// Copyright (C) 2003-2008 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include "ConfigDlg.h" #include "../Globals.h" #include "../TextureMngr.h" BEGIN_EVENT_TABLE(ConfigDialog,wxDialog) EVT_CLOSE(ConfigDialog::OnClose) EVT_BUTTON(ID_CANCEL,ConfigDialog::OKClick) EVT_BUTTON(ID_OK,ConfigDialog::OKClick) EVT_BUTTON(ID_GRAPHIC_ABOUT,ConfigDialog::DllAbout) EVT_CHECKBOX(ID_FULLSCREEN,ConfigDialog::FullScreenCheck) EVT_CHECKBOX(ID_RENDERTOMAINWINDOW,ConfigDialog::RenderMainCheck) EVT_COMBOBOX(ID_FULLSCREENCB,ConfigDialog::FSCB) EVT_COMBOBOX(ID_WINDOWRESOLUTIONCB,ConfigDialog::WMCB) EVT_COMBOBOX(ID_ALIASMODECB,ConfigDialog::AACB) EVT_CHECKBOX(ID_FORCEFILTERING,ConfigDialog::ForceFilteringCheck) EVT_CHECKBOX(ID_FORCEANISOTROPY,ConfigDialog::ForceAnisotropyCheck) EVT_CHECKBOX(ID_STRETCHTOFIT,ConfigDialog::StretchToFitCheck) EVT_CHECKBOX(ID_KEEPAR,ConfigDialog::KeepARCheck) EVT_CHECKBOX(ID_WIREFRAME,ConfigDialog::WireframeCheck) EVT_CHECKBOX(ID_SHOWFPS,ConfigDialog::ShowFPSCheck) EVT_CHECKBOX(ID_STATISTICS,ConfigDialog::OverlayCheck) EVT_CHECKBOX(ID_SHADERERRORS,ConfigDialog::ShowShaderErrorsCheck) EVT_CHECKBOX(ID_TEXFMTOVERLAY,ConfigDialog::TexFmtOverlayChange) EVT_CHECKBOX(ID_TEXFMTCENTER,ConfigDialog::TexFmtOverlayChange) EVT_CHECKBOX(ID_DUMPTEXTURES,ConfigDialog::DumpTexturesChange) EVT_DIRPICKER_CHANGED(ID_TEXTUREPATH,ConfigDialog::TexturePathChange) END_EVENT_TABLE() ConfigDialog::ConfigDialog(wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &position, const wxSize& size, long style) : wxDialog(parent, id, title, position, size, style) { g_Config.Load(); CreateGUIControls(); } ConfigDialog::~ConfigDialog() { } void ConfigDialog::CreateGUIControls() { //notebook m_Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize); m_PageVideo = new wxPanel(m_Notebook, ID_PAGEVIDEO, wxDefaultPosition, wxDefaultSize); m_Notebook->AddPage(m_PageVideo, wxT("Video")); m_PageEnhancements = new wxPanel(m_Notebook, ID_PAGEENHANCEMENTS, wxDefaultPosition, wxDefaultSize); m_Notebook->AddPage(m_PageEnhancements, wxT("Enhancements")); m_PageAdvanced = new wxPanel(m_Notebook, ID_PAGEADVANCED, wxDefaultPosition, wxDefaultSize); m_Notebook->AddPage(m_PageAdvanced, wxT("Advanced")); //buttons m_About = new wxButton(this, ID_GRAPHIC_ABOUT, wxT("About"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); m_OK = new wxButton(this, ID_OK, wxT("OK"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); m_Cancel = new wxButton(this, ID_CANCEL, wxT("Cancel"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); //put notebook and buttons in sizers wxBoxSizer* sButtons; sButtons = new wxBoxSizer(wxHORIZONTAL); sButtons->Add(m_About, 0, wxALL, 5); sButtons->Add(0, 0, 1, wxEXPAND, 5); sButtons->Add(m_OK, 0, wxALL, 5); sButtons->Add(m_Cancel, 0, wxALL, 5); wxBoxSizer* sMain; sMain = new wxBoxSizer(wxVERTICAL); sMain->Add(m_Notebook, 1, wxEXPAND|wxALL, 5); sMain->Add(sButtons, 0, wxEXPAND, 5); this->SetSizer(sMain); this->Layout(); //page1 m_Fullscreen = new wxCheckBox(m_PageVideo, ID_FULLSCREEN, wxT("Fullscreen"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); m_Fullscreen->SetValue(g_Config.bFullscreen); m_RenderToMainWindow = new wxCheckBox(m_PageVideo, ID_RENDERTOMAINWINDOW, wxT("Render to main window"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); m_RenderToMainWindow->SetValue(g_Config.renderToMainframe); wxStaticText *FSText = new wxStaticText(m_PageVideo, ID_FSTEXT, wxT("Fullscreen video mode:"), wxDefaultPosition, wxDefaultSize, 0); wxArrayString arrayStringFor_FullscreenCB; m_FullscreenCB = new wxComboBox(m_PageVideo, ID_FULLSCREENCB, wxEmptyString, wxDefaultPosition, wxDefaultSize, arrayStringFor_FullscreenCB, 0, wxDefaultValidator); m_FullscreenCB->SetValue(wxString::FromAscii(g_Config.iFSResolution)); wxStaticText *WMText = new wxStaticText(m_PageVideo, ID_WMTEXT, wxT("Windowed resolution:"), wxDefaultPosition, wxDefaultSize, 0); wxArrayString arrayStringFor_WindowResolutionCB; m_WindowResolutionCB = new wxComboBox(m_PageVideo, ID_WINDOWRESOLUTIONCB, wxEmptyString, wxDefaultPosition, wxDefaultSize, arrayStringFor_WindowResolutionCB, 0, wxDefaultValidator); m_WindowResolutionCB->SetValue(wxString::FromAscii(g_Config.iWindowedRes)); wxStaticText *AAText = new wxStaticText(m_PageVideo, ID_AATEXT, wxT("Anti-alias mode:"), wxDefaultPosition, wxDefaultSize, 0); wxArrayString arrayStringFor_AliasModeCB; m_AliasModeCB = new wxComboBox(m_PageVideo, ID_ALIASMODECB, wxEmptyString, wxDefaultPosition, wxDefaultSize, arrayStringFor_AliasModeCB, 0, wxDefaultValidator); wxString tmp; tmp<SetValue(tmp); // page2 ------------------------- m_ForceFiltering = new wxCheckBox(m_PageEnhancements, ID_FORCEFILTERING, wxT("Force bi/trilinear filtering (May cause small glitches)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); m_ForceFiltering->SetValue(g_Config.bForceFiltering); //TODO: make the following work ^^ m_ForceAnisotropy = new wxCheckBox(m_PageEnhancements, ID_FORCEANISOTROPY, wxT("Force maximum anisotropy filtering"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); //m_ForceAnisotropy->SetValue(g_Config.bForceMaxAniso); m_ForceAnisotropy->Enable(false); m_StretchToFit = new wxCheckBox(m_PageEnhancements, ID_STRETCHTOFIT, wxT("Stretch to fit (instead of changing res.)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); m_StretchToFit->SetValue(g_Config.bStretchToFit); m_KeepAR = new wxCheckBox(m_PageEnhancements, ID_KEEPAR, wxT("Keep 4:3 aspect ratio"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); m_KeepAR->SetValue(g_Config.bKeepAR); // page3 ------------------------- m_ShowFPS = new wxCheckBox(m_PageAdvanced, ID_SHOWFPS, wxT("Overlay FPS"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); m_ShowFPS->SetValue(g_Config.bShowFPS); m_Statistics = new wxCheckBox(m_PageAdvanced, ID_STATISTICS, wxT("Overlay some statistics"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); m_Statistics->SetValue(g_Config.bOverlayStats); m_TexFmtOverlay = new wxCheckBox(m_PageAdvanced, ID_TEXFMTOVERLAY, wxT("Overlay texture format"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); m_TexFmtOverlay->SetValue(g_Config.bTexFmtOverlayEnable); m_TexFmtCenter = new wxCheckBox(m_PageAdvanced, ID_TEXFMTCENTER, wxT("centered"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); m_TexFmtCenter->SetValue(g_Config.bTexFmtOverlayCenter); m_TexFmtCenter->Enable(m_TexFmtOverlay->IsChecked()); m_DumpTextures = new wxCheckBox(m_PageAdvanced, ID_DUMPTEXTURES, wxT("Dump textures to:"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); m_DumpTextures->SetValue(g_Config.bDumpTextures); m_TexturePath = new wxDirPickerCtrl(m_PageAdvanced, ID_TEXTUREPATH, wxEmptyString, wxT("Choose a directory to store texture dumps:"), wxDefaultPosition, wxDefaultSize, wxDIRP_USE_TEXTCTRL); m_TexturePath->SetPath(wxString::FromAscii(g_Config.texDumpPath)); m_TexturePath->Enable(m_DumpTextures->IsChecked()); m_Wireframe = new wxCheckBox(m_PageAdvanced, ID_WIREFRAME, wxT("Wireframe"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); //m_Wireframe->SetValue(g_Config.bWireFrame); m_Wireframe->Enable(false); m_ShaderErrors = new wxCheckBox(m_PageAdvanced, ID_SHADERERRORS, wxT("Show shader compilation issues"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); //m_ShaderErrors->SetValue(g_Config.bShowShaderErrors); m_ShaderErrors->Enable(false); //Put options in sizers within the notebook wxGridBagSizer* sPage1; sPage1 = new wxGridBagSizer(0, 0); sPage1->SetFlexibleDirection(wxBOTH); sPage1->SetNonFlexibleGrowMode(wxFLEX_GROWMODE_SPECIFIED); sPage1->Add(m_Fullscreen, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5); sPage1->Add(m_RenderToMainWindow, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5); sPage1->Add(FSText, wxGBPosition(2, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5); // drop down boxes sPage1->Add(m_FullscreenCB, wxGBPosition(2, 1), wxGBSpan(1, 1), wxALL, 5); sPage1->Add(WMText, wxGBPosition(3, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5); sPage1->Add(m_WindowResolutionCB, wxGBPosition(3, 1), wxGBSpan(1, 1), wxALL, 5); sPage1->Add(AAText, wxGBPosition(4, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5); sPage1->Add(m_AliasModeCB, wxGBPosition(4, 1), wxGBSpan(1, 1), wxALL, 5); m_PageVideo->SetSizer(sPage1); sPage1->Layout(); wxBoxSizer* sPage2; sPage2 = new wxBoxSizer(wxVERTICAL); sPage2->Add(m_ForceFiltering, 0, wxALL, 5); sPage2->Add(m_ForceAnisotropy, 0, wxALL, 5); sPage2->Add(m_StretchToFit, 0, wxALL, 5); // stretch sPage2->Add(m_KeepAR, 0, wxALL, 5); // keep AR m_PageEnhancements->SetSizer(sPage2); sPage2->Layout(); wxGridBagSizer* sPage3; sPage3 = new wxGridBagSizer(0, 0); sPage3->SetFlexibleDirection(wxBOTH); sPage3->SetNonFlexibleGrowMode(wxFLEX_GROWMODE_SPECIFIED); sPage3->Add(m_Wireframe, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5); sPage3->Add(m_ShaderErrors, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5); sPage3->Add(m_ShowFPS, wxGBPosition(2, 0), wxGBSpan(1, 2), wxALL, 5); sPage3->Add(m_Statistics, wxGBPosition(3, 0), wxGBSpan(1, 2), wxALL, 5); sPage3->Add(m_TexFmtOverlay, wxGBPosition(4, 0), wxGBSpan(1, 1), wxALL, 5); sPage3->Add(m_TexFmtCenter, wxGBPosition(4, 1), wxGBSpan(1, 1), wxALL, 5); sPage3->Add(m_DumpTextures, wxGBPosition(5, 0), wxGBSpan(1, 1), wxALL, 5); sPage3->Add(m_TexturePath, wxGBPosition(5, 1), wxGBSpan(1, 1), wxALL, 5); m_PageAdvanced->SetSizer(sPage3); sPage3->Layout(); SetIcon(wxNullIcon); Fit(); } void ConfigDialog::OnClose(wxCloseEvent& event) { EndModal(0); } void ConfigDialog::OKClick(wxCommandEvent& event) { switch(event.GetId()) { case ID_CANCEL: Close(); break; case ID_OK: g_Config.Save(); Close(); break; } } void ConfigDialog::FullScreenCheck(wxCommandEvent& event) { g_Config.bFullscreen = m_Fullscreen->IsChecked(); } void ConfigDialog::RenderMainCheck(wxCommandEvent& event) { g_Config.renderToMainframe = m_RenderToMainWindow->IsChecked(); } void ConfigDialog::StretchToFitCheck(wxCommandEvent& event) // stretch { g_Config.bStretchToFit = m_StretchToFit->IsChecked(); } void ConfigDialog::KeepARCheck(wxCommandEvent& event) // keep AR { g_Config.bKeepAR = m_KeepAR->IsChecked(); } void ConfigDialog::AddFSReso(char *reso) { m_FullscreenCB->Append(wxString::FromAscii(reso)); } void ConfigDialog::FSCB(wxCommandEvent& event) { strcpy(g_Config.iFSResolution, m_FullscreenCB->GetValue().mb_str() ); } void ConfigDialog::AddWindowReso(char *reso) { m_WindowResolutionCB->Append(wxString::FromAscii(reso)); } void ConfigDialog::WMCB(wxCommandEvent& event) { strcpy(g_Config.iWindowedRes, m_WindowResolutionCB->GetValue().mb_str() ); } void ConfigDialog::AddAAMode(int mode) { wxString tmp; tmp<Append(tmp); } void ConfigDialog::AACB(wxCommandEvent& event) { g_Config.iMultisampleMode = atoi(m_AliasModeCB->GetValue().mb_str()); } void ConfigDialog::ForceFilteringCheck(wxCommandEvent& event) { g_Config.bForceFiltering = m_ForceFiltering->IsChecked(); } void ConfigDialog::ForceAnisotropyCheck(wxCommandEvent& event) { g_Config.bForceMaxAniso = m_ForceAnisotropy->IsChecked(); } void ConfigDialog::WireframeCheck(wxCommandEvent& event) { g_Config.bWireFrame = m_Wireframe->IsChecked(); } void ConfigDialog::ShowShaderErrorsCheck(wxCommandEvent& event) { g_Config.bShowShaderErrors = m_ShaderErrors->IsChecked(); } void ConfigDialog::ShowFPSCheck(wxCommandEvent& event) { g_Config.bShowFPS = m_ShowFPS->IsChecked(); } void ConfigDialog::OverlayCheck(wxCommandEvent& event) { g_Config.bOverlayStats = m_Statistics->IsChecked(); } void ConfigDialog::TexFmtOverlayChange(wxCommandEvent& event) { switch(event.GetId()) { case ID_TEXFMTOVERLAY: g_Config.bTexFmtOverlayEnable = m_TexFmtOverlay->IsChecked(); m_TexFmtCenter->Enable(m_TexFmtOverlay->IsChecked()); break; case ID_TEXFMTCENTER: g_Config.bTexFmtOverlayCenter = m_TexFmtCenter->IsChecked(); break; } TextureMngr::Invalidate(); } void ConfigDialog::DumpTexturesChange(wxCommandEvent& event) { m_TexturePath->Enable(m_DumpTextures->IsChecked()); g_Config.bDumpTextures = m_DumpTextures->IsChecked(); } void ConfigDialog::TexturePathChange(wxFileDirPickerEvent& event) { //note: if a user inputs an incorrect path(by typing, not by choosing from // the combobox, this event wil not be fired. strcpy(g_Config.texDumpPath,event.GetPath().mb_str()); } void ConfigDialog::DllAbout(wxCommandEvent& event) { wxAboutDialogInfo info; info.AddDeveloper(_T("zerofrog(@gmail.com)")); info.SetDescription(_T("Vertex/Pixel Shader 2.0 or higher, framebuffer objects, multiple render targets")); wxAboutBox(info); }