// Copyright (C) 2003-2008 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include "../Config.h" #include "../Globals.h" #include "../DSPHandler.h" #include "Mixer.h" volatile bool mixer_HLEready = false; void Mixer(short* buffer, int numSamples, int bits, int rate, int channels) { // silence memset(buffer, 0, numSamples * 2 * sizeof(short)); // first get th DTK Music if (g_Config.m_EnableDTKMusic) { g_dspInitialize.pGetAudioStreaming(buffer, numSamples); } //if this was called directly from the HLE, and not by timeout if (g_Config.m_EnableHLEAudio && (mixer_HLEready || g_Config.m_AntiGap)) { IUCode* pUCode = CDSPHandler::GetInstance().GetUCode(); if (pUCode != NULL) { pUCode->MixAdd(buffer, numSamples); } } }