// Copyright 2011 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include #include "VideoCommon/VideoBackendBase.h" namespace DX11 { class VideoBackend : public VideoBackendBase { public: bool Initialize(const WindowSystemInfo& wsi) override; void Shutdown() override; std::string GetName() const override; std::string GetDisplayName() const override; std::optional GetWarningMessage() const override; void InitBackendInfo() override; static constexpr const char* NAME = "D3D"; private: void FillBackendInfo(); }; } // namespace DX11