// Copyright 2018 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #ifdef USE_DISCORD_PRESENCE #include "DolphinQt/DiscordJoinRequestDialog.h" #include #include #include #include #include #include "Common/HttpRequest.h" #include "Common/StringUtil.h" DiscordJoinRequestDialog::DiscordJoinRequestDialog(QWidget* parent, const std::string& id, const std::string& discord_tag, const std::string& avatar) : QDialog(parent), m_user_id(id), m_close_timestamp(std::time(nullptr) + s_max_lifetime_seconds) { setWindowTitle(tr("Request to Join Your Party")); setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint); QPixmap avatar_pixmap; if (!avatar.empty()) { const std::string avatar_endpoint = StringFromFormat( "https://cdn.discordapp.com/avatars/%s/%s.png", id.c_str(), avatar.c_str()); Common::HttpRequest request; Common::HttpRequest::Response response = request.Get(avatar_endpoint); if (response.has_value()) avatar_pixmap.loadFromData(response->data(), static_cast(response->size()), "png"); } CreateLayout(discord_tag, avatar_pixmap); ConnectWidgets(); } std::time_t DiscordJoinRequestDialog::GetCloseTimestamp() const { return m_close_timestamp; } void DiscordJoinRequestDialog::CreateLayout(const std::string& discord_tag, const QPixmap& avatar) { m_main_layout = new QGridLayout; m_invite_button = new QPushButton(tr("\u2714 Invite")); m_decline_button = new QPushButton(tr("\u2716 Decline")); m_ignore_button = new QPushButton(tr("Ignore")); QLabel* text = new QLabel(tr("%1\nwants to join your party.").arg(QString::fromStdString(discord_tag))); text->setAlignment(Qt::AlignCenter); if (!avatar.isNull()) { QLabel* picture = new QLabel(); picture->setPixmap(avatar); m_main_layout->addWidget(picture, 1, 0, 1, 3, Qt::AlignHCenter); } m_main_layout->addWidget(text, 2, 0, 3, 3, Qt::AlignHCenter); m_main_layout->addWidget(m_invite_button, 8, 0); m_main_layout->addWidget(m_decline_button, 8, 1); m_main_layout->addWidget(m_ignore_button, 8, 2); setLayout(m_main_layout); } void DiscordJoinRequestDialog::ConnectWidgets() { connect(m_invite_button, &QPushButton::clicked, [this] { Reply(DISCORD_REPLY_YES); }); connect(m_decline_button, &QPushButton::clicked, [this] { Reply(DISCORD_REPLY_NO); }); connect(m_ignore_button, &QPushButton::clicked, [this] { Reply(DISCORD_REPLY_IGNORE); }); connect(this, &QDialog::rejected, [this] { Reply(DISCORD_REPLY_IGNORE); }); } void DiscordJoinRequestDialog::Reply(int reply) { Discord_Respond(m_user_id.c_str(), reply); close(); } #endif