# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the dolphin-emu package. # # Translators: # nakee , 2011 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2014-11-10 00:23+0000\n" "PO-Revision-Date: 2014-06-07 08:16+0000\n" "Last-Translator: Pierre Bourdon \n" "Language-Team: Hebrew (http://www.transifex.com/projects/p/dolphin-emu/" "language/he/)\n" "Language: he\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:271 msgid " (too many to display)" msgstr "(ארוך מידי)" #: Source/Core/DolphinWX/NetWindow.cpp:317 #: Source/Core/DolphinWX/NetWindow.cpp:586 #: Source/Core/DolphinWX/NetWindow.cpp:623 msgid " Game : " msgstr "משחק:" #: Source/Core/DolphinWX/InputConfigDiag.cpp:605 msgid "! NOT" msgstr "! לא" #: Source/Core/Core/HW/GCMemcard.cpp:30 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memcard?" msgstr "" #: Source/Core/Core/CoreParameter.cpp:147 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:210 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sהעתק%1$s" #: Source/Core/VideoBackends/D3D/main.cpp:109 #, c-format msgid "%d samples" msgstr "" #: Source/Core/VideoBackends/D3D/main.cpp:107 #, c-format msgid "%d samples (quality level %d)" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:63 #, c-format msgid "" "%s\n" "was not loaded because it has the same internal filename as previously " "loaded save\n" "%s" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:83 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid gci.\n" " File size (%) does not match the size recorded in the header (%d)" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:74 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid gci.\n" " Number of blocks claimed to be %d" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:113 #, c-format msgid "" "%s\n" "was not loaded because there are not enough free blocks on virtual memorycard" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:104 #, c-format msgid "" "%s\n" "was not loaded because there is less than 10%% free space on the memorycard\n" "Total Blocks: %d; Free Blocks: %d" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:193 #: Source/Core/Core/HW/WiiSaveCrypted.cpp:372 #, c-format msgid "%s already exists, overwrite?" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:159 #, c-format msgid "%s failed to be scrubbed. Probably the image is corrupt." msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:55 #, c-format msgid "" "%s failed to load as a memorycard \n" " Card file size is invalid (0x%x bytes)" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:70 #, c-format msgid "" "%s failed to load as a memorycard \n" " Card size is invalid (0x%x bytes)" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:50 #, c-format msgid "" "%s failed to load as a memorycard \n" "file is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" #: Source/Core/Core/x64MemTools.cpp:98 #, c-format msgid "%s failed: kr=%x" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:151 #, c-format msgid "%s is already compressed! Cannot compress it further." msgstr "" #: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:218 #, c-format msgid "" "%s is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of dolphin" msgstr "" #: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:212 #, c-format msgid "%s was not a directory, moved to *.original" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:216 #, c-format msgid "%sDelete%s" msgstr "%sמחק%s" #: Source/Core/DolphinWX/MemcardManager.cpp:214 #, c-format msgid "%sExport GCI%s" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:212 #, c-format msgid "%sImport GCI%s" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:795 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:604 msgid "&& AND" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:379 msgid "&About..." msgstr "&אודות" #: Source/Core/DolphinWX/FrameTools.cpp:141 msgid "&Boot from DVD Drive..." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:292 msgid "&Breakpoints" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:153 msgid "&Browse for ISOs..." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:254 msgid "&Cheats Manager" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:238 msgid "&DSP Settings" msgstr "הגדרות קול" #: Source/Core/DolphinWX/GameListCtrl.cpp:931 msgid "&Delete ISO..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:958 msgid "&Delete selected ISOs..." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:207 msgid "&Emulation" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:156 msgid "&File" msgstr "&קובץ" #: Source/Core/DolphinWX/FrameTools.cpp:418 msgid "&Frame Advance" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:435 msgid "&Fullscreen" msgstr "&מסך מלא" #: Source/Core/DolphinWX/FrameTools.cpp:237 msgid "&Graphics Settings" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:380 msgid "&Help" msgstr "&עזרה" #: Source/Core/DolphinWX/FrameTools.cpp:241 msgid "&Hotkey Settings" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:294 msgid "&JIT" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:181 msgid "&Load State" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:251 msgid "&Memcard Manager (GC)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:293 msgid "&Memory" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:231 msgid "&Movie" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:396 msgid "&Open..." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:247 msgid "&Options" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:407 msgid "&Pause" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:409 msgid "&Play" msgstr "&שחק" #: Source/Core/DolphinWX/GameListCtrl.cpp:913 msgid "&Properties" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:431 msgid "&Read-Only Mode" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:402 msgid "&Refresh List" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:290 msgid "&Registers" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:415 msgid "&Reset" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:295 msgid "&Sound" msgstr "&קול" #: Source/Core/DolphinWX/FrameTools.cpp:412 msgid "&Stop" msgstr "&עצור" #: Source/Core/DolphinWX/FrameTools.cpp:273 msgid "&Tools" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:296 msgid "&Video" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:364 msgid "&View" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:291 msgid "&Watch" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:240 msgid "&Wiimote Settings" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:914 msgid "&Wiki" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:401 msgid "(off)" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:606 msgid "+ ADD" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:358 msgid "1.5x Native (960x792)" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:45 msgid "16-bit" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:358 msgid "1x Native (640x528)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:359 msgid "2.5x Native (1600x1320)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:358 msgid "2x Native (1280x1056)" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:45 msgid "32-bit" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:359 msgid "3x Native (1920x1584)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:359 msgid "4x Native (2560x2112)" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:45 msgid "8-bit" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:51 msgid "" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:285 msgid "" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:107 msgid "" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:184 msgid "" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:307 msgid "" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:256 #: Source/Core/DolphinWX/NetWindow.cpp:292 msgid "A NetPlay window is already open!" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:132 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:164 msgid "A game is not currently running." msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:107 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:129 msgid "" "ALERT:\n" "\n" "Netplay will only work with the following settings:\n" " - Enable Dual Core [OFF]\n" " - DSP Emulator Engine Must be the same on all computers!\n" " - DSP on Dedicated Thread [OFF]\n" " - Manually set the extensions for each wiimote\n" "\n" "All players should use the same Dolphin version and settings.\n" "All memory cards must be identical between players or disabled.\n" "Wiimote support is probably terrible. Don't use it.\n" "\n" "The host must have the chosen TCP port open/forwarded!\n" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:115 #: Source/Core/DolphinWX/ConfigMain.cpp:121 msgid "AM-Baseboard" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:376 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:122 msgid "AR Codes" msgstr "" #: Source/Core/DolphinWX/AboutDolphin.h:21 msgid "About Dolphin" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:490 msgid "Accuracy:" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:128 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " "functionality.\n" "\n" "If unsure, check EFB to Texture instead." msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:304 msgid "Action" msgstr "" #: Source/Core/Core/ARDecrypt.cpp:474 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" #: Source/Core/Core/ActionReplay.cpp:475 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" #: Source/Core/Core/ActionReplay.cpp:563 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" #: Source/Core/Core/ActionReplay.cpp:355 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" #: Source/Core/Core/ActionReplay.cpp:415 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" #: Source/Core/Core/ActionReplay.cpp:610 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "" #: Source/Core/Core/ActionReplay.cpp:490 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" #: Source/Core/Core/ActionReplay.cpp:180 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "" #: Source/Core/Core/ActionReplay.cpp:726 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "" #: Source/Core/Core/ActionReplay.cpp:694 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "" #: Source/Core/Core/ActionReplay.cpp:750 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "" #: Source/Core/Core/ActionReplay.cpp:646 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:269 msgid "Adapter:" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:68 #: Source/Core/DolphinWX/PatchAddEdit.cpp:84 msgid "Add" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:1401 msgid "Add ActionReplay Code" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:1321 msgid "Add Patch" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:459 #: Source/Core/DolphinWX/ISOProperties.cpp:480 #: Source/Core/DolphinWX/ConfigMain.cpp:819 msgid "Add..." msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:112 msgid "Address :" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:847 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:532 msgid "Advanced" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:586 msgid "Advanced Settings" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:824 #: Source/Core/DolphinWX/FrameTools.cpp:687 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1243 msgid "All GameCube GCM files (gcm)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1621 #: Source/Core/DolphinWX/FrameTools.cpp:1635 msgid "All Save States (sav, s##)" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1241 msgid "All Wii ISO files (iso)" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1261 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:128 msgid "All files (*.*)|*.*" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:292 msgid "Analyze" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:206 msgid "Angle" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:391 msgid "Anisotropic Filtering:" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:375 msgid "Anti-Aliasing:" msgstr "" #: Source/Core/DiscIO/VolumeDirectory.cpp:271 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "" #: Source/Core/DiscIO/VolumeDirectory.cpp:265 msgid "Apploader unable to load from file" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:849 msgid "Apploader:" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:129 msgid "Apply" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:149 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:308 msgid "Arabic" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:715 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1070 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1061 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:69 msgid "Arm JIT (experimental)" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:71 msgid "Arm64 JIT (experimental)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:302 #: Source/Core/DolphinWX/ConfigMain.cpp:797 msgid "Aspect Ratio:" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:86 msgid "At least one pane must remain open." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:560 msgid "Audio" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:685 msgid "Audio Backend:" msgstr "" #: Source/Core/AudioCommon/AOSoundStream.cpp:27 msgid "AudioCommon: Error opening AO device.\n" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:300 #: Source/Core/DolphinWX/ConfigMain.cpp:266 msgid "Auto" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:357 msgid "Auto (Multiple of 640x528)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:357 msgid "Auto (Window Size)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:321 msgid "Auto adjust Window Size" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:108 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:491 msgid "BAT Incorrect, Dolphin will now exit" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:790 msgid "BP register " msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:19 msgid "Back" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:689 msgid "Backend Settings" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:58 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:241 msgid "Backend:" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:85 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299 msgid "Background Input" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:188 msgid "Backward" msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:82 msgid "Balance Board" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:312 #: Source/Core/DolphinWX/FrameTools.cpp:349 #: Source/Core/DolphinWX/MemcardManager.cpp:653 msgid "Banner" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:584 msgid "Banner Details" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:540 msgid "Banner:" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:60 msgid "Bar" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:328 msgid "Basic" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:580 msgid "Basic Settings" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25 msgid "Bass" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:146 msgid "Block Allocation Table checksum failed" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:657 msgid "Blocks" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:24 msgid "Blue" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:27 msgid "Blue Left" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28 msgid "Blue Right" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:587 #, fuzzy msgid "Borderless Fullscreen" msgstr "&מסך מלא" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:121 #: Source/Core/DolphinWX/ConfigMain.cpp:291 msgid "Bottom" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:254 #, c-format msgid "Bound Controls: %lu" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:411 msgid "Broken" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:552 msgid "Browse" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:265 msgid "Browse for a directory to add" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:552 msgid "Browse for an ISO directory..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1131 msgid "Browse for output directory" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:380 msgid "Buffer:" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:61 #: Source/Core/DolphinWX/TASInputDlg.cpp:114 #: Source/Core/DolphinWX/TASInputDlg.cpp:233 msgid "Buttons" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:83 msgid "Bypass XFB" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:393 msgid "" "Bypass the clearing of the data cache by the DCBZ instruction. Usually leave " "this option disabled." msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:217 msgid "C Stick" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:67 msgid "C-Stick" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:801 msgid "CP register " msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:573 msgid "CPU Emulator Engine" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:119 msgid "" "Calculate lighting of 3D graphics per-pixel rather than per vertex.\n" "Decreases emulation speed by some percent (depending on your GPU).\n" "This usually is a safe enhancement, but might cause issues sometimes.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1861 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "" #: Source/Core/Core/HW/DVDInterface.cpp:774 #: Source/Core/Core/HW/DVDInterface.cpp:1087 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:33 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:131 msgid "Cancel" msgstr "" #: Source/Core/Core/CoreTiming.cpp:111 msgid "Cannot unregister events with events pending" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:1084 #, c-format msgid "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid gamecube memory card file" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:1120 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:44 msgid "Caps Lock" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:309 msgid "Catalan" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:219 msgid "Center" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:676 msgid "Change" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:948 msgid "Change &Disc" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:399 msgid "Change &Disc..." msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:201 msgid "Change Disc" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:668 msgid "Change Game" msgstr "" #: Source/Core/Core/Movie.cpp:1112 #, c-format msgid "Change the disc to %s" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:524 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:528 msgid "Changing this will have no effect while the emulator is running!" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:343 msgid "Chat" msgstr "" #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:55 msgid "Cheat Code" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:125 msgid "Cheat Search" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:171 msgid "Cheats Manager" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:702 msgid "Check Partition Integrity" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:953 msgid "Checking integrity..." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:310 msgid "Chinese (Simplified)" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:311 msgid "Chinese (Traditional)" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:826 msgid "Choose a DVD root directory:" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:830 msgid "Choose a NAND root directory:" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:823 msgid "Choose a default ISO:" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:1245 msgid "Choose a directory to add" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:1071 msgid "Choose a file to open" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:231 msgid "Choose a memory card:" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:827 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:839 #: Source/Core/DolphinWX/ISOProperties.cpp:880 msgid "Choose the folder to extract to" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:205 msgid "Circle Stick" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:55 msgid "Classic" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:35 #: Source/Core/DolphinWX/LogWindow.cpp:158 #: Source/Core/DolphinWX/InputConfigDiag.cpp:586 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1012 msgid "Clear" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:243 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:132 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:601 #: Source/Core/DolphinWX/ISOProperties.cpp:616 #: Source/Core/DolphinWX/MemcardManager.cpp:261 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:118 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:305 msgid "Close" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:235 msgid "Co&nfigure..." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:80 msgid "Code Info" msgstr "" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:30 msgid "Code: " msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:40 msgid "Command" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:655 msgid "Comment" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:538 msgid "Comment:" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:939 msgid "Compress ISO..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:960 msgid "Compress selected ISOs..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1140 #: Source/Core/DolphinWX/GameListCtrl.cpp:1278 msgid "Compressing ISO" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:512 msgid "Compute" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:1193 #: Source/Core/DolphinWX/ISOProperties.cpp:1206 msgid "Computing MD5 checksum" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:403 #: Source/Core/DolphinWX/FrameTools.cpp:559 msgid "Config" msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:60 #: Source/Core/DolphinWX/InputConfigDiag.h:136 msgid "Configure" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:135 msgid "Configure Control" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:360 #: Source/Core/DolphinWX/NetWindow.cpp:695 msgid "Configure Pads" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:559 msgid "Configure..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1173 #: Source/Core/DolphinWX/GameListCtrl.cpp:1201 #: Source/Core/DolphinWX/GameListCtrl.cpp:1271 msgid "Confirm File Overwrite" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:600 msgid "Confirm on Stop" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:105 #: Source/Core/DolphinWX/NetWindow.cpp:125 msgid "Connect" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:452 #: Source/Core/DolphinWX/HotkeyDlg.cpp:222 msgid "Connect Balance Board" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:791 msgid "Connect USB Keyboard" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:448 #, c-format msgid "Connect Wiimote %i" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:218 msgid "Connect Wiimote 1" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:219 msgid "Connect Wiimote 2" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:220 msgid "Connect Wiimote 3" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:221 msgid "Connect Wiimote 4" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:265 msgid "Connect Wiimotes" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1586 msgid "Connected" msgstr "" #: Source/Core/DolphinWX/Main.cpp:569 msgid "Connecting..." msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:110 msgid "Continuous Scanning" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:38 msgid "Control" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:203 msgid "Convert to GCI" msgstr "" #: Source/Core/Core/CoreParameter.cpp:383 msgid "Copy failed" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:821 #, c-format msgid "Copy to Memcard %c" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:421 msgid "Core" msgstr "" #: Source/Core/AudioCommon/AudioCommon.cpp:76 #, c-format msgid "Could not initialize backend %s." msgstr "" #: Source/Core/Core/CoreParameter.cpp:142 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " "backup. Please note that original GameCube and Wii discs cannot be read by " "most PC DVD drives." msgstr "" #: Source/Core/Core/CoreParameter.cpp:297 #, c-format msgid "Could not recognize ISO file %s" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:636 #, c-format msgid "Could not save %s." msgstr "" #: Source/Core/Core/HW/GCMemcardRaw.cpp:107 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:1152 msgid "Couldn't find open command for extension 'ini'!" msgstr "" #: Source/Core/Core/BootManager.cpp:267 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:55 msgid "Count:" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:267 #, c-format msgid "Count: %lu" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:500 msgid "Country:" msgstr "" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:24 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:58 msgid "Create AR Code" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:541 msgid "Create new perspective" msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:38 msgid "Creator: " msgstr "" #: Source/Core/Common/MsgHandler.cpp:56 msgid "Critical" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:570 msgid "Crop" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:148 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:51 msgid "Crossfade" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:700 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:359 msgid "Custom" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:312 msgid "Czech" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:79 msgid "D-Pad" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:561 msgid "DSP" msgstr "קול" #: Source/Core/DolphinWX/ConfigMain.cpp:657 msgid "DSP Emulator Engine" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:403 #: Source/Core/DolphinWX/ConfigMain.cpp:275 msgid "DSP HLE emulation (fast)" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:277 msgid "DSP LLE interpreter (slow)" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:276 msgid "DSP LLE recompiler" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:561 msgid "DSP settings" msgstr "הגדרות קול" #: Source/Core/DolphinWX/ConfigMain.cpp:658 msgid "DSPLLE on Separate Thread" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:846 msgid "DVD Root:" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:226 msgid "DVDLowRead - Fatal Error: failed to read from volume" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:319 msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:112 msgid "Dance Mat" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:46 msgid "Data Size" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:506 msgid "Date:" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:545 #: Source/Core/DolphinWX/MemcardManager.cpp:584 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:153 #: Source/Core/InputCommon/ControllerEmu.cpp:168 #: Source/Core/InputCommon/ControllerEmu.cpp:176 #: Source/Core/InputCommon/ControllerEmu.cpp:190 #: Source/Core/InputCommon/ControllerEmu.cpp:204 msgid "Dead Zone" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:53 msgid "Debug" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107 msgid "Debug Only" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:544 msgid "Debugging" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:71 msgid "Decimal" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:936 msgid "Decompress ISO..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:961 msgid "Decompress selected ISOs..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1140 #: Source/Core/DolphinWX/GameListCtrl.cpp:1278 msgid "Decompressing ISO" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:230 msgid "Decrease Frame limit" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:1011 msgid "Default" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:843 msgid "Default ISO:" msgstr "" #: Source/Core/DolphinWX/LogWindow.cpp:128 msgid "Default font" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:24 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1025 msgid "Delete" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:822 msgid "Delete Save" msgstr "" #: Source/Core/VideoCommon/AVIDump.cpp:91 #, c-format msgid "Delete the existing file '%s'?" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:694 msgid "Description" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:584 msgid "Detect" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:220 #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:314 msgid "" "Detected attempt to read more data from the DVD than fit inside the out " "buffer. Clamp." msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:151 #: Source/Core/DolphinWX/InputConfigDiag.cpp:997 msgid "Device" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:752 #: Source/Core/DolphinWX/ConfigMain.cpp:806 msgid "Device Settings" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:263 msgid "Device not found" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:48 msgid "Dial" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:127 msgid "" "Directory checksum failed\n" " and Directory backup checksum failed" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:460 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:502 msgid "Disable" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:516 msgid "Disable Destination Alpha" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:435 msgid "Disable Fog" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:138 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " "on them (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:126 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " "while checking this setting gives a great speedup it almost always also " "causes issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:132 msgid "" "Disables emulation of a hardware feature called destination alpha, which is " "used in many games for various graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:606 msgid "Disc" msgstr "" #: Source/Core/DiscIO/DriveBlob.cpp:108 Source/Core/DiscIO/DriveBlob.cpp:127 msgid "Disc Read Error" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1586 msgid "Disconnected" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:332 msgid "Display" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:72 msgid "Divide" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1163 msgid "Do you want to stop the current emulation?" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:659 msgid "Dolby Pro Logic II decoder" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1009 msgid "Dolphin" msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:32 #, c-format msgid "" "Dolphin %s\n" "Copyright (c) 2003-2014+ Dolphin Team\n" "\n" "Branch: %s\n" "Revision: %s\n" "Compiled: %s @ %s\n" "\n" "Dolphin is a GameCube/Wii emulator, which was\n" "originally written by F|RES and ector.\n" "Today Dolphin is an open source project with many\n" "contributors, too many to list.\n" "If interested, just go check out the project page at\n" "https://github.com/dolphin-emu/dolphin/ .\n" "\n" "Special thanks to Bushing, Costis, CrowTRobo,\n" "Marcan, Segher, Titanik, or9 and Hotquik for their\n" "reverse engineering and docs/demos.\n" "\n" "Big thanks to Gilles Mouchard whose Microlib PPC\n" "emulator gave our development a kickstart.\n" "\n" "Thanks to Frank Wille for his PowerPC disassembler,\n" "which or9 and we modified to include Gekko specifics.\n" "\n" "Thanks to hcs/destop for their GC ADPCM decoder.\n" "\n" "We are not affiliated with Nintendo in any way.\n" "GameCube and Wii are trademarks of Nintendo.\n" "The emulator should not be used to play games\n" "you do not legally own." msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:36 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:219 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:375 msgid "Dolphin &Web Site" msgstr "" #: Source/Core/DolphinWX/ConfigMain.h:49 msgid "Dolphin Configuration" msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:227 msgid "Dolphin Emulated Wiimote Configuration" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:403 msgid "Dolphin FIFO" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1353 msgid "Dolphin GCPad Configuration" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:824 #: Source/Core/DolphinWX/FrameTools.cpp:1288 msgid "Dolphin TAS Movies (*.dtm)" msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:32 msgid "Dolphin Wiimote Configuration" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:377 msgid "Dolphin at &GitHub" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:375 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to " "browse for files..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:379 msgid "" "Dolphin is currently set to hide all games. Double-click here to show all " "games..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1213 #: Source/Core/DolphinWX/GameListCtrl.cpp:1299 msgid "Dolphin was unable to complete the requested action." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:397 msgid "" "Doubles the emulated GPU clock rate. May speed up some games (ON = Fast, OFF " "= Compatible)" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:184 #: Source/Core/DolphinWX/WXInputBase.cpp:50 msgid "Down" msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:65 msgid "Download Codes (WiiRD Database)" msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:293 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:118 msgid "Drawn Object Range" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:34 msgid "Drums" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:108 msgid "Dummy" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:229 msgid "Dump Audio" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:555 msgid "Dump EFB Target" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:227 msgid "Dump Frames" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:104 msgid "Dump Objects" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:112 msgid "Dump TEV Stages" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113 msgid "Dump Texture Fetches" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:103 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:553 msgid "Dump Textures" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:141 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:143 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:520 #: Source/Core/DolphinWX/ConfigMain.cpp:286 #: Source/Core/DolphinWX/ConfigMain.cpp:313 msgid "Dutch" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:155 msgid "E&xit" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:458 msgid "EFB Copies" msgstr "" #: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:209 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:200 msgid "EUROPE" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:164 msgid "Early Memory Updates" msgstr "" #: Source/Core/DolphinWX/ARCodeAddEdit.h:26 msgid "Edit ActionReplay Code" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:363 msgid "Edit Config" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.h:30 msgid "Edit Patch" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:458 #: Source/Core/DolphinWX/ISOProperties.cpp:479 msgid "Edit..." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:47 msgid "Effect" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:455 msgid "Embedded Frame Buffer" msgstr "" #: Source/Core/Core/Core.cpp:176 msgid "Emu Thread already running" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:140 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " "necessary to emulate a number of games properly.\n" "\n" "If unsure, check virtual XFB emulation instead." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:139 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " "slow as real XFB emulation. However, it may still fail for a lot of other " "games (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:47 msgid "Emulated Wiimote" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:409 msgid "Emulation State: " msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:105 msgid "Enable AR Logging" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:390 msgid "Enable BAT" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:402 msgid "Enable Block Merging" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:463 msgid "Enable Cache" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:569 msgid "Enable Cheats" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:386 msgid "Enable Dual Core" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:567 msgid "Enable Dual Core (speedup)" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:394 msgid "Enable FPRF" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:387 msgid "Enable Idle Skipping" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:568 msgid "Enable Idle Skipping (speedup)" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:388 msgid "Enable MMU" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:574 msgid "Enable Progressive Scan" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:784 msgid "Enable Screen Saver" msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:127 msgid "Enable Speaker Data" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:406 msgid "Enable WideScreen" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:539 msgid "Enable Wireframe" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:116 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:401 msgid "" "Enable fast disc access. Needed for a few games. (ON = Fast, OFF = " "Compatible)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:835 msgid "Enable pages" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:107 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:111 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:391 msgid "" "Enables Block Address Translation, needed for a few games. Requires MMU. (ON " "= Compatible, OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:537 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:539 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:395 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:112 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:389 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:145 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:45 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:124 msgid "End" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:515 #: Source/Core/DolphinWX/ConfigMain.cpp:281 #: Source/Core/DolphinWX/ConfigMain.cpp:314 msgid "English" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:349 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:437 msgid "Enhancements" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:540 msgid "Enter a name for the new perspective:" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:199 #, c-format msgid "Entry %d/%d" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:93 #, c-format msgid "Entry 1/%d" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:89 msgid "Equal" msgstr "" #: Source/Core/DolphinWX/WxUtils.cpp:58 #: Source/Core/DolphinWX/LogConfigWindow.cpp:50 #: Source/Core/DolphinWX/MemcardManager.cpp:575 #: Source/Core/DolphinWX/Main.cpp:397 Source/Core/DolphinWX/Main.cpp:404 #: Source/Core/DolphinWX/PatchAddEdit.cpp:235 msgid "Error" msgstr "" #: Source/Core/DolphinWX/Main.cpp:397 msgid "Error loading selected language. Falling back to system default." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:415 msgid "Error saving file." msgstr "" #: Source/Core/Common/ChunkFile.h:281 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" #: Source/Core/Core/HW/EXI_DeviceIPL.cpp:315 #, c-format msgid "" "Error: Trying to access %s fonts but they are not loaded. Games may not show " "fonts correctly, or crash." msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:22 msgid "Escape" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Euphoria" msgstr "" #: Source/Core/Core/PowerPC/JitArm32/JitArm_BackPatch.cpp:74 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:53 msgid "Execute" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:441 #: Source/Core/DolphinWX/HotkeyDlg.cpp:216 msgid "Exit" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:253 msgid "Export All Wii Saves" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:715 msgid "Export File" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:211 msgid "Export Recording" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:428 msgid "Export Recording..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:824 msgid "Export Save" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:920 msgid "Export Wii save (Experimental)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:825 msgid "Export all saves" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:58 #: Source/Core/DolphinWX/MemcardManager.cpp:473 msgid "Export failed" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:579 msgid "Export save as..." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:278 msgid "Extension" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:500 msgid "External Frame Buffer" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:687 msgid "Extract All Files..." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:694 msgid "Extract Apploader..." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:695 msgid "Extract DOL..." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:680 msgid "Extract Directory..." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:684 msgid "Extract File..." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:676 msgid "Extract Partition..." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:797 #, c-format msgid "Extracting %s" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:780 msgid "Extracting All Files" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:780 msgid "Extracting Directory" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:783 msgid "Extracting..." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:936 msgid "FIFO Byte" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:53 msgid "FIFO Player" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:203 msgid "FRANCE" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:508 msgid "FST Size:" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:105 msgid "Failed to Connect!" msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:306 msgid "Failed to download codes." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:917 #, c-format msgid "Failed to extract to %s!" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:530 #, c-format msgid "" "Failed to find new filename\n" " %s\n" " will be overwritten" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:283 msgid "Failed to listen. Is another instance of the NetPlay server running?" msgstr "" #: Source/Core/Core/Movie.cpp:883 #, c-format msgid "Failed to read %s" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:183 #, c-format msgid "" "Failed to read block %d of the save data\n" "Memcard may be truncated\n" "FilePosition:%" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:108 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:102 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:622 #, c-format msgid "Failed to read data from gci file %s" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:96 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:90 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:79 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" #: Source/Core/DiscIO/VolumeGC.cpp:52 msgid "Failed to read unique ID from disc image" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:1218 msgid "Failed to update country code in SYSCONF" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:87 msgid "Failed to write BT.DINF to SYSCONF" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:315 msgid "Farsi" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:494 msgid "Fast" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:517 msgid "Fast Depth Calculation" msgstr "" #: Source/Core/Core/Movie.cpp:1141 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:261 msgid "Fifo Player" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:107 msgid "File Info" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:357 msgid "File Size" msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:301 msgid "File contained no codes." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:427 msgid "File converted to .gci" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:442 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:44 #, c-format msgid "" "File has the extension \"%s\"\n" "valid extensions are (.raw/.gcp)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:439 msgid "File is not recognized as a memcard" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:286 msgid "File not compressed" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:143 #, c-format msgid "FileIO: Unknown open mode : 0x%02x" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:595 msgid "Filesystem" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:1144 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:274 msgid "Find next" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:275 msgid "Find previous" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:658 msgid "First Block" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:831 msgid "Fix Checksums" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:300 msgid "Force 16:9" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:300 msgid "Force 4:3" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:574 msgid "Force Console as NTSC-J" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:432 msgid "Force Texture Filtering" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:121 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:114 msgid "" "Force the game to output graphics for widescreen resolutions.\n" "Causes graphical glitches in some games.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:517 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " "setting when playing Japanese games." msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:32 msgid "" "Format as ascii (NTSC\\PAL)?\n" "Choose no for sjis (NTSC-J)" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:187 msgid "Forward" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:179 msgid "Forward port (UPnP)" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:522 #, c-format msgid "Found %u results for '" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:92 #, c-format msgid "Found %u save files" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:901 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:969 msgid "Frame" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:911 msgid "Frame " msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:207 msgid "Frame Advance" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:558 msgid "Frame Dumps use FFV1" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:236 msgid "Frame Info" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:124 msgid "Frame Range" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:168 msgid "Frame S&kipping" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:578 msgid "Framelimit:" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:212 msgid "Frames To Record" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:556 msgid "Free Look" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:517 #: Source/Core/DolphinWX/ConfigMain.cpp:283 #: Source/Core/DolphinWX/ConfigMain.cpp:316 msgid "French" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:41 msgid "Frets" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:126 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:145 msgid "From" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:556 msgid "FullScr" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:286 #, fuzzy msgid "Fullscreen Resolution:" msgstr "&מסך מלא" #: Source/Core/DolphinWX/MemcardManager.cpp:551 msgid "GCI File(*.gci)" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:118 msgid "GCI Folder" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:52 #, c-format msgid "" "GCI save file was not loaded because it is the wrong region for this memory " "card:\n" "%s" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:322 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:562 msgid "GCPad" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:353 #, fuzzy msgid "Game ID" msgstr "משחק:" #: Source/Core/DolphinWX/ISOProperties.cpp:498 msgid "Game ID:" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:455 msgid "Game is already running!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:715 msgid "Game isn't running!" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:459 msgid "Game not found!" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:391 #, c-format msgid "Game overwrote with another games save, data corruption ahead %x, %x " msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:442 msgid "Game-Specific Settings" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:372 msgid "GameConfig" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:561 msgid "GameCube" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:239 msgid "GameCube &Pad Settings" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:1075 #: Source/Core/DolphinWX/MemcardManager.cpp:232 msgid "GameCube Memory Cards (*.raw,*.gcp)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:562 msgid "GameCube Pad settings" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:542 msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:378 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:124 msgid "Gecko Codes" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:47 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:232 #: Source/Core/DolphinWX/ConfigMain.cpp:558 #: Source/Core/DolphinWX/HotkeyDlg.cpp:194 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:114 msgid "General" msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:182 msgid "General Settings" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:516 #: Source/Core/DolphinWX/ConfigMain.cpp:282 #: Source/Core/DolphinWX/ConfigMain.cpp:317 msgid "German" msgstr "" #: Source/Core/Core/ActionReplay.cpp:257 #, c-format msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:560 msgid "Graphics" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:560 msgid "Graphics settings" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:90 msgid "Greater Than" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:118 msgid "" "Greatly increases quality of textures generated using render to texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly decreases performance and possibly causes issues (although " "unlikely).\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:318 msgid "Greek" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25 msgid "Green" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:27 msgid "Green Left" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28 msgid "Green Right" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:38 msgid "Guitar" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:451 msgid "Hacks" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:80 msgid "Hardware rasterization" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:118 msgid "Header checksum failed" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:319 msgid "Hebrew" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:221 msgid "Height" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:56 msgid "Help" msgstr "" #: Source/Core/DolphinWX/Main.cpp:249 msgid "" "Hi,\n" "\n" "Dolphin requires Mac OS X 10.7 or greater.\n" "Unfortunately you're running an old version of OS X.\n" "The last Dolphin version to support OS X 10.6 is Dolphin 3.5\n" "Please upgrade to 10.7 or greater to use the newest Dolphin version.\n" "\n" "Sayonara!\n" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:217 msgid "Hide" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:323 msgid "Hide Mouse Cursor" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:110 msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:46 msgid "Home" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:107 #: Source/Core/DolphinWX/NetWindow.cpp:167 msgid "Host" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.h:32 msgid "Hotkey Configuration" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:598 #: Source/Core/DolphinWX/HotkeyDlg.cpp:336 msgid "Hotkeys" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:320 msgid "Hungarian" msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:47 msgid "Hybrid Wiimote" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:319 msgid "ID" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:678 #, c-format msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:945 #, c-format msgid "" "IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your " "NAND dump\n" "TitleID %016.\n" " Dolphin will likely hang now." msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:429 msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:750 msgid "IPL Settings" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:263 #: Source/Core/DolphinWX/TASInputDlg.cpp:107 msgid "IR" msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:132 msgid "IR Sensitivity:" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:567 msgid "ISO Details" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:838 msgid "ISO Directories" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:206 msgid "ITALY" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:656 msgid "Icon" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:472 msgid "Ignore Format Changes" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:125 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games though.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:124 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:122 msgid "" "Implement fullscreen mode with a borderless window spanning the whole screen " "instead of using exclusive mode.\n" "Allows for faster transitions between fullscreen and windowed mode, but " "increases input latency, makes movement less smooth and slightly decreases " "performance.\n" "Exclusive mode is required to support Nvidia 3D Vision in the Direct3D " "backend.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:823 msgid "Import Save" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:252 msgid "Import Wii Save" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:125 msgid "Import failed" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:468 msgid "" "Imported file has gsc extension\n" "but does not have a correct header." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:456 msgid "Imported file has invalid length." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:465 msgid "" "Imported file has sav extension\n" "but does not have a correct header." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:413 msgid "In Game" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:229 msgid "Increase Frame limit" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:380 #: Source/Core/DolphinWX/LogConfigWindow.cpp:52 msgid "Info" msgstr "" #: Source/Core/Common/MsgHandler.cpp:53 msgid "Information" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:577 msgid "Input" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:55 msgid "Insert" msgstr "" #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:187 msgid "Insert Encrypted or Decrypted code here..." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:790 msgid "Insert SD Card" msgstr "" #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:42 msgid "Insert name here.." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:258 msgid "Install WAD" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:943 msgid "Install to Wii Menu" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1528 msgid "Installing WAD..." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:974 msgid "Integrity Check Error" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:980 msgid "Integrity check completed" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:979 msgid "Integrity check completed. No errors have been found." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:971 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " "or has been patched incorrectly." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:559 msgid "Interface" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:645 msgid "Interface Settings" msgstr "" #: Source/Core/Core/State.cpp:282 msgid "Internal LZO Error - compression failed" msgstr "" #: Source/Core/Core/State.cpp:405 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" #: Source/Core/Core/State.cpp:529 msgid "Internal LZO Error - lzo_init() failed" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:369 msgid "Internal Resolution:" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:64 msgid "Interpreter (VERY slow)" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:412 msgid "Intro" msgstr "" #: Source/Core/Core/HW/MemmapFunctions.cpp:149 #: Source/Core/Core/HW/MemmapFunctions.cpp:178 #, c-format msgid "Invalid Read at 0x%08x, PC = 0x%08x " msgstr "" #: Source/Core/Core/HW/MemmapFunctions.cpp:282 #: Source/Core/Core/HW/MemmapFunctions.cpp:311 #, c-format msgid "Invalid Write to 0x%08x, PC = 0x%08x " msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:476 msgid "Invalid bat.map or dir entry." msgstr "" #: Source/Core/Core/CoreTiming.cpp:470 #, c-format msgid "Invalid event type %i" msgstr "" #: Source/Core/Core/HW/DVDInterface.cpp:396 msgid "Invalid file" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:575 msgid "Invalid index" msgstr "" #: Source/Core/DiscIO/BannerLoaderGC.cpp:32 #, c-format msgid "" "Invalid opening.bnr found in gcm:\n" "%s\n" " You may need to redump this game." msgstr "" #: Source/Core/Core/Movie.cpp:828 msgid "Invalid recording file" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:492 msgid "Invalid search parameters (no object selected)" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:475 msgid "Invalid search string (couldn't convert to number)" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:463 msgid "Invalid search string (only even string lengths supported)" msgstr "" #: Source/Core/Core/Core.cpp:514 msgid "Invalid state" msgstr "" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:75 msgid "Invalid value." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:519 #: Source/Core/DolphinWX/ConfigMain.cpp:285 #: Source/Core/DolphinWX/ConfigMain.cpp:321 msgid "Italian" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:86 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302 msgid "Iterative Input" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:221 msgid "JAPAN" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:66 msgid "JIT Recompiler (recommended)" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:67 msgid "JITIL Recompiler (slower, experimental)" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:224 #: Source/Core/DolphinWX/ISOProperties.cpp:524 #: Source/Core/DolphinWX/ConfigMain.cpp:300 #: Source/Core/DolphinWX/ConfigMain.cpp:322 msgid "Japanese" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:230 msgid "KOREA" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:322 msgid "Keep Window on Top" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:109 msgid "" "Keep the game window on top of all other windows.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:306 msgid "Key" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:355 msgid "Kick Player" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:527 #: Source/Core/DolphinWX/ConfigMain.cpp:303 #: Source/Core/DolphinWX/ConfigMain.cpp:323 msgid "Korean" msgstr "" #. i18n: Left #: Source/Core/Core/HW/GCPadEmu.cpp:47 msgid "L" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:31 msgid "L Button" msgstr "" #. i18n: Left-Analog #: Source/Core/Core/HW/GCPadEmu.cpp:51 msgid "L-Analog" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:605 msgid "Language:" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:493 #, c-format msgid "Last %i" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:687 msgid "Latency:" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:185 #: Source/Core/DolphinWX/WXInputBase.cpp:47 msgid "Left" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:63 msgid "Left Stick" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:321 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:785 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:790 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:91 msgid "Less Than" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:1023 msgid "Load" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:554 msgid "Load Custom Textures" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:281 msgid "Load State" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:268 msgid "Load State Last 1" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:269 msgid "Load State Last 2" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:270 msgid "Load State Last 3" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:271 msgid "Load State Last 4" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:272 msgid "Load State Last 5" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:273 msgid "Load State Last 6" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:274 msgid "Load State Last 7" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:275 msgid "Load State Last 8" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:232 msgid "Load State Slot 1" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:241 msgid "Load State Slot 10" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:233 msgid "Load State Slot 2" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:234 msgid "Load State Slot 3" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:235 msgid "Load State Slot 4" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:236 msgid "Load State Slot 5" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:237 msgid "Load State Slot 6" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:238 msgid "Load State Slot 7" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:239 msgid "Load State Slot 8" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:240 msgid "Load State Slot 9" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:497 msgid "Load State..." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1563 msgid "Load Wii System Menu" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1558 #, c-format msgid "Load Wii System Menu %d%c" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:142 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:266 msgid "Load from selected slot" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:509 msgid "Load state from selected slot" msgstr "" #: Source/Core/DolphinWX/LogWindow.h:51 msgid "Log" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:31 msgid "Log Configuration" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:320 msgid "Log Render Time to File" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:100 msgid "Log Types" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:134 msgid "" "Log the render time of every frame to User/Logs/render_time.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:85 msgid "Logger Outputs" msgstr "" #: Source/Core/DolphinWX/Frame.cpp:413 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:126 msgid "Logging" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:336 msgid "Lost connection to server!" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:34 msgid "M Button" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:510 msgid "MD5 Checksum:" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:544 #: Source/Core/DolphinWX/MemcardManager.cpp:583 msgid "MadCatz Gameshark files(*.gcs)" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:66 #: Source/Core/DolphinWX/TASInputDlg.cpp:214 msgid "Main Stick" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:502 msgid "Maker ID:" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:536 msgid "Maker:" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:131 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:134 #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:137 msgid "Max" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:462 msgid "Memcard already has a save for this title." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:305 msgid "Memcard already opened" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:956 msgid "Memory Byte" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:117 #: Source/Core/DolphinWX/MemcardManager.cpp:239 msgid "Memory Card" msgstr "" #: Source/Core/DolphinWX/MemcardManager.h:31 msgid "" "Memory Card Manager WARNING-Make backups before using, should be fixed but " "could mangle stuff!" msgstr "" #: Source/Core/Core/CoreParameter.cpp:375 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" #: Source/Core/Core/HW/GCMemcardRaw.cpp:177 #, c-format msgid "MemoryCard: ClearBlock called on invalid address %x" msgstr "" #: Source/Core/Core/HW/GCMemcardRaw.cpp:147 #, c-format msgid "MemoryCard: Read called with invalid source address, %x" msgstr "" #: Source/Core/Core/HW/GCMemcardRaw.cpp:160 #, c-format msgid "MemoryCard: Write called with invalid destination address, %x" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:84 msgid "Memorycard filesize does not match the header size" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:42 msgid "Menu" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:119 msgid "Mic" msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:133 #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:136 msgid "Min" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:591 msgid "Misc" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:803 msgid "Misc Settings" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:151 #: Source/Core/InputCommon/ControllerEmu.cpp:202 msgid "Modifier" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:136 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/LogWindow.cpp:129 msgid "Monospaced font" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:286 msgid "Motion Plus" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:76 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:290 msgid "Motor" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:677 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" "\n" "\n" "\n" "\n" "\n" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:67 msgid "Multiply" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:658 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:121 msgid "NP Add" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:116 msgid "NP Begin" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:124 msgid "NP Decimal" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:118 msgid "NP Delete" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:125 msgid "NP Divide" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:112 msgid "NP Down" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:115 msgid "NP End" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:103 msgid "NP Enter" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:119 msgid "NP Equal" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:108 msgid "NP Home" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:117 msgid "NP Insert" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:109 msgid "NP Left" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:120 msgid "NP Multiply" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:114 msgid "NP Page Down" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:113 msgid "NP Page Up" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:111 msgid "NP Right" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:122 msgid "NP Separator" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:101 msgid "NP Space" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:123 msgid "NP Subtract" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:102 msgid "NP Tab" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:110 msgid "NP Up" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:496 #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:58 #: Source/Core/DolphinWX/PatchAddEdit.cpp:67 msgid "Name:" msgstr "" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:36 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:79 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:218 msgid "Name: " msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:543 #: Source/Core/DolphinWX/MemcardManager.cpp:582 msgid "Native GCI files(*.gci)" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:36 msgid "New Scan" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:220 #: Source/Core/DolphinWX/MemcardManager.cpp:833 msgid "Next Page" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:40 msgid "Next Scan" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:91 msgid "Nickname :" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:242 msgid "No Country (SDK)" msgstr "" #: Source/Core/Core/ConfigManager.h:16 msgid "No audio output" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:795 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:809 msgid "No description available" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:903 msgid "No file loaded" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:453 msgid "No free directory index entries." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:939 msgid "No recorded file" msgstr "" #: Source/Core/VideoBackends/OGL/main.cpp:144 #: Source/Core/VideoBackends/D3D/main.cpp:105 #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:46 #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:86 #: Source/Core/DolphinWX/NetWindow.cpp:704 msgid "None" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:324 msgid "Norwegian Bokmaal" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88 msgid "Not Equal" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:849 #: Source/Core/DolphinWX/ISOProperties.cpp:410 msgid "Not Set" msgstr "" #: Source/Core/DolphinWX/Main.cpp:568 msgid "Not connected" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:318 #: Source/Core/DolphinWX/FrameTools.cpp:351 msgid "Notes" msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:37 msgid "Notes: " msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:49 #: Source/Core/DolphinWX/FrameAui.cpp:87 Source/Core/DolphinWX/FrameAui.cpp:92 #: Source/Core/DolphinWX/FrameAui.cpp:523 #: Source/Core/DolphinWX/FrameAui.cpp:558 #: Source/Core/DolphinWX/FrameAui.cpp:566 msgid "Notice" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:97 msgid "Num Lock" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:82 msgid "Number Of Codes: " msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:31 msgid "Nunchuk" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:158 msgid "Nunchuk orientation" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:153 msgid "Nunchuk stick" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:921 msgid "Object" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:143 msgid "Object Range" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:265 msgid "Off" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:70 msgid "Offset:" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:602 msgid "On-Screen Display Messages" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:376 msgid "Online &Documentation" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:450 #, c-format msgid "Only %d blocks available" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:550 #: Source/Core/DolphinWX/HotkeyDlg.cpp:200 msgid "Open" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:922 msgid "Open &containing folder" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:919 msgid "Open Wii &save folder" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:550 msgid "Open file..." msgstr "" #: Source/Core/AudioCommon/OpenALStream.cpp:53 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "" #: Source/Core/AudioCommon/OpenALStream.cpp:63 msgid "OpenAL: can't find sound devices" msgstr "" #: Source/Core/AudioCommon/OpenALStream.cpp:58 #, c-format msgid "OpenAL: can't open device %s" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:367 msgid "" "Opens the default (read-only) configuration for this game in an external " "text editor." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:84 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:298 msgid "Options" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25 msgid "Orange" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:482 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the saves to a new memcard\n" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:112 msgid "Orientation" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:336 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:519 msgid "Other" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:272 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:577 msgid "Output" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:88 msgid "Overlay Information" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:425 msgid "P&lay Input Recording..." msgstr "" #: Source/Core/Core/HW/GCPad.cpp:18 msgid "Pad" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:711 msgid "Pad " msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:37 msgid "Pads" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:100 msgid "Page Down" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:99 msgid "Page Up" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:27 msgid "Paragraph" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:284 #, c-format msgid "Partition %i" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:897 #, c-format msgid "Partition doesn't exist: %d" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:374 msgid "Patches" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:563 msgid "Paths" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:43 #: Source/Core/DolphinWX/FrameTools.cpp:1816 #: Source/Core/DolphinWX/FrameTools.cpp:1817 msgid "Pause" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:217 msgid "Pause at End of Movie" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:431 msgid "Per-Pixel Lighting" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:415 msgid "Perfect" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:542 #, c-format msgid "Perspective %d" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:347 msgid "Platform" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:554 #: Source/Core/DolphinWX/FrameTools.cpp:1822 #: Source/Core/DolphinWX/FrameTools.cpp:1823 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:173 msgid "Play" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:210 msgid "Play Recording" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:204 msgid "Play/Pause" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:414 msgid "Playable" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:162 msgid "Playback Options" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:349 msgid "Players" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1164 msgid "Please confirm..." msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:522 msgid "Please create a perspective before saving" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:28 msgid "Plus-Minus" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:325 msgid "Polish" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:734 msgid "Port 1" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:735 msgid "Port 2" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:736 msgid "Port 3" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:737 msgid "Port 4" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:118 #: Source/Core/DolphinWX/NetWindow.cpp:160 msgid "Port :" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:326 msgid "Portuguese" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:327 msgid "Portuguese (Brazilian)" msgstr "" #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:24 msgid "Post Processing Shader Configuration" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:423 msgid "Post-Processing Effect:" msgstr "" #: Source/Core/Core/Movie.cpp:1032 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "" #: Source/Core/Core/Movie.cpp:1151 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "" #: Source/Core/Core/Movie.cpp:1130 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:219 msgid "Prev Page" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:832 msgid "Previous Page" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:68 msgid "Previous Value" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:52 msgid "Print" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:993 msgid "Profile" msgstr "" #: Source/Core/DolphinWX/ISOProperties.h:53 msgid "Properties" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:343 msgid "Purge Cache" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:715 msgid "Put BIOS roms in User/GC/{region}." msgstr "" #: Source/Core/Common/MsgHandler.cpp:54 msgid "Question" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:192 #: Source/Core/DolphinWX/NetWindow.cpp:370 msgid "Quit" msgstr "" #. i18n: Right #: Source/Core/Core/HW/GCPadEmu.cpp:49 msgid "R" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:32 msgid "R Button" msgstr "" #. i18n: Right-Analog #: Source/Core/Core/HW/GCPadEmu.cpp:53 msgid "R-Analog" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:462 msgid "RAM" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:209 msgid "RUSSIA" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:152 msgid "Radius" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:625 msgid "Range" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:212 msgid "Read-only mode" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:504 msgid "Real" msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:86 msgid "Real Balance Board" msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:47 msgid "Real Wiimote" msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:102 msgid "Real Wiimotes" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:201 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:226 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:431 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:833 msgid "Record" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:390 msgid "Record input" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:182 msgid "Recording Info" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:210 msgid "Recording Options" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:24 msgid "Red" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:27 msgid "Red Left" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28 msgid "Red Right" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:117 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics.\n" "This makes the rendered picture look less blocky.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select None." msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:99 #: Source/Core/DolphinWX/FrameTools.cpp:551 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1002 msgid "Refresh" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:202 msgid "Refresh List" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:551 msgid "Refresh game list" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:355 msgid "Region" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:460 #: Source/Core/DolphinWX/ISOProperties.cpp:481 #: Source/Core/DolphinWX/ConfigMain.cpp:820 #: Source/Core/DolphinWX/PatchAddEdit.cpp:85 msgid "Remove" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:130 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:324 msgid "Render to Main Window" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52 msgid "Rendering" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:305 #, c-format msgid "Report: GCIFolder Writing to unallocated block %x" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:206 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1014 msgid "Reset" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62 msgid "Results" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:21 msgid "Return" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:504 msgid "Revision:" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:186 #: Source/Core/DolphinWX/WXInputBase.cpp:49 msgid "Right" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:64 msgid "Right Stick" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:75 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:289 msgid "Rumble" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:527 msgid "" "Run DSP LLE on a dedicated thread (not recommended: might cause freezes)." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:328 msgid "Russian" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:182 msgid "Sa&ve State" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:492 msgid "Safe" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:1024 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:204 msgid "Save" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:549 msgid "Save GCI as..." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:500 #: Source/Core/DolphinWX/HotkeyDlg.cpp:277 msgid "Save Oldest State" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:280 msgid "Save State" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:243 msgid "Save State Slot 1" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:252 msgid "Save State Slot 10" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:244 msgid "Save State Slot 2" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:245 msgid "Save State Slot 3" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:246 msgid "Save State Slot 4" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:247 msgid "Save State Slot 5" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:248 msgid "Save State Slot 6" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:249 msgid "Save State Slot 7" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:250 msgid "Save State Slot 8" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:251 msgid "Save State Slot 9" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:482 msgid "Save State..." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:649 #: Source/Core/DolphinWX/ISOProperties.cpp:659 msgid "Save as..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1257 msgid "Save compressed GCM/ISO" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1246 msgid "Save decompressed GCM/ISO" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:505 msgid "Save state to selected slot" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:265 msgid "Save to selected slot" msgstr "" #: Source/Core/Core/Movie.cpp:892 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:430 msgid "Scaled EFB Copy" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:606 #, c-format msgid "Scanning %s" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:589 msgid "Scanning for ISOs" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:590 msgid "Scanning..." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:557 msgid "ScrShot" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:98 msgid "Scroll Lock" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:273 msgid "Search" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:99 msgid "Search Filter" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:818 msgid "Search Subfolders" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:259 msgid "Search current Object" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:263 msgid "Search for hex Value:" msgstr "" #: Source/Core/Common/SysConf.h:94 Source/Core/Common/SysConf.h:117 #: Source/Core/Common/SysConf.h:137 Source/Core/Common/SysConf.h:158 #, c-format msgid "Section %s not found in SYSCONF" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:51 #: Source/Core/DolphinWX/InputConfigDiag.cpp:588 msgid "Select" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:346 msgid "Select Columns" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:522 #, c-format msgid "Select Slot %i" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:254 msgid "Select State Slot 1" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:263 msgid "Select State Slot 10" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:255 msgid "Select State Slot 2" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:256 msgid "Select State Slot 3" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:257 msgid "Select State Slot 4" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:258 msgid "Select State Slot 5" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:259 msgid "Select State Slot 6" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:260 msgid "Select State Slot 7" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:261 msgid "Select State Slot 8" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:262 msgid "Select State Slot 9" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:183 msgid "Select State slot" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:822 #: Source/Core/DolphinWX/FrameTools.cpp:1286 msgid "Select The Recording File" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1516 msgid "Select a Wii WAD file to install" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:105 msgid "" "Select a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:537 msgid "Select a save file to import" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:338 msgid "Select floating windows" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:685 msgid "Select the file to load" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1474 msgid "Select the save file" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1619 msgid "Select the state to load" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1633 msgid "Select the state to save" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:113 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n" "Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" #: Source/Core/InputCommon/InputConfig.cpp:57 msgid "Selected controller profile does not exist" msgstr "" #: Source/Core/DolphinWX/LogWindow.cpp:130 msgid "Selected font" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:106 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, select auto." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:103 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is only used for debugging, so unless you have a " "reason to use it you'll want to select OpenGL here.\n" "\n" "If unsure, use OpenGL." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:101 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is only used for debugging, so you'll want to use " "either Direct3D or OpenGL. Different games will behave differently on each " "backend, so for best emulation experience it's recommended to try both and " "chose the one that fits your requirements best.\n" "Note that the Direct3D backend is not available on old Windows versions.\n" "\n" "If unsure, use OpenGL." msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:336 msgid "Send" msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:131 msgid "Sensor Bar Position:" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:69 msgid "Separator" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:329 msgid "Serbian" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:531 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:923 msgid "Set as &default ISO" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:834 #, c-format msgid "Set as default Memcard %c" msgstr "" #: Source/Core/Core/ActionReplay.cpp:268 #, c-format msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:542 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." msgstr "" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:225 msgid "SetupWiiMemory: Cant create setting.txt file" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272 msgid "Shake" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:534 msgid "Short Name:" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:219 msgid "Shoulder Buttons" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:281 msgid "Show &Log" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:278 msgid "Show &Statusbar" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:276 msgid "Show &Toolbar" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:366 msgid "Show Defaults" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:341 msgid "Show Drives" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:540 msgid "Show EFB Copy Regions" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:319 msgid "Show FPS" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:221 msgid "Show Frame Counter" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:331 msgid "Show France" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:317 msgid "Show GameCube" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:224 msgid "Show Input Display" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:333 msgid "Show Italy" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:324 msgid "Show JAP" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:335 msgid "Show Korea" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:219 msgid "Show Lag Counter" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:514 msgid "Show Language:" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:282 msgid "Show Log &Configuration" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:326 msgid "Show PAL" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:314 msgid "Show Platforms" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:323 msgid "Show Regions" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:541 msgid "Show Statistics" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:337 msgid "Show Taiwan" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:328 msgid "Show USA" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:319 msgid "Show Wad" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:315 msgid "Show Wii" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:520 msgid "Show a confirmation box before stopping a game." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:521 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " "mean that Dolphin suddenly crashes without any explanation at all." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:848 msgid "Show first block" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:522 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " "information, and JIT cache clearing." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:847 msgid "Show save blocks" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:845 msgid "Show save comment" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:846 msgid "Show save icon" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:844 msgid "Show save title" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:133 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:339 msgid "Show unknown" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:135 msgid "" "Show various statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300 msgid "Sideways Wiimote" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:525 #: Source/Core/DolphinWX/ConfigMain.cpp:301 msgid "Simplified Chinese" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:321 msgid "Size" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:705 msgid "Skip BIOS" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:392 msgid "Skip DCBZ clearing" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:471 msgid "Skip EFB Access from CPU" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:150 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "Sometimes also increases visual quality.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:464 #: Source/Core/DolphinWX/FrameTools.cpp:478 #, c-format msgid "Slot %i" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:721 msgid "Slot A" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:722 msgid "Slot B" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:54 msgid "Snapshot" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.h:99 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:675 msgid "Sound Settings" msgstr "" #: Source/Core/AudioCommon/AudioCommon.cpp:79 #, c-format msgid "Sound backend %s is not valid." msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:23 msgid "Space" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:518 #: Source/Core/DolphinWX/ConfigMain.cpp:284 #: Source/Core/DolphinWX/ConfigMain.cpp:330 msgid "Spanish" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303 msgid "Speaker Pan" msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:135 msgid "Speaker Volume:" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:123 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " "glitches in certain games.\n" "\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less " "issues. Generally speaking, the lower the internal resolution is, the better " "your performance will be.\n" "\n" "If unsure, select 640x528." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:400 msgid "Speed up Disc Transfer Rate" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:110 msgid "Standard Controller" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:40 #: Source/Core/DolphinWX/WXInputBase.cpp:30 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:123 #: Source/Core/DolphinWX/NetWindow.cpp:376 msgid "Start" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:256 msgid "Start &NetPlay" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:422 msgid "Start Re&cording Input" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:209 msgid "Start Recording" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:322 #: Source/Core/DolphinWX/FrameTools.cpp:359 msgid "State" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:195 msgid "State Saves" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:111 msgid "Steering Wheel" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:56 msgid "Stick" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:555 #: Source/Core/DolphinWX/HotkeyDlg.cpp:205 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:439 msgid "Stop" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:127 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " "great speedup over EFB to RAM.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:300 msgid "Stretch to Window" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:46 msgid "Strum" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:70 msgid "Subtract" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:53 #, c-format msgid "Successfully exported file to %s" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:121 msgid "Successfully imported save files" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:101 #, c-format msgid "Sucessfully exported %u saves to %s" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:331 msgid "Swedish" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:266 msgid "Swing" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:398 msgid "Synchronize GPU thread" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:399 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:260 msgid "Syntax error" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:746 #: Source/Core/DolphinWX/ConfigMain.cpp:800 msgid "System Language:" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:233 #: Source/Core/DolphinWX/ISOProperties.cpp:236 msgid "TAIWAN" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.h:33 #: Source/Core/DolphinWX/FrameTools.cpp:215 msgid "TAS Input" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:729 #, c-format msgid "TAS Input - Controller %d" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:736 #, c-format msgid "TAS Input - Wiimote %d" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:20 msgid "Tab" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:40 msgid "Table Left" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41 msgid "Table Right" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:438 #: Source/Core/DolphinWX/FrameTools.cpp:557 #: Source/Core/DolphinWX/HotkeyDlg.cpp:215 msgid "Take Screenshot" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:113 msgid "TaruKonga (Bongos)" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:584 msgid "Test" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:461 msgid "Texture" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:478 msgid "Texture Cache" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:542 msgid "Texture Format Overlay" msgstr "" #: Source/Core/Core/CoreParameter.cpp:233 msgid "The WAD has been installed successfully" msgstr "" #: Source/Core/Core/ActionReplay.cpp:183 msgid "The address is invalid" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:523 msgid "The checksum was successfully fixed." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:1252 msgid "The chosen directory is already in the list." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1171 #: Source/Core/DolphinWX/GameListCtrl.cpp:1199 #: Source/Core/DolphinWX/GameListCtrl.cpp:1270 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:41 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:34 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:328 #, c-format msgid "The file you specified (%s) does not exist" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:565 msgid "The name cannot be empty" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:557 msgid "The name cannot contain the character ','" msgstr "" #: Source/Core/Core/Movie.cpp:184 #, c-format msgid "The recorded game (%s) is not the same as the selected game (%s)" msgstr "" #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:150 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:129 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" "\n" "If unsure, use the rightmost value." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:459 msgid "The save you are trying to copy has an invalid file size." msgstr "" #: Source/Core/DolphinWX/Main.cpp:404 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:70 msgid "The server and client's NetPlay versions are incompatible!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:67 msgid "The server is full!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:73 msgid "The server responded: the game is currently running!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:76 msgid "The server sent an unknown error message!" msgstr "" #: Source/Core/Core/CoreParameter.cpp:124 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "" #: Source/Core/Core/ActionReplay.cpp:186 msgid "The value is invalid" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:641 msgid "Theme:" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:173 #, c-format msgid "" "There are too many gci files in the folder\n" "%s\n" "Only the first 127 will be available" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:610 msgid "" "There must be a ticket for 00000001/00000002. Your NAND dump is probably " "incomplete." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:383 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" #: Source/Core/Core/ActionReplay.cpp:851 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:534 msgid "This could cause slow down in Wii Menu and some games." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:147 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press " "SHIFT+R to reset the camera.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:514 msgid "" "This limits the game speed to the specified number of frames per second " "(full speed is 60 for NTSC and 50 for PAL)." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:513 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" "Causes major speed improvements on PCs with more than one core, but can also " "cause occasional crashes/glitches." msgstr "" #: Source/Core/DolphinWX/Main.cpp:287 msgid "" "This version of Dolphin was downloaded from a website stealing money from " "developers of the emulator. Please download Dolphin from the official " "website instead: https://dolphin-emu.org/" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:364 msgid "This will let you manually edit the INI config file." msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:158 #: Source/Core/InputCommon/ControllerEmu.cpp:163 msgid "Threshold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:269 msgid "Tilt" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:313 #: Source/Core/DolphinWX/MemcardManager.cpp:654 msgid "Title" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:133 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:152 msgid "To" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:76 msgid "Toggle All Log Types" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:225 msgid "Toggle Aspect Ratio" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:226 msgid "Toggle EFB Copies" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:227 msgid "Toggle Fog" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:228 msgid "Toggle Frame limit" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:556 #: Source/Core/DolphinWX/HotkeyDlg.cpp:214 msgid "Toggle Fullscreen" msgstr "" #: Source/Core/DolphinWX/HotkeyDlg.cpp:224 msgid "Toggle IR" msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:121 #: Source/Core/DolphinWX/ConfigMain.cpp:292 msgid "Top" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:526 #: Source/Core/DolphinWX/ConfigMain.cpp:302 msgid "Traditional Chinese" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:422 msgid "Tried to load an unknown file type." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:70 msgid "Triggers" msgstr "" #: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:84 msgid "Trying to create invalid memory card index." msgstr "" #: Source/Core/Common/SysConf.h:82 Source/Core/Common/SysConf.h:105 msgid "Trying to read from invalid SYSCONF" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:44 msgid "" "Trying to read from invalid SYSCONF\n" "Wiimote bt ids are not available" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:332 msgid "Turkish" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Turntable" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:79 msgid "Type" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:245 msgid "UNKNOWN" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:791 #, c-format msgid "UNKNOWN_%02X" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:212 msgid "USA" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:235 msgid "" "Unable to create patch from given values.\n" "Entry not modified." msgstr "" #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:132 #, c-format msgid "" "Unable to parse line %u of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:527 #, c-format msgid "Undefined %i" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:501 #: Source/Core/DolphinWX/HotkeyDlg.cpp:278 msgid "Undo Load State" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:502 #: Source/Core/DolphinWX/HotkeyDlg.cpp:279 msgid "Undo Save State" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:749 msgid "Unexpected 0x80 call? Aborting..." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:87 msgid "Unknown" msgstr "" #: Source/Core/Core/HW/DVDInterface.cpp:1069 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:442 #, c-format msgid "Unknown command 0x%08x" msgstr "" #: Source/Core/Common/SysConf.cpp:140 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:309 #, c-format msgid "Unknown message received with id : %d" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:491 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" #: Source/Core/DolphinWX/Main.cpp:289 msgid "Unofficial version detected" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:183 #: Source/Core/DolphinWX/WXInputBase.cpp:48 msgid "Up" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:102 msgid "Update" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:301 msgid "Upright Wiimote" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:785 msgid "Use EuRGB60 Mode (PAL60)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:311 msgid "Use Fullscreen" msgstr "" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:37 msgid "Use Hex" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:601 msgid "Use Panic Handlers" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:120 msgid "" "Use a less accurate algorithm to calculate depth values.\n" "Causes issues in a few games but might give a decent speedup.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:151 msgid "" "Usually if shader compilation fails, an error message is displayed.\n" "However, one may skip the popups to allow interruption free gameplay by " "checking this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:98 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:561 msgid "Utility" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:310 msgid "V-Sync" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:396 msgid "VBeam Speed Hack" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:81 msgid "Value" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:81 msgid "Value:" msgstr "" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:34 msgid "Value: " msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93 msgid "Various Statistics" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:56 msgid "Verbosity" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:503 msgid "Virtual" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:680 msgid "Volume" msgstr "" #: Source/Core/DiscIO/NANDContentLoader.cpp:473 #: Source/Core/DiscIO/NANDContentLoader.cpp:501 #, c-format msgid "WAD installation failed: error creating %s" msgstr "" #: Source/Core/DiscIO/NANDContentLoader.cpp:516 msgid "WAD installation failed: error creating ticket" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:115 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Common/MsgHandler.cpp:55 #: Source/Core/DolphinWX/LogConfigWindow.cpp:51 #: Source/Core/DolphinWX/MemcardManager.cpp:607 #: Source/Core/DolphinWX/VideoConfigDiag.h:100 msgid "Warning" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:287 msgid "Warning - starting DOL in wrong console mode!" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:337 msgid "Warning - starting ELF in wrong console mode!" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:216 msgid "Warning - starting ISO in wrong console mode!" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:500 #, c-format msgid "Warning BAT number of blocks %d does not match file header loaded %d" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:605 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:606 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memcard\n" "Continue?" msgstr "" #: Source/Core/Core/Movie.cpp:938 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %u) (frame %u > %u). You should load another save before continuing, or " "load this state with read-only mode off." msgstr "" #: Source/Core/Core/Movie.cpp:915 #, c-format msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte %u < %u) (frame %u < %u). You should load another save before " "continuing." msgstr "" #: Source/Core/Core/Movie.cpp:955 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Movie.cpp:965 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %d, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" "\n" "On frame %d, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:98 #: Source/Core/AudioCommon/WaveFile.cpp:121 msgid "WaveFileWriter - file not open." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:59 msgid "Whammy" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:434 msgid "Widescreen Hack" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:220 msgid "Width" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:562 msgid "Wii" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:434 msgid "Wii Console" msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:852 msgid "Wii NAND Root:" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1476 msgid "Wii save files (*.bin)|*.bin" msgstr "" #: Source/Core/DiscIO/WiiWad.cpp:70 msgid "WiiWAD: Could not read from file" msgstr "" #: Source/Core/Core/HW/Wiimote.cpp:19 Source/Core/DolphinWX/FrameTools.cpp:563 msgid "Wiimote" msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:732 msgid "Wiimote " msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:44 #, c-format msgid "Wiimote %i" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1585 #, c-format msgid "Wiimote %i %s" msgstr "" #: Source/Core/DolphinWX/Main.cpp:570 msgid "Wiimote Connected" msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:125 msgid "Wiimote Motor" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:563 msgid "Wiimote settings" msgstr "" #: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:70 msgid "Wiimotes" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:126 msgid "Windows Left" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:128 msgid "Windows Menu" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:127 msgid "Windows Right" msgstr "" #: Source/Core/DolphinWX/LogWindow.cpp:145 msgid "Word Wrap" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1141 #: Source/Core/DolphinWX/GameListCtrl.cpp:1279 #: Source/Core/DolphinWX/ISOProperties.cpp:953 #: Source/Core/DolphinWX/ISOProperties.cpp:1194 #: Source/Core/DolphinWX/FrameTools.cpp:1529 msgid "Working..." msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:386 msgid "Write memcards (GC)" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:63 msgid "Write to Console" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:71 msgid "Write to Debugger" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:61 msgid "Write to File" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:65 msgid "Write to Window" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:322 msgid "X" msgstr "" #: Source/Core/AudioCommon/XAudio2Stream.cpp:81 #, c-format msgid "XAudio2 CreateSourceVoice failed: %#X" msgstr "" #: Source/Core/AudioCommon/XAudio2Stream.cpp:181 #, c-format msgid "XAudio2 init failed: %#X" msgstr "" #: Source/Core/AudioCommon/XAudio2Stream.cpp:191 #, c-format msgid "XAudio2 master voice creation failed: %#X" msgstr "" #: Source/Core/AudioCommon/XAudio2_7Stream.cpp:81 #, c-format msgid "XAudio2_7 CreateSourceVoice failed: %#X" msgstr "" #: Source/Core/AudioCommon/XAudio2_7Stream.cpp:169 #, c-format msgid "XAudio2_7 init failed: %#X" msgstr "" #: Source/Core/AudioCommon/XAudio2_7Stream.cpp:179 #, c-format msgid "XAudio2_7 master voice creation failed: %#X" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:805 msgid "XF register " msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:323 msgid "Y" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:24 msgid "Yellow" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:91 msgid "You can't close panes that have pages in them." msgstr "" #: Source/Core/DolphinWX/NetWindow.cpp:262 msgid "You must choose a game!" msgstr "" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:67 msgid "You must enter a name." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:210 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:703 msgid "You must enter a valid profile name." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:946 msgid "You must restart Dolphin in order for the change to take effect." msgstr "" #: Source/Core/Core/DSP/DSPCore.cpp:80 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" #: Source/Core/Core/CoreParameter.cpp:181 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" #: Source/Core/Common/SysConf.cpp:52 #, c-format msgid "" "Your SYSCONF file is the wrong size.\n" "It should be 0x%04x (but is 0x%04)\n" "Do you want to generate a new one?" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:324 msgid "Z" msgstr "" #: Source/Core/Core/ActionReplay.cpp:883 msgid "Zero 3 code not supported" msgstr "" #: Source/Core/Core/ActionReplay.cpp:904 #, c-format msgid "Zero code unknown to dolphin: %08x" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:510 #: Source/Core/DolphinWX/InputConfigDiag.cpp:550 msgid "[ waiting ]" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:137 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/ConfigMain.cpp:828 msgid "apploader (.img)" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:979 msgid "s" msgstr "" #: Source/Core/Core/x64MemTools.cpp:157 #, c-format msgid "unknown flavor %d (expected %d)" msgstr "" #: Source/Core/Core/x64MemTools.cpp:151 msgid "unknown message received" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:1157 msgid "wxExecute returned -1 on application run!" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:591 msgid "| OR" msgstr ""