// Copyright 2019 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "DolphinQt/GCMemcardCreateNewDialog.h" #include #include #include #include #include #include #include "Common/FileUtil.h" #include "Common/MsgHandler.h" #include "Common/Timer.h" #include "Core/HW/EXI/EXI_DeviceIPL.h" #include "Core/HW/GCMemcard/GCMemcard.h" #include "Core/HW/Sram.h" #include "DolphinQt/QtUtils/DolphinFileDialog.h" GCMemcardCreateNewDialog::GCMemcardCreateNewDialog(QWidget* parent) : QDialog(parent) { m_combobox_size = new QComboBox(); m_combobox_size->addItem(tr("4 Mbit (59 blocks)"), 4); m_combobox_size->addItem(tr("8 Mbit (123 blocks)"), 8); m_combobox_size->addItem(tr("16 Mbit (251 blocks)"), 16); m_combobox_size->addItem(tr("32 Mbit (507 blocks)"), 32); m_combobox_size->addItem(tr("64 Mbit (1019 blocks)"), 64); m_combobox_size->addItem(tr("128 Mbit (2043 blocks)"), 128); m_combobox_size->setCurrentIndex(5); m_radio_western = new QRadioButton(tr("Western (Windows-1252)")); // i18n: The translation of this string should be consistent with the translation of the // string "Western (Windows-1252)". Because of this, you may want to parse "Japanese" as // "a character encoding which is from Japan / used in Japan" rather than "the Japanese language". m_radio_shiftjis = new QRadioButton(tr("Japanese (Shift-JIS)")); m_radio_western->setChecked(true); auto* card_size_label = new QLabel(tr("Card Size")); // i18n: Character encoding auto* card_encoding_label = new QLabel(tr("Encoding")); auto* button_box = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, this); button_box->button(QDialogButtonBox::Ok)->setText(tr("Create...")); auto* layout = new QGridLayout(); layout->addWidget(card_size_label, 0, 0); layout->addWidget(m_combobox_size, 0, 1); layout->addWidget(card_encoding_label, 1, 0); layout->addWidget(m_radio_western, 1, 1); layout->addWidget(m_radio_shiftjis, 2, 1); layout->addWidget(button_box, 3, 0, 1, 2, Qt::AlignRight); setLayout(layout); connect(button_box, &QDialogButtonBox::rejected, this, &QDialog::reject); connect(button_box, &QDialogButtonBox::accepted, [this] { if (CreateCard()) accept(); }); setWindowTitle(tr("Create New Memory Card")); setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint); } GCMemcardCreateNewDialog::~GCMemcardCreateNewDialog() = default; bool GCMemcardCreateNewDialog::CreateCard() { const u16 size = static_cast(m_combobox_size->currentData().toInt()); const bool is_shift_jis = m_radio_shiftjis->isChecked(); const QString path = DolphinFileDialog::getSaveFileName( this, tr("Create New Memory Card"), QString::fromStdString(File::GetUserPath(D_GCUSER_IDX)), tr("GameCube Memory Cards (*.raw *.gcp)") + QStringLiteral(";;") + tr("All Files (*)")); if (path.isEmpty()) return false; const CardFlashId flash_id{}; const u32 rtc_bias = 0; const u32 sram_language = 0; const u64 format_time = Common::Timer::GetLocalTimeSinceJan1970() - ExpansionInterface::CEXIIPL::GC_EPOCH; const std::string p = path.toStdString(); auto memcard = Memcard::GCMemcard::Create(p, flash_id, size, is_shift_jis, rtc_bias, sram_language, format_time); if (memcard && memcard->Save()) { m_card_path = p; return true; } return false; } std::string GCMemcardCreateNewDialog::GetMemoryCardPath() const { return m_card_path; }