// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #include #include "Statistics.h" #include "VertexLoaderManager.h" Statistics stats; template void Xchg(T& a, T&b) { T c = a; a = b; b = c; } void Statistics::ResetFrame() { memset(&thisFrame, 0, sizeof(ThisFrame)); } void Statistics::SwapDL() { Xchg(stats.thisFrame.numDLPrims, stats.thisFrame.numPrims); Xchg(stats.thisFrame.numXFLoadsInDL, stats.thisFrame.numXFLoads); Xchg(stats.thisFrame.numCPLoadsInDL, stats.thisFrame.numCPLoads); Xchg(stats.thisFrame.numBPLoadsInDL, stats.thisFrame.numBPLoads); } char *Statistics::ToString(char *ptr) { char *p = ptr; ptr+=sprintf(ptr,"Textures created: %i\n",stats.numTexturesCreated); ptr+=sprintf(ptr,"Textures alive: %i\n",stats.numTexturesAlive); ptr+=sprintf(ptr,"pshaders created: %i\n",stats.numPixelShadersCreated); ptr+=sprintf(ptr,"pshaders alive: %i\n",stats.numPixelShadersAlive); ptr+=sprintf(ptr,"pshaders (unique, delete cache first): %i\n",stats.numUniquePixelShaders); ptr+=sprintf(ptr,"vshaders created: %i\n",stats.numVertexShadersCreated); ptr+=sprintf(ptr,"vshaders alive: %i\n",stats.numVertexShadersAlive); ptr+=sprintf(ptr,"dlists called: %i\n",stats.numDListsCalled); ptr+=sprintf(ptr,"dlists called(f): %i\n",stats.thisFrame.numDListsCalled); ptr+=sprintf(ptr,"dlists alive: %i\n",stats.numDListsAlive); ptr+=sprintf(ptr,"Primitive joins: %i\n",stats.thisFrame.numPrimitiveJoins); ptr+=sprintf(ptr,"Draw calls: %i\n",stats.thisFrame.numDrawCalls); ptr+=sprintf(ptr,"Indexed draw calls: %i\n",stats.thisFrame.numIndexedDrawCalls); ptr+=sprintf(ptr,"Buffer splits: %i\n",stats.thisFrame.numBufferSplits); ptr+=sprintf(ptr,"Primitives: %i\n",stats.thisFrame.numPrims); ptr+=sprintf(ptr,"Primitives (DL): %i\n",stats.thisFrame.numDLPrims); ptr+=sprintf(ptr,"XF loads: %i\n",stats.thisFrame.numXFLoads); ptr+=sprintf(ptr,"XF loads (DL): %i\n",stats.thisFrame.numXFLoadsInDL); ptr+=sprintf(ptr,"CP loads: %i\n",stats.thisFrame.numCPLoads); ptr+=sprintf(ptr,"CP loads (DL): %i\n",stats.thisFrame.numCPLoadsInDL); ptr+=sprintf(ptr,"BP loads: %i\n",stats.thisFrame.numBPLoads); ptr+=sprintf(ptr,"BP loads (DL): %i\n",stats.thisFrame.numBPLoadsInDL); ptr+=sprintf(ptr,"Vertex streamed: %i kB\n",stats.thisFrame.bytesVertexStreamed/1024); ptr+=sprintf(ptr,"Index streamed: %i kB\n",stats.thisFrame.bytesIndexStreamed/1024); ptr+=sprintf(ptr,"Uniform streamed: %i kB\n",stats.thisFrame.bytesUniformStreamed/1024); ptr+=sprintf(ptr,"Vertex Loaders: %i\n",stats.numVertexLoaders); std::string text1; VertexLoaderManager::AppendListToString(&text1); // TODO : at some point text1 just becomes too huge and overflows, we can't even read the added stuff // since it gets added at the far bottom of the screen anyway (actually outside the rendering window) // we should really reset the list instead of using substr if (text1.size() + ptr - p > 8170) text1 = text1.substr(0, 8170 - (ptr - p)); ptr+=sprintf(ptr,"%s",text1.c_str()); return ptr; } // Is this really needed? char *Statistics::ToStringProj(char *ptr) { char *p = ptr; p+=sprintf(p,"Projection #: X for Raw 6=0 (X for Raw 6!=0)\n\n"); p+=sprintf(p,"Projection 0: %f (%f) Raw 0: %f\n", stats.gproj_0, stats.g2proj_0, stats.proj_0); p+=sprintf(p,"Projection 1: %f (%f)\n", stats.gproj_1, stats.g2proj_1); p+=sprintf(p,"Projection 2: %f (%f) Raw 1: %f\n", stats.gproj_2, stats.g2proj_2, stats.proj_1); p+=sprintf(p,"Projection 3: %f (%f)\n\n", stats.gproj_3, stats.g2proj_3); p+=sprintf(p,"Projection 4: %f (%f)\n", stats.gproj_4, stats.g2proj_4); p+=sprintf(p,"Projection 5: %f (%f) Raw 2: %f\n", stats.gproj_5, stats.g2proj_5, stats.proj_2); p+=sprintf(p,"Projection 6: %f (%f) Raw 3: %f\n", stats.gproj_6, stats.g2proj_6, stats.proj_3); p+=sprintf(p,"Projection 7: %f (%f)\n\n", stats.gproj_7, stats.g2proj_7); p+=sprintf(p,"Projection 8: %f (%f)\n", stats.gproj_8, stats.g2proj_8); p+=sprintf(p,"Projection 9: %f (%f)\n", stats.gproj_9, stats.g2proj_9); p+=sprintf(p,"Projection 10: %f (%f) Raw 4: %f\n\n", stats.gproj_10, stats.g2proj_10, stats.proj_4); p+=sprintf(p,"Projection 11: %f (%f) Raw 5: %f\n\n", stats.gproj_11, stats.g2proj_11, stats.proj_5); p+=sprintf(p,"Projection 12: %f (%f)\n", stats.gproj_12, stats.g2proj_12); p+=sprintf(p,"Projection 13: %f (%f)\n", stats.gproj_13, stats.g2proj_13); p+=sprintf(p,"Projection 14: %f (%f)\n", stats.gproj_14, stats.g2proj_14); p+=sprintf(p,"Projection 15: %f (%f)\n", stats.gproj_15, stats.g2proj_15); return p; }