// Copyright 2017 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include "DolphinQt2/NetPlay/PadMappingDialog.h" #include "DolphinQt2/Settings.h" #include "Core/NetPlayClient.h" #include #include #include #include PadMappingDialog::PadMappingDialog(QWidget* parent) : QDialog(parent) { setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint); CreateWidgets(); ConnectWidgets(); } void PadMappingDialog::CreateWidgets() { m_main_layout = new QGridLayout; m_button_box = new QDialogButtonBox(QDialogButtonBox::Ok); for (unsigned int i = 0; i < m_wii_boxes.size(); i++) { m_gc_boxes[i] = new QComboBox; m_wii_boxes[i] = new QComboBox; m_main_layout->addWidget(new QLabel(tr("GC Port %1").arg(i + 1)), 0, i); m_main_layout->addWidget(new QLabel(tr("Wii Remote %1").arg(i + 1)), 0, 4 + i); m_main_layout->addWidget(m_gc_boxes[i], 1, i); m_main_layout->addWidget(m_wii_boxes[i], 1, 4 + i); } m_main_layout->addWidget(m_button_box, 2, 0, 1, -1); setLayout(m_main_layout); } void PadMappingDialog::ConnectWidgets() { connect(m_button_box, &QDialogButtonBox::accepted, this, &QDialog::accept); } int PadMappingDialog::exec() { m_players = Settings::Instance().GetNetPlayClient()->GetPlayers(); QStringList players; players.append(tr("None")); for (const auto& player : m_players) players.append(QString::fromStdString(player->name)); for (auto& combo_group : {m_gc_boxes, m_wii_boxes}) { for (auto& combo : combo_group) { combo->clear(); combo->addItems(players); connect(combo, static_cast(&QComboBox::currentIndexChanged), this, &PadMappingDialog::OnMappingChanged); } } return QDialog::exec(); } PadMappingArray PadMappingDialog::GetGCPadArray() { return m_pad_mapping; } PadMappingArray PadMappingDialog::GetWiimoteArray() { return m_wii_mapping; } void PadMappingDialog::OnMappingChanged() { for (unsigned int i = 0; i < m_wii_boxes.size(); i++) { int gc_id = m_gc_boxes[i]->currentIndex(); int wii_id = m_wii_boxes[i]->currentIndex(); m_pad_mapping[i] = gc_id > 0 ? m_players[gc_id - 1]->pid : -1; m_wii_mapping[i] = wii_id > 0 ? m_players[wii_id - 1]->pid : -1; } }