msgid "New" msgstr "" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:23 msgid "New Breakpoint" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:40 msgid "New Scan" msgstr "Scanare Nouă" #: Source/Core/DolphinQt2/CheatsManager.cpp:280 msgid "New Search" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:54 msgid "New Texture" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:296 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:217 msgid "New identity generated." msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:451 msgid "New instruction:" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:181 #: Source/Core/DolphinWX/MemcardManager.cpp:818 msgid "Next Page" msgstr "Pagina următoare" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:47 msgid "Next Scan" msgstr "Următoarea Scanare" #: Source/Core/DolphinQt2/CheatsManager.cpp:281 msgid "Next Search" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:137 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:102 msgid "Nickname:" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:32 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:30 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:78 msgid "No Adapter Detected" msgstr "" #: Source/Core/Core/ConfigManager.h:35 msgid "No Audio Output" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:578 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:480 msgid "No Match" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:511 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:419 msgid "No Value Given" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:793 msgid "No description available" msgstr "Nu există o descriere disponibilă" #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:73 msgid "No extension selected." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:882 msgid "No file loaded" msgstr "Nici-un fișier încărcat" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:273 msgid "No file loaded / recorded." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:429 msgid "No free directory index entries." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:53 msgid "No game is running." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:778 #: Source/Core/DolphinWX/FrameTools.cpp:1329 msgid "No issues have been detected." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:918 msgid "No recorded file" msgstr "Nici-un fișier înregistrat" #: Source/Core/Core/State.cpp:695 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:382 msgid "No value provided." msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:86 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:179 #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:146 #: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:55 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:27 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1259 msgid "None" msgstr "Nimic" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:108 msgid "Not Equal" msgstr "Diferit" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:70 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:297 msgid "Not Set" msgstr "Nestabilit" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:397 msgid "Not Valid Hex" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:215 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:354 msgid "Not all players have the game. Do you really want to start?" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:295 msgid "Not equals to" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:242 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:247 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:252 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:257 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:262 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:267 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:272 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:277 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:291 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:302 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:308 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:313 msgid "Not implemented" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:457 msgid "Not implemented yet." msgstr "" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:88 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30 msgid "Notes:" msgstr "" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:44 #: Source/Core/DolphinWX/FrameAui.cpp:82 Source/Core/DolphinWX/FrameAui.cpp:86 #: Source/Core/DolphinWX/FrameAui.cpp:510 #: Source/Core/DolphinWX/FrameAui.cpp:554 #: Source/Core/DolphinWX/FrameAui.cpp:561 #: Source/Core/DolphinWX/LogConfigWindow.cpp:41 msgid "Notice" msgstr "Notificare" #. i18n: The number of times a code block has been executed #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:183 msgid "NumExec" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189 msgid "Number of Codes: " msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:31 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:84 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:185 msgid "Nunchuk Buttons" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:86 msgid "Nunchuk Configuration" msgstr "" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:112 msgid "Nunchuk Orientation" msgstr "" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:69 msgid "Nunchuk Stick" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:214 msgid "Nunchuk orientation" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:208 msgid "Nunchuk stick" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:639 msgid "Nvidia 3D Vision" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:601 #, c-format msgid "Object %zu" msgstr "" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:79 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:125 msgid "Object Range" msgstr "Interval Obiect" #: Source/Core/DolphinQt2/CheatsManager.cpp:307 msgid "Octal" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:105 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:638 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1217 msgid "Off" msgstr "Oprit" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:115 #: Source/Core/DolphinWX/PatchAddEdit.cpp:62 msgid "Offset:" msgstr "Decalaj:" #: Source/Core/DolphinQt2/MenuBar.cpp:463 #: Source/Core/DolphinWX/MainMenuBar.cpp:522 msgid "Online &Documentation" msgstr "&Documentație Online" #: Source/Core/DolphinWX/MemcardManager.cpp:426 #, c-format msgid "Only %d blocks available" msgstr "Doar %d blocuri disponibile" #: Source/Core/DolphinQt2/MenuBar.cpp:1021 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:351 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:375 msgid "" "Only export symbols with prefix:\n" "(Blank for all symbols)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:550 msgid "Op?" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:24 Source/Core/DolphinQt2/ToolBar.cpp:85 #: Source/Core/DolphinWX/MainToolBar.cpp:168 msgid "Open" msgstr "Deschide" #: Source/Core/DolphinQt2/GameList/GameList.cpp:232 #: Source/Core/DolphinWX/GameListCtrl.cpp:863 msgid "Open &containing folder" msgstr "Deschide &conținutul dosarului" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:170 msgid "Open FIFO log" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:227 #: Source/Core/DolphinWX/GameListCtrl.cpp:849 msgid "Open Wii &save folder" msgstr "Deschide dosarul Wii &salvat " #: Source/Core/DolphinWX/MainToolBar.cpp:168 msgid "Open file..." msgstr "Deschide fișier..." #: Source/Core/AudioCommon/OpenALStream.cpp:117 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: nu se poate crea contextul pentru dispozitivul %s" #: Source/Core/AudioCommon/OpenALStream.cpp:99 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: nu pot găsi dispozitive de sunet" #: Source/Core/AudioCommon/OpenALStream.cpp:109 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: nu pot deschide dispozitivul %s" #: Source/Core/DolphinWX/Frame.cpp:804 msgid "Operation in progress..." msgstr "" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:82 Source/Core/Core/HW/GCPadEmu.cpp:96 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:310 #: Source/Core/DolphinQt2/Config/Mapping/GCKeyboardEmu.cpp:38 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:58 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:70 msgid "Options" msgstr "Opțiuni" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:51 msgid "Orange" msgstr "Portocaliu" #: Source/Core/DolphinWX/MemcardManager.cpp:461 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the saves to a new memory card\n" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:166 msgid "Orientation" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:77 #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:84 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:490 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:805 msgid "Other" msgstr "Altele" #: Source/Core/Core/HotkeyManager.cpp:262 msgid "Other State Hotkeys" msgstr "" #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:125 msgid "Other State Management" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:135 msgid "Other game" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739 msgid "Output" msgstr "Ieșire" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:49 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:85 msgid "Overlay Information" msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:60 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64 msgid "Override Language on NTSC Games" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:592 #: Source/Core/DolphinWX/MainMenuBar.cpp:147 msgid "P&lay Input Recording..." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:197 #: Source/Core/DolphinWX/MainMenuBar.cpp:230 msgid "PAL" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:119 msgid "PNG image file (*.png);; All Files (*)" msgstr "" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:175 msgid "PPC Size" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:253 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:450 msgid "PPC vs x86" msgstr "" #: Source/Core/Core/HW/GCPad.cpp:18 msgid "Pad" msgstr "Pad" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:48 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:61 msgid "Pads" msgstr "Paduri" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:165 #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:251 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:139 msgid "Parsing Error" msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:88 msgid "Partition %1" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:161 #, c-format msgid "Partition %zu" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:251 msgid "Passthrough a Bluetooth Adapter" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:143 msgid "Passthrough a Bluetooth adapter" msgstr "" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:22 msgid "Patch Editor" msgstr "" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:43 msgid "Patch name" msgstr "" #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:45 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:250 msgid "Patches" msgstr "Patch-uri" #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:40 #: Source/Core/DolphinQt2/Settings/PathPane.cpp:22 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:89 msgid "Paths" msgstr "Căi" #: Source/Core/DolphinQt2/ToolBar.cpp:87 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:73 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:47 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:180 #: Source/Core/DolphinWX/MainToolBar.cpp:220 msgid "Pause" msgstr "Pauză" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:76 msgid "Pause After" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:612 #: Source/Core/DolphinWX/MainMenuBar.cpp:153 msgid "Pause at End of Movie" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:141 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:94 msgid "Pause on Focus Loss" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:130 msgid "Pauses the emulator when focus is taken away from the emulation window." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:70 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:602 msgid "Per-Pixel Lighting" msgstr "Iluminare Per-Pixel" #: Source/Core/DolphinQt2/MenuBar.cpp:217 #: Source/Core/DolphinWX/MainMenuBar.cpp:252 msgid "Perform Online System Update" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:194 #: Source/Core/DolphinWX/GameListCtrl.cpp:889 msgid "Perform System Update" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:41 msgid "" "Perform a full index of the game's RAM at the current Data Size. Required " "before any Searching can be performed." msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:539 #, c-format msgid "Perspective %d" msgstr "Perspectiva %d" #: Source/Core/DolphinWX/MainMenuBar.cpp:440 msgid "Perspectives" msgstr "" #: Source/Core/UICommon/UICommon.cpp:401 msgid "PiB" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:871 msgid "Pick a debug font" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:124 msgid "Pixel Shader" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:126 msgid "Pixel Shader Constants" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:494 #: Source/Core/DolphinQt2/MenuBar.cpp:499 #: Source/Core/DolphinWX/MainMenuBar.cpp:306 msgid "Platform" msgstr "" #: Source/Core/DolphinQt2/ToolBar.cpp:86 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:150 #: Source/Core/DolphinWX/MainToolBar.cpp:171 #: Source/Core/DolphinWX/MainToolBar.cpp:225 msgid "Play" msgstr "Rulare" #: Source/Core/Core/HotkeyManager.cpp:49 msgid "Play Recording" msgstr "Rulează Înregistrarea" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:109 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:137 msgid "Playback Options" msgstr "Opțiuni de Rulare" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:119 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:191 msgid "Players" msgstr "Playere" #: Source/Core/DolphinWX/FrameTools.cpp:870 msgid "Please confirm..." msgstr "Te rugăm să confirmi..." #: Source/Core/DolphinWX/FrameAui.cpp:510 msgid "Please create a perspective before saving" msgstr "Te rugăm să creezi o perspectivă înainte de a salva" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:81 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:47 msgid "Port %1" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160 #, c-format msgid "Port %i" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:78 #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:105 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:160 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:199 msgid "Port:" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:495 msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:22 msgid "Post Processing Shader Configuration" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:87 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:585 msgid "Post-Processing Effect:" msgstr "Efect Post-Procesare:" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:66 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:860 msgid "Prefetch Custom Textures" msgstr "" #: Source/Core/Core/Movie.cpp:1115 #, c-format msgid "Premature movie end in PlayController. %u + %zu > %zu" msgstr "" #: Source/Core/Core/Movie.cpp:1238 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %zu" msgstr "" #: Source/Core/Core/Movie.cpp:1212 #, c-format msgid "Premature movie end in PlayWiimote. %u > %zu" msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:90 #: Source/Core/DolphinWX/FrameTools.cpp:1461 msgid "" "Preparing to update...\n" "This can take a while." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:65 msgid "Press Sync Button" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:180 msgid "Prev Page" msgstr "Pagina Ant" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:289 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:319 msgid "" "Prevents shader compilation stuttering by not rendering waiting objects. Can " "work in scenarios where Ubershaders doesn't, at the cost of introducing " "visual glitches and broken effects. Not recommended, only use if the other " "options give poor results on your system." msgstr "" #: Source/Core/DolphinWX/Debugger/AssemblerEntryDialog.cpp:89 #, c-format msgid "Preview: %s" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:817 msgid "Previous Page" msgstr "Pagina Anterioară" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:75 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1231 msgid "Profile" msgstr "Profil" #: Source/Core/Core/HotkeyManager.cpp:250 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyDebugging.cpp:26 msgid "Program Counter" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.h:48 msgid "Properties" msgstr "Proprietăți" #: Source/Core/DolphinWX/MainMenuBar.cpp:378 msgid "Provide safer execution by not linking the JIT blocks." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:358 msgid "Purge Game List Cache" msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:257 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:79 msgid "Put Main Menu roms in User/GC/{region}." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:645 msgid "Quality of Service (QoS) couldn't be enabled." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:643 msgid "Quality of Service (QoS) was successfully enabled." msgstr "" #: Source/Core/Common/MsgHandler.cpp:66 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:367 #: Source/Core/DolphinQt2/MainWindow.cpp:1067 msgid "Question" msgstr "Întrebare" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:68 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:108 msgid "Quit" msgstr "Renunță" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:273 msgid "Quit Netplay" msgstr "" #. i18n: The right trigger button (labeled R on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:43 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:80 #: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:263 msgid "R" msgstr "R" #. i18n: The right trigger button (labeled R on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:47 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:84 #: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:262 msgid "R-Analog" msgstr "R-Analog" #: Source/Core/DolphinQt2/MenuBar.cpp:666 msgid "RSO Modules" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:35 msgid "Radius" msgstr "Raza" #. i18n: A range of memory addresses #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:69 #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:52 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:801 msgid "Range" msgstr "Interval" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:257 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:453 msgid "Re&place instruction" msgstr "" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:58 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:43 msgid "Read" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation or write operation occurs. #. The string is not a command to read and write something or to allow reading and writing. #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:134 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:186 msgid "Read and write" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:126 msgid "" "Read game names from an internal database instead of reading names from the " "games themselves, except for games that aren't in the database. The names in " "the database are often more consistently formatted, especially for Wii games." msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation occurs. #. The string does not mean "read-only" in the sense that something cannot be written to. #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:138 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:193 msgid "Read only" msgstr "" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:62 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:47 msgid "Read or Write" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:51 msgid "Read-Only Mode" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:151 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:362 msgid "Real Balance Board" msgstr "Placa de Echilibru Reală" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:179 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312 msgid "Real Wii Remote" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32 msgid "Recenter" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:455 msgid "" "Recognise standard functions from Sys/totaldb.dsy, and use generic zz_ names " "for other functions." msgstr "" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:137 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:163 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:204 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:406 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:812 msgid "Record" msgstr "Înregistrare" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:66 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:271 msgid "Record inputs" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:173 msgid "Recording Info" msgstr "Info Înregistrare" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:119 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:187 msgid "Recording Options" msgstr "Opțiuni Înregistrare" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:269 msgid "Recording..." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:32 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:48 msgid "Red" msgstr "Roșu" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:39 msgid "Red Left" msgstr "Roșu Stânga" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:42 msgid "Red Right" msgstr "Roșu Dreapta" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:243 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:143 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics. This " "smooths out jagged edges on objects.\n" "Increases GPU load and sometimes causes graphical issues. SSAA is " "significantly more demanding than MSAA, but provides top quality geometry " "anti-aliasing and also applies anti-aliasing to lighting, shader effects, " "and textures.\n" "\n" "If unsure, select None." msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:282 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:146 #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:53 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:63 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:352 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1192 #: Source/Core/DolphinWX/MainToolBar.cpp:169 msgid "Refresh" msgstr "Reîmprospătare" #: Source/Core/Core/HotkeyManager.cpp:27 msgid "Refresh Game List" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:169 msgid "Refresh game list" msgstr "Reîmprospătează lista de jocuri" #: Source/Core/DolphinQt2/GameList/GameList.cpp:501 #: Source/Core/DolphinQt2/MenuBar.cpp:506 #: Source/Core/DolphinWX/MainMenuBar.cpp:318 msgid "Region" msgstr "" #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:20 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:102 #: Source/Core/DolphinWX/Debugger/RegisterWindow.h:17 msgid "Registers" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:38 msgid "Relative Input" msgstr "" #: Source/Core/DolphinQt2/Updater.cpp:59 msgid "Remind Me Later" msgstr "" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:96 #: Source/Core/DolphinQt2/Settings/PathPane.cpp:128 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:142 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:80 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:386 #: Source/Core/DolphinWX/PatchAddEdit.cpp:87 msgid "Remove" msgstr "Elimină" #: Source/Core/DolphinQt2/CheatsManager.cpp:133 msgid "Remove from Watch" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:449 msgid "Remove names from all functions and variables." msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:379 #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:401 msgid "Rename symbol" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:360 msgid "Rename symbol:" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:141 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:206 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Prelucrează scena ca și wireframe.\n" "\n" "Dacă nu ești sigur, lasă debifat." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:87 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:444 msgid "Render to Main Window" msgstr "Redare în Fereastra Principală" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:38 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52 msgid "Rendering" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:316 #, c-format msgid "Report: GCIFolder Writing to unallocated block 0x%x" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:30 #: Source/Core/DolphinQt2/CheatsManager.cpp:283 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:145 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:98 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:289 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1211 msgid "Reset" msgstr "Resetare" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:269 msgid "Reset Traversal Server" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:270 msgid "Reset Traversal Server to %1:%2" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:69 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:98 msgid "Reset Traversal Settings" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:562 msgid "Reset Wii Remote pairings" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:148 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:287 msgid "Reset all saved Wii Remote pairings" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:209 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:258 msgid "Restart Required" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88 msgid "Results" msgstr "Rezultate" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:381 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:801 msgid "Retry" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:233 msgid "Revision:" msgstr "Revizia:" #: Source/Core/DolphinQt2/AboutDialog.cpp:29 msgid "Revision: " msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:33 #, c-format msgid "Revision: %s" msgstr "" #: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:35 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:136 #: Source/Core/DolphinWX/MainMenuBar.cpp:417 #: Source/Core/DolphinWX/TASInputDlg.cpp:120 #: Source/Core/DolphinWX/TASInputDlg.cpp:274 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:21 msgid "Right" msgstr "Dreapta" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:109 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:38 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:77 msgid "Right Stick" msgstr "Dreapta Stick" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:68 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:148 msgid "Right Table" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:295 msgid "Right stick" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:301 msgid "Room ID" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:203 msgid "Room ID:" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:221 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:299 msgid "" "Rounds 2D vertices to whole pixels. Fixes graphical problems in some games " "at higher internal resolutions. This setting has no effect when native " "internal resolution is used.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:78 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:297 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:39 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:56 msgid "Rumble" msgstr "Vibrație" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:187 msgid "Run" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:250 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:448 msgid "Run &To Here" msgstr "" #: Source/Core/DiscIO/Enums.cpp:51 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:112 msgid "Russia" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:82 msgid "SD Card Image (*.raw);;All Files (*)" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:188 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:82 msgid "SD Card Path:" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:136 msgid "SD card" msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:113 msgid "SP1:" msgstr "" #. i18n: The START/PAUSE button on GameCube controllers #: Source/Core/Core/HW/GCPadEmu.cpp:59 #: Source/Core/DolphinWX/TASInputDlg.cpp:424 msgid "START" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:288 #: Source/Core/DolphinWX/MainMenuBar.cpp:135 msgid "Sa&ve State" msgstr "Sal&vează Status" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:62 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:738 msgid "Safe" msgstr "Sigur" #: Source/Core/DolphinQt2/Config/Mapping/HotkeyStates.cpp:22 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:78 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:92 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:87 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:55 #: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:33 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:164 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1236 msgid "Save" msgstr "Salvare" #: Source/Core/DolphinQt2/MenuBar.cpp:677 #: Source/Core/DolphinWX/MainMenuBar.cpp:479 msgid "Save Code" msgstr "" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:181 msgid "Save FIFO log" msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:225 msgid "Save File to" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:529 msgid "Save GCI as..." msgstr "Salvează GCI ca..." #: Source/Core/Core/HotkeyManager.cpp:152 #: Source/Core/DolphinWX/MainMenuBar.cpp:107 msgid "Save Oldest State" msgstr "Salvează cel mai Vechi Status" #: Source/Core/DolphinWX/MainMenuBar.cpp:421 msgid "Save Perspectives" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:155 #: Source/Core/Core/HotkeyManager.cpp:259 msgid "Save State" msgstr "Salvează Status" #: Source/Core/Core/HotkeyManager.cpp:118 msgid "Save State Slot 1" msgstr "Salvează Status din Slotul 1" #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Save State Slot 10" msgstr "Salvează Status din Slotul 10" #: Source/Core/Core/HotkeyManager.cpp:119 msgid "Save State Slot 2" msgstr "Salvează Status din Slotul 2" #: Source/Core/Core/HotkeyManager.cpp:120 msgid "Save State Slot 3" msgstr "Salvează Status din Slotul 3" #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Save State Slot 4" msgstr "Salvează Status din Slotul 4" #: Source/Core/Core/HotkeyManager.cpp:122 msgid "Save State Slot 5" msgstr "Salvează Status din Slotul 5" #: Source/Core/Core/HotkeyManager.cpp:123 msgid "Save State Slot 6" msgstr "Salvează Status din Slotul 6" #: Source/Core/Core/HotkeyManager.cpp:124 msgid "Save State Slot 7" msgstr "Salvează Status din Slotul 7" #: Source/Core/Core/HotkeyManager.cpp:125 msgid "Save State Slot 8" msgstr "Salvează Status din Slotul 8" #: Source/Core/Core/HotkeyManager.cpp:126 msgid "Save State Slot 9" msgstr "Salvează Status din Slotul 9" #: Source/Core/DolphinQt2/MenuBar.cpp:289 msgid "Save State to File" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:291 msgid "Save State to Oldest Slot" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:290 #: Source/Core/DolphinWX/MainMenuBar.cpp:106 msgid "Save State to Selected Slot" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:292 msgid "Save State to Slot" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:105 msgid "Save State..." msgstr "Salvează Status..." #: Source/Core/DolphinQt2/MenuBar.cpp:674 #: Source/Core/DolphinWX/MainMenuBar.cpp:474 msgid "Save Symbol Map &As..." msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:296 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:124 msgid "Save and Load State" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:107 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:358 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:364 msgid "Save as..." msgstr "Salvează ca..." #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:431 msgid "Save combined output file as" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1231 msgid "Save compressed GCM/ISO" msgstr "Salvare GCM/ISO comprimat" #: Source/Core/DolphinWX/MainMenuBar.cpp:422 msgid "Save currently-toggled perspectives" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1222 msgid "Save decompressed GCM/ISO" msgstr "Salvare GCM/ISO decomprimat" #: Source/Core/DolphinQt2/MenuBar.cpp:997 msgid "Save map file" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:297 msgid "Save map file as" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:358 msgid "Save signature as" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:1028 msgid "Save signature file" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:480 msgid "" "Save the entire disassembled code. This may take a several seconds and may " "require between 50 and 100 MB of hard drive space. It will only save code " "that is in the first 4 MB of memory. If you are debugging a game that loads ." "rel files with code to memory, you may want to increase the limit to perhaps " "8 MB. That can be done in SymbolDB::SaveMap()." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:475 msgid "" "Save the function names and addresses for this game as a .map file. If you " "want to open the .map file in IDA Pro, use the .idc script." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:465 msgid "" "Save the function names for each address to a .map file in your user " "settings map folder, named after the title ID." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Save to Selected Slot" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:330 msgid "Save to Slot %1 - %2" msgstr "" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:136 msgid "Save..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:427 msgid "Saved Perspectives" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:325 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:561 msgid "Saved Wii Remote pairings can only be reset when a Wii game is running." msgstr "" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:120 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:91 msgid "Saved to /Wii/sd.raw (default size is 128mb)." msgstr "" #: Source/Core/Core/Movie.cpp:943 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" "Statusul de salvare film %s este corupt, înregistrarea filmului se oprește..." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:68 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:599 msgid "Scaled EFB Copy" msgstr "Copie EFB Scalată" #: Source/Core/DolphinWX/GameListCtrl.cpp:626 msgid "Scanning..." msgstr "Scanez..." #: Source/Core/DolphinQt2/ToolBar.cpp:90 #: Source/Core/DolphinWX/MainToolBar.cpp:174 msgid "ScrShot" msgstr "ScrShot" #: Source/Core/VideoCommon/ImageWrite.cpp:54 #, c-format msgid "Screenshot failed: Could not open file \"%s\" (error %d)" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:95 #: Source/Core/DolphinQt2/MenuBar.cpp:423 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:171 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233 msgid "Search" msgstr "Căutare" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:117 msgid "Search (clear to use previous value)" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:83 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:86 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:80 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:113 msgid "Search Address" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:263 msgid "Search Current Object" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:130 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:36 msgid "Search Subfolders" msgstr "Căutare Subdosare" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:226 msgid "Search for Hex Value:" msgstr "" #: Source/Core/DolphinQt2/SearchBar.cpp:26 msgid "Search games..." msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:50 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:753 #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:23 msgid "Select" msgstr "Selectează" #: Source/Core/DolphinWX/MainMenuBar.cpp:359 msgid "Select Columns" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:68 msgid "Select Dump Path" msgstr "" #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13 msgid "Select Game" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:331 msgid "Select Slot %1 - %2" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:573 #, c-format msgid "Select Slot %u - %s" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:260 msgid "Select State" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:305 #: Source/Core/DolphinWX/MainMenuBar.cpp:136 msgid "Select State Slot" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:130 msgid "Select State Slot 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:139 msgid "Select State Slot 10" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:131 msgid "Select State Slot 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:132 msgid "Select State Slot 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:133 msgid "Select State Slot 4" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:134 msgid "Select State Slot 5" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:135 msgid "Select State Slot 6" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:136 msgid "Select State Slot 7" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:137 msgid "Select State Slot 8" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:138 msgid "Select State Slot 9" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:57 msgid "Select Wii NAND Root" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1302 msgid "Select a BootMii NAND backup to import" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:139 #: Source/Core/DolphinQt2/Settings/PathPane.cpp:34 msgid "Select a Directory" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:118 #: Source/Core/DolphinQt2/MainWindow.cpp:445 #: Source/Core/DolphinQt2/MainWindow.cpp:796 #: Source/Core/DolphinQt2/MainWindow.cpp:803 msgid "Select a File" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:44 msgid "Select a Game" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:80 msgid "Select a SD Card Image" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1252 msgid "Select a Wii WAD file to install" msgstr "Selectează un fişier WAD Wii pentru instalare" #: Source/Core/DolphinWX/MemcardManager.cpp:518 msgid "Select a save file to import" msgstr "Selectează un fişier salvat, pentru a-l importa" #: Source/Core/DolphinQt2/MenuBar.cpp:734 msgid "Select a title to install to NAND" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:328 msgid "Select floating windows" msgstr "Selectează ferestre flotante" #: Source/Core/DolphinQt2/MainWindow.cpp:1122 #: Source/Core/DolphinQt2/MainWindow.cpp:1193 #: Source/Core/DolphinWX/FrameTools.cpp:502 #: Source/Core/DolphinWX/FrameTools.cpp:997 msgid "Select the Recording File" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:351 msgid "Select the file to load" msgstr "Selectează fișierul de încărcat." #: Source/Core/DolphinQt2/MainWindow.cpp:1103 #: Source/Core/DolphinWX/FrameTools.cpp:1314 msgid "Select the keys file (OTP/SEEPROM dump)" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:1076 #: Source/Core/DolphinQt2/MenuBar.cpp:759 #: Source/Core/DolphinWX/FrameTools.cpp:1213 msgid "Select the save file" msgstr "Selectează fișierul salvat" #: Source/Core/DolphinWX/FrameTools.cpp:1551 msgid "Select the state to load" msgstr "Selectează statusul de încărcat." #: Source/Core/DolphinWX/FrameTools.cpp:1563 msgid "Select the state to save" msgstr "Selectează statusul de salvat." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:256 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:127 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n" "Force 4:3: Mimic a standard 4:3 analog TV.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:302 msgid "Select where you want to save the compressed image" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:301 msgid "Select where you want to save the decompressed image" msgstr "" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:120 #: Source/Core/DolphinWX/LogWindow.cpp:69 msgid "Selected Font" msgstr "" #: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:217 #: Source/Core/InputCommon/InputConfig.cpp:63 msgid "Selected controller profile does not exist" msgstr "Profilul controlerului selectat, nu există" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:244 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:104 msgid "" "Selects a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:106 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, select auto." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:276 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:268 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better " "feeling of depth if you have the necessary hardware.\n" "Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n" "Anaglyph is used for Red-Cyan colored glasses.\n" "HDMI 3D is used when your monitor supports 3D display resolutions.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select Off." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:239 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:99 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "unless you have a reason to use it you'll want to select OpenGL here.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:232 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:151 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:92 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "you'll want to use either Direct3D or OpenGL. Different games and different " "GPUs will behave differently on each backend, so for the best emulation " "experience it's recommended to try both and choose the one that's less " "problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:101 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:171 msgid "Send" msgstr "Trimite" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:158 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:132 msgid "Sensor Bar Position:" msgstr "Poziția barei de senzor:" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:94 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:948 msgid "Server rejected traversal attempt" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:84 msgid "Set &Value" msgstr "" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:59 Source/Core/DolphinQt2/ToolBar.cpp:83 #: Source/Core/DolphinWX/MainToolBar.cpp:203 msgid "Set PC" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:120 msgid "Set Value" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:175 #: Source/Core/DolphinWX/GameListCtrl.cpp:866 msgid "Set as &default ISO" msgstr "Stabilește ca șablon ISO &implicit" #: Source/Core/DolphinWX/MemcardManager.cpp:820 #, c-format msgid "Set as default Memory Card %c" msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:253 msgid "Set memory card file for Slot A" msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:253 msgid "Set memory card file for Slot B" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:247 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:446 msgid "Set symbol &end address" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:245 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:445 msgid "Set symbol &size" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:424 msgid "Set symbol end address" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:402 msgid "Set symbol size (%1):" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:203 msgid "Set the current instruction" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:62 msgid "Sets the GameCube system language." msgstr "" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:116 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:87 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:119 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:90 msgid "Sets the Wii system language." msgstr "" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:81 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:64 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. Certain " "backends only." msgstr "" #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:27 msgid "Settings" msgstr "" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:263 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:101 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:495 msgid "Shader Compilation" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:49 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:279 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:97 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:26 msgid "Shake" msgstr "Vibrare" #: Source/Core/DolphinWX/TASInputDlg.cpp:303 #: Source/Core/DolphinWX/TASInputDlg.cpp:399 msgid "Shoulder Buttons" msgstr "Butoane Umăr" #: Source/Core/DolphinQt2/MenuBar.cpp:338 #: Source/Core/DolphinWX/MainMenuBar.cpp:329 msgid "Show &Log" msgstr "Afișare &Jurnal" #: Source/Core/DolphinWX/MainMenuBar.cpp:326 msgid "Show &Status Bar" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:351 #: Source/Core/DolphinWX/MainMenuBar.cpp:324 msgid "Show &Toolbar" msgstr "Afișare &Bară de Instrumente" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:140 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:91 msgid "Show Active Title in Window Title" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:557 #: Source/Core/DolphinWX/MainMenuBar.cpp:282 msgid "Show Australia" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:123 msgid "Show Debugging UI" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:355 msgid "Show Drives" msgstr "Afișare Unități Drive" #: Source/Core/DolphinQt2/MenuBar.cpp:532 #: Source/Core/DolphinWX/MainMenuBar.cpp:271 msgid "Show ELF/DOL" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:80 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:423 msgid "Show FPS" msgstr "Afișare FPS" #: Source/Core/DolphinQt2/MenuBar.cpp:624 #: Source/Core/DolphinWX/MainMenuBar.cpp:157 msgid "Show Frame Counter" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:558 #: Source/Core/DolphinWX/MainMenuBar.cpp:284 msgid "Show France" msgstr "Afișare Franța" #: Source/Core/DolphinQt2/MenuBar.cpp:530 #: Source/Core/DolphinWX/MainMenuBar.cpp:267 msgid "Show GameCube" msgstr "Afișare GameCube" #: Source/Core/DolphinQt2/MenuBar.cpp:559 #: Source/Core/DolphinWX/MainMenuBar.cpp:286 msgid "Show Germany" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:630 #: Source/Core/DolphinWX/MainMenuBar.cpp:160 msgid "Show Input Display" msgstr "Afișare Ecran Conectat" #: Source/Core/DolphinQt2/MenuBar.cpp:560 #: Source/Core/DolphinWX/MainMenuBar.cpp:288 msgid "Show Italy" msgstr "Afișare Italia" #: Source/Core/DolphinQt2/MenuBar.cpp:554 #: Source/Core/DolphinWX/MainMenuBar.cpp:275 msgid "Show JAP" msgstr "Afișare Japonia" #: Source/Core/DolphinQt2/MenuBar.cpp:561 #: Source/Core/DolphinWX/MainMenuBar.cpp:290 msgid "Show Korea" msgstr "Afișare Coreea" #: Source/Core/DolphinQt2/MenuBar.cpp:618 #: Source/Core/DolphinWX/MainMenuBar.cpp:155 msgid "Show Lag Counter" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:80 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:288 msgid "Show Language:" msgstr "Afișare Limbă:" #: Source/Core/DolphinQt2/MenuBar.cpp:344 #: Source/Core/DolphinWX/MainMenuBar.cpp:330 msgid "Show Log &Configuration" msgstr "Afișare Jurnal &Configurare" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:86 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:434 msgid "Show NetPlay Messages" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:81 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:425 msgid "Show NetPlay Ping" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:562 #: Source/Core/DolphinWX/MainMenuBar.cpp:292 msgid "Show Netherlands" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:139 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:89 msgid "Show On-Screen Display Messages" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:555 #: Source/Core/DolphinWX/MainMenuBar.cpp:277 msgid "Show PAL" msgstr "Afișare PAL" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:58 Source/Core/DolphinQt2/ToolBar.cpp:82 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:55 #: Source/Core/DolphinWX/MainToolBar.cpp:200 msgid "Show PC" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:535 #: Source/Core/DolphinWX/MainMenuBar.cpp:352 msgid "Show Platforms" msgstr "Afișare Platforme" #: Source/Core/DolphinQt2/MenuBar.cpp:570 #: Source/Core/DolphinWX/MainMenuBar.cpp:353 msgid "Show Regions" msgstr "Afișare Regiuni" #: Source/Core/DolphinQt2/MenuBar.cpp:563 #: Source/Core/DolphinWX/MainMenuBar.cpp:294 msgid "Show Russia" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:564 #: Source/Core/DolphinWX/MainMenuBar.cpp:296 msgid "Show Spain" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:47 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:52 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:832 msgid "Show Statistics" msgstr "Afișare Statistici" #: Source/Core/DolphinQt2/MenuBar.cpp:636 #: Source/Core/DolphinWX/MainMenuBar.cpp:162 msgid "Show System Clock" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:565 #: Source/Core/DolphinWX/MainMenuBar.cpp:298 msgid "Show Taiwan" msgstr "Afișare Taiwan" #: Source/Core/DolphinQt2/MenuBar.cpp:556 #: Source/Core/DolphinWX/MainMenuBar.cpp:279 msgid "Show USA" msgstr "Afișare SUA" #: Source/Core/DolphinQt2/MenuBar.cpp:567 #: Source/Core/DolphinWX/MainMenuBar.cpp:302 msgid "Show Unknown" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:531 #: Source/Core/DolphinWX/MainMenuBar.cpp:269 msgid "Show WAD" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:529 #: Source/Core/DolphinWX/MainMenuBar.cpp:265 msgid "Show Wii" msgstr "Afișare Wii" #: Source/Core/DolphinQt2/MenuBar.cpp:566 #: Source/Core/DolphinWX/MainMenuBar.cpp:300 msgid "Show World" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115 msgid "Show a confirmation box before stopping a game." msgstr "Afișează o caseta de confirmare înainte de oprirea unui joc." #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may result " "in major crashes having no explanation at all." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:834 msgid "Show first block" msgstr "Afișează primul bloc" #: Source/Core/DolphinWX/MemcardManager.cpp:833 msgid "Show save blocks" msgstr "Afișare blocuri salvate" #: Source/Core/DolphinWX/MemcardManager.cpp:831 msgid "Show save comment" msgstr "Afișare comentariu salvat" #: Source/Core/DolphinWX/MemcardManager.cpp:832 msgid "Show save icon" msgstr "Afișare pictogramă salvată" #: Source/Core/DolphinWX/MemcardManager.cpp:830 msgid "Show save title" msgstr "Afișare titlul salvat" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:124 msgid "Show the active title name in the emulation window title." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:264 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:212 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Afișează numărul de cadre rulate pe secundă, ca și o măsură a vitezei de " "emulare .\n" "\n" "Dacă nu ești sigur, lasă debifat." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:267 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:215 msgid "" "Show the players' maximum Ping while playing on NetPlay.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:143 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:158 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:222 msgid "" "Show various rendering statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:105 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:638 msgid "Side-by-Side" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:331 msgid "Sideways Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:328 msgid "Sideways Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:313 msgid "Sideways Wii Remote" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:665 msgid "Signature Database" msgstr "" #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:132 msgid "Signed Integer" msgstr "" #: Source/Core/DiscIO/Enums.cpp:98 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:112 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:62 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:77 msgid "Simplified Chinese" msgstr "Chineză simplificată" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:34 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:26 msgid "Simulate DK Bongos" msgstr "" #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:137 #: Source/Core/DolphinWX/GameListCtrl.cpp:430 msgid "Size" msgstr "Dimensiune" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:105 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:70 msgid "" "Size of stretch buffer in milliseconds. Values too low may cause audio " "crackling." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:56 Source/Core/DolphinQt2/ToolBar.cpp:81 #: Source/Core/DolphinWX/MainToolBar.cpp:196 msgid "Skip" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:272 msgid "Skip DCBZ clearing" msgstr "Omitere curățare DCBZ" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:39 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:696 msgid "Skip EFB Access from CPU" msgstr "Omite Acces EFB de la CPU" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:59 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69 msgid "Skip Main Menu" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:197 msgid "Skips the next instruction completely" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:95 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:114 msgid "Slider Bar" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:264 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:567 #: Source/Core/DolphinWX/MainMenuBar.cpp:570 #, c-format msgid "Slot %u - %s" msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:76 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85 msgid "Slot A" msgstr "Slot A" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:107 msgid "Slot A:" msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:76 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:86 msgid "Slot B" msgstr "Slot B" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:110 msgid "Slot B:" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:81 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:93 msgid "Software Renderer" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:185 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:970 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "Prelucrarea printr-un program software, este mult mai lentă decât folosind " "alte dispozitive încorporate.\n" "E utila doar pentru scopuri de depanare.\n" "Dorești într-adevăr să activezi prelucrarea prin software? Dacă nu ești " "sigur, selectează 'Nu'." #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:214 msgid "" "Some values you provided are invalid.\n" "Please check the highlighted values." msgstr "" #: Source/Core/DiscIO/Enums.cpp:54 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:114 msgid "Spain" msgstr "" #: Source/Core/DiscIO/Enums.cpp:89 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:109 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:56 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:68 msgid "Spanish" msgstr "Spaniolă" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:320 msgid "Speaker Pan" msgstr "" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:170 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:141 msgid "Speaker Volume:" msgstr "Volum Difuzor:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:237 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:174 msgid "" "Specifies the resolution used to render at. A high resolution greatly " "improves visual quality, but also greatly increases GPU load and can cause " "issues in certain games. Generally speaking, the lower the internal " "resolution is, the better your performance will be.\n" "\n" "If unsure, select Native." msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:96 msgid "Speed Limit:" msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:66 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:286 msgid "Speed up Disc Transfer Rate" msgstr "Accelerează Frecvența de Transfer pe Disc" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:74 msgid "" "Splits the CPU and GPU threads so they can be run on separate cores.\n" "Provides major speed improvements on most modern PCs, but can cause " "occasional crashes/glitches." msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:150 msgid "Stable (once a year)" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:86 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "Standard Controller" msgstr "Controler Standard" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:62 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:29 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:249 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:138 msgid "Start" msgstr "Start" #: Source/Core/DolphinQt2/MenuBar.cpp:199 #: Source/Core/DolphinWX/MainMenuBar.cpp:236 msgid "Start &NetPlay..." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:590 #: Source/Core/DolphinWX/MainMenuBar.cpp:146 msgid "Start Re&cording Input" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:48 msgid "Start Recording" msgstr "Pornește Înregistrarea" #: Source/Core/DolphinWX/MainMenuBar.cpp:191 msgid "Start the game directly instead of booting to pause" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:473 msgid "Started game" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:133 msgid "Statistics" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:87 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "Steering Wheel" msgstr "Volan" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/DolphinQt2/ToolBar.cpp:78 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:51 #: Source/Core/DolphinWX/MainToolBar.cpp:187 msgid "Step" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:435 msgid "Step &Into" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:436 msgid "Step &Over" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:53 msgid "Step Into" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:437 msgid "Step O&ut" msgstr "" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:55 Source/Core/DolphinQt2/ToolBar.cpp:80 #: Source/Core/DolphinWX/MainToolBar.cpp:194 msgid "Step Out" msgstr "" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:54 Source/Core/DolphinQt2/ToolBar.cpp:79 #: Source/Core/DolphinWX/MainToolBar.cpp:190 msgid "Step Over" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:187 msgid "Step into the next instruction" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:195 msgid "Step out of the current function" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:452 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:415 msgid "Step out successful!" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:450 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:413 msgid "Step out timed out!" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:375 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:340 msgid "Step over in progress..." msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:191 msgid "Step over the next instruction" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:357 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:325 msgid "Step successful!" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:249 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyDebugging.cpp:23 msgid "Stepping" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:111 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:635 msgid "Stereoscopic 3D Mode:" msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:93 #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:100 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:359 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:672 msgid "Stereoscopy" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:57 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:87 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:40 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:72 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:62 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:87 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:112 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:135 msgid "Stick" msgstr "Joystick" #: Source/Core/Core/HotkeyManager.cpp:29 #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:138 #: Source/Core/DolphinQt2/ToolBar.cpp:88 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:414 #: Source/Core/DolphinWX/MainToolBar.cpp:172 msgid "Stop" msgstr "Stop" #: Source/Core/DolphinWX/FrameTools.cpp:1770 msgid "Stop Playing Input" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:593 #: Source/Core/DolphinWX/FrameTools.cpp:1755 #: Source/Core/DolphinWX/FrameTools.cpp:1772 #: Source/Core/DolphinWX/MainMenuBar.cpp:148 msgid "Stop Playing/Recording Input" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1768 msgid "Stop Recording Input" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:483 msgid "Stopped game" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:42 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:706 msgid "Store EFB Copies to Texture Only" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:76 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:774 msgid "Store XFB Copies to Texture Only" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:186 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:187 msgid "" "Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = EFB Copies to Texture\n" "Disabled = EFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:196 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:191 msgid "" "Stores XFB Copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games that need to readback from " "memory.\n" "\n" "Enabled = XFB Copies to Texture\n" "Disabled = XFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:53 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:399 msgid "Stretch to Window" msgstr "Potrivește la Fereastră" #. i18n: Data type used in computing #: Source/Core/DolphinQt2/CheatsManager.cpp:290 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:126 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:91 msgid "String" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:521 #: Source/Core/DolphinQt2/CheatsManager.cpp:575 msgid "String Match" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:75 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:119 msgid "Strum" msgstr "Zgârietură" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:180 #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:298 #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:320 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:304 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:380 #: Source/Core/DolphinQt2/MenuBar.cpp:839 msgid "Success" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:333 msgid "Success!" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:333 msgid "Successfully compressed image." msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:178 msgid "Successfully deleted '%1'." msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:380 msgid "Successfully deleted files." msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:96 #, c-format msgid "Successfully exported %u save(s) to %s" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:51 #, c-format msgid "Successfully exported file to %s" msgstr "Fișier exportat cu succes în %s" #: Source/Core/DolphinQt2/GameList/GameList.cpp:266 msgid "Successfully exported save files" msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:303 msgid "Successfully exported the %1 save files." msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:302 msgid "Successfully exported the save file." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:840 msgid "Successfully extracted certificates from NAND" msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:298 msgid "Successfully extracted file." msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:180 msgid "Successfully extracted system data." msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:115 msgid "Successfully imported save file(s)" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:350 #: Source/Core/DolphinQt2/MenuBar.cpp:746 msgid "Successfully installed this title to the NAND." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:372 msgid "Successfully removed this title from the NAND." msgstr "" #: Source/Core/DolphinQt2/AboutDialog.cpp:52 #: Source/Core/DolphinWX/AboutDolphin.cpp:42 msgid "Support" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:109 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:668 msgid "Swap Eyes" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:289 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:281 msgid "" "Swaps the left and right eye. Mostly useful if you want to view side-by-side " "cross-eyed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:43 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:273 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:91 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:32 msgid "Swing" msgstr "Balans" #. i18n: The symbolic name of a code block #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:178 msgid "Symbol" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:425 msgid "Symbol (%1) end address:" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:379 msgid "Symbol name:" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:95 #: Source/Core/DolphinQt2/MenuBar.cpp:659 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:104 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95 msgid "Symbols" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:144 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:283 msgid "Sync" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:547 msgid "Sync Wii Remotes" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:147 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:281 msgid "Sync real Wii Remotes and pair them" msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:65 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:281 msgid "Synchronize GPU thread" msgstr "Sincronizare thread GPU" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:283 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" "Sincronizează thread-urile GPU și CPU pentru a ajuta la prevenirea " "blocărilor aleatorii din modul Dual Core. (PORNIT = Compatibil, OPRIT = " "Rapid)" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:78 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "core mode. (ON = Compatible, OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:460 msgid "Synchronous" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:461 msgid "Synchronous (Ubershaders)" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:348 msgid "Syntax error" msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:69 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:103 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:107 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:106 msgid "System Language:" msgstr "Limbă Sistem" #: Source/Core/DolphinWX/FrameTools.cpp:1490 msgid "System Update" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:608 #: Source/Core/DolphinWX/MainMenuBar.cpp:151 #: Source/Core/DolphinWX/TASInputDlg.h:30 msgid "TAS Input" msgstr "Intrare TAS" #: Source/Core/DolphinWX/FrameTools.cpp:395 #, c-format msgid "TAS Input - GameCube Controller %d" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:403 #, c-format msgid "TAS Input - Wii Remote %d" msgstr "" #. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details. #. Frame advance is an example of a typical TAS tool. #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:291 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:112 msgid "TAS Tools" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:65 msgid "TLUT Cmd" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:430 msgid "Tab Split" msgstr "" #: Source/Core/DiscIO/Enums.cpp:57 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:122 msgid "Taiwan" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:32 Source/Core/DolphinQt2/MenuBar.cpp:260 #: Source/Core/DolphinWX/MainMenuBar.cpp:132 msgid "Take Screenshot" msgstr "Realizează CapturăEcran" #: Source/Core/DolphinWX/MainToolBar.cpp:174 msgid "Take screenshot" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:56 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749 msgid "Test" msgstr "Test" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:53 msgid "Texture" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:50 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:718 msgid "Texture Cache" msgstr "Cache Textură" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:61 msgid "Texture Cmd" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:49 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:834 msgid "Texture Format Overlay" msgstr "Suprapunere Format Textură" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:128 msgid "Textures" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:191 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:202 msgid "" "The \"Safe\" setting eliminates the likelihood of the GPU missing texture " "updates from RAM.\n" "Lower accuracies cause in-game text to appear garbled in certain games.\n" "\n" "If unsure, use the rightmost value." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:831 #: Source/Core/DolphinWX/FrameTools.cpp:1382 msgid "" "The NAND could not be repaired. It is recommended to back up your current " "data and start over with a fresh NAND." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:826 #: Source/Core/DolphinWX/FrameTools.cpp:1378 msgid "The NAND has been repaired." msgstr "" #: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:50 #, c-format msgid "The address %s is invalid." msgstr "" #: Source/Core/Core/ActionReplay.cpp:218 msgid "The address is invalid" msgstr "Adresa este invalidă." #: Source/Core/DolphinWX/MemcardManager.cpp:504 msgid "The checksum was successfully fixed." msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:158 msgid "The chosen directory is already in the list." msgstr "" #: Source/Core/Core/Movie.cpp:361 #, c-format msgid "" "The disc change to \"%s\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" #: Source/Core/Core/HW/DVD/DVDThread.cpp:325 #, c-format msgid "The disc could not be read (at 0x% - 0x%)." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:117 #, c-format msgid "" "The disc image \"%s\" is corrupt.\n" "Hash of block % is %08x instead of %08x." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:108 #, c-format msgid "The disc image \"%s\" is truncated, some of the data is missing." msgstr "" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:471 msgid "The disc that was about to be inserted couldn't be found." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:782 #: Source/Core/DolphinWX/FrameTools.cpp:1333 msgid "" "The emulated NAND is damaged. System titles such as the Wii Menu and the Wii " "Shop Channel may not work correctly.\n" "\n" "Do you want to try to repair the NAND?" msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:31 #: Source/Core/DolphinWX/FrameTools.cpp:1415 msgid "The emulated Wii console has been updated." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:36 #: Source/Core/DolphinWX/FrameTools.cpp:1420 msgid "The emulated Wii console is already up-to-date." msgstr "" #. i18n: Here, PID means Product ID (for a USB device). #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:135 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:150 msgid "The entered PID is invalid." msgstr "" #. i18n: Here, VID means Vendor ID (for a USB device). #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:124 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:144 msgid "The entered VID is invalid." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1151 #: Source/Core/DolphinWX/GameListCtrl.cpp:1176 #: Source/Core/DolphinWX/GameListCtrl.cpp:1241 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" "Fișierul %s există deja.\n" "Dorești să-l înlocuiești?" #: Source/Core/AudioCommon/WaveFile.cpp:56 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "Fișierul %s nu a putut fi deschis pentru scriere. Te rugăm să verifici dacă " "nu este deschis deja de un alt program." #: Source/Core/AudioCommon/WaveFile.cpp:48 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Fișierul %s a fost deschis deja, antetul fișierului nu va fi scris." #: Source/Core/DolphinQt2/WiiUpdate.cpp:69 #: Source/Core/DolphinWX/FrameTools.cpp:1452 msgid "The game disc does not contain any usable update information." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:62 #: Source/Core/DolphinWX/FrameTools.cpp:1445 msgid "" "The game's region does not match your console's. To avoid issues with the " "system menu, it is not possible to update the emulated console using this " "disc." msgstr "" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:121 #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94 msgid "The hashes do not match!" msgstr "" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:115 #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94 msgid "The hashes match!" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:561 msgid "The name cannot be empty" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:554 msgid "The name cannot contain the character ','" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:155 msgid "The profile '%1' does not exist" msgstr "" #: Source/Core/Core/Movie.cpp:220 #, c-format msgid "The recorded game (%s) is not the same as the selected game (%s)" msgstr "" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:211 #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:275 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:173 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Rezultatul codului AR decriptat nu conține nici o linie." #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:203 msgid "The same file can't be used in both slots." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:435 msgid "The save you are trying to copy has an invalid file size." msgstr "" #: Source/Core/DolphinWX/Main.cpp:342 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "Limba selectată nu este acceptată de către sistemul tău. Se revine la " "valorile implicite ale sistemului." #: Source/Core/Core/NetPlayClient.cpp:212 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Versiunile NetPlay server și client, sunt incompatibile!" #: Source/Core/Core/NetPlayClient.cpp:209 msgid "The server is full!" msgstr "Serverul este plin!" #: Source/Core/Core/NetPlayClient.cpp:215 msgid "The server responded: the game is currently running!" msgstr "Serverul a răspuns: jocul rulează în prezent!" #: Source/Core/Core/NetPlayClient.cpp:218 msgid "The server sent an unknown error message!" msgstr "Serverul a trimis un mesaj de eroare necunoscut!" #: Source/Core/Core/Boot/Boot.cpp:66 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Fișierul specificat \"%s\" nu există." #: Source/Core/DolphinWX/Main.cpp:193 msgid "The title ID is invalid." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:57 #: Source/Core/DolphinWX/FrameTools.cpp:1440 msgid "" "The update has been cancelled. It is strongly recommended to finish it in " "order to avoid inconsistent system software versions." msgstr "" #: Source/Core/Core/ActionReplay.cpp:221 msgid "The value is invalid" msgstr "Valoarea este invalidă" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:141 msgid "Theme:" msgstr "Temă:" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:150 #, c-format msgid "" "There are too many GCI files in the folder\n" "%s.\n" "Only the first 127 will be available" msgstr "" #: Source/Core/Core/State.cpp:700 msgid "There is nothing to undo!" msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:125 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:261 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Aceste configurări suprascriu configurările principale Dolphin.\n" "Nedeterminat înseamnă că jocul utilizează configurarea Dolphin." #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:183 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:153 msgid "" "This Action Replay code contains both encrypted and unencrypted lines; you " "should check that you have entered it correctly.\n" "\n" "Do you want to discard all unencrypted lines?" msgstr "" #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:147 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:159 msgid "This USB device is already whitelisted." msgstr "" #: Source/Core/Core/WiiUtils.cpp:74 msgid "This WAD has not been signed by Nintendo. Continue to import?" msgstr "" #: Source/Core/Core/ConfigManager.cpp:919 msgid "This WAD is not bootable." msgstr "" #: Source/Core/Core/ConfigManager.cpp:914 msgid "This WAD is not valid." msgstr "" #: Source/Core/Core/ActionReplay.cpp:856 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Acest simulator de redare a acțiunii nu acceptă coduri ce modifică înseși " "Redarea Acțiunii." #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:164 #: Source/Core/DolphinQt2/GameList/GameList.cpp:402 msgid "This cannot be undone!" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:176 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:254 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press " "SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:62 msgid "This file does not look like a BootMii NAND backup." msgstr "" #: Source/Core/VideoCommon/VideoBackendBase.cpp:168 msgid "" "This game requires bounding box emulation to run properly but your graphics " "card or its drivers do not support it. As a result you will experience bugs " "or freezes while running this game." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:371 msgid "" "This is necessary to get break points and stepping to work as explained in " "the Developer Documentation. But it can be very slow, perhaps slower than 1 " "fps." msgstr "" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:84 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:62 msgid "" "This setting allows you to set a custom real time clock (RTC) separate from " "your current system time.\n" "\n" "If you're unsure, leave this disabled." msgstr "" #: Source/Core/DolphinQt2/AboutDialog.cpp:42 msgid "This software should not be used to play games you do not legally own." msgstr "" #: Source/Core/Core/ConfigManager.cpp:936 msgid "This title cannot be booted." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:295 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = %08x) - forcing AX." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:287 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = %08x) - forcing AXWii." msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:110 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:327 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:108 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:317 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp:25 msgid "Threshold" msgstr "Prag:" #: Source/Core/UICommon/UICommon.cpp:401 msgid "TiB" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:46 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:276 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:89 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:30 msgid "Tilt" msgstr "Înclinare:" #: Source/Core/DolphinQt2/GameList/GameList.cpp:496 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:125 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:155 #: Source/Core/DolphinQt2/MenuBar.cpp:501 #: Source/Core/DolphinWX/GameListCtrl.cpp:424 #: Source/Core/DolphinWX/MainMenuBar.cpp:310 #: Source/Core/DolphinWX/MemcardManager.cpp:627 msgid "Title" msgstr "Titlu" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:184 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:88 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:96 msgid "To" msgstr "Către" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:56 #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:85 #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:100 msgid "To:" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:438 msgid "Toggle &Breakpoint" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:257 #: Source/Core/DolphinWX/MainMenuBar.cpp:129 msgid "Toggle &Fullscreen" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:321 msgid "Toggle &memory" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:99 msgid "Toggle 3D Anaglyph" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:97 msgid "Toggle 3D Side-by-Side" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:98 msgid "Toggle 3D Top-Bottom" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:100 msgid "Toggle 3D Vision" msgstr "" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:59 #: Source/Core/DolphinWX/LogConfigWindow.cpp:60 msgid "Toggle All Log Types" msgstr "Comută Toate Tipurile de jurnal" #: Source/Core/Core/HotkeyManager.cpp:73 msgid "Toggle Aspect Ratio" msgstr "Comută Raportul de Aspect" #: Source/Core/Core/HotkeyManager.cpp:61 #: Source/Core/DolphinQt2/Debugger/MemoryViewWidget.cpp:344 msgid "Toggle Breakpoint" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:72 msgid "Toggle Crop" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:79 msgid "Toggle Custom Textures" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:74 msgid "Toggle EFB Copies" msgstr "Comută Copiile EFB" #: Source/Core/Core/HotkeyManager.cpp:77 msgid "Toggle Fog" msgstr "Comută Ceață" #: Source/Core/Core/HotkeyManager.cpp:31 msgid "Toggle Fullscreen" msgstr "Comută Ecran Complet" #: Source/Core/Core/HotkeyManager.cpp:28 msgid "Toggle Pause" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:78 msgid "Toggle Texture Dumping" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:75 msgid "Toggle XFB Copies" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:76 msgid "Toggle XFB Immediate Mode" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:424 msgid "Toggle editing of perspectives" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:173 msgid "Toggle fullscreen" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:476 msgid "Too many matches to display (%1)" msgstr "" #: Source/Core/DolphinQt2/ToolBar.cpp:26 msgid "Toolbar" msgstr "" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:160 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:66 #: Source/Core/DolphinWX/MainMenuBar.cpp:414 msgid "Top" msgstr "Sus" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:105 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:638 msgid "Top-and-Bottom" msgstr "" #: Source/Core/DiscIO/Enums.cpp:101 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:113 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:63 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:80 msgid "Traditional Chinese" msgstr "Chineză tradițională" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:511 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:515 msgid "Traversal Error" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:132 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:96 msgid "Traversal Server" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:35 #, c-format msgid "Traversal Server: %s" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:945 msgid "Traversal server timed out connecting to the host" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:70 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:112 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:38 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:45 #: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:31 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:133 msgid "Triggers" msgstr "Declanșatori" #: Source/Core/DolphinWX/MainMenuBar.cpp:473 msgid "" "Try to load a .map file that might be from a slightly different version." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:462 msgid "" "Try to load this game's function names automatically - but doesn't check ." "map files stored on the disc image yet." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:393 msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:46 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:132 msgid "Turntable" msgstr "Mixer" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:112 msgid "Turntable Configuration" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:301 #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:94 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:122 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:34 #: Source/Core/DolphinWX/PatchAddEdit.cpp:74 msgid "Type" msgstr "Tip:" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:115 msgid "U&16" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:116 msgid "U&32" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:114 msgid "U&8" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775 #, c-format msgid "UNKNOWN_%02X" msgstr "%02X_NECUNOSCUT" #: Source/Core/DiscIO/Enums.cpp:30 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:116 msgid "USA" msgstr "SUA" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:94 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:42 msgid "USB Gecko" msgstr "" #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:123 #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:134 msgid "USB Whitelist Error" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:277 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:307 msgid "" "Ubershaders are never used. Stuttering will occur during shader compilation, " "but GPU demands are low. Recommended for low-end hardware.\n" "\n" "If unsure, select this mode." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:281 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:311 msgid "" "Ubershaders will always be used. Provides a near stutter-free experience at " "the cost of high GPU performance requirements. Only recommended for high-end " "systems." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:284 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:314 msgid "" "Ubershaders will be used to prevent stuttering during shader compilation, " "but specialized shaders will be used when they will not cause stuttering. In " "the best case it eliminates shader compilation stuttering while having " "minimal performance impact, but results depend on video driver behavior." msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:242 msgid "" "Unable to create patch from given values.\n" "Entry not modified." msgstr "" "Nu se poate crea patch din valorile date.\n" "Înregistrarea nu s-a modificat." #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:166 msgid "" "Unable to parse line %1 of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:252 msgid "" "Unable to parse line %1 of the entered Gecko code as a valid code. Make sure " "you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:135 #, c-format msgid "" "Unable to parse line %u of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:273 #, c-format msgid "Unable to write to file %s" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:307 msgid "Uncompressed GC/Wii images (*.iso *.gcm)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:153 #: Source/Core/DolphinQt2/MenuBar.cpp:276 #: Source/Core/DolphinWX/MainMenuBar.cpp:101 msgid "Undo Load State" msgstr "Anulare Status Încărcare" #: Source/Core/Core/HotkeyManager.cpp:154 #: Source/Core/DolphinQt2/MenuBar.cpp:293 #: Source/Core/DolphinWX/MainMenuBar.cpp:108 msgid "Undo Save State" msgstr "Anulare Status Salvare" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:731 msgid "Unexpected 0x80 call? Aborting..." msgstr "Solicitare 0x80 neașteptată? Se abandonează..." #: Source/Core/DolphinQt2/GameList/GameList.cpp:203 #: Source/Core/DolphinWX/GameListCtrl.cpp:898 msgid "Uninstall from the NAND" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:360 #: Source/Core/DolphinWX/FrameTools.cpp:1276 msgid "" "Uninstalling the WAD will remove the currently installed version of this " "title from the NAND without deleting its save data. Continue?" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:228 #: Source/Core/DolphinWX/MainMenuBar.cpp:250 msgid "United States" msgstr "" #: Source/Core/Core/State.cpp:450 Source/Core/DiscIO/Enums.cpp:63 #: Source/Core/DiscIO/Enums.cpp:107 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:107 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:87 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:127 msgid "Unknown" msgstr "Necunoscut" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:1053 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Comandă DVD necunoscută %08x - eroare fatală" #: Source/Core/Core/NetPlayClient.cpp:954 #, c-format msgid "Unknown error %x" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:422 #: Source/Core/DolphinWX/MemcardManager.cpp:465 msgid "Unknown memory card error" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:564 #, c-format msgid "Unknown message received with id : %d" msgstr "Mesaj necunoscut primit cu id-ul : %d" #: Source/Core/Core/NetPlayServer.cpp:727 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" "Mesaj necunoscut cu id-ul:%d a fost primit de la jucătorul:%d Se elimină " "jucătorul!" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:124 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:44 msgid "Unlimited" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:381 msgid "Unpacking" msgstr "" #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:133 msgid "Unsigned Integer" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:76 #: Source/Core/DolphinWX/TASInputDlg.cpp:118 #: Source/Core/DolphinWX/TASInputDlg.cpp:274 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20 msgid "Up" msgstr "Sus" #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:215 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:249 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:97 msgid "Update" msgstr "Actualizare" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:99 msgid "Update Screen" msgstr "" #: Source/Core/DolphinQt2/Updater.cpp:51 msgid "Update after closing Dolphin" msgstr "" #: Source/Core/DolphinQt2/Updater.cpp:35 msgid "Update available" msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:56 #: Source/Core/DolphinWX/FrameTools.cpp:1442 msgid "Update cancelled" msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:30 #: Source/Core/DolphinQt2/WiiUpdate.cpp:35 #: Source/Core/DolphinWX/FrameTools.cpp:1415 #: Source/Core/DolphinWX/FrameTools.cpp:1420 msgid "Update completed" msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:40 #: Source/Core/DolphinQt2/WiiUpdate.cpp:45 #: Source/Core/DolphinQt2/WiiUpdate.cpp:50 #: Source/Core/DolphinQt2/WiiUpdate.cpp:61 #: Source/Core/DolphinQt2/WiiUpdate.cpp:68 #: Source/Core/DolphinWX/FrameTools.cpp:1427 #: Source/Core/DolphinWX/FrameTools.cpp:1432 #: Source/Core/DolphinWX/FrameTools.cpp:1437 #: Source/Core/DolphinWX/FrameTools.cpp:1448 #: Source/Core/DolphinWX/FrameTools.cpp:1453 msgid "Update failed" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:253 msgid "Update the Wii system software to the latest version from Nintendo." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:91 #: Source/Core/DolphinWX/FrameTools.cpp:1461 msgid "Updating" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1470 #, c-format msgid "" "Updating title %016...\n" "This can take a while." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:117 msgid "" "Updating title %1...\n" "This can take a while." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:332 msgid "Upright Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:329 msgid "Upright Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:316 msgid "Upright Wii Remote" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:158 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:113 msgid "Usage Statistics Reporting Settings" msgstr "" #: Source/Core/DolphinWX/Main.cpp:245 msgid "Usage statistics reporting" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:83 msgid "" "Usage statistics reporting uses a unique random per-machine identifier to " "distinguish users from one another. This button generates a new random " "identifier for this machine which is dissociated from the previous one." msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:122 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:93 msgid "Use Built-In Database of Game Names" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:57 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:413 msgid "Use Fullscreen" msgstr "Utilizează Ecran Complet" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:30 msgid "Use Hex" msgstr "Utilizează Hex" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:95 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:69 msgid "Use PAL60 Mode (EuRGB60)" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:138 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:88 msgid "Use Panic Handlers" msgstr "Utilizează Asistenți de Panică" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:214 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:157 msgid "" "Use a less accurate algorithm to calculate depth values.\n" "Causes issues in a few games, but can give a decent speedup depending on the " "game and/or your GPU.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:112 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:334 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:452 msgid "Use generic zz_ names for functions." msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:93 msgid "User Interface" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:59 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:56 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:99 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:886 msgid "Utility" msgstr "Utilitar" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:56 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:411 msgid "V-Sync" msgstr "V-Sync" #: Source/Core/DolphinQt2/CheatsManager.cpp:471 #: Source/Core/DolphinQt2/CheatsManager.cpp:472 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:87 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:69 msgid "Value" msgstr "Valoare" #. i18n: Double means double-precision floating point number #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:73 msgid "Value (double)" msgstr "" #. i18n: Float means floating point number #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:71 msgid "Value (float)" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:413 msgid "Value Too Large" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:101 msgid "" "Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave " "blank to filter each result against its own previous value." msgstr "" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:117 #: Source/Core/DolphinWX/PatchAddEdit.cpp:78 msgid "Value:" msgstr "Valoare:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27 msgid "Value: " msgstr "Valoare:" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:41 #: Source/Core/DolphinWX/LogConfigWindow.cpp:48 msgid "Verbosity" msgstr "Verbozitate" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:309 msgid "Verifying integrity of partition..." msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:60 msgid "Vertex Cmd" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:131 msgid "Vertex Description" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:132 msgid "Vertex Matrices" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:92 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:800 msgid "Vertex Rounding" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:125 msgid "Vertex Shader" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:127 msgid "Vertex Shader Constants" msgstr "" #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:124 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:510 msgid "View &code" msgstr "" #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:123 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:509 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:273 msgid "View &memory" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:329 msgid "View As:" msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:55 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:239 msgid "View Default Config" msgstr "" #. i18n: Double means double-precision floating point number #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:527 msgid "View as double" msgstr "" #. i18n: Float means floating point number #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:521 msgid "View as float" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:517 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:525 msgid "View as hexadecimal" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:518 msgid "View as signed integer" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:519 msgid "View as unsigned integer" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:245 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:26 #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:53 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:75 msgid "Volume" msgstr "Volum" #: Source/Core/Core/HotkeyManager.cpp:35 msgid "Volume Down" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Volume Toggle Mute" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:36 msgid "Volume Up" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:735 msgid "WAD files (*.wad)" msgstr "" #: Source/Core/Core/WiiUtils.cpp:107 msgid "WAD installation failed: Could not finalise title import." msgstr "" #: Source/Core/Core/WiiUtils.cpp:97 #, c-format msgid "WAD installation failed: Could not import content %08x." msgstr "" #: Source/Core/Core/WiiUtils.cpp:81 #, c-format msgid "WAD installation failed: Could not initialise title import (error %d)." msgstr "" #: Source/Core/Core/WiiUtils.cpp:54 msgid "WAD installation failed: The selected file is not a valid WAD." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:261 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:137 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Așteptați spațiile verticale goale, pentru a reduce ruperea imaginii.\n" "Scade performanța dacă viteza de emulare este sub 100 %.\n" "\n" "Dacă nu ești sigur, lasă debifat." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:293 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:323 msgid "" "Waits for all shaders to finish compiling before starting a game. Enabling " "this option may reduce stuttering or hitching for a short time after the " "game is started, at the cost of a longer delay before the game starts. For " "systems with two or fewer cores, it is recommended to enable this option, as " "a large shader queue may reduce frame rates. Otherwise, if unsure, leave " "this unchecked." msgstr "" #: Source/Core/Common/MsgHandler.cpp:67 #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:46 #: Source/Core/DolphinQt2/MenuBar.cpp:955 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:214 #: Source/Core/DolphinWX/GameListCtrl.cpp:1022 #: Source/Core/DolphinWX/GameListCtrl.cpp:1331 #: Source/Core/DolphinWX/LogConfigWindow.cpp:43 #: Source/Core/DolphinWX/MemcardManager.cpp:587 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:355 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:973 msgid "Warning" msgstr "Atenție" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:514 #, c-format msgid "" "Warning: Number of blocks indicated by the BAT (%u) does not match that of " "the loaded file header (%u)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:584 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memory card\n" "Continue?" msgstr "" #: Source/Core/Core/Movie.cpp:991 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %zu) (input %u > %u). You should load another save before continuing, " "or load this state with read-only mode off." msgstr "" #: Source/Core/Core/Movie.cpp:966 #, c-format msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte %u < %u) (frame %u < %u). You should load another save before " "continuing." msgstr "" #: Source/Core/Core/Movie.cpp:1017 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Movie.cpp:1034 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %td. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %td, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d\n" "\n" "On frame %td, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:28 #: Source/Core/DolphinWX/Debugger/WatchWindow.h:20 msgid "Watch" msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:120 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - fișierul nu este deschis." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:90 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:123 msgid "Whammy" msgstr "Whammy" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:274 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:224 msgid "" "When playing on NetPlay, show chat messages, buffer changes and desync " "alerts.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:136 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:155 msgid "Whitelisted USB Passthrough Devices" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:73 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:608 msgid "Widescreen Hack" msgstr "Soluție Ecran Lat" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:35 msgid "Width" msgstr "Lățime" #: Source/Core/Core/HotkeyManager.cpp:252 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyWii.cpp:21 #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:44 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:88 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:350 msgid "Wii Console" msgstr "Consolă Wii" #. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu, #. which is (usually) the first thing users see when a Wii console starts. #: Source/Core/Core/TitleDatabase.cpp:153 msgid "Wii Menu" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:171 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:76 msgid "Wii NAND Root:" msgstr "Rădăcină NAND Wii:" #: Source/Core/Core/HW/Wiimote.cpp:30 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:63 msgid "Wii Remote" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:175 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:281 #: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:34 msgid "Wii Remote %1" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:332 #, c-format msgid "Wii Remote %i" msgstr "" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:178 msgid "Wii Remote Buttons" msgstr "" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:85 msgid "Wii Remote Orientation" msgstr "" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:156 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:85 msgid "Wii Remote Rumble" msgstr "" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:152 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:164 msgid "Wii Remote Settings" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:140 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:249 msgid "Wii Remotes" msgstr "" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:282 msgid "Wii TAS Input %1 - Classic Controller" msgstr "" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:296 msgid "Wii TAS Input %1 - Wii Remote" msgstr "" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:268 msgid "Wii TAS Input %1 - Wii Remote + Nunchuk" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:484 #, c-format msgid "Wii U GameCube Controller Adapter Configuration Port %i" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1253 msgid "Wii WAD files (*.wad)" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:293 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:119 msgid "Wii and Wii Remote" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1214 msgid "Wii save files (*.bin)" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:760 msgid "Wii save files (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:170 msgid "WiiTools Signature MEGA File (*.mega)" msgstr "" #: Source/Core/DiscIO/WiiWad.cpp:32 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Nu s-a putut citi din fişier" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:38 msgid "With an Address" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:40 msgid "Within a Range" msgstr "" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:116 #: Source/Core/DolphinWX/LogWindow.cpp:89 msgid "Word Wrap" msgstr "Încadrare Cuvânt" #: Source/Core/DolphinWX/FrameTools.cpp:1262 #: Source/Core/DolphinWX/FrameTools.cpp:1309 #: Source/Core/DolphinWX/GameListCtrl.cpp:1129 #: Source/Core/DolphinWX/GameListCtrl.cpp:1249 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:318 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:335 msgid "Working..." msgstr "Se lucrează..." #: Source/Core/DiscIO/Enums.cpp:60 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:124 msgid "World" msgstr "" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:60 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:45 msgid "Write" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a write operation occurs. #. The string does not mean "write-only" in the sense that something cannot be read from. #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:142 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:199 msgid "Write only" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:64 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:259 msgid "Write save/SD data" msgstr "" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:53 #: Source/Core/DolphinWX/LogConfigWindow.cpp:55 msgid "Write to Console" msgstr "Scrie în Consolă" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:52 #: Source/Core/DolphinWX/LogConfigWindow.cpp:53 msgid "Write to File" msgstr "Scrie în Fișier" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:65 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:49 msgid "Write to Log" msgstr "" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:69 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:54 msgid "Write to Log and Break" msgstr "" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:54 #: Source/Core/DolphinWX/LogConfigWindow.cpp:57 msgid "Write to Window" msgstr "Scrie în Fereastră" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:51 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:281 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:95 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:116 #: Source/Core/DolphinWX/TASInputDlg.cpp:521 msgid "X" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:789 msgid "XF register " msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:56 msgid "XFB Cmd" msgstr "" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:53 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:283 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:99 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:120 #: Source/Core/DolphinWX/TASInputDlg.cpp:523 msgid "Y" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:33 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:49 msgid "Yellow" msgstr "Galben" #: Source/Core/DolphinWX/FrameAui.cpp:86 msgid "You can't close panes that have pages in them." msgstr "Nu poți închide panouri ce conțin pagini." #: Source/Core/Core/IOS/ES/ES.cpp:223 msgid "" "You cannot use the Wii Shop Channel without using your own device " "credentials.\n" "Please refer to the NAND usage guide for setup instructions: https://dolphin-" "emu.org/docs/guides/nand-usage-guide/" msgstr "" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:197 msgid "You have to enter a name." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:297 msgid "You must choose a game!" msgstr "" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:69 msgid "You must enter a name." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:421 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "" "Trebuie să introduci o valoare zecimală, hexazecimală sau octală validă." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:240 msgid "You must enter a valid hexadecimal value." msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:886 msgid "You must enter a valid profile name." msgstr "Trebuie să introduci un nume de profil valid." #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:210 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:257 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Trebuie să repornești Dolphin pentru ca modificările să aibă efect." #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:237 msgid "You must select a game to host!" msgstr "" #: Source/Core/Core/DSP/DSPCore.cpp:80 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" "ROM-urile DSP au funcții hash incorecte\n" "Dorești să oprești acum pentru a rezolva problema?\n" "Dacă selectezi \"Nu\", semnalul audio ar putea fi distorsionat." #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:55 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:285 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:103 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:124 #: Source/Core/DolphinWX/TASInputDlg.cpp:525 msgid "Z" msgstr "" #: Source/Core/Core/ActionReplay.cpp:889 msgid "Zero 3 code not supported" msgstr "Codul Zero 3 nu este acceptat" #: Source/Core/Core/ActionReplay.cpp:909 #, c-format msgid "Zero code unknown to Dolphin: %08x" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:658 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:705 msgid "[ waiting ]" msgstr "[ se așteaptă ]" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:70 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:298 msgid "auto" msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:70 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:300 msgid "fake-completion" msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:70 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:299 msgid "none" msgstr "" #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:137 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:162 msgid "on" msgstr "" #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:73 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:43 msgid "or select a device" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:648 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute a returnat -1 la rularea aplicației!" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:176 msgid "x86 Size" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:52 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:756 msgid "| OR" msgstr "| SAU" #. i18n: This message uses curly quotes in English. If you want to use curly quotes #. in your translation, please use the type of curly quotes that's appropriate for #. your language. If you aren't sure which type is appropriate, see #. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features #: Source/Core/DolphinQt2/AboutDialog.cpp:64 msgid "" "© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. " "Dolphin is not affiliated with Nintendo in any way." msgstr ""