// Copyright 2015 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "VideoBackends/Null/NullVertexManager.h" namespace Null { VertexManager::VertexManager() = default; VertexManager::~VertexManager() = default; void VertexManager::DrawCurrentBatch(u32 base_index, u32 num_indices, u32 base_vertex) { } } // namespace Null