// Copyright 2010 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include #include #if defined(HAVE_XRANDR) && HAVE_XRANDR #include #endif #include // EWMH state actions, see // http://freedesktop.org/wiki/Specifications/wm-spec?action=show&redirect=Standards%2Fwm-spec #define _NET_WM_STATE_REMOVE 0 // remove/unset property #define _NET_WM_STATE_ADD 1 // add/set property #define _NET_WM_STATE_TOGGLE 2 // toggle property namespace X11Utils { bool ToggleFullscreen(Display* dpy, Window win); Window XWindowFromHandle(void* Handle); Display* XDisplayFromHandle(void* Handle); void InhibitScreensaver(Display* dpy, Window win, bool suspend); #if defined(HAVE_XRANDR) && HAVE_XRANDR class XRRConfiguration { public: XRRConfiguration(Display* _dpy, Window _win); ~XRRConfiguration(); void Update(); void ToggleDisplayMode(bool bFullscreen); void AddResolutions(std::vector& resos); private: Display* dpy; Window win; int screen; XRRScreenResources* screenResources; XRROutputInfo* outputInfo; XRRCrtcInfo* crtcInfo; RRMode fullMode; int fb_width, fb_height, fb_width_mm, fb_height_mm; int fs_fb_width, fs_fb_height, fs_fb_width_mm, fs_fb_height_mm; bool bValid; bool bIsFullscreen; }; #endif }