// Copyright (C) 2003-2009 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include "PluginWiimote.h" namespace Common { PluginWiimote::PluginWiimote(const char *_Filename) : CPlugin(_Filename), validWiimote(false) { Wiimote_ControlChannel = reinterpret_cast (LoadSymbol("Wiimote_ControlChannel")); Wiimote_InterruptChannel = reinterpret_cast (LoadSymbol("Wiimote_InterruptChannel")); Wiimote_Update = reinterpret_cast (LoadSymbol("Wiimote_Update")); Wiimote_GetAttachedControllers = reinterpret_cast (LoadSymbol("Wiimote_GetAttachedControllers")); if ((Wiimote_ControlChannel != 0) && (Wiimote_InterruptChannel != 0) && (Wiimote_Update != 0) && (Wiimote_GetAttachedControllers != 0)) validWiimote = true; } PluginWiimote::~PluginWiimote() { } } // Namespace