# -*- python -*- Import('env') import sys files = [ 'Src/AudioCommon.cpp', 'Src/AudioCommonConfig.cpp', 'Src/Mixer.cpp', 'Src/NullSoundStream.cpp', 'Src/WaveFile.cpp', ] if sys.platform == 'darwin': files += ['Src/CoreAudioSoundStream.cpp'] elif sys.platform == 'win32': files += ['Src/DSoundStream.cpp'] files += ['Src/XAudio2Stream.cpp'] else: if env['HAVE_ALSA']: files += ['Src/AlsaSoundStream.cpp'] if env['HAVE_AO']: files += ['Src/AOSoundStream.cpp'] if env['HAVE_OPENAL']: files += ['Src/OpenALStream.cpp', 'Src/aldlist.cpp'] if env['HAVE_PULSEAUDIO']: files += ['Src/PulseAudioStream.cpp'] env['LIBS'] += env.StaticLibrary('audiocommon', files)