#ifndef NUNCHUCK_H #define NUNCHUCK_H #include "Attachment.h" namespace WiimoteEmu { class Nunchuk : public Attachment { public: Nunchuk(); virtual void GetState( u8* const data, const bool focus ); private: Tilt* m_tilt; Force* m_swing; Buttons* m_shake; Buttons* m_buttons; AnalogStick* m_stick; unsigned int m_shake_step[3]; }; } #endif