// Copyright (C) 2003-2008 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #if !defined(OSX64) #include #include "ConfigDlg.h" #endif #include "Common.h" #include "Config.h" #include "StringUtil.h" #include "pluginspecs_wiimote.h" #include "EmuMain.h" #include "wiimote_real.h" #include "Console.h" // for startConsoleWin, wprintf, GetConsoleHwnd SWiimoteInitialize g_WiimoteInitialize; #define VERSION_STRING "0.1" bool g_UseRealWiiMote = false; HINSTANCE g_hInstance; class wxDLLApp : public wxApp { bool OnInit() { return true; } }; IMPLEMENT_APP_NO_MAIN(wxDLLApp) WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst); #ifdef _WIN32 BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle DWORD dwReason, // reason called LPVOID lpvReserved) // reserved { switch (dwReason) { case DLL_PROCESS_ATTACH: { //use wxInitialize() if you don't want GUI instead of the following 12 lines wxSetInstance((HINSTANCE)hinstDLL); int argc = 0; char **argv = NULL; wxEntryStart(argc, argv); if ( !wxTheApp || !wxTheApp->CallOnInit() ) return FALSE; } break; case DLL_PROCESS_DETACH: wxEntryCleanup(); //use wxUninitialize() if you don't want GUI break; default: break; } g_hInstance = hinstDLL; return TRUE; } #endif //****************************************************************************** // Exports //****************************************************************************** extern "C" void GetDllInfo (PLUGIN_INFO* _PluginInfo) { _PluginInfo->Version = 0x0100; _PluginInfo->Type = PLUGIN_TYPE_WIIMOTE; #ifdef DEBUGFAST sprintf(_PluginInfo->Name, "Wiimote Test (DebugFast) " VERSION_STRING); #else #ifndef _DEBUG sprintf(_PluginInfo->Name, "Wiimote Test " VERSION_STRING); #else sprintf(_PluginInfo->Name, "Wiimote Test (Debug) " VERSION_STRING); #endif #endif } extern "C" void DllAbout(HWND _hParent) { #if !defined(OSX64) wxAboutDialogInfo info; info.SetName(_T("Wiimote test plugin")); info.AddDeveloper(_T("masken (masken3@gmail.com)")); info.SetDescription(_T("Wiimote test plugin")); wxAboutBox(info); #endif } extern "C" void DllConfig(HWND _hParent) { #if defined(_WIN32) wxWindow win; win.SetHWND(_hParent); ConfigDialog frame(&win); frame.ShowModal(); win.SetHWND(0); #elif defined(__linux__) //TODO #else //TODO #endif } extern "C" void Wiimote_Initialize(SWiimoteInitialize _WiimoteInitialize) { g_WiimoteInitialize = _WiimoteInitialize; /* We will run WiiMoteReal::Initialize() even if we are not using a real wiimote, we will ini wiiuse.dll, but we will return before creating a new thread for it, in that case */ g_UseRealWiiMote = WiiMoteReal::Initialize() > 0; WiiMoteEmu::Initialize(); g_Config.Load(); // load config settings // Debugging window /*startConsoleWin(160, 30, "Wiimote"); // give room for 20 rows wprintf("Wiimote console opened\n"); MoveWindow(GetConsoleHwnd(), 0,400, 100*8,30*14, true); // move window, TODO: make this*/ } extern "C" void Wiimote_DoState(void* ptr, int mode) { WiiMoteReal::DoState(ptr, mode); WiiMoteEmu::DoState(ptr, mode); } extern "C" void Wiimote_Shutdown(void) { WiiMoteReal::Shutdown(); WiiMoteEmu::Shutdown(); } extern "C" void Wiimote_InterruptChannel(u16 _channelID, const void* _pData, u32 _Size) { const u8* data = (const u8*)_pData; // dump raw data { LOG(WII_IPC_WIIMOTE, "Wiimote_Input"); std::string Temp; for (u32 j=0; j<_Size; j++) { char Buffer[128]; sprintf(Buffer, "%02x ", data[j]); Temp.append(Buffer); } LOG(WII_IPC_WIIMOTE, " Data: %s", Temp.c_str()); } if (g_UseRealWiiMote) WiiMoteReal::InterruptChannel(_channelID, _pData, _Size); else WiiMoteEmu::InterruptChannel(_channelID, _pData, _Size); } extern "C" void Wiimote_ControlChannel(u16 _channelID, const void* _pData, u32 _Size) { const u8* data = (const u8*)_pData; // dump raw data { LOG(WII_IPC_WIIMOTE, "Wiimote_ControlChannel"); std::string Temp; for (u32 j=0; j<_Size; j++) { char Buffer[128]; sprintf(Buffer, "%02x ", data[j]); Temp.append(Buffer); } LOG(WII_IPC_WIIMOTE, " Data: %s", Temp.c_str()); } if (g_UseRealWiiMote) WiiMoteReal::ControlChannel(_channelID, _pData, _Size); else WiiMoteEmu::ControlChannel(_channelID, _pData, _Size); } extern "C" void Wiimote_Update() { if (g_UseRealWiiMote) WiiMoteReal::Update(); else WiiMoteEmu::Update(); } extern "C" unsigned int Wiimote_GetAttachedControllers() { return 1; } void __Log(int log, const char *_fmt, ...) { char Msg[512]; va_list ap; va_start( ap, _fmt ); vsprintf( Msg, _fmt, ap ); va_end( ap ); g_WiimoteInitialize.pLog(Msg, 0); } void __Logv(int log, int v, const char *_fmt, ...) { char Msg[512]; va_list ap; va_start( ap, _fmt ); vsprintf( Msg, _fmt, ap ); va_end( ap ); g_WiimoteInitialize.pLog(Msg, v); }