// Copyright 2016 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include #include #include "Common/CommonTypes.h" namespace Common { bool LoadPNG(const std::vector& input, std::vector* data_out, u32* width_out, u32* height_out); enum class ImageByteFormat { RGB, RGBA, }; bool SavePNG(const std::string& path, const u8* input, ImageByteFormat format, u32 width, u32 height, int stride = 0); bool ConvertRGBAToRGBAndSavePNG(const std::string& path, const u8* input, u32 width, u32 height, int stride = 0); std::vector RGBAToRGB(const u8* input, u32 width, u32 height, int row_stride = 0); } // namespace Common